Wiki source code of LTS5 LoRa HMI Touch Screen

Version 180.1 by Dilisi S on 2025/02/18 01:33

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Xiaoling 56.1 10 (% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents:**
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12 {{toc/}}
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21 = 1.  Introduction =
22
Dilisi S 116.1 23 == 1.1  What is the LTS5 LoRa HMI Touch Screen? ==
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Xiaoling 56.1 25
Dilisi S 116.1 26 The LTS5 is a (% style="color:blue" %)**LoRa / LoRaWAN HMI Touch Screen**(%%) designed for displaying information in IoT projects. It features a **5.0-inch HMI touch screen** and supports **Wi-Fi**, **Bluetooth**, and **LoRa** wireless protocols.
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Dilisi S 116.1 28 The LTS5 is an open-source software project powered by an **ESP32 MCU** and a **Dragino LA66 LoRa** module. The extensive development resources available for ESP32 can significantly reduce development time.
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Dilisi S 116.1 30 The LTS5's HMI touch screen supports **drag-and-drop** design, allowing developers to use SquareLine to easily customize the display UI for various applications.
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Dilisi S 116.1 32 The LA66 LoRa module can be programmed to support either private LoRa protocols or the LoRaWAN protocol.
Edwin Chen 2.1 33
34 == 1.2  Features ==
35
Xiaoling 115.1 36
Edwin Chen 55.1 37 * ESP32-WROOM MCU: 8MB RAM & 16MB ROM
38 * Dragino LA66 LoRa Module
Edwin Chen 4.2 39 * Support Private LoRa protocol or LoRaWAN protocol
40 * Support WiFi & BLE wireless protocol
41 * 5.0" HMI touch screen
Edwin Chen 4.6 42 * Support LVGL case. SquareLine program.
Edwin Chen 4.2 43 * Support RS485 Interface
44 * Open Source Project
Edwin Chen 2.1 45 * Wall Attachable.
Edwin Chen 4.2 46 * 5V DC power
Edwin Chen 2.1 47 * IP Rating: IP52
48
Dilisi S 116.1 49 == 1.3  Specifications ==
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Xiaoling 56.1 51
Edwin Chen 4.9 52 **LoRa**:
53
Edwin Chen 55.1 54 * Frequency Range: 870 MHz ~~ 960 MHz
55 * TCXO crystal to ensure RF performance on low temperature
56 * Maximum Power +22 dBm constant RF output
57 * High sensitivity: -148 dBm
58 * LoRa Tx Current: <90 mA at +17 dBm, 108 mA at +22 dBm
59 * LoRa Rx current: <9 mA
Edwin Chen 4.9 60
Edwin Chen 4.7 61 **WiFi:**
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63 * 802.11b/g/n
64 * Up to 150 Mbps data rate in 802.11n mode
65 * Support A-MPDU and A-MSDU aggregation
66 * zero point four μ S protection interval
67 * Working channel center frequency range: 2412~~2484 MHz
68
69 **Bluetooth:**
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71 * Bluetooth V4.2 BR/EDR and Bluetooth LE standard
72 * Class-1, Class-2, and Class-3 transmitters.
73 * AFH
74 * CVSD and SBC
75
Edwin Chen 4.2 76 **Display:**
Edwin Chen 2.1 77
Edwin Chen 4.9 78 * 5.0 Inch , 800 x 480
79 * IPS Capacitive Touch SCreen
Edwin Chen 4.11 80 * RGB color.
81 * Display Area: 120.7*75.80 mm
Edwin Chen 2.1 82
83 == 1.4  Power Consumption ==
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Xiaoling 56.1 85
Edwin Chen 4.5 86 * External 5V DC power adapter
Edwin Chen 2.1 87
88 == 1.5  Storage & Operation Temperature ==
89
Xiaoling 56.1 90
Edwin Chen 4.10 91 * Operation Temperature: -20 ~~ 70°C  (No Dew)
92 * Storage Temperature: -30 ~~ 70°C  (No Dew)
Edwin Chen 2.1 93
94 == 1.6  Applications ==
95
Xiaoling 56.1 96
Edwin Chen 2.1 97 * Smart Buildings & Home Automation
98 * Logistics and Supply Chain Management
99 * Smart Metering
100 * Smart Agriculture
101 * Smart Cities
102 * Smart Factory
103
Dilisi S 122.1 104 = 2.  Getting Started with 'Hello World' =
Edwin Chen 2.1 105
Edwin Chen 5.1 106 == 2.1  About this demo ==
Edwin Chen 2.1 107
Xiaoling 56.1 108
Dilisi S 117.1 109 This getting started example demonstrates how to design and deploy a simple display UI for the LTS5 device. The example includes:
Edwin Chen 2.1 110
Dilisi S 117.1 111 * Creating a basic UI with a single button.
112 * Implementing functionality to navigate the Web UI to a new page when the button is clicked.
113 * Uploading the UI to the LTS5 device.
Xiaoling 56.1 114
Dilisi S 117.1 115 By completing this demo, you will gain foundational knowledge for customizing the LTS5 interface and building more advanced IoT applications.
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117
Edwin Chen 5.1 118 == 2.2  Install Software Running Environment ==
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Dilisi S 120.1 121 The **ESP MCU** supports development with **ESP-IDF**, **Arduino**, or **MicroPython**. We use **ESP-IDF** for compilation and **Visual Studio Code (VS Code)** as the development environment for this project.
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Xiaoling 115.1 123
Dilisi S 120.1 124 === 2.2.1 Install VS Code and ESP-IDF extension ===
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Dilisi S 120.1 127 First, download and install **VS Code** for your operating system from the Visual Studio Code website: [[Visual Studio Code - Mac, Linux, Windows>>https://code.visualstudio.com/download]].
BoYang Xie 26.2 128
Dilisi S 120.1 129 Next, install the **ESP-IDF** extension within **VS Code**. Detailed steps for this process are shown in Image 1.
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Dilisi S 120.1 131
BoYang Xie 51.2 132 [[image:image-20240928110211-5.png||height="508" width="866"]]
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Dilisi S 120.1 134 Image 1: ESP-IDF extension install
BoYang Xie 26.2 135
136 Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]]
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Xiaoling 56.1 138
Edwin Chen 5.1 139 === 2.2.2 Install SquareLine Studio ===
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Dilisi S 125.1 142 Download and install the latest version of [[SquareLine Studio>>https://squareline.io/downloads#lastRelease]] on your computer. It supports Windows, Linux, and Mac OS. The software version we are using here is 1.5.0. See the image below.
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Xiaoling 133.2 144 [[image:squareline.io_downloads.png||height="888" width="1294"]]
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Dilisi S 121.1 147 After installation, you can use SquareLine Studio with a **PERSONAL license plan**. Click **LOG IN** and create a free account using your email address. Then activate your PERSONAL license plan for free. You don’t need to provide any credit card information. However, the PERSONAL license plan has the following limitations:
Dilisi S 120.1 148
Dilisi S 121.1 149 * Max. 10 screens
150 * Max. 150 widgets
151 * Max. 5 global colors
152 * Max. 2 themes
153 * Max. 1 component
Dilisi S 120.1 154
Dilisi S 121.1 155 == 2.3 Simple usage of SquareLine Studio and exporting UI code ==
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Dilisi S 131.1 158 Start the SquareLine Studio. The **launcher screen** appears as shown in the below image. You can create a new project by clicking **Create** in the top menu. Then select the **Desktop** tab. Select the development platform, **Eclipse with  SDL for development on PC**.
Edwin Chen 2.1 159
Dilisi S 125.1 160 * In the **PROJECT SETTINGS**, select **LVGL version **as **8.3.11** and **Resolution** as **800** x **480**.
161 * Select the **CREATE **button to create the new project with the selected settings.
Dilisi S 121.1 162
Xiaoling 133.2 163 [[image:squareline-studio-launcher-screen.png||height="752" width="1415"]]
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Dilisi S 131.1 166 Next, you need to configure some additional settings for this project. To do so, select** File  -> Project Settings** as shown in the image below.
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BoYang Xie 26.2 168 [[image:1727229582471-566.png]]
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Dilisi S 131.1 171 In the **PROJECT SETTINGS** dialog box, configure/modify the project settings as shown in the image below.
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Dilisi S 179.1 173 * **UI Files Export Path**: Select a **folder** on your computer to store the **UI files**.
Dilisi S 121.1 174 * **LVGL Include Path**: Set this to **lvgl.h**
Dilisi S 131.1 175 * Click on the **APPLY CHANGES** button.
Dilisi S 121.1 176
BoYang Xie 51.2 177 [[image:image-20240928105309-4.png||height="526" width="556"]]
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Dilisi S 131.1 180 Now you can start building the user interface. Follow the steps below:
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Dilisi S 121.1 182
Xiaoling 123.2 183 === **Add widgets** ===
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Dilisi S 180.1 186 After creating a project, a **Screen** will be automatically added. Its name is **Screen1** by default.
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Dilisi S 131.1 188 To add a widget, navigate to the **Widgets** panel, and then click on the widget you want to add to the screen. You can reposition the widgets in the screen area by clicking and dragging them. Now add a **Label**, **Button**, and **Image** as shown in the image below. The added widgets are also displayed in the **Hierarchy **panel.
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BoYang Xie 51.2 190 [[image:image-20240928111412-6.png||height="526" width="864"]]
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Dilisi S 131.1 193 Then click the **Screen **widget to add the second screen. After adding the second screen, it will appear in the Screens panel as **Screen2**.
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Dilisi S 131.1 195 [[image:Screenshot 2024-12-24 140459.png||height="278" width="290"]]
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Xiaoling 123.2 197 === **Modify widget properties** ===
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Dilisi S 131.1 200 The area for modifying widgets is called the **Inspector** panel. The Inspector panel consists of four sections: **COMPONENT**, **<WIDGET>**, **STYLE SETTINGS**, and **EVENTS**, as shown in the image below. The second section allows you to adjust a widget's layout, size, position, alignment, flags, states, and more. When you select a widget on the screen, the name of this section changes to match the name of the selected widget.
BoYang Xie 26.2 201
BoYang Xie 51.2 202 [[image:1727485118799-984.png]]
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Xiaoling 123.2 205 ==== **Changing the Button properties** ====
Dilisi S 122.1 206
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Dilisi S 131.1 208 Click the **Button **you have added to the screen. Under the **Layout** you can change the button's position and size. Use the following settings:
Dilisi S 122.1 209
Dilisi S 131.1 210 * **Flex Flow**: No Layout
211 * **Transform**:
212 ** **X**: 331 px
213 ** **Y**: 203 px
214 ** **Width**: 100 px
215 ** **Height**: 50 px
216 ** **Align**: CENTER
Dilisi S 122.1 217
BoYang Xie 51.2 218 [[image:1727485251053-655.png]]
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Dilisi S 123.1 221 Next, add a click event to the button. When the button is clicked, an event should trigger to change the current screen (Screen1) to a new screen (Screen2) with a fade effect and the transition from Screen1 to Screen2 should take 500ms.
BoYang Xie 26.2 222
Dilisi S 131.1 223 * Click **ADD EVENT** button. A new section will appear to configure this event.
BoYang Xie 26.2 224
Dilisi S 131.1 225 [[image:Screenshot 2024-12-24 134937.png||height="80" width="290"]]
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227 * Select **CLICKED** from the dropdown under **Trigger**. Choose **CHANGE SCREEN** under **Action**, then click the **ADD** button. A new section will appear to configure the action.
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229 [[image:Screenshot 2024-12-24 134818.png||height="222" width="290"]]
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231 * Select **Screen2** under **Screen to**. Select **FADE ON** from **Fade mode**. The default value **500** means the transition takes 500 milliseconds to appear the Screen2.
232 * Finally, click the **ADD** button.
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BoYang Xie 51.2 234 [[image:1727485480434-713.png||height="395" width="290"]]
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Xiaoling 123.2 236 Image 8: Add an event for the button
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Xiaoling 123.2 239 ==== **Changing the label properties** ====
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Xiaoling 123.2 241
Dilisi S 131.1 242 Click the Label you have added to the screen. Under the **Label** section, type "**Click for Detail**" in the **Text** textbox.
Dilisi S 122.1 243
BoYang Xie 51.2 244 [[image:image-20240928090825-1.png||height="327" width="391"]]
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Dilisi S 131.1 247 Once you enter the text, it will immediately appear on the label.
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Dilisi S 131.1 249
Xiaoling 123.2 250 ==== **Changing image properties** ====
Dilisi S 122.1 251
Xiaoling 123.2 252
Dilisi S 131.1 253 To use the **Image **widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file.
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Dilisi S 131.1 255 One way is to move your image into the folder "…/squareline project/assets/", as shown in the image below.
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BoYang Xie 51.2 257 [[image:image-20240928113424-9.png||height="355" width="505"]]
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Dilisi S 131.1 260 The other way is to click the "**ADD FILE INTO ASSETS**" button, then select an image from your computer to import. After adding, you can see the image in the "**assets**" panel in SquareLine Studio, as shown in the image below.
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BoYang Xie 51.2 262 [[image:image-20240928114139-10.png||height="559" width="810"]]
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Xiaoling 123.2 265 ==== **The relationship between widgets** ====
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Dilisi S 123.1 268 Widgets commonly have two types of relationships: **parallel** and **parent-child**.
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270 * In a **parallel relationship**, widgets' positions are determined relative to a shared reference object.
Dilisi S 132.1 271 * In a **parent-child relationship**, any part of the child object outside the parent's boundaries is hidden by default. To make the child object fully visible, you must adjust its position to fit within the parent's range.
Dilisi S 123.1 272
BoYang Xie 51.2 273 [[image:1727486567182-334.png||height="318" width="278"]]
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Dilisi S 131.1 276 Move the label, **Label1** to make it a child of **Button1** as shown in the image below.
Dilisi S 123.1 277
BoYang Xie 51.2 278 [[image:image-20240928112001-8.png||height="431" width="796"]]
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Dilisi S 131.1 281 Then set the **X** and **Y** position of the label to **0** as shown in the image below. The label will appear on the button. If you move the button on the screen, the label will move along with it as part of the button.
BoYang Xie 51.2 282
Dilisi S 131.1 283 [[image:Screenshot 2024-12-24 144005.png||height="360" width="290"]]
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Xiaoling 123.2 286 ==== **Preview the screen** ====
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Dilisi S 132.1 289 You can test the result by clicking on the **PLAY** button as shown in the image below. The screen will change into play mode.
Dilisi S 122.1 290
BoYang Xie 51.2 291 [[image:1727487368023-281.png]]
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Dilisi S 123.1 294 For more information, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]].
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Dilisi S 123.1 296
BoYang Xie 26.2 297 == 2.4 Integrate UI Code to ESP-IDF Project ==
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Dilisi S 132.1 300 To integrate, first export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project.
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Dilisi S 135.1 302 On the  menubar, click **Export -> Export UI** Files as shown in the image below.
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BoYang Xie 26.2 304 [[image:1727229798126-306.png]]
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Dilisi S 135.1 307 The exported UI files can be found in your SquareLine project folder as shown in the image below.
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BoYang Xie 51.2 310 [[image:1727229821582-258.png||height="333" width="662"]]
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Dilisi S 135.1 313 Create a new folder named "**ui**" at path "**basic_prj/app_components/ui/**", and copy all the exported UI code into it as shown in the image below.
BoYang Xie 26.2 314
BoYang Xie 54.1 315 [[image:image-20240928144830-11.png]]
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Dilisi S 135.1 318 Open the **CMakeLists.txt** file and edit it as ahown below.
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BoYang Xie 51.2 320 [[image:1727229892636-154.png||height="521" width="407"]]
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Dilisi S 135.1 323 Open the main.c file and  add two lines of code as shown in the below images.
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Dilisi S 135.1 325 Add **#include "ui.h"**
BoYang Xie 26.2 326
327 [[image:1727229926561-300.png]]
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Dilisi S 135.1 330 Add **ui_init();**
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BoYang Xie 26.2 332 [[image:1727229955611-607.png]]
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Dilisi S 135.1 335 == 2.5 Brief introduction to the Hello World project ==
Xiaoling 56.1 336
Edwin Chen 2.1 337
Dilisi S 135.1 338 The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen provides information about the HMI screen product through an image and includes a button to return to the previous screen.
Xiaoling 56.1 339
BoYang Xie 51.2 340
341 == 2.6 Test Result ==
342
Xiaoling 56.1 343
Dilisi S 135.1 344 By pressing the button located at the bottom right, the screen switches to the next one as expected. This confirms that the UI file has been successfully integrated into the project and is functioning correctly.
Edwin Chen 2.1 345
Dilisi S 135.1 346 Screen 1:
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BoYang Xie 51.2 348 [[image:1727488067077-684.png||height="402" width="574"]]
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Dilisi S 135.1 351 Screen 2:
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BoYang Xie 51.2 353 [[image:1727488157579-949.png||height="397" width="572"]]
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Edwin Chen 5.1 356 = 3. Example Project 1: LoRa Central Display =
Edwin Chen 2.1 357
Edwin Chen 7.1 358 [[image:image-20240916101737-1.png||height="468" width="683"]]
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Edwin Chen 8.1 361 = 4. Example Project 2: LoRaWAN RS485 Alarm =
Edwin Chen 2.1 362
BoYang Xie 165.2 363 = 5. Example Project 3: P2P =
BoYang Xie 164.2 364
365 The project achieves the function of receiving LoRa P2P messages and displaying them on the screen. The workflow is as follows: A LA66, running a P2P program, sends a message in a particular format via an AT command. Then, the LTS5 receives the message and displays it on the screen.
366
367 The project can be found at [[this link>>url:https://github.com/dragino/LoRa-HMI-Touch-Screen/tree/main/Example/P2P]].
368
369 == 5.1 firmware flashing approach. ==
370
371 5.1.1 Download this project
372
373 5.1.2 Download esp32 firmware flash tool in [[this link>>https://docs.espressif.com/projects/esp-test-tools/en/latest/esp32/production_stage/tools/flash_download_tool.html]].
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375 5.1.3 Download la66 firmware flash tool in [[this link>>https://www.dropbox.com/scl/fo/9kqeqf6wmet10o9hgxuwa/h?rlkey=4ikrg6kg5v0yjxwhp0i37wrv7&e=1&dl=0]].
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377 5.1.4 Upload firmware to esp32
378
379 Open flash_download_tool.exe, and then follow the steps below.
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381 [[image:1738893226894-758.png||height="170" width="176"]]
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383 [[image:image-20250207100150-7.png||height="476" width="538"]]
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385 5.1.5 Upload firmware to la66
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387 Open Dragino_Sensor_Manager_Utility.exe, and then follow the steps below.
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389 [[image:image-20250207101415-8.png||height="522" width="618"]]
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391 [[image:image-20250207101515-9.png||height="522" width="618"]]
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BoYang Xie 178.1 393 == 5.2 AT command and LTS5 panel data format ==
BoYang Xie 164.2 394
395 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**01**A4CBBB0A8E085C02,0,3
396
397 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**02**A4CB00,0,3
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399 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**03**A4CB00,0,3
400
401 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**04**A4CB00,0,3
402
403 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**05**A4CB00,0,3
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405 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**06**A4CB00,0,3
406
BoYang Xie 178.1 407 **LTS5 panel data format**:
BoYang Xie 164.2 408
BoYang Xie 178.1 409 ~1. AT+SEND=1,**01**  **4b69746368656e2d467269676531FFFF  A84041000181D4A8  01  A4CB  BB0A  8E08  5C02**,0,3
BoYang Xie 164.2 410
411 **01:** encrypt. 1 Byte. 01 ~-~-> no encryption. This 1-byte information is now invalid; simply write 0x01 instead.
412
413 **4b69746368656e2d467269676531FFFF: **Device Name. 16 Bytes. The Device Name for this piece of information is "Kitchen-Frige1," and the subsequent "FFFF" is intended to pad it up to 16 Bytes. The Device Name for this piece of information is 'Kitchen-Frige1,' and the subsequent 'FFFF' is intended to pad it up to 16 Bytes, but it is not necessary as the system can handle shorter names as well.
414
415 **A84041000181D4A8:** Device EUI. 8 Bytes. The last three Bytes will be extracted by the ESP32-S3 and displayed on the screen.
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417 **01: **Panel Type. 1 Byte. 0x01~-~->Tem & Hum,
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419 0x02~-~->Door,
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421 0x03~-~->Water Leak,
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423 0x04~-~->Occupied,
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425 0x05~-~->Button,
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427 0x06~-~->Alarm,
428
429 **A4CB: **Battery level//. //2 Bytes. Battery Voltage =0xCBA4&0x3FFF=0x0BA4=2980mV
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431 **BB0A: **The temperature of the built-in sensor in LHT65N.// //2 Bytes. Temperature:  0x0ABB/100=27.47℃
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433 **8E08: **The temperature of the External temperature sensor.// //2 Bytes. Temperature:  0x088E/100=21.90℃
434
435 **5C02:**The humidity of the built-in sensor in LHT65N. 2 Bytes. Humidity: 0x025C/10=60.4%
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437 2. AT+SEND=1,**01**  **4b69746368656e2d467269676531FFFF**  **A84041000181D4A8**  **02  A4CB  00**,0,3
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439 Specific sections of the data share the same function.
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441 **00: Status. **1 Byte//. //If Panel Type is 0x02, **Status: 00~-~->Open; 01~-~->Close.**
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443 If Panel Type is 0x03, **Status: 00~-~->Normal; 01~-~->Water Leaking.**
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445 If Panel Type is 0x04, **Status: 00~-~->Free; 01~-~->Occupied.**
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447 If Panel Type is 0x05, **Status: 00~-~->OFF; 01~-~->ON.**
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449 If Panel Type is 0x06, **Status: 00~-~->OFF; 01~-~->Alarm.**
450
451 == 5.3 Usage ==
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453 After burning the firmware into LTS5, you can use an LA66 equipped with peer-to-peer firmware to send data to LTS5 via AT commands.
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455 5.3.1 Connect LA66 to the computer, open Serial Port Utility, and send the AT+CFG instruction to check whether the LA66 has downloaded correct program.
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457 [[image:image-20250207143131-11.png||height="527" width="547"]]
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459 5.3.2 Copy an AT instruction example, click "Send" button, then the led in LA66 will flash and the LTS5 will display the LoRa information.
460
461 [[image:image-20250207144605-12.png||height="634" width="548"]]
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BoYang Xie 178.1 463 LTS5 receives this message and displays it on its screen as the image below shows.
464
465 [[image:image-20250208181700-8.jpeg||height="528" width="704"]]
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BoYang Xie 164.2 467 = 6. Example Project 4: LoRaWAN_CLASS_C =
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469
470 The project achieves the function of receiving LoRaWAN Class C messages and displaying them on the screen. Note: The Things Network (TTN) needs to enable Class C support, and the LA66 within the LTS5 needs to operate in Class C mode.
471
472 The downlink workflow proceeds as follows: The Things Network (TTN) sends a message in a specific format via downlink. Then, a LoRaWAN gateway relays this message to the LTS5. Finally, the LTS5 receives the message and displays it on its screen.
473
474 The uplink workflow is as follows: The LA66 within the LTS5 sends a LoRaWAN message, for some reason, to a LoRaWAN gateway, which then forwards it to The Things Network (TTN).
475
476 The project can be found at [[this link>>https://github.com/dragino/LoRa-HMI-Touch-Screen/tree/main/Example/LoRaWAN_CLASS_C]].
477
478 == 6.1 firmware flashing approach ==
479
BoYang Xie 165.3 480 The firmware flashing approach is the same as described in section 5.1.
BoYang Xie 164.2 481
482 == 6.2 flowchart ==
483
484 [[image:image-20250207164320-13.png||height="696" width="1344"]]
485
486 == 6.3 Usage ==
487
BoYang Xie 165.3 488 This section now describes a process involving TTN downlink panel data that is to be displayed on the LTS5 screen.
BoYang Xie 164.2 489
490 6.3.1 Connect LA66 to the computer, open Serial Port Utility, and send the AT+CFG instruction to check whether the LA66 has downloaded correct program.
491
492 [[image:image-20250207165702-14.png||height="830" width="563"]]
493
494 6.3.2 Switch to Class C using "AT+CLASS=C", and check the class with "AT+CLASS=?".
495
496 [[image:image-20250207173212-27.png]]
497
498 [[image:image-20250207172246-20.png]]
499
500 6.3.3 Verify LA66's join status (in LTS5) with "AT+NJS=?". If not joined, connect manually to LoRaWAN with "AT+JOIN".
501
502 [[image:image-20250207172010-19.png]]
503
504 [[image:image-20250207171650-17.png]]
505
506 6.3.4 After joining, send a message to TTN, such as "AT+SENDB=01,02,8,05820802581ea0a5", to activate communication.
507
508 [[image:image-20250207192107-28.png]]
509
BoYang Xie 165.3 510 6.3.5 TTN distributes panel data in three phases: DEUI, Dev Name, and Sensor Data. The Dev Name, the last three bytes of the DEUI, and the panel type union together ensure the identification of a panel. Data about the same panel type will update the existing panel display, while data about a different panel type will create a new panel display on the LTS5 screen.
BoYang Xie 164.2 511
BoYang Xie 165.3 512 There is an example for TTN downlink.
BoYang Xie 165.2 513
BoYang Xie 164.2 514 1. downlink DEUI F1A84041000181D4A8
515 1. downlink Dev Name F24B69746368656E2D467269676531FFFF
BoYang Xie 165.2 516 1. downlink Sensor Data 5501A4CBBB0A8E085C02 or 5504A4CB01. Both of them are vaild formats for LTS5. Note: 0x55 as prefix and any other prefix except 0xF1, 0xF2, 0xF3 means downlink is Sensor Data.
BoYang Xie 164.2 517
BoYang Xie 178.1 518 [[image:image-20250208175819-1.png||height="503" width="502"]]
519
520
521 [[image:image-20250208175918-2.png||height="505" width="502"]]
522
523
524 [[image:image-20250208180010-3.png||height="507" width="503"]]
525
526
527 [[image:image-20250208181019-4.jpeg||height="592" width="790"]]
528
529
530 [[image:image-20250208181328-7.png||height="505" width="504"]]
531
532
533 [[image:image-20250208181139-5.jpeg||height="594" width="792"]]
534
535
BoYang Xie 165.3 536 = 7. The method for adding a new type of panel to the project =
Edwin Chen 2.1 537
BoYang Xie 141.2 538 If you don't have this need, then this part of the content can be ignored.
Xiaoling 123.2 539
BoYang Xie 165.3 540 1. Design a panel in SquareLine Studio, as shown in Image 7.1 below for reference.
BoYang Xie 75.1 541
542 [[image:image-20241121113445-1.png||height="584" width="934"]]
543
BoYang Xie 165.3 544 Image 7.1: a panel about water_leak
BoYang Xie 75.1 545
Xiaoling 123.2 546
BoYang Xie 165.3 547 2. **Export the UI file: **You need to adjust the export path first, then click '**Export -> Export UI Files**' on the menu bar. This step was introduced earlier. After that, you can get the UI files as shown in Image 7.2.
BoYang Xie 75.1 548
549 [[image:image-20241121141120-4.png||height="383" width="795"]]
550
BoYang Xie 165.3 551 Image 7.2: Exported UI files
BoYang Xie 75.1 552
Xiaoling 123.2 553
BoYang Xie 141.2 554 3. **Delete and rename some file.** Here are the steps:
BoYang Xie 75.1 555
Dilisi S 135.1 556 Step 1: Delete the 'components' directory.
557 Step 2: Delete 'filelist.txt'.
558 Step 3: Delete 'ui_helpers.c' and 'ui_helpers.h'.
559 Step 4: Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'.
560 Step 5: Rename the 'screens' directory to 'styles'.
BoYang Xie 75.1 561
562 [[image:image-20241121151934-10.png||height="303" width="792"]]
563
BoYang Xie 165.3 564 image 7.3 rest file (1)
BoYang Xie 75.1 565
566 [[image:image-20241121142925-7.png||height="141" width="793"]]
567
BoYang Xie 165.3 568 image 7.4 rest file (2)
BoYang Xie 75.1 569
BoYang Xie 165.3 570 4. Open the project in VS Code.
BoYang Xie 75.1 571
BoYang Xie 165.3 572 5. Add the file include path for **water_leak** in **extra_lib/CMakeLists.txt**, as shown in Images 7.5 and 7.6. Its format is similar to that of **tem_hum** or **door**."
BoYang Xie 75.1 573
574 [[image:image-20241121181957-17.png||height="438" width="516"]]
575
BoYang Xie 165.3 576 image 7.5 extra_lib/CMakeLists.txt before adding
BoYang Xie 75.1 577
578 [[image:image-20241121182239-18.png||height="520" width="518"]]
579
BoYang Xie 165.3 580 image 7.6 extra_lib/CMakeLists.txt after adding
BoYang Xie 75.1 581
BoYang Xie 141.2 582 6.  **Modify the header files included in the fonts and images directories**.
BoYang Xie 75.1 583
BoYang Xie 165.3 584 Open the **fonts/ui_font_Font12.c** file, as shown in Image 7.7, and change **#include "../ui.h"** to **#include "../ui_water_leak.h"**. The modified file is shown in Image 7.8. Other font files need to be modified in the same way.
Dilisi S 135.1 585
BoYang Xie 75.1 586 [[image:image-20241121171629-11.png]]
587
BoYang Xie 165.3 588 image 7.7 unmodified font file
BoYang Xie 75.1 589
590 [[image:image-20241121171901-12.png]]
591
BoYang Xie 165.3 592 image 7.8 modified font file
BoYang Xie 75.1 593
BoYang Xie 165.3 594 Open the **images/ui_img_battery_empty_png.c** file, as shown in Image 7.9, and change **#include "../ui.h"** to **#include "../ui_water_leak.h"**. The modified file is shown in Image 7.10. Other image files need to be modified in the same way.
BoYang Xie 75.1 595
596 [[image:image-20241121172714-13.png]]
597
BoYang Xie 165.3 598 image 7.9 unmodified image file
BoYang Xie 75.1 599
600 [[image:image-20241121172908-14.png]]
601
BoYang Xie 165.3 602 image 7.10 modified image file
BoYang Xie 75.1 603
BoYang Xie 165.3 604 7. Modify the **ui_water_leak/CMakeLists.txt**. Open this file, and modify it as shown in image 7.11 (before) and image 7.12 (after).
BoYang Xie 75.1 605
606 [[image:image-20241121180030-15.png]]
607
BoYang Xie 165.3 608 image 7.11 ui_water_leak/CMakeLists.txt before modification
BoYang Xie 75.1 609
610 [[image:image-20241121180517-16.png]]
611
BoYang Xie 165.3 612 image 7.12 ui_water_leak/CMakeLists.txt after modification
BoYang Xie 75.1 613
614
BoYang Xie 165.3 615 8. Modify the **ui_water_leak.h** file. Images 7.13 and 7.14 show the code before modification, while Images 7.15 and 7.16 show the code after modification.
Dilisi S 135.1 616
BoYang Xie 113.2 617 [[image:image-20241122094200-23.png]]
BoYang Xie 75.1 618
BoYang Xie 165.3 619 image 7.13 ui_water_leak.h (1) before modification
BoYang Xie 75.1 620
BoYang Xie 113.2 621 [[image:image-20241122094320-24.png||height="852" width="554"]]
BoYang Xie 75.1 622
BoYang Xie 165.3 623 image 7.14 ui_water_leak.h (2) before modification
BoYang Xie 75.1 624
BoYang Xie 113.2 625 [[image:image-20241122094600-25.png||height="1078" width="554"]]
BoYang Xie 75.1 626
BoYang Xie 165.3 627 image 7.15 ui_water_leak.h (1) after modification
BoYang Xie 75.1 628
BoYang Xie 113.2 629 [[image:image-20241122094719-26.png||height="941" width="583"]]
BoYang Xie 75.1 630
BoYang Xie 165.3 631 image 7.16 ui_water_leak.h (2) before modification
BoYang Xie 75.1 632
BoYang Xie 165.3 633 9. **Modify ui_water_leak.c file.** The image 7.17, 7.18, 7.19 show the code before modification, and the image 7.20, 7.21, 7.22 show the code after modification.
BoYang Xie 75.1 634
BoYang Xie 113.2 635 _ui_flag_modify( ((lv_obj_t *)(e->user_data)), LV_OBJ_FLAG_HIDDEN, _UI_MODIFY_FLAG_TOGGLE);  This code replaces 4 lines of code in ui_water_leak.c, so it is pasted here for convenience.
BoYang Xie 75.1 636
BoYang Xie 113.2 637 [[image:image-20241122102929-27.png||height="619" width="426"]]
638
BoYang Xie 165.3 639 image 7.17 ui_water_leak.c (1) before modification
BoYang Xie 113.2 640
641 [[image:image-20241122112838-30.png||height="551" width="628"]]
642
BoYang Xie 165.3 643 image 7.18 ui_water_leak.c (2) before modification
BoYang Xie 113.2 644
645 [[image:image-20241122110815-29.png||height="725" width="712"]]
646
BoYang Xie 165.3 647 image 7.19 ui_water_leak.c (3) before modification
BoYang Xie 113.2 648
649 [[image:image-20241122113158-31.png||height="872" width="677"]]
650
BoYang Xie 165.3 651 image 7.20 ui_water_leak.c (1) after modification
BoYang Xie 113.2 652
653 [[image:image-20241122113259-33.png||height="874" width="724"]]
654
BoYang Xie 165.3 655 image 7.21 ui_water_leak.c (2) after modification
BoYang Xie 113.2 656
657 [[image:image-20241122113359-34.png||height="804" width="746"]]
658
BoYang Xie 165.3 659 image 7.22 ui_water_leak.c (3) after modification
BoYang Xie 113.2 660
BoYang Xie 165.3 661 10. **Modify ui_water_leak_events.h file.** The image 7.23 show the code before modification, and the image 7.24 show the code after modification.
BoYang Xie 113.2 662
663 [[image:image-20241122134113-35.png||height="380" width="421"]]
664
BoYang Xie 165.3 665 image 7.23 ui_water_leak_events_.h before modification
BoYang Xie 113.2 666
667 [[image:image-20241122134420-37.png||height="201" width="283"]]
668
BoYang Xie 165.3 669 image 7.24 ui_water_leak_events_.h after modification
BoYang Xie 113.2 670
BoYang Xie 165.3 671 11.** Modify ui_water_leak_events.c file.** The image 7.25 show the code before modification, and the image 7.26 show the code after modification.
BoYang Xie 113.2 672
673 Step1. '#include "ui.h"'~-~->'#include "ui_water_leak.h"'
674
675 Step2. add code  below in delete_object() function definition.
676
677 panel_all * panel = find_upper_by_SensorPanel(&arr,((lv_obj_t *)(e->user_data~)~)~);
678
679 size_t index = panel->panel_obj_index;
680
681 deleteElement(&arr, index);
682
683 [[image:image-20241122135023-38.png||height="358" width="372"]]
684
BoYang Xie 165.3 685 image 7.25 ui_water_leak_events_.c before modification
BoYang Xie 113.2 686
687 [[image:image-20241122135258-39.png||height="403" width="559"]]
688
BoYang Xie 165.3 689 image 7.26 ui_water_leak_events_.c after modification
BoYang Xie 113.2 690
Xiaoling 123.2 691
BoYang Xie 141.2 692 12. **Modify ui_water_leak_style.c file.**
BoYang Xie 113.2 693
694 Step1. '#include "../ui.h"'~-~->#include '"../ui_water_leak.h"'
695
696 add '#include "../../sort.h"'
697
698 add '#include "ui.h"'
699
700 [[image:image-20241122141536-41.png||height="361" width="612"]]
701
BoYang Xie 165.3 702 image 7.27 ui_water_leak_style.c (1) before modification
BoYang Xie 113.2 703
704 [[image:image-20241122142129-42.png||height="386" width="613"]]
705
BoYang Xie 165.3 706 image 7.28 ui_water_leak_style.c (1) after modification
BoYang Xie 113.2 707
Xiaoling 123.2 708
BoYang Xie 113.2 709 Step2. modify 'void ui_ScreenMain_screen_init(void)'~-~->'panel_with_type create_water_leak(uint8_t index)'
710
BoYang Xie 165.3 711 delete code as shown in image 7.29
BoYang Xie 113.2 712
713 [[image:image-20241122145620-44.png||height="757" width="671"]]
714
BoYang Xie 165.3 715 image 7.29 ui_water_leak_style.c (2)
BoYang Xie 113.2 716
Xiaoling 123.2 717
BoYang Xie 165.3 718 Step3. The image 7.30, 7.31 show the change.
BoYang Xie 113.2 719
720 [[image:image-20241122152026-45.png||height="277" width="828"]]
721
BoYang Xie 165.3 722 image 7.30 ui_water_leak_style.c (3) before modification
BoYang Xie 113.2 723
724 [[image:image-20241122152542-46.png||height="293" width="830"]]
725
BoYang Xie 165.3 726 image 7.31 ui_water_leak_style.c (3) after modification
BoYang Xie 113.2 727
Xiaoling 123.2 728
BoYang Xie 165.3 729 Step4. Copy partly the code in ui_water_leak.c, paste at extra_lib/sort.h(The process is shown in image 7.32, 7.33).
BoYang Xie 113.2 730
731 [[image:image-20241122153958-47.png]]
732
BoYang Xie 165.3 733 image 7.32 ui_water_leak_style.c (4)
BoYang Xie 113.2 734
BoYang Xie 141.2 735
BoYang Xie 113.2 736 [[image:image-20241122154755-49.png||height="864" width="513"]]
737
BoYang Xie 165.3 738 image 7.33 ui_water_leak_style.c (4)
BoYang Xie 113.2 739
Xiaoling 123.2 740
BoYang Xie 165.3 741 Step5. Delete event function in code which was just pasted in extra_lib/sort.h(The process is shown in image 7.34).
BoYang Xie 113.2 742
743 [[image:image-20241122155650-50.png||height="922" width="513"]]
744
BoYang Xie 165.3 745 image 7.34 ui_water_leak_style.c (5)
BoYang Xie 113.2 746
Xiaoling 123.2 747
BoYang Xie 165.3 748 Step6. Add some lines of code in extra_lib/sort.h as shown in image 7.35.
BoYang Xie 113.2 749
750 [[image:image-20241122161934-51.png]]
751
BoYang Xie 165.3 752 image 7.35
BoYang Xie 113.2 753
Xiaoling 123.2 754
BoYang Xie 165.3 755 Step7. Add a line of code in extra_lib/sort.h as shown in image 7.36.
BoYang Xie 113.2 756
757 [[image:image-20241122162852-53.png||height="330" width="529"]]
758
BoYang Xie 165.3 759 image 7.37
BoYang Xie 113.2 760
Xiaoling 123.2 761
BoYang Xie 165.3 762 Step8. Add some code in ui_water_leak_style.c as shown in image 7.38 from line534 to line 576 in detail.
BoYang Xie 113.2 763
764 panel_with_type union_sensor;
765
766 union_sensor.panel_type = WATER_LEAK_TYPE;
767
768 ......
769
770 lv_obj_set_x(union_sensor.panel_union.door.ui_PanelSensorDoor, x_by_index(index));
771
772 lv_obj_set_y(union_sensor.panel_union.door.ui_PanelSensorDoor, y_by_index(index));
773
774 return union_sensor;
775
BoYang Xie 141.2 776 [[image:image-20250122173546-6.png||height="777" width="922"]]
BoYang Xie 113.2 777
BoYang Xie 165.3 778 image 7.38
BoYang Xie 113.2 779
Xiaoling 123.2 780
BoYang Xie 141.2 781 13. Rest midification in sort.h file.
BoYang Xie 113.2 782
BoYang Xie 165.3 783 In image 7.39 as below, we can see "WATER_LEAK_TYPE" at line 24 and water leak switch status definition at line 32,33, and these are what we need to add in sort.h.
BoYang Xie 113.2 784
BoYang Xie 141.2 785 [[image:image-20250122170230-1.png||height="580" width="513"]]
BoYang Xie 113.2 786
BoYang Xie 165.3 787 image 7.39 sort.h
BoYang Xie 113.2 788
BoYang Xie 141.2 789 13. **Modify sort.c file.**
790
791 Add a line of code ~-~-'#include "ui_water_leak.h"' as shown in image 5.39 line 26.
792
793 [[image:image-20250122171910-5.png||height="524" width="510"]]
794
BoYang Xie 165.3 795 image 7.40 sort.c (1)
BoYang Xie 141.2 796
BoYang Xie 113.2 797 There are still some changes need to be done in sort.c, and omit here for the moment.
798
799
BoYang Xie 141.2 800
BoYang Xie 165.3 801 = 8. FAQ =
Edwin Chen 2.1 802
BoYang Xie 165.3 803 == 8.1 ==
Edwin Chen 2.1 804
805
BoYang Xie 165.3 806 = 9. Order Info =
Edwin Chen 2.1 807
BoYang Xie 165.3 808 == 9.1  Part Number ==
Edwin Chen 2.1 809
Xiaoling 56.1 810
Edwin Chen 4.4 811 Part Number: (% style="color:#4472c4" %)LTS5
Edwin Chen 2.1 812
813
BoYang Xie 165.3 814 == 9.2  Packing Info ==
Edwin Chen 2.1 815
Xiaoling 56.1 816
Edwin Chen 4.4 817 **Package Includes**:
Edwin Chen 2.1 818
Edwin Chen 4.4 819 * LTS5 HMI Touch Screen
820 * 5V,2A DC Power Adapter.
821 * USB Type C Program Cable
Edwin Chen 2.1 822
BoYang Xie 165.3 823 = 10. Support =
Edwin Chen 2.1 824
Xiaoling 56.1 825
Edwin Chen 2.1 826 * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule.
827 * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]].
828
BoYang Xie 165.3 829 = 11.  Reference material =
Edwin Chen 2.1 830
Xiaoling 56.1 831
Edwin Chen 4.2 832 * Datasheet
BoYang Xie 178.1 833 * schematic: [[LTS5-V1>>attach:LTS5-V1.pdf]]
BoYang Xie 141.2 834 * Source Code: [[dragino/LoRa-HMI-Touch-Screen: Open Source LoRa / LoRaWAN HMI Touch Screen Project>>url:https://github.com/dragino/LoRa-HMI-Touch-Screen/tree/main]]
Edwin Chen 4.3 835 * Mechinical
Edwin Chen 2.1 836
BoYang Xie 165.3 837 = 12. FCC Warning =
Edwin Chen 2.1 838
839
840 This device complies with part 15 of the FCC Rules.Operation is subject to the following two conditions:
841
842 (1) This device may not cause harmful interference;
843
844 (2) this device must accept any interference received,including interference that may cause undesired operation.
845