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Xiaoling 133.2 4 [[image:image-20241226135550-1.png]]
Edwin Chen 2.1 5
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Xiaoling 56.1 10 (% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents:**
Edwin Chen 2.1 11
12 {{toc/}}
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21 = 1.  Introduction =
22
Dilisi S 116.1 23 == 1.1  What is the LTS5 LoRa HMI Touch Screen? ==
Edwin Chen 2.1 24
Xiaoling 56.1 25
Dilisi S 116.1 26 The LTS5 is a (% style="color:blue" %)**LoRa / LoRaWAN HMI Touch Screen**(%%) designed for displaying information in IoT projects. It features a **5.0-inch HMI touch screen** and supports **Wi-Fi**, **Bluetooth**, and **LoRa** wireless protocols.
Edwin Chen 2.1 27
Dilisi S 116.1 28 The LTS5 is an open-source software project powered by an **ESP32 MCU** and a **Dragino LA66 LoRa** module. The extensive development resources available for ESP32 can significantly reduce development time.
Edwin Chen 2.1 29
Dilisi S 116.1 30 The LTS5's HMI touch screen supports **drag-and-drop** design, allowing developers to use SquareLine to easily customize the display UI for various applications.
Edwin Chen 2.1 31
Dilisi S 116.1 32 The LA66 LoRa module can be programmed to support either private LoRa protocols or the LoRaWAN protocol.
Edwin Chen 2.1 33
34 == 1.2  Features ==
35
Xiaoling 115.1 36
Edwin Chen 55.1 37 * ESP32-WROOM MCU: 8MB RAM & 16MB ROM
38 * Dragino LA66 LoRa Module
Edwin Chen 4.2 39 * Support Private LoRa protocol or LoRaWAN protocol
40 * Support WiFi & BLE wireless protocol
41 * 5.0" HMI touch screen
Edwin Chen 4.6 42 * Support LVGL case. SquareLine program.
Edwin Chen 4.2 43 * Support RS485 Interface
44 * Open Source Project
Edwin Chen 2.1 45 * Wall Attachable.
Edwin Chen 4.2 46 * 5V DC power
Edwin Chen 2.1 47 * IP Rating: IP52
48
Dilisi S 116.1 49 == 1.3  Specifications ==
Edwin Chen 2.1 50
Xiaoling 56.1 51
Edwin Chen 4.9 52 **LoRa**:
53
Edwin Chen 55.1 54 * Frequency Range: 870 MHz ~~ 960 MHz
55 * TCXO crystal to ensure RF performance on low temperature
56 * Maximum Power +22 dBm constant RF output
57 * High sensitivity: -148 dBm
58 * LoRa Tx Current: <90 mA at +17 dBm, 108 mA at +22 dBm
59 * LoRa Rx current: <9 mA
Edwin Chen 4.9 60
Edwin Chen 4.7 61 **WiFi:**
62
63 * 802.11b/g/n
64 * Up to 150 Mbps data rate in 802.11n mode
65 * Support A-MPDU and A-MSDU aggregation
66 * zero point four μ S protection interval
67 * Working channel center frequency range: 2412~~2484 MHz
68
69 **Bluetooth:**
70
71 * Bluetooth V4.2 BR/EDR and Bluetooth LE standard
72 * Class-1, Class-2, and Class-3 transmitters.
73 * AFH
74 * CVSD and SBC
75
Edwin Chen 4.2 76 **Display:**
Edwin Chen 2.1 77
Edwin Chen 4.9 78 * 5.0 Inch , 800 x 480
79 * IPS Capacitive Touch SCreen
Edwin Chen 4.11 80 * RGB color.
81 * Display Area: 120.7*75.80 mm
Edwin Chen 2.1 82
83 == 1.4  Power Consumption ==
84
Xiaoling 56.1 85
Edwin Chen 4.5 86 * External 5V DC power adapter
Edwin Chen 2.1 87
88 == 1.5  Storage & Operation Temperature ==
89
Xiaoling 56.1 90
Edwin Chen 4.10 91 * Operation Temperature: -20 ~~ 70°C  (No Dew)
92 * Storage Temperature: -30 ~~ 70°C  (No Dew)
Edwin Chen 2.1 93
94 == 1.6  Applications ==
95
Xiaoling 56.1 96
Edwin Chen 2.1 97 * Smart Buildings & Home Automation
98 * Logistics and Supply Chain Management
99 * Smart Metering
100 * Smart Agriculture
101 * Smart Cities
102 * Smart Factory
103
Dilisi S 122.1 104 = 2.  Getting Started with 'Hello World' =
Edwin Chen 2.1 105
Edwin Chen 5.1 106 == 2.1  About this demo ==
Edwin Chen 2.1 107
Xiaoling 56.1 108
Dilisi S 117.1 109 This getting started example demonstrates how to design and deploy a simple display UI for the LTS5 device. The example includes:
Edwin Chen 2.1 110
Dilisi S 117.1 111 * Creating a basic UI with a single button.
112 * Implementing functionality to navigate the Web UI to a new page when the button is clicked.
113 * Uploading the UI to the LTS5 device.
Xiaoling 56.1 114
Dilisi S 117.1 115 By completing this demo, you will gain foundational knowledge for customizing the LTS5 interface and building more advanced IoT applications.
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Edwin Chen 5.1 118 == 2.2  Install Software Running Environment ==
Edwin Chen 2.1 119
Xiaoling 115.1 120
Dilisi S 120.1 121 The **ESP MCU** supports development with **ESP-IDF**, **Arduino**, or **MicroPython**. We use **ESP-IDF** for compilation and **Visual Studio Code (VS Code)** as the development environment for this project.
Edwin Chen 2.1 122
Xiaoling 115.1 123
Dilisi S 120.1 124 === 2.2.1 Install VS Code and ESP-IDF extension ===
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Xiaoling 56.1 126
Dilisi S 120.1 127 First, download and install **VS Code** for your operating system from the Visual Studio Code website: [[Visual Studio Code - Mac, Linux, Windows>>https://code.visualstudio.com/download]].
BoYang Xie 26.2 128
Dilisi S 120.1 129 Next, install the **ESP-IDF** extension within **VS Code**. Detailed steps for this process are shown in Image 1.
BoYang Xie 26.2 130
Dilisi S 120.1 131
BoYang Xie 51.2 132 [[image:image-20240928110211-5.png||height="508" width="866"]]
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Dilisi S 120.1 134 Image 1: ESP-IDF extension install
BoYang Xie 26.2 135
136 Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]]
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Xiaoling 56.1 138
Edwin Chen 5.1 139 === 2.2.2 Install SquareLine Studio ===
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Xiaoling 56.1 141
Dilisi S 125.1 142 Download and install the latest version of [[SquareLine Studio>>https://squareline.io/downloads#lastRelease]] on your computer. It supports Windows, Linux, and Mac OS. The software version we are using here is 1.5.0. See the image below.
Edwin Chen 2.1 143
Xiaoling 133.2 144 [[image:squareline.io_downloads.png||height="888" width="1294"]]
Edwin Chen 2.1 145
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Dilisi S 121.1 147 After installation, you can use SquareLine Studio with a **PERSONAL license plan**. Click **LOG IN** and create a free account using your email address. Then activate your PERSONAL license plan for free. You don’t need to provide any credit card information. However, the PERSONAL license plan has the following limitations:
Dilisi S 120.1 148
Dilisi S 121.1 149 * Max. 10 screens
150 * Max. 150 widgets
151 * Max. 5 global colors
152 * Max. 2 themes
153 * Max. 1 component
Dilisi S 120.1 154
Dilisi S 121.1 155 == 2.3 Simple usage of SquareLine Studio and exporting UI code ==
Edwin Chen 2.1 156
Xiaoling 56.1 157
Dilisi S 131.1 158 Start the SquareLine Studio. The **launcher screen** appears as shown in the below image. You can create a new project by clicking **Create** in the top menu. Then select the **Desktop** tab. Select the development platform, **Eclipse with  SDL for development on PC**.
Edwin Chen 2.1 159
Dilisi S 125.1 160 * In the **PROJECT SETTINGS**, select **LVGL version **as **8.3.11** and **Resolution** as **800** x **480**.
161 * Select the **CREATE **button to create the new project with the selected settings.
Dilisi S 121.1 162
Xiaoling 133.2 163 [[image:squareline-studio-launcher-screen.png||height="752" width="1415"]]
BoYang Xie 26.2 164
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Dilisi S 131.1 166 Next, you need to configure some additional settings for this project. To do so, select** File  -> Project Settings** as shown in the image below.
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BoYang Xie 26.2 168 [[image:1727229582471-566.png]]
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Dilisi S 131.1 171 In the **PROJECT SETTINGS** dialog box, configure/modify the project settings as shown in the image below.
Dilisi S 121.1 172
173 * **UI Files Export Root**: Select a folder on your computer to store the UI files.
174 * **LVGL Include Path**: Set this to **lvgl.h**
Dilisi S 131.1 175 * Click on the **APPLY CHANGES** button.
Dilisi S 121.1 176
BoYang Xie 51.2 177 [[image:image-20240928105309-4.png||height="526" width="556"]]
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Dilisi S 131.1 180 Now you can start building the user interface. Follow the steps below:
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Dilisi S 121.1 182
Xiaoling 123.2 183 === **Add widgets** ===
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Dilisi S 131.1 186 To add a widget, navigate to the **Widgets** panel, and then click on the widget you want to add to the screen. You can reposition the widgets in the screen area by clicking and dragging them. Now add a **Label**, **Button**, and **Image** as shown in the image below. The added widgets are also displayed in the **Hierarchy **panel.
BoYang Xie 26.2 187
BoYang Xie 51.2 188 [[image:image-20240928111412-6.png||height="526" width="864"]]
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Dilisi S 131.1 191 Then click the **Screen **widget to add the second screen. After adding the second screen, it will appear in the Screens panel as **Screen2**.
BoYang Xie 26.2 192
Dilisi S 131.1 193 [[image:Screenshot 2024-12-24 140459.png||height="278" width="290"]]
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Xiaoling 123.2 195 === **Modify widget properties** ===
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Dilisi S 131.1 198 The area for modifying widgets is called the **Inspector** panel. The Inspector panel consists of four sections: **COMPONENT**, **<WIDGET>**, **STYLE SETTINGS**, and **EVENTS**, as shown in the image below. The second section allows you to adjust a widget's layout, size, position, alignment, flags, states, and more. When you select a widget on the screen, the name of this section changes to match the name of the selected widget.
BoYang Xie 26.2 199
BoYang Xie 51.2 200 [[image:1727485118799-984.png]]
BoYang Xie 26.2 201
202
Xiaoling 123.2 203 ==== **Changing the Button properties** ====
Dilisi S 122.1 204
Xiaoling 123.2 205
Dilisi S 131.1 206 Click the **Button **you have added to the screen. Under the **Layout** you can change the button's position and size. Use the following settings:
Dilisi S 122.1 207
Dilisi S 131.1 208 * **Flex Flow**: No Layout
209 * **Transform**:
210 ** **X**: 331 px
211 ** **Y**: 203 px
212 ** **Width**: 100 px
213 ** **Height**: 50 px
214 ** **Align**: CENTER
Dilisi S 122.1 215
BoYang Xie 51.2 216 [[image:1727485251053-655.png]]
BoYang Xie 26.2 217
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Dilisi S 123.1 219 Next, add a click event to the button. When the button is clicked, an event should trigger to change the current screen (Screen1) to a new screen (Screen2) with a fade effect and the transition from Screen1 to Screen2 should take 500ms.
BoYang Xie 26.2 220
Dilisi S 131.1 221 * Click **ADD EVENT** button. A new section will appear to configure this event.
BoYang Xie 26.2 222
Dilisi S 131.1 223 [[image:Screenshot 2024-12-24 134937.png||height="80" width="290"]]
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225 * Select **CLICKED** from the dropdown under **Trigger**. Choose **CHANGE SCREEN** under **Action**, then click the **ADD** button. A new section will appear to configure the action.
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227 [[image:Screenshot 2024-12-24 134818.png||height="222" width="290"]]
228
229 * Select **Screen2** under **Screen to**. Select **FADE ON** from **Fade mode**. The default value **500** means the transition takes 500 milliseconds to appear the Screen2.
230 * Finally, click the **ADD** button.
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BoYang Xie 51.2 232 [[image:1727485480434-713.png||height="395" width="290"]]
BoYang Xie 26.2 233
Xiaoling 123.2 234 Image 8: Add an event for the button
BoYang Xie 51.2 235
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Xiaoling 123.2 237 ==== **Changing the label properties** ====
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Xiaoling 123.2 239
Dilisi S 131.1 240 Click the Label you have added to the screen. Under the **Label** section, type "**Click for Detail**" in the **Text** textbox.
Dilisi S 122.1 241
BoYang Xie 51.2 242 [[image:image-20240928090825-1.png||height="327" width="391"]]
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Dilisi S 131.1 245 Once you enter the text, it will immediately appear on the label.
BoYang Xie 51.2 246
Dilisi S 131.1 247
Xiaoling 123.2 248 ==== **Changing image properties** ====
Dilisi S 122.1 249
Xiaoling 123.2 250
Dilisi S 131.1 251 To use the **Image **widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file.
BoYang Xie 51.2 252
Dilisi S 131.1 253 One way is to move your image into the folder "…/squareline project/assets/", as shown in the image below.
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BoYang Xie 51.2 255 [[image:image-20240928113424-9.png||height="355" width="505"]]
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Dilisi S 131.1 258 The other way is to click the "**ADD FILE INTO ASSETS**" button, then select an image from your computer to import. After adding, you can see the image in the "**assets**" panel in SquareLine Studio, as shown in the image below.
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BoYang Xie 51.2 260 [[image:image-20240928114139-10.png||height="559" width="810"]]
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262
Xiaoling 123.2 263 ==== **The relationship between widgets** ====
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Xiaoling 123.2 265
Dilisi S 123.1 266 Widgets commonly have two types of relationships: **parallel** and **parent-child**.
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268 * In a **parallel relationship**, widgets' positions are determined relative to a shared reference object.
Dilisi S 132.1 269 * In a **parent-child relationship**, any part of the child object outside the parent's boundaries is hidden by default. To make the child object fully visible, you must adjust its position to fit within the parent's range.
Dilisi S 123.1 270
BoYang Xie 51.2 271 [[image:1727486567182-334.png||height="318" width="278"]]
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Dilisi S 131.1 274 Move the label, **Label1** to make it a child of **Button1** as shown in the image below.
Dilisi S 123.1 275
BoYang Xie 51.2 276 [[image:image-20240928112001-8.png||height="431" width="796"]]
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Dilisi S 131.1 279 Then set the **X** and **Y** position of the label to **0** as shown in the image below. The label will appear on the button. If you move the button on the screen, the label will move along with it as part of the button.
BoYang Xie 51.2 280
Dilisi S 131.1 281 [[image:Screenshot 2024-12-24 144005.png||height="360" width="290"]]
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Xiaoling 123.2 284 ==== **Preview the screen** ====
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Dilisi S 132.1 287 You can test the result by clicking on the **PLAY** button as shown in the image below. The screen will change into play mode.
Dilisi S 122.1 288
BoYang Xie 51.2 289 [[image:1727487368023-281.png]]
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Dilisi S 123.1 292 For more information, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]].
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Dilisi S 123.1 294
BoYang Xie 26.2 295 == 2.4 Integrate UI Code to ESP-IDF Project ==
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Xiaoling 56.1 297
Dilisi S 132.1 298 To integrate, first export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project.
BoYang Xie 26.2 299
300 [[image:1727229798126-306.png]]
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BoYang Xie 51.2 302 image 15 export UI file
BoYang Xie 26.2 303
BoYang Xie 51.2 304 [[image:1727229821582-258.png||height="333" width="662"]]
BoYang Xie 26.2 305
BoYang Xie 51.2 306 image 16 exported UI file
BoYang Xie 26.2 307
BoYang Xie 51.2 308 Create a empty directory entitled "ui" in path "basic_prj/app_components/ui/", and then copy all UI code exported to this directory.
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BoYang Xie 54.1 310 [[image:image-20240928144830-11.png]]
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BoYang Xie 51.2 312 image 17 open CMakeLists.txt
BoYang Xie 26.2 313
BoYang Xie 51.2 314 [[image:1727229892636-154.png||height="521" width="407"]]
BoYang Xie 26.2 315
BoYang Xie 51.2 316 image 18 modify CMakeLists.txt
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Dilisi S 132.1 318
BoYang Xie 26.2 319 The last step of integrating is adding two lines of code in main.c file.
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321 [[image:1727229926561-300.png]]
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BoYang Xie 51.2 323 image 19 add "ui.h"
BoYang Xie 26.2 324
325 [[image:1727229955611-607.png]]
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BoYang Xie 51.2 327 image 20 add "ui_init()"
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Xiaoling 56.1 329
BoYang Xie 51.2 330 == 2.5 Brief introduction of hello world project ==
Edwin Chen 2.1 331
Xiaoling 56.1 332
BoYang Xie 51.2 333 The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen presents some information about this HMI screen product through an image and includes a button to return to the previous screen.
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Xiaoling 56.1 335
BoYang Xie 51.2 336 == 2.6 Test Result ==
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Xiaoling 56.1 338
BoYang Xie 26.2 339 By pressing the button lying bottom right, the screen can switch to another as expected. This indicates that the UI file has been successfully integrated into the project and is now effective.
Edwin Chen 2.1 340
BoYang Xie 51.2 341 [[image:1727488067077-684.png||height="402" width="574"]]
BoYang Xie 26.2 342
BoYang Xie 51.2 343 image 21 screen1
BoYang Xie 26.2 344
BoYang Xie 51.2 345 [[image:1727488157579-949.png||height="397" width="572"]]
BoYang Xie 26.2 346
BoYang Xie 51.2 347 image 22 screen2
BoYang Xie 26.2 348
Xiaoling 56.1 349
Edwin Chen 5.1 350 = 3. Example Project 1: LoRa Central Display =
Edwin Chen 2.1 351
Edwin Chen 7.1 352 [[image:image-20240916101737-1.png||height="468" width="683"]]
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Edwin Chen 8.1 355 = 4. Example Project 2: LoRaWAN RS485 Alarm =
Edwin Chen 2.1 356
Xiaoling 123.2 357 = 5. The way to add a new panel to project =
Edwin Chen 2.1 358
Xiaoling 123.2 359
BoYang Xie 113.2 360 **~1. Design a panel in SquareLine Studio, using image 5.1 below as a reference.**
BoYang Xie 75.1 361
362 [[image:image-20241121113445-1.png||height="584" width="934"]]
363
364 image 5.1 a panel about water_leak
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Xiaoling 123.2 366
BoYang Xie 113.2 367 **2. Export the ui file.** You need  to adjust the export path first, then click "Export->Export UI Files". This step had been introduced before. Then you can get the ui files as shown in image 5.2.
BoYang Xie 75.1 368
369 [[image:image-20241121141120-4.png||height="383" width="795"]]
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371 image 5.2 ui files exported
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Xiaoling 123.2 373
BoYang Xie 113.2 374 **3. Delete or rename some file.** Here are the steps:
BoYang Xie 75.1 375
BoYang Xie 113.2 376 Step1 Delete the 'components' directory.
377 Step2 Delete 'filelist.txt'.
378 Step3 Delete 'ui_helpers.c' and 'ui_helpers.h'.
379 Step4 Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'.
380 Step5 Rename the 'screens' directory to 'styles'.
BoYang Xie 75.1 381
382 [[image:image-20241121151934-10.png||height="303" width="792"]]
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BoYang Xie 113.2 384 image 5.3 rest file (1)
BoYang Xie 75.1 385
386 [[image:image-20241121142925-7.png||height="141" width="793"]]
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BoYang Xie 113.2 388 image 5.4 rest file (2)
BoYang Xie 75.1 389
BoYang Xie 113.2 390 **4. Open this project in vscode.**
BoYang Xie 75.1 391
392 5. Add file include path about water_leak in extra_lib/CMakeLists.txt as shown in image 5.5, 5.6, and its format is similar to the tem_hum or door.
393
394 [[image:image-20241121181957-17.png||height="438" width="516"]]
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BoYang Xie 113.2 396 image 5.5 extra_lib/CMakeLists.txt before add
BoYang Xie 75.1 397
398 [[image:image-20241121182239-18.png||height="520" width="518"]]
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BoYang Xie 113.2 400 image 5.6 extra_lib/CMakeLists.txt after add
BoYang Xie 75.1 401
BoYang Xie 113.2 402 **6. Modify header file include in fonts and images directory.** Open the fonts/ui_font_Font12.c file, as shown in image 5.7, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.8 is the modified image. Other font file need to be modified in same way.
BoYang Xie 75.1 403
404 [[image:image-20241121171629-11.png]]
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BoYang Xie 113.2 406 image 5.7 before-modified font file
BoYang Xie 75.1 407
408 [[image:image-20241121171901-12.png]]
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410 image 5.8 modified font file
411
412 Open the images/ui_img_battery_empty_png.c file, as shown in image 5.9, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.10 is the modified image. Other image file need to be modified in same way.
413
414 [[image:image-20241121172714-13.png]]
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416 image 5.9 before-modified image file
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418 [[image:image-20241121172908-14.png]]
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420 image 5.10 modified image file
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BoYang Xie 113.2 422 **7. Modify the ui_water_leak/CMakeLists.txt.** Open this file, and modify it from image 5.11 to image 5.12.
BoYang Xie 75.1 423
424 [[image:image-20241121180030-15.png]]
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BoYang Xie 113.2 426 image 5.11 ui_water_leak/CMakeLists.txt before modification
BoYang Xie 75.1 427
428 [[image:image-20241121180517-16.png]]
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BoYang Xie 113.2 430 image 5.12 ui_water_leak/CMakeLists.txt after modification
BoYang Xie 75.1 431
BoYang Xie 113.2 432 **8. Modify ui_water_leak.h file.** The image 5.13, 5.14 show the code before modification, and the image 5.15, 5.16 show the code after modification.
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BoYang Xie 113.2 434 [[image:image-20241122094200-23.png]]
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BoYang Xie 113.2 436 image 5.13 ui_water_leak.h (1) before modification
BoYang Xie 75.1 437
BoYang Xie 113.2 438 [[image:image-20241122094320-24.png||height="852" width="554"]]
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BoYang Xie 113.2 440 image 5.14 ui_water_leak.h (2) before modification
BoYang Xie 75.1 441
BoYang Xie 113.2 442 [[image:image-20241122094600-25.png||height="1078" width="554"]]
BoYang Xie 75.1 443
BoYang Xie 113.2 444 image 5.15 ui_water_leak.h (1) after modification
BoYang Xie 75.1 445
BoYang Xie 113.2 446 [[image:image-20241122094719-26.png||height="941" width="583"]]
BoYang Xie 75.1 447
BoYang Xie 113.2 448 image 5.16 ui_water_leak.h (2) before modification
BoYang Xie 75.1 449
BoYang Xie 113.2 450 **9. Modify ui_water_leak.c file.** The image 5.17, 5.18, 5.19 show the code before modification, and the image 5.20, 5.21, 5.22 show the code after modification.
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BoYang Xie 113.2 452 _ui_flag_modify( ((lv_obj_t *)(e->user_data)), LV_OBJ_FLAG_HIDDEN, _UI_MODIFY_FLAG_TOGGLE);  This code replaces 4 lines of code in ui_water_leak.c, so it is pasted here for convenience.
BoYang Xie 75.1 453
BoYang Xie 113.2 454 [[image:image-20241122102929-27.png||height="619" width="426"]]
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456 image 5.17 ui_water_leak.c (1) before modification
457
458 [[image:image-20241122112838-30.png||height="551" width="628"]]
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460 image 5.18 ui_water_leak.c (2) before modification
461
462 [[image:image-20241122110815-29.png||height="725" width="712"]]
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464 image 5.19 ui_water_leak.c (3) before modification
465
466 [[image:image-20241122113158-31.png||height="872" width="677"]]
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468 image 5.20 ui_water_leak.c (1) after modification
469
470 [[image:image-20241122113259-33.png||height="874" width="724"]]
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472 image 5.21 ui_water_leak.c (2) after modification
473
474 [[image:image-20241122113359-34.png||height="804" width="746"]]
475
476 image 5.22 ui_water_leak.c (3) after modification
477
478 **10. Modify ui_water_leak_events.h file.** The image 5.23 show the code before modification, and the image 5.24 show the code after modification.
479
480 [[image:image-20241122134113-35.png||height="380" width="421"]]
481
482 image 5.23 ui_water_leak_events_.h before modification
483
484 [[image:image-20241122134420-37.png||height="201" width="283"]]
485
486 image 5.24 ui_water_leak_events_.h after modification
487
488 **11. Modify ui_water_leak_events.c file.** The image 5.25 show the code before modification, and the image 5.26 show the code after modification.
489
490 Step1. '#include "ui.h"'~-~->'#include "ui_water_leak.h"'
491
492 Step2. add code  below in delete_object() function definition.
493
494 panel_all * panel = find_upper_by_SensorPanel(&arr,((lv_obj_t *)(e->user_data~)~)~);
495
496 size_t index = panel->panel_obj_index;
497
498 deleteElement(&arr, index);
499
500 [[image:image-20241122135023-38.png||height="358" width="372"]]
501
502 image 5.25 ui_water_leak_events_.c before modification
503
504 [[image:image-20241122135258-39.png||height="403" width="559"]]
505
506 image 5.26 ui_water_leak_events_.c after modification
507
Xiaoling 123.2 508
BoYang Xie 113.2 509 **12. Modify ui_water_leak_style.c file.**
510
511 Step1. '#include "../ui.h"'~-~->#include '"../ui_water_leak.h"'
512
513 add '#include "../../sort.h"'
514
515 add '#include "ui.h"'
516
517 [[image:image-20241122141536-41.png||height="361" width="612"]]
518
519 image 5.27 ui_water_leak_style.c (1) before modification
520
521 [[image:image-20241122142129-42.png||height="386" width="613"]]
522
523 image 5.28 ui_water_leak_style.c (1) after modification
524
Xiaoling 123.2 525
BoYang Xie 113.2 526 Step2. modify 'void ui_ScreenMain_screen_init(void)'~-~->'panel_with_type create_water_leak(uint8_t index)'
527
528 delete code as shown in image 5.29
529
530 [[image:image-20241122145620-44.png||height="757" width="671"]]
531
532 image 5.29 ui_water_leak_style.c (2)
533
Xiaoling 123.2 534
BoYang Xie 113.2 535 Step3. The image 5.30, 5.31 show the change.
536
537 [[image:image-20241122152026-45.png||height="277" width="828"]]
538
539 image 5.30 ui_water_leak_style.c (3) before modification
540
541 [[image:image-20241122152542-46.png||height="293" width="830"]]
542
543 image 5.31 ui_water_leak_style.c (3) after modification
544
Xiaoling 123.2 545
BoYang Xie 113.2 546 Step4. Copy partly the code in ui_water_leak.c, paste at extra_lib/sort.h(The process is shown in image 5.32, 5.33).
547
548 [[image:image-20241122153958-47.png]]
549
550 image 5.32 ui_water_leak_style.c (4)
551
552 [[image:image-20241122154755-49.png||height="864" width="513"]]
553
554 image 5.33 ui_water_leak_style.c (4)
555
Xiaoling 123.2 556
BoYang Xie 113.2 557 Step5. Delete event function in code which was just pasted in extra_lib/sort.h(The process is shown in image 5.34).
558
559 [[image:image-20241122155650-50.png||height="922" width="513"]]
560
561 image 5.34 ui_water_leak_style.c (5)
562
Xiaoling 123.2 563
BoYang Xie 113.2 564 Step6. Add some lines of code in extra_lib/sort.h as shown in image 5.35.
565
566 [[image:image-20241122161934-51.png]]
567
568 image 5.35
569
Xiaoling 123.2 570
BoYang Xie 113.2 571 Step7. Add a line of code in extra_lib/sort.h as shown in image 5.36.
572
573 [[image:image-20241122162852-53.png||height="330" width="529"]]
574
575 image 5.37
576
Xiaoling 123.2 577
BoYang Xie 113.2 578 Step8. Add some code in ui_water_leak_style.c as shown in image 5.38 from line534 to line 576 in detail.
579
580 panel_with_type union_sensor;
581
582 union_sensor.panel_type = WATER_LEAK_TYPE;
583
584 ......
585
586 lv_obj_set_x(union_sensor.panel_union.door.ui_PanelSensorDoor, x_by_index(index));
587
588 lv_obj_set_y(union_sensor.panel_union.door.ui_PanelSensorDoor, y_by_index(index));
589
590 return union_sensor;
591
592 [[image:image-20241122171211-54.png||height="635" width="792"]]
593
594 image 5.38
595
Xiaoling 123.2 596
BoYang Xie 113.2 597 **13. Modify sort.c file.**
598
599 Add a line of code ~-~-'#include "ui_water_leak.h"' as shown in image 5.39 line 16.
600
601 [[image:image-20241122173718-56.png||height="378" width="579"]]
602
603 image 5.39 sort.c (1)
604
605 There are still some changes need to be done in sort.c, and omit here for the moment.
606
607
Edwin Chen 2.1 608 = 6. FAQ =
609
Edwin Chen 7.1 610 == 6.1 ==
Edwin Chen 2.1 611
612
613 = 7. Order Info =
614
Edwin Chen 4.4 615 == 7.1  Part Number ==
Edwin Chen 2.1 616
Xiaoling 56.1 617
Edwin Chen 4.4 618 Part Number: (% style="color:#4472c4" %)LTS5
Edwin Chen 2.1 619
620
Edwin Chen 4.4 621 == 7.2  Packing Info ==
Edwin Chen 2.1 622
Xiaoling 56.1 623
Edwin Chen 4.4 624 **Package Includes**:
Edwin Chen 2.1 625
Edwin Chen 4.4 626 * LTS5 HMI Touch Screen
627 * 5V,2A DC Power Adapter.
628 * USB Type C Program Cable
Edwin Chen 2.1 629
630 = 8. Support =
631
Xiaoling 56.1 632
Edwin Chen 2.1 633 * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule.
634 * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]].
635
636 = 9.  Reference material =
637
Xiaoling 56.1 638
Edwin Chen 4.2 639 * Datasheet
640 * Source Code
Edwin Chen 4.3 641 * Mechinical
Edwin Chen 2.1 642
643 = 10. FCC Warning =
644
645
646 This device complies with part 15 of the FCC Rules.Operation is subject to the following two conditions:
647
648 (1) This device may not cause harmful interference;
649
650 (2) this device must accept any interference received,including interference that may cause undesired operation.
651
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