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Edwin Chen 4.1 2 [[image:image-20240915231842-1.png]]
Edwin Chen 2.1 3
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Xiaoling 56.1 11 (% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents:**
Edwin Chen 2.1 12
13 {{toc/}}
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22 = 1.  Introduction =
23
Dilisi S 116.1 24 == 1.1  What is the LTS5 LoRa HMI Touch Screen? ==
Edwin Chen 2.1 25
Xiaoling 56.1 26
Dilisi S 116.1 27 The LTS5 is a (% style="color:blue" %)**LoRa / LoRaWAN HMI Touch Screen**(%%) designed for displaying information in IoT projects. It features a **5.0-inch HMI touch screen** and supports **Wi-Fi**, **Bluetooth**, and **LoRa** wireless protocols.
Edwin Chen 2.1 28
Dilisi S 116.1 29 The LTS5 is an open-source software project powered by an **ESP32 MCU** and a **Dragino LA66 LoRa** module. The extensive development resources available for ESP32 can significantly reduce development time.
Edwin Chen 2.1 30
Dilisi S 116.1 31 The LTS5's HMI touch screen supports **drag-and-drop** design, allowing developers to use SquareLine to easily customize the display UI for various applications.
Edwin Chen 2.1 32
Dilisi S 116.1 33 The LA66 LoRa module can be programmed to support either private LoRa protocols or the LoRaWAN protocol.
Edwin Chen 2.1 34
35 == 1.2  Features ==
36
Xiaoling 115.1 37
Edwin Chen 55.1 38 * ESP32-WROOM MCU: 8MB RAM & 16MB ROM
39 * Dragino LA66 LoRa Module
Edwin Chen 4.2 40 * Support Private LoRa protocol or LoRaWAN protocol
41 * Support WiFi & BLE wireless protocol
42 * 5.0" HMI touch screen
Edwin Chen 4.6 43 * Support LVGL case. SquareLine program.
Edwin Chen 4.2 44 * Support RS485 Interface
45 * Open Source Project
Edwin Chen 2.1 46 * Wall Attachable.
Edwin Chen 4.2 47 * 5V DC power
Edwin Chen 2.1 48 * IP Rating: IP52
49
Dilisi S 116.1 50 == 1.3  Specifications ==
Edwin Chen 2.1 51
Xiaoling 56.1 52
Edwin Chen 4.9 53 **LoRa**:
54
Edwin Chen 55.1 55 * Frequency Range: 870 MHz ~~ 960 MHz
56 * TCXO crystal to ensure RF performance on low temperature
57 * Maximum Power +22 dBm constant RF output
58 * High sensitivity: -148 dBm
59 * LoRa Tx Current: <90 mA at +17 dBm, 108 mA at +22 dBm
60 * LoRa Rx current: <9 mA
Edwin Chen 4.9 61
Edwin Chen 4.7 62 **WiFi:**
63
64 * 802.11b/g/n
65 * Up to 150 Mbps data rate in 802.11n mode
66 * Support A-MPDU and A-MSDU aggregation
67 * zero point four μ S protection interval
68 * Working channel center frequency range: 2412~~2484 MHz
69
70 **Bluetooth:**
71
72 * Bluetooth V4.2 BR/EDR and Bluetooth LE standard
73 * Class-1, Class-2, and Class-3 transmitters.
74 * AFH
75 * CVSD and SBC
76
Edwin Chen 4.2 77 **Display:**
Edwin Chen 2.1 78
Edwin Chen 4.9 79 * 5.0 Inch , 800 x 480
80 * IPS Capacitive Touch SCreen
Edwin Chen 4.11 81 * RGB color.
82 * Display Area: 120.7*75.80 mm
Edwin Chen 2.1 83
84 == 1.4  Power Consumption ==
85
Xiaoling 56.1 86
Edwin Chen 4.5 87 * External 5V DC power adapter
Edwin Chen 2.1 88
89 == 1.5  Storage & Operation Temperature ==
90
Xiaoling 56.1 91
Edwin Chen 4.10 92 * Operation Temperature: -20 ~~ 70°C  (No Dew)
93 * Storage Temperature: -30 ~~ 70°C  (No Dew)
Edwin Chen 2.1 94
95 == 1.6  Applications ==
96
Xiaoling 56.1 97
Edwin Chen 2.1 98 * Smart Buildings & Home Automation
99 * Logistics and Supply Chain Management
100 * Smart Metering
101 * Smart Agriculture
102 * Smart Cities
103 * Smart Factory
104
Dilisi S 122.1 105 = 2.  Getting Started with 'Hello World' =
Edwin Chen 2.1 106
Edwin Chen 5.1 107 == 2.1  About this demo ==
Edwin Chen 2.1 108
Xiaoling 56.1 109
Dilisi S 117.1 110 This getting started example demonstrates how to design and deploy a simple display UI for the LTS5 device. The example includes:
Edwin Chen 2.1 111
Dilisi S 117.1 112 * Creating a basic UI with a single button.
113 * Implementing functionality to navigate the Web UI to a new page when the button is clicked.
114 * Uploading the UI to the LTS5 device.
Xiaoling 56.1 115
Dilisi S 117.1 116 By completing this demo, you will gain foundational knowledge for customizing the LTS5 interface and building more advanced IoT applications.
117
118
Edwin Chen 5.1 119 == 2.2  Install Software Running Environment ==
Edwin Chen 2.1 120
Xiaoling 115.1 121
Dilisi S 120.1 122 The **ESP MCU** supports development with **ESP-IDF**, **Arduino**, or **MicroPython**. We use **ESP-IDF** for compilation and **Visual Studio Code (VS Code)** as the development environment for this project.
Edwin Chen 2.1 123
Xiaoling 115.1 124
Dilisi S 120.1 125 === 2.2.1 Install VS Code and ESP-IDF extension ===
BoYang Xie 26.2 126
Xiaoling 56.1 127
Dilisi S 120.1 128 First, download and install **VS Code** for your operating system from the Visual Studio Code website: [[Visual Studio Code - Mac, Linux, Windows>>https://code.visualstudio.com/download]].
BoYang Xie 26.2 129
Dilisi S 120.1 130 Next, install the **ESP-IDF** extension within **VS Code**. Detailed steps for this process are shown in Image 1.
BoYang Xie 26.2 131
Dilisi S 120.1 132
BoYang Xie 51.2 133 [[image:image-20240928110211-5.png||height="508" width="866"]]
134
Dilisi S 120.1 135 Image 1: ESP-IDF extension install
BoYang Xie 26.2 136
137 Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]]
138
Xiaoling 56.1 139
Edwin Chen 5.1 140 === 2.2.2 Install SquareLine Studio ===
Edwin Chen 2.1 141
Xiaoling 56.1 142
Dilisi S 125.1 143 Download and install the latest version of [[SquareLine Studio>>https://squareline.io/downloads#lastRelease]] on your computer. It supports Windows, Linux, and Mac OS. The software version we are using here is 1.5.0. See the image below.
Edwin Chen 2.1 144
Dilisi S 120.1 145 [[image:squareline.io_downloads.png]]
Edwin Chen 2.1 146
Xiaoling 56.1 147
Dilisi S 121.1 148 After installation, you can use SquareLine Studio with a **PERSONAL license plan**. Click **LOG IN** and create a free account using your email address. Then activate your PERSONAL license plan for free. You don’t need to provide any credit card information. However, the PERSONAL license plan has the following limitations:
Dilisi S 120.1 149
Dilisi S 121.1 150 * Max. 10 screens
151 * Max. 150 widgets
152 * Max. 5 global colors
153 * Max. 2 themes
154 * Max. 1 component
Dilisi S 120.1 155
Dilisi S 121.1 156 == 2.3 Simple usage of SquareLine Studio and exporting UI code ==
Edwin Chen 2.1 157
Xiaoling 56.1 158
Dilisi S 125.1 159 Start the SquareLine Studio. The **launcher screen** appears as shown in the below image. You can create a new project by clicking **Create** in the top menu.
Edwin Chen 2.1 160
Dilisi S 125.1 161 * Select major **LVGL** version: **8.3**.
Dilisi S 121.1 162 * Select the **Desktop** tab.
163 * Select  **Eclipse with  SDL for  development on PC**:
Dilisi S 125.1 164 * In the **PROJECT SETTINGS**, select **LVGL version **as **8.3.11** and **Resolution** as **800** x **480**.
165 * Select the **CREATE **button to create the new project with the selected settings.
Dilisi S 121.1 166
BoYang Xie 51.2 167 [[image:image-20240928103357-2.png||height="680" width="708"]]
BoYang Xie 28.2 168
BoYang Xie 26.2 169
Dilisi S 125.1 170 Next, you need to configure some additional settings for this project. Select** File  -> Project Settings** as shown in the image below.
BoYang Xie 26.2 171
172 [[image:1727229582471-566.png]]
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Dilisi S 121.1 175 In the PROJECT SETTINGS dialog box, configure/modify the project settings:
176
177 * **UI Files Export Root**: Select a folder on your computer to store the UI files.
178 * **LVGL Include Path**: Set this to **lvgl.h**
179 * **Click on the APPLY CHANGES button.**
180
BoYang Xie 51.2 181 [[image:image-20240928105309-4.png||height="526" width="556"]]
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Dilisi S 121.1 183 Image 4 Configure/modify project settings
BoYang Xie 26.2 184
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Dilisi S 122.1 186 Now you can start building the sample UI. Follow the steps below:
Dilisi S 121.1 187
188
Xiaoling 123.2 189 === **Add widgets** ===
BoYang Xie 26.2 190
Xiaoling 123.2 191
Dilisi S 122.1 192 To add widgets navigate to the **Widgets** area, then click on the widgets you want to add. The selected widgets will be added to the screen. You can reposition the widgets in the screen area by clicking and dragging them.
BoYang Xie 26.2 193
Dilisi S 122.1 194 Add a Label, Button, and Image to the screen as shown in **Image 5**.
195
BoYang Xie 51.2 196 [[image:image-20240928111412-6.png||height="526" width="864"]]
BoYang Xie 26.2 197
Dilisi S 122.1 198 Image 5: Add widgets
BoYang Xie 26.2 199
200
Xiaoling 123.2 201 === **Modify widget properties** ===
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Dilisi S 122.1 204 The area for modifying widgets is called the **Inspector** tab. The Inspector tab consists of four sections: **COMPONENT**, **<WIDGET>**, **STYLE SETTINGS**, and **EVENTS**, as shown in Image 6.
BoYang Xie 26.2 205
Dilisi S 122.1 206 The second section allows you to adjust a widget's layout, size, position, alignment, flags, states, and more. When you select a widget on the screen, the name of this section changes to match the name of the selected widget.
207
BoYang Xie 51.2 208 [[image:1727485118799-984.png]]
BoYang Xie 26.2 209
Dilisi S 122.1 210 Image 6: The button widget's "Inspector" tab
BoYang Xie 26.2 211
212
Xiaoling 123.2 213 ==== **Changing the Button properties** ====
Dilisi S 122.1 214
Xiaoling 123.2 215
Dilisi S 123.1 216 Click the Button.
Dilisi S 122.1 217
Dilisi S 123.1 218 Under the "Layout" you can change the button's position and size.
Dilisi S 122.1 219
BoYang Xie 51.2 220 [[image:1727485251053-655.png]]
BoYang Xie 26.2 221
Dilisi S 123.1 222 Image 7: The button widget's "BUTTON" tab
BoYang Xie 26.2 223
Dilisi S 122.1 224
Dilisi S 123.1 225 Next, add a click event to the button. When the button is clicked, an event should trigger to change the current screen (Screen1) to a new screen (Screen2) with a fade effect and the transition from Screen1 to Screen2 should take 500ms.
BoYang Xie 26.2 226
Dilisi S 123.1 227 * Click **ADD EVENT** button.
228 * Select **CLICKED** under the Trigger.
229 * Select **Screen2** from **Screen to**.
230 * Select **FADE ON** from **Fade mode**.
231 * Enter **500** in the **Speed** text box.
232 * Finally, click **ADD** button.
BoYang Xie 26.2 233
BoYang Xie 51.2 234 [[image:1727485480434-713.png||height="395" width="290"]]
BoYang Xie 26.2 235
Xiaoling 123.2 236 Image 8: Add an event for the button
BoYang Xie 51.2 237
238
Xiaoling 123.2 239 ==== **Changing the label properties** ====
BoYang Xie 51.2 240
Xiaoling 123.2 241
Dilisi S 123.1 242 Click the label. Under the **Label** section, type "Click For Detail" in the **Text** textbox.
Dilisi S 122.1 243
BoYang Xie 51.2 244 [[image:image-20240928090825-1.png||height="327" width="391"]]
245
Dilisi S 122.1 246 Image 9:  Modify text of label widget
BoYang Xie 51.2 247
248
Xiaoling 123.2 249 ==== **Changing image properties** ====
Dilisi S 122.1 250
Xiaoling 123.2 251
BoYang Xie 51.2 252 To use the image widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file. One way is to move your image into the folder "…/squareline project/assets/", as shown in image 10. The other way is to click the "ADD FILE INTO ASSETS" button, then select an image from your computer to import. After adding, you can see the image in the "assets" area in SquareLine Studio, as demonstrated in image 11.
253
254 [[image:image-20240928113424-9.png||height="355" width="505"]]
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256 image 10 add image file into SquareLine Studio project
257
258 [[image:image-20240928114139-10.png||height="559" width="810"]]
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260 image 11 use image widget in SquareLine Studio
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262
Xiaoling 123.2 263 ==== **The relationship between widgets** ====
BoYang Xie 51.2 264
Xiaoling 123.2 265
Dilisi S 123.1 266 Widgets commonly have two types of relationships: **parallel** and **parent-child**.
267
268 * In a **parallel relationship**, widgets' positions are determined relative to a shared reference object.
269 * In a **parent-child relationship**, any part of the child object outside the parent's boundaries is hidden by default. To make the child object fully visible, you must adjust its position to fit within the parent's range, as shown in Image 13.
270
BoYang Xie 51.2 271 [[image:1727486567182-334.png||height="318" width="278"]]
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Dilisi S 123.1 274 Move **Label1** to make it a child of **Button1**. See Image 13.
275
BoYang Xie 51.2 276 [[image:image-20240928112001-8.png||height="431" width="796"]]
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Dilisi S 123.1 278 Image 13: Move Label1 to make it a child of Button1.
BoYang Xie 51.2 279
280
Xiaoling 123.2 281 ==== **Preview the screen** ====
BoYang Xie 51.2 282
Xiaoling 123.2 283
Dilisi S 123.1 284 You can test the result by clicking on the **PLAY** button. The screen will change into play mode. See Image 14.
Dilisi S 122.1 285
BoYang Xie 51.2 286 [[image:1727487368023-281.png]]
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Dilisi S 123.1 288 Image 14: Simulating the project
BoYang Xie 51.2 289
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Dilisi S 123.1 291 For more information, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]].
BoYang Xie 51.2 292
Dilisi S 123.1 293
BoYang Xie 26.2 294 == 2.4 Integrate UI Code to ESP-IDF Project ==
295
Xiaoling 56.1 296
BoYang Xie 26.2 297 To achieve the integrating, we first need to export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project.
298
299 [[image:1727229798126-306.png]]
300
BoYang Xie 51.2 301 image 15 export UI file
BoYang Xie 26.2 302
BoYang Xie 51.2 303 [[image:1727229821582-258.png||height="333" width="662"]]
BoYang Xie 26.2 304
BoYang Xie 51.2 305 image 16 exported UI file
BoYang Xie 26.2 306
BoYang Xie 51.2 307 Create a empty directory entitled "ui" in path "basic_prj/app_components/ui/", and then copy all UI code exported to this directory.
BoYang Xie 26.2 308
BoYang Xie 54.1 309 [[image:image-20240928144830-11.png]]
BoYang Xie 26.2 310
BoYang Xie 51.2 311 image 17 open CMakeLists.txt
BoYang Xie 26.2 312
BoYang Xie 51.2 313 [[image:1727229892636-154.png||height="521" width="407"]]
BoYang Xie 26.2 314
BoYang Xie 51.2 315 image 18 modify CMakeLists.txt
BoYang Xie 26.2 316
317 The last step of integrating is adding two lines of code in main.c file.
318
319 [[image:1727229926561-300.png]]
320
BoYang Xie 51.2 321 image 19 add "ui.h"
BoYang Xie 26.2 322
323 [[image:1727229955611-607.png]]
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BoYang Xie 51.2 325 image 20 add "ui_init()"
BoYang Xie 26.2 326
Xiaoling 56.1 327
BoYang Xie 51.2 328 == 2.5 Brief introduction of hello world project ==
Edwin Chen 2.1 329
Xiaoling 56.1 330
BoYang Xie 51.2 331 The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen presents some information about this HMI screen product through an image and includes a button to return to the previous screen.
332
Xiaoling 56.1 333
BoYang Xie 51.2 334 == 2.6 Test Result ==
335
Xiaoling 56.1 336
BoYang Xie 26.2 337 By pressing the button lying bottom right, the screen can switch to another as expected. This indicates that the UI file has been successfully integrated into the project and is now effective.
Edwin Chen 2.1 338
BoYang Xie 51.2 339 [[image:1727488067077-684.png||height="402" width="574"]]
BoYang Xie 26.2 340
BoYang Xie 51.2 341 image 21 screen1
BoYang Xie 26.2 342
BoYang Xie 51.2 343 [[image:1727488157579-949.png||height="397" width="572"]]
BoYang Xie 26.2 344
BoYang Xie 51.2 345 image 22 screen2
BoYang Xie 26.2 346
Xiaoling 56.1 347
Edwin Chen 5.1 348 = 3. Example Project 1: LoRa Central Display =
Edwin Chen 2.1 349
Edwin Chen 7.1 350 [[image:image-20240916101737-1.png||height="468" width="683"]]
Edwin Chen 2.1 351
Edwin Chen 7.1 352
Edwin Chen 8.1 353 = 4. Example Project 2: LoRaWAN RS485 Alarm =
Edwin Chen 2.1 354
Xiaoling 123.2 355 = 5. The way to add a new panel to project =
Edwin Chen 2.1 356
Xiaoling 123.2 357
BoYang Xie 113.2 358 **~1. Design a panel in SquareLine Studio, using image 5.1 below as a reference.**
BoYang Xie 75.1 359
360 [[image:image-20241121113445-1.png||height="584" width="934"]]
361
362 image 5.1 a panel about water_leak
363
Xiaoling 123.2 364
BoYang Xie 113.2 365 **2. Export the ui file.** You need  to adjust the export path first, then click "Export->Export UI Files". This step had been introduced before. Then you can get the ui files as shown in image 5.2.
BoYang Xie 75.1 366
367 [[image:image-20241121141120-4.png||height="383" width="795"]]
368
369 image 5.2 ui files exported
370
Xiaoling 123.2 371
BoYang Xie 113.2 372 **3. Delete or rename some file.** Here are the steps:
BoYang Xie 75.1 373
BoYang Xie 113.2 374 Step1 Delete the 'components' directory.
375 Step2 Delete 'filelist.txt'.
376 Step3 Delete 'ui_helpers.c' and 'ui_helpers.h'.
377 Step4 Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'.
378 Step5 Rename the 'screens' directory to 'styles'.
BoYang Xie 75.1 379
380 [[image:image-20241121151934-10.png||height="303" width="792"]]
381
BoYang Xie 113.2 382 image 5.3 rest file (1)
BoYang Xie 75.1 383
384 [[image:image-20241121142925-7.png||height="141" width="793"]]
385
BoYang Xie 113.2 386 image 5.4 rest file (2)
BoYang Xie 75.1 387
BoYang Xie 113.2 388 **4. Open this project in vscode.**
BoYang Xie 75.1 389
390 5. Add file include path about water_leak in extra_lib/CMakeLists.txt as shown in image 5.5, 5.6, and its format is similar to the tem_hum or door.
391
392 [[image:image-20241121181957-17.png||height="438" width="516"]]
393
BoYang Xie 113.2 394 image 5.5 extra_lib/CMakeLists.txt before add
BoYang Xie 75.1 395
396 [[image:image-20241121182239-18.png||height="520" width="518"]]
397
BoYang Xie 113.2 398 image 5.6 extra_lib/CMakeLists.txt after add
BoYang Xie 75.1 399
BoYang Xie 113.2 400 **6. Modify header file include in fonts and images directory.** Open the fonts/ui_font_Font12.c file, as shown in image 5.7, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.8 is the modified image. Other font file need to be modified in same way.
BoYang Xie 75.1 401
402 [[image:image-20241121171629-11.png]]
403
BoYang Xie 113.2 404 image 5.7 before-modified font file
BoYang Xie 75.1 405
406 [[image:image-20241121171901-12.png]]
407
408 image 5.8 modified font file
409
410 Open the images/ui_img_battery_empty_png.c file, as shown in image 5.9, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.10 is the modified image. Other image file need to be modified in same way.
411
412 [[image:image-20241121172714-13.png]]
413
414 image 5.9 before-modified image file
415
416 [[image:image-20241121172908-14.png]]
417
418 image 5.10 modified image file
419
BoYang Xie 113.2 420 **7. Modify the ui_water_leak/CMakeLists.txt.** Open this file, and modify it from image 5.11 to image 5.12.
BoYang Xie 75.1 421
422 [[image:image-20241121180030-15.png]]
423
BoYang Xie 113.2 424 image 5.11 ui_water_leak/CMakeLists.txt before modification
BoYang Xie 75.1 425
426 [[image:image-20241121180517-16.png]]
427
BoYang Xie 113.2 428 image 5.12 ui_water_leak/CMakeLists.txt after modification
BoYang Xie 75.1 429
BoYang Xie 113.2 430 **8. Modify ui_water_leak.h file.** The image 5.13, 5.14 show the code before modification, and the image 5.15, 5.16 show the code after modification.
BoYang Xie 75.1 431
BoYang Xie 113.2 432 [[image:image-20241122094200-23.png]]
BoYang Xie 75.1 433
BoYang Xie 113.2 434 image 5.13 ui_water_leak.h (1) before modification
BoYang Xie 75.1 435
BoYang Xie 113.2 436 [[image:image-20241122094320-24.png||height="852" width="554"]]
BoYang Xie 75.1 437
BoYang Xie 113.2 438 image 5.14 ui_water_leak.h (2) before modification
BoYang Xie 75.1 439
BoYang Xie 113.2 440 [[image:image-20241122094600-25.png||height="1078" width="554"]]
BoYang Xie 75.1 441
BoYang Xie 113.2 442 image 5.15 ui_water_leak.h (1) after modification
BoYang Xie 75.1 443
BoYang Xie 113.2 444 [[image:image-20241122094719-26.png||height="941" width="583"]]
BoYang Xie 75.1 445
BoYang Xie 113.2 446 image 5.16 ui_water_leak.h (2) before modification
BoYang Xie 75.1 447
BoYang Xie 113.2 448 **9. Modify ui_water_leak.c file.** The image 5.17, 5.18, 5.19 show the code before modification, and the image 5.20, 5.21, 5.22 show the code after modification.
BoYang Xie 75.1 449
BoYang Xie 113.2 450 _ui_flag_modify( ((lv_obj_t *)(e->user_data)), LV_OBJ_FLAG_HIDDEN, _UI_MODIFY_FLAG_TOGGLE);  This code replaces 4 lines of code in ui_water_leak.c, so it is pasted here for convenience.
BoYang Xie 75.1 451
BoYang Xie 113.2 452 [[image:image-20241122102929-27.png||height="619" width="426"]]
453
454 image 5.17 ui_water_leak.c (1) before modification
455
456 [[image:image-20241122112838-30.png||height="551" width="628"]]
457
458 image 5.18 ui_water_leak.c (2) before modification
459
460 [[image:image-20241122110815-29.png||height="725" width="712"]]
461
462 image 5.19 ui_water_leak.c (3) before modification
463
464 [[image:image-20241122113158-31.png||height="872" width="677"]]
465
466 image 5.20 ui_water_leak.c (1) after modification
467
468 [[image:image-20241122113259-33.png||height="874" width="724"]]
469
470 image 5.21 ui_water_leak.c (2) after modification
471
472 [[image:image-20241122113359-34.png||height="804" width="746"]]
473
474 image 5.22 ui_water_leak.c (3) after modification
475
476 **10. Modify ui_water_leak_events.h file.** The image 5.23 show the code before modification, and the image 5.24 show the code after modification.
477
478 [[image:image-20241122134113-35.png||height="380" width="421"]]
479
480 image 5.23 ui_water_leak_events_.h before modification
481
482 [[image:image-20241122134420-37.png||height="201" width="283"]]
483
484 image 5.24 ui_water_leak_events_.h after modification
485
486 **11. Modify ui_water_leak_events.c file.** The image 5.25 show the code before modification, and the image 5.26 show the code after modification.
487
488 Step1. '#include "ui.h"'~-~->'#include "ui_water_leak.h"'
489
490 Step2. add code  below in delete_object() function definition.
491
492 panel_all * panel = find_upper_by_SensorPanel(&arr,((lv_obj_t *)(e->user_data~)~)~);
493
494 size_t index = panel->panel_obj_index;
495
496 deleteElement(&arr, index);
497
498 [[image:image-20241122135023-38.png||height="358" width="372"]]
499
500 image 5.25 ui_water_leak_events_.c before modification
501
502 [[image:image-20241122135258-39.png||height="403" width="559"]]
503
504 image 5.26 ui_water_leak_events_.c after modification
505
Xiaoling 123.2 506
BoYang Xie 113.2 507 **12. Modify ui_water_leak_style.c file.**
508
509 Step1. '#include "../ui.h"'~-~->#include '"../ui_water_leak.h"'
510
511 add '#include "../../sort.h"'
512
513 add '#include "ui.h"'
514
515 [[image:image-20241122141536-41.png||height="361" width="612"]]
516
517 image 5.27 ui_water_leak_style.c (1) before modification
518
519 [[image:image-20241122142129-42.png||height="386" width="613"]]
520
521 image 5.28 ui_water_leak_style.c (1) after modification
522
Xiaoling 123.2 523
BoYang Xie 113.2 524 Step2. modify 'void ui_ScreenMain_screen_init(void)'~-~->'panel_with_type create_water_leak(uint8_t index)'
525
526 delete code as shown in image 5.29
527
528 [[image:image-20241122145620-44.png||height="757" width="671"]]
529
530 image 5.29 ui_water_leak_style.c (2)
531
Xiaoling 123.2 532
BoYang Xie 113.2 533 Step3. The image 5.30, 5.31 show the change.
534
535 [[image:image-20241122152026-45.png||height="277" width="828"]]
536
537 image 5.30 ui_water_leak_style.c (3) before modification
538
539 [[image:image-20241122152542-46.png||height="293" width="830"]]
540
541 image 5.31 ui_water_leak_style.c (3) after modification
542
Xiaoling 123.2 543
BoYang Xie 113.2 544 Step4. Copy partly the code in ui_water_leak.c, paste at extra_lib/sort.h(The process is shown in image 5.32, 5.33).
545
546 [[image:image-20241122153958-47.png]]
547
548 image 5.32 ui_water_leak_style.c (4)
549
550 [[image:image-20241122154755-49.png||height="864" width="513"]]
551
552 image 5.33 ui_water_leak_style.c (4)
553
Xiaoling 123.2 554
BoYang Xie 113.2 555 Step5. Delete event function in code which was just pasted in extra_lib/sort.h(The process is shown in image 5.34).
556
557 [[image:image-20241122155650-50.png||height="922" width="513"]]
558
559 image 5.34 ui_water_leak_style.c (5)
560
Xiaoling 123.2 561
BoYang Xie 113.2 562 Step6. Add some lines of code in extra_lib/sort.h as shown in image 5.35.
563
564 [[image:image-20241122161934-51.png]]
565
566 image 5.35
567
Xiaoling 123.2 568
BoYang Xie 113.2 569 Step7. Add a line of code in extra_lib/sort.h as shown in image 5.36.
570
571 [[image:image-20241122162852-53.png||height="330" width="529"]]
572
573 image 5.37
574
Xiaoling 123.2 575
BoYang Xie 113.2 576 Step8. Add some code in ui_water_leak_style.c as shown in image 5.38 from line534 to line 576 in detail.
577
578 panel_with_type union_sensor;
579
580 union_sensor.panel_type = WATER_LEAK_TYPE;
581
582 ......
583
584 lv_obj_set_x(union_sensor.panel_union.door.ui_PanelSensorDoor, x_by_index(index));
585
586 lv_obj_set_y(union_sensor.panel_union.door.ui_PanelSensorDoor, y_by_index(index));
587
588 return union_sensor;
589
590 [[image:image-20241122171211-54.png||height="635" width="792"]]
591
592 image 5.38
593
Xiaoling 123.2 594
BoYang Xie 113.2 595 **13. Modify sort.c file.**
596
597 Add a line of code ~-~-'#include "ui_water_leak.h"' as shown in image 5.39 line 16.
598
599 [[image:image-20241122173718-56.png||height="378" width="579"]]
600
601 image 5.39 sort.c (1)
602
603 There are still some changes need to be done in sort.c, and omit here for the moment.
604
605
Edwin Chen 2.1 606 = 6. FAQ =
607
Edwin Chen 7.1 608 == 6.1 ==
Edwin Chen 2.1 609
610
611 = 7. Order Info =
612
Edwin Chen 4.4 613 == 7.1  Part Number ==
Edwin Chen 2.1 614
Xiaoling 56.1 615
Edwin Chen 4.4 616 Part Number: (% style="color:#4472c4" %)LTS5
Edwin Chen 2.1 617
618
Edwin Chen 4.4 619 == 7.2  Packing Info ==
Edwin Chen 2.1 620
Xiaoling 56.1 621
Edwin Chen 4.4 622 **Package Includes**:
Edwin Chen 2.1 623
Edwin Chen 4.4 624 * LTS5 HMI Touch Screen
625 * 5V,2A DC Power Adapter.
626 * USB Type C Program Cable
Edwin Chen 2.1 627
628 = 8. Support =
629
Xiaoling 56.1 630
Edwin Chen 2.1 631 * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule.
632 * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]].
633
634 = 9.  Reference material =
635
Xiaoling 56.1 636
Edwin Chen 4.2 637 * Datasheet
638 * Source Code
Edwin Chen 4.3 639 * Mechinical
Edwin Chen 2.1 640
641 = 10. FCC Warning =
642
643
644 This device complies with part 15 of the FCC Rules.Operation is subject to the following two conditions:
645
646 (1) This device may not cause harmful interference;
647
648 (2) this device must accept any interference received,including interference that may cause undesired operation.
649
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