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Xiaoling 56.1 1 (% style="text-align:center" %)
Edwin Chen 4.1 2 [[image:image-20240915231842-1.png]]
Edwin Chen 2.1 3
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Xiaoling 56.1 11 (% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents:**
Edwin Chen 2.1 12
13 {{toc/}}
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21
22 = 1.  Introduction =
23
Dilisi S 116.1 24 == 1.1  What is the LTS5 LoRa HMI Touch Screen? ==
Edwin Chen 2.1 25
Xiaoling 56.1 26
Dilisi S 116.1 27 The LTS5 is a (% style="color:blue" %)**LoRa / LoRaWAN HMI Touch Screen**(%%) designed for displaying information in IoT projects. It features a **5.0-inch HMI touch screen** and supports **Wi-Fi**, **Bluetooth**, and **LoRa** wireless protocols.
Edwin Chen 2.1 28
Dilisi S 116.1 29 The LTS5 is an open-source software project powered by an **ESP32 MCU** and a **Dragino LA66 LoRa** module. The extensive development resources available for ESP32 can significantly reduce development time.
Edwin Chen 2.1 30
Dilisi S 116.1 31 The LTS5's HMI touch screen supports **drag-and-drop** design, allowing developers to use SquareLine to easily customize the display UI for various applications.
Edwin Chen 2.1 32
Dilisi S 116.1 33 The LA66 LoRa module can be programmed to support either private LoRa protocols or the LoRaWAN protocol.
Edwin Chen 2.1 34
35 == 1.2  Features ==
36
Xiaoling 115.1 37
Edwin Chen 55.1 38 * ESP32-WROOM MCU: 8MB RAM & 16MB ROM
39 * Dragino LA66 LoRa Module
Edwin Chen 4.2 40 * Support Private LoRa protocol or LoRaWAN protocol
41 * Support WiFi & BLE wireless protocol
42 * 5.0" HMI touch screen
Edwin Chen 4.6 43 * Support LVGL case. SquareLine program.
Edwin Chen 4.2 44 * Support RS485 Interface
45 * Open Source Project
Edwin Chen 2.1 46 * Wall Attachable.
Edwin Chen 4.2 47 * 5V DC power
Edwin Chen 2.1 48 * IP Rating: IP52
49
Dilisi S 116.1 50 == 1.3  Specifications ==
Edwin Chen 2.1 51
Xiaoling 56.1 52
Edwin Chen 4.9 53 **LoRa**:
54
Edwin Chen 55.1 55 * Frequency Range: 870 MHz ~~ 960 MHz
56 * TCXO crystal to ensure RF performance on low temperature
57 * Maximum Power +22 dBm constant RF output
58 * High sensitivity: -148 dBm
59 * LoRa Tx Current: <90 mA at +17 dBm, 108 mA at +22 dBm
60 * LoRa Rx current: <9 mA
Edwin Chen 4.9 61
Edwin Chen 4.7 62 **WiFi:**
63
64 * 802.11b/g/n
65 * Up to 150 Mbps data rate in 802.11n mode
66 * Support A-MPDU and A-MSDU aggregation
67 * zero point four μ S protection interval
68 * Working channel center frequency range: 2412~~2484 MHz
69
70 **Bluetooth:**
71
72 * Bluetooth V4.2 BR/EDR and Bluetooth LE standard
73 * Class-1, Class-2, and Class-3 transmitters.
74 * AFH
75 * CVSD and SBC
76
Edwin Chen 4.2 77 **Display:**
Edwin Chen 2.1 78
Edwin Chen 4.9 79 * 5.0 Inch , 800 x 480
80 * IPS Capacitive Touch SCreen
Edwin Chen 4.11 81 * RGB color.
82 * Display Area: 120.7*75.80 mm
Edwin Chen 2.1 83
84 == 1.4  Power Consumption ==
85
Xiaoling 56.1 86
Edwin Chen 4.5 87 * External 5V DC power adapter
Edwin Chen 2.1 88
89 == 1.5  Storage & Operation Temperature ==
90
Xiaoling 56.1 91
Edwin Chen 4.10 92 * Operation Temperature: -20 ~~ 70°C  (No Dew)
93 * Storage Temperature: -30 ~~ 70°C  (No Dew)
Edwin Chen 2.1 94
95 == 1.6  Applications ==
96
Xiaoling 56.1 97
Edwin Chen 2.1 98 * Smart Buildings & Home Automation
99 * Logistics and Supply Chain Management
100 * Smart Metering
101 * Smart Agriculture
102 * Smart Cities
103 * Smart Factory
104
BoYang Xie 51.2 105 = 2.  Getting Started with Hello World =
Edwin Chen 2.1 106
Edwin Chen 5.1 107 == 2.1  About this demo ==
Edwin Chen 2.1 108
Xiaoling 56.1 109
Dilisi S 117.1 110 This getting started example demonstrates how to design and deploy a simple display UI for the LTS5 device. The example includes:
Edwin Chen 2.1 111
Dilisi S 117.1 112 * Creating a basic UI with a single button.
113 * Implementing functionality to navigate the Web UI to a new page when the button is clicked.
114 * Uploading the UI to the LTS5 device.
Xiaoling 56.1 115
Dilisi S 117.1 116 By completing this demo, you will gain foundational knowledge for customizing the LTS5 interface and building more advanced IoT applications.
117
118
Edwin Chen 5.1 119 == 2.2  Install Software Running Environment ==
Edwin Chen 2.1 120
Xiaoling 115.1 121
Dilisi S 120.1 122 The **ESP MCU** supports development with **ESP-IDF**, **Arduino**, or **MicroPython**. We use **ESP-IDF** for compilation and **Visual Studio Code (VS Code)** as the development environment for this project.
Edwin Chen 2.1 123
Xiaoling 115.1 124
Dilisi S 120.1 125 === 2.2.1 Install VS Code and ESP-IDF extension ===
BoYang Xie 26.2 126
Xiaoling 56.1 127
Dilisi S 120.1 128 First, download and install **VS Code** for your operating system from the Visual Studio Code website: [[Visual Studio Code - Mac, Linux, Windows>>https://code.visualstudio.com/download]].
BoYang Xie 26.2 129
Dilisi S 120.1 130 Next, install the **ESP-IDF** extension within **VS Code**. Detailed steps for this process are shown in Image 1.
BoYang Xie 26.2 131
Dilisi S 120.1 132
BoYang Xie 51.2 133 [[image:image-20240928110211-5.png||height="508" width="866"]]
134
Dilisi S 120.1 135 Image 1: ESP-IDF extension install
BoYang Xie 26.2 136
137 Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]]
138
Xiaoling 56.1 139
Edwin Chen 5.1 140 === 2.2.2 Install SquareLine Studio ===
Edwin Chen 2.1 141
Xiaoling 56.1 142
Dilisi S 120.1 143 Download and install the latest version of [[SquareLine Studio>>https://squareline.io/downloads#lastRelease]] on your computer. It supports Windows, Linux, and Mac OS. The software version we are using here is 1.4.2.
Edwin Chen 2.1 144
Dilisi S 120.1 145 [[image:squareline.io_downloads.png]]
Edwin Chen 2.1 146
Xiaoling 56.1 147
Dilisi S 121.1 148 After installation, you can use SquareLine Studio with a **PERSONAL license plan**. Click **LOG IN** and create a free account using your email address. Then activate your PERSONAL license plan for free. You don’t need to provide any credit card information. However, the PERSONAL license plan has the following limitations:
Dilisi S 120.1 149
Dilisi S 121.1 150 * Max. 10 screens
151 * Max. 150 widgets
152 * Max. 5 global colors
153 * Max. 2 themes
154 * Max. 1 component
Dilisi S 120.1 155
156
Dilisi S 121.1 157 == 2.3 Simple usage of SquareLine Studio and exporting UI code ==
Edwin Chen 2.1 158
Xiaoling 56.1 159
Dilisi S 121.1 160 After launching and logging into the software, create a new project as shown in Image 2.
Edwin Chen 2.1 161
Dilisi S 121.1 162 * Select the major **LVGL** version as **8.3**.
163 * Select the **Desktop** tab.
164 * Select  **Eclipse with  SDL for  development on PC**:
165 * In the **PROJECT SETTINGS**, select **LVGL version** **8.3.11**
166 * Select the **CREATE **button.
167
168
BoYang Xie 51.2 169 [[image:image-20240928103357-2.png||height="680" width="708"]]
BoYang Xie 28.2 170
Dilisi S 121.1 171 Image 2: Creating a new SquareLine project
BoYang Xie 26.2 172
173
Dilisi S 121.1 174 Next, you need to configure some settings for this project. By clicking in the specified order shown in Image 3, you will be directed to the page displayed in Image 4.
175
176 * Select File  -> Project Settings
177
BoYang Xie 26.2 178 [[image:1727229582471-566.png]]
179
Dilisi S 121.1 180 Image 3 accessing project settings
BoYang Xie 26.2 181
Dilisi S 121.1 182
183 In the PROJECT SETTINGS dialog box, configure/modify the project settings:
184
185 * **UI Files Export Root**: Select a folder on your computer to store the UI files.
186 * **LVGL Include Path**: Set this to **lvgl.h**
187 * **Click on the APPLY CHANGES button.**
188
BoYang Xie 51.2 189 [[image:image-20240928105309-4.png||height="526" width="556"]]
190
Dilisi S 121.1 191 Image 4 Configure/modify project settings
BoYang Xie 26.2 192
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Dilisi S 121.1 194 Now you can start building the UI. Follow the steps below:
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196
Xiaoling 56.1 197 **~1. add widget**
BoYang Xie 26.2 198
BoYang Xie 51.2 199 To add a widget, you should click a widget you want to add at the area entitled “Widgets”. In image , demonstrate a add process of label, button, and image 5.
BoYang Xie 26.2 200
BoYang Xie 51.2 201 [[image:image-20240928111412-6.png||height="526" width="864"]]
BoYang Xie 26.2 202
BoYang Xie 51.2 203 image 5 add widgets
BoYang Xie 26.2 204
Xiaoling 56.1 205 **2. modify widget**
BoYang Xie 26.2 206
BoYang Xie 51.2 207 The area for modifying widgets is called "Inspector". There are four parts in the "Inspector" tab. We use three of them more frequently, excluding "COMPONENT". The second part is aimed at adjusting the layout, size, position, alignment, flags, and states, etc. of widgets. The name of the second part indicates the type of widget it is representing, and in image 6, it is "BUTTON".
BoYang Xie 26.2 208
BoYang Xie 51.2 209 [[image:1727485118799-984.png]]
BoYang Xie 26.2 210
BoYang Xie 51.2 211 image 6 the button widget's "Inspector" tab
BoYang Xie 26.2 212
BoYang Xie 51.2 213 Second part: "Layout" means a auto position-management for widgets contained in the parent widget. "Transform" includes size, position and align modification.
BoYang Xie 26.2 214
BoYang Xie 51.2 215 [[image:1727485251053-655.png]]
BoYang Xie 26.2 216
BoYang Xie 51.2 217 image 7 the button widget's "BUTTON" tab
BoYang Xie 26.2 218
BoYang Xie 51.2 219 Third part: It is an area of style setting.
BoYang Xie 26.2 220
BoYang Xie 54.1 221 Fourth part: It is an area for adding events. In image 8, it is adding a click event to a button. If the button is clicked after the click event is added as shown in image 8, the current screen will fade into another specified screen, and the switching process will last 500ms.
BoYang Xie 26.2 222
BoYang Xie 51.2 223 [[image:1727485480434-713.png||height="395" width="290"]]
BoYang Xie 26.2 224
BoYang Xie 51.2 225 image 8 add event for button
226
Xiaoling 56.1 227 **3. change label widget content**
BoYang Xie 51.2 228
BoYang Xie 54.1 229 Modify the content in text as shown in image 9, the text content of label widget will be changed accordingly.
BoYang Xie 51.2 230
231 [[image:image-20240928090825-1.png||height="327" width="391"]]
232
233 image 9 modify text content of label widget
234
Xiaoling 56.1 235 **4. Add image into project**
BoYang Xie 51.2 236
237 To use the image widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file. One way is to move your image into the folder "…/squareline project/assets/", as shown in image 10. The other way is to click the "ADD FILE INTO ASSETS" button, then select an image from your computer to import. After adding, you can see the image in the "assets" area in SquareLine Studio, as demonstrated in image 11.
238
239 [[image:image-20240928113424-9.png||height="355" width="505"]]
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241 image 10 add image file into SquareLine Studio project
242
243 [[image:image-20240928114139-10.png||height="559" width="810"]]
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245 image 11 use image widget in SquareLine Studio
246
Xiaoling 56.1 247 **5. The relationship between widgets**
BoYang Xie 51.2 248
249 There are two common relationships between widgets: one is parallel, the other is parent-child. The parallel relationship means that widgets' relative position is based on a collective object of reference. In parent-child relationship, the parts of the child object that are outside the boundaries of the parent object are not visible by default. Therefore, we need to adjust the position of the child object so that it falls within the range of the parent object, allowing it to be seen as illustrated in image 13.
250
251 [[image:1727486567182-334.png||height="318" width="278"]]
252
253 image 12 move label1 to make label1 widget be a child of button1 widget(1)
254
255 [[image:image-20240928112001-8.png||height="431" width="796"]]
256
257 image 13 move label1 to make label1 widget be a child of button1 widget(2)
258
Xiaoling 56.1 259 **6. Preview the final effect**
BoYang Xie 51.2 260
261 An advantage of this kind of software is that you can edit the UI with quick previews. In other words, it provides a way of combining graphical programming with simulation immediately.
262
263 [[image:1727487368023-281.png]]
264
265 image 14 click on the triangle icon to start or end the simulation
266
267 For more detailed usage, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]].
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269
BoYang Xie 26.2 270 == 2.4 Integrate UI Code to ESP-IDF Project ==
271
Xiaoling 56.1 272
BoYang Xie 26.2 273 To achieve the integrating, we first need to export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project.
274
275 [[image:1727229798126-306.png]]
276
BoYang Xie 51.2 277 image 15 export UI file
BoYang Xie 26.2 278
BoYang Xie 51.2 279 [[image:1727229821582-258.png||height="333" width="662"]]
BoYang Xie 26.2 280
BoYang Xie 51.2 281 image 16 exported UI file
BoYang Xie 26.2 282
BoYang Xie 51.2 283 Create a empty directory entitled "ui" in path "basic_prj/app_components/ui/", and then copy all UI code exported to this directory.
BoYang Xie 26.2 284
BoYang Xie 54.1 285 [[image:image-20240928144830-11.png]]
BoYang Xie 26.2 286
BoYang Xie 51.2 287 image 17 open CMakeLists.txt
BoYang Xie 26.2 288
BoYang Xie 51.2 289 [[image:1727229892636-154.png||height="521" width="407"]]
BoYang Xie 26.2 290
BoYang Xie 51.2 291 image 18 modify CMakeLists.txt
BoYang Xie 26.2 292
293 The last step of integrating is adding two lines of code in main.c file.
294
295 [[image:1727229926561-300.png]]
296
BoYang Xie 51.2 297 image 19 add "ui.h"
BoYang Xie 26.2 298
299 [[image:1727229955611-607.png]]
300
BoYang Xie 51.2 301 image 20 add "ui_init()"
BoYang Xie 26.2 302
Xiaoling 56.1 303
BoYang Xie 51.2 304 == 2.5 Brief introduction of hello world project ==
Edwin Chen 2.1 305
Xiaoling 56.1 306
BoYang Xie 51.2 307 The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen presents some information about this HMI screen product through an image and includes a button to return to the previous screen.
308
Xiaoling 56.1 309
BoYang Xie 51.2 310 == 2.6 Test Result ==
311
Xiaoling 56.1 312
BoYang Xie 26.2 313 By pressing the button lying bottom right, the screen can switch to another as expected. This indicates that the UI file has been successfully integrated into the project and is now effective.
Edwin Chen 2.1 314
BoYang Xie 51.2 315 [[image:1727488067077-684.png||height="402" width="574"]]
BoYang Xie 26.2 316
BoYang Xie 51.2 317 image 21 screen1
BoYang Xie 26.2 318
BoYang Xie 51.2 319 [[image:1727488157579-949.png||height="397" width="572"]]
BoYang Xie 26.2 320
BoYang Xie 51.2 321 image 22 screen2
BoYang Xie 26.2 322
Xiaoling 56.1 323
Edwin Chen 5.1 324 = 3. Example Project 1: LoRa Central Display =
Edwin Chen 2.1 325
Edwin Chen 7.1 326 [[image:image-20240916101737-1.png||height="468" width="683"]]
Edwin Chen 2.1 327
Edwin Chen 7.1 328
Edwin Chen 8.1 329 = 4. Example Project 2: LoRaWAN RS485 Alarm =
Edwin Chen 2.1 330
BoYang Xie 75.1 331 = 5.  The way to add a new panel to project =
Edwin Chen 2.1 332
BoYang Xie 113.2 333 **~1. Design a panel in SquareLine Studio, using image 5.1 below as a reference.**
BoYang Xie 75.1 334
335 [[image:image-20241121113445-1.png||height="584" width="934"]]
336
337 image 5.1 a panel about water_leak
338
BoYang Xie 113.2 339 **2. Export the ui file.** You need  to adjust the export path first, then click "Export->Export UI Files". This step had been introduced before. Then you can get the ui files as shown in image 5.2.
BoYang Xie 75.1 340
341 [[image:image-20241121141120-4.png||height="383" width="795"]]
342
343 image 5.2 ui files exported
344
BoYang Xie 113.2 345 **3. Delete or rename some file.** Here are the steps:
BoYang Xie 75.1 346
BoYang Xie 113.2 347 Step1 Delete the 'components' directory.
348 Step2 Delete 'filelist.txt'.
349 Step3 Delete 'ui_helpers.c' and 'ui_helpers.h'.
350 Step4 Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'.
351 Step5 Rename the 'screens' directory to 'styles'.
BoYang Xie 75.1 352
353 [[image:image-20241121151934-10.png||height="303" width="792"]]
354
BoYang Xie 113.2 355 image 5.3 rest file (1)
BoYang Xie 75.1 356
357 [[image:image-20241121142925-7.png||height="141" width="793"]]
358
BoYang Xie 113.2 359 image 5.4 rest file (2)
BoYang Xie 75.1 360
BoYang Xie 113.2 361 **4. Open this project in vscode.**
BoYang Xie 75.1 362
363 5. Add file include path about water_leak in extra_lib/CMakeLists.txt as shown in image 5.5, 5.6, and its format is similar to the tem_hum or door.
364
365 [[image:image-20241121181957-17.png||height="438" width="516"]]
366
BoYang Xie 113.2 367 image 5.5 extra_lib/CMakeLists.txt before add
BoYang Xie 75.1 368
369 [[image:image-20241121182239-18.png||height="520" width="518"]]
370
BoYang Xie 113.2 371 image 5.6 extra_lib/CMakeLists.txt after add
BoYang Xie 75.1 372
BoYang Xie 113.2 373 **6. Modify header file include in fonts and images directory.** Open the fonts/ui_font_Font12.c file, as shown in image 5.7, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.8 is the modified image. Other font file need to be modified in same way.
BoYang Xie 75.1 374
375 [[image:image-20241121171629-11.png]]
376
BoYang Xie 113.2 377 image 5.7 before-modified font file
BoYang Xie 75.1 378
379 [[image:image-20241121171901-12.png]]
380
381 image 5.8 modified font file
382
383 Open the images/ui_img_battery_empty_png.c file, as shown in image 5.9, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.10 is the modified image. Other image file need to be modified in same way.
384
385 [[image:image-20241121172714-13.png]]
386
387 image 5.9 before-modified image file
388
389 [[image:image-20241121172908-14.png]]
390
391 image 5.10 modified image file
392
BoYang Xie 113.2 393 **7. Modify the ui_water_leak/CMakeLists.txt.** Open this file, and modify it from image 5.11 to image 5.12.
BoYang Xie 75.1 394
395 [[image:image-20241121180030-15.png]]
396
BoYang Xie 113.2 397 image 5.11 ui_water_leak/CMakeLists.txt before modification
BoYang Xie 75.1 398
399 [[image:image-20241121180517-16.png]]
400
BoYang Xie 113.2 401 image 5.12 ui_water_leak/CMakeLists.txt after modification
BoYang Xie 75.1 402
BoYang Xie 113.2 403 **8. Modify ui_water_leak.h file.** The image 5.13, 5.14 show the code before modification, and the image 5.15, 5.16 show the code after modification.
BoYang Xie 75.1 404
BoYang Xie 113.2 405 [[image:image-20241122094200-23.png]]
BoYang Xie 75.1 406
BoYang Xie 113.2 407 image 5.13 ui_water_leak.h (1) before modification
BoYang Xie 75.1 408
BoYang Xie 113.2 409 [[image:image-20241122094320-24.png||height="852" width="554"]]
BoYang Xie 75.1 410
BoYang Xie 113.2 411 image 5.14 ui_water_leak.h (2) before modification
BoYang Xie 75.1 412
BoYang Xie 113.2 413 [[image:image-20241122094600-25.png||height="1078" width="554"]]
BoYang Xie 75.1 414
BoYang Xie 113.2 415 image 5.15 ui_water_leak.h (1) after modification
BoYang Xie 75.1 416
BoYang Xie 113.2 417 [[image:image-20241122094719-26.png||height="941" width="583"]]
BoYang Xie 75.1 418
BoYang Xie 113.2 419 image 5.16 ui_water_leak.h (2) before modification
BoYang Xie 75.1 420
BoYang Xie 113.2 421 **9. Modify ui_water_leak.c file.** The image 5.17, 5.18, 5.19 show the code before modification, and the image 5.20, 5.21, 5.22 show the code after modification.
BoYang Xie 75.1 422
BoYang Xie 113.2 423 _ui_flag_modify( ((lv_obj_t *)(e->user_data)), LV_OBJ_FLAG_HIDDEN, _UI_MODIFY_FLAG_TOGGLE);  This code replaces 4 lines of code in ui_water_leak.c, so it is pasted here for convenience.
BoYang Xie 75.1 424
BoYang Xie 113.2 425 [[image:image-20241122102929-27.png||height="619" width="426"]]
426
427 image 5.17 ui_water_leak.c (1) before modification
428
429 [[image:image-20241122112838-30.png||height="551" width="628"]]
430
431 image 5.18 ui_water_leak.c (2) before modification
432
433 [[image:image-20241122110815-29.png||height="725" width="712"]]
434
435 image 5.19 ui_water_leak.c (3) before modification
436
437 [[image:image-20241122113158-31.png||height="872" width="677"]]
438
439 image 5.20 ui_water_leak.c (1) after modification
440
441 [[image:image-20241122113259-33.png||height="874" width="724"]]
442
443 image 5.21 ui_water_leak.c (2) after modification
444
445 [[image:image-20241122113359-34.png||height="804" width="746"]]
446
447 image 5.22 ui_water_leak.c (3) after modification
448
449 **10. Modify ui_water_leak_events.h file.** The image 5.23 show the code before modification, and the image 5.24 show the code after modification.
450
451 [[image:image-20241122134113-35.png||height="380" width="421"]]
452
453 image 5.23 ui_water_leak_events_.h before modification
454
455 [[image:image-20241122134420-37.png||height="201" width="283"]]
456
457 image 5.24 ui_water_leak_events_.h after modification
458
459 **11. Modify ui_water_leak_events.c file.** The image 5.25 show the code before modification, and the image 5.26 show the code after modification.
460
461 Step1. '#include "ui.h"'~-~->'#include "ui_water_leak.h"'
462
463 Step2. add code  below in delete_object() function definition.
464
465 panel_all * panel = find_upper_by_SensorPanel(&arr,((lv_obj_t *)(e->user_data~)~)~);
466
467 size_t index = panel->panel_obj_index;
468
469 deleteElement(&arr, index);
470
471 [[image:image-20241122135023-38.png||height="358" width="372"]]
472
473 image 5.25 ui_water_leak_events_.c before modification
474
475 [[image:image-20241122135258-39.png||height="403" width="559"]]
476
477 image 5.26 ui_water_leak_events_.c after modification
478
479 **12. Modify ui_water_leak_style.c file.**
480
481 Step1. '#include "../ui.h"'~-~->#include '"../ui_water_leak.h"'
482
483 add '#include "../../sort.h"'
484
485 add '#include "ui.h"'
486
487 [[image:image-20241122141536-41.png||height="361" width="612"]]
488
489 image 5.27 ui_water_leak_style.c (1) before modification
490
491 [[image:image-20241122142129-42.png||height="386" width="613"]]
492
493 image 5.28 ui_water_leak_style.c (1) after modification
494
495 Step2. modify 'void ui_ScreenMain_screen_init(void)'~-~->'panel_with_type create_water_leak(uint8_t index)'
496
497 delete code as shown in image 5.29
498
499 [[image:image-20241122145620-44.png||height="757" width="671"]]
500
501 image 5.29 ui_water_leak_style.c (2)
502
503 Step3. The image 5.30, 5.31 show the change.
504
505 [[image:image-20241122152026-45.png||height="277" width="828"]]
506
507 image 5.30 ui_water_leak_style.c (3) before modification
508
509 [[image:image-20241122152542-46.png||height="293" width="830"]]
510
511 image 5.31 ui_water_leak_style.c (3) after modification
512
513 Step4. Copy partly the code in ui_water_leak.c, paste at extra_lib/sort.h(The process is shown in image 5.32, 5.33).
514
515 [[image:image-20241122153958-47.png]]
516
517 image 5.32 ui_water_leak_style.c (4)
518
519 [[image:image-20241122154755-49.png||height="864" width="513"]]
520
521 image 5.33 ui_water_leak_style.c (4)
522
523 Step5. Delete event function in code which was just pasted in extra_lib/sort.h(The process is shown in image 5.34).
524
525 [[image:image-20241122155650-50.png||height="922" width="513"]]
526
527 image 5.34 ui_water_leak_style.c (5)
528
529 Step6. Add some lines of code in extra_lib/sort.h as shown in image 5.35.
530
531 [[image:image-20241122161934-51.png]]
532
533 image 5.35
534
535 Step7. Add a line of code in extra_lib/sort.h as shown in image 5.36.
536
537 [[image:image-20241122162852-53.png||height="330" width="529"]]
538
539 image 5.37
540
541 Step8. Add some code in ui_water_leak_style.c as shown in image 5.38 from line534 to line 576 in detail.
542
543 panel_with_type union_sensor;
544
545 union_sensor.panel_type = WATER_LEAK_TYPE;
546
547 ......
548
549 lv_obj_set_x(union_sensor.panel_union.door.ui_PanelSensorDoor, x_by_index(index));
550
551 lv_obj_set_y(union_sensor.panel_union.door.ui_PanelSensorDoor, y_by_index(index));
552
553 return union_sensor;
554
555 [[image:image-20241122171211-54.png||height="635" width="792"]]
556
557 image 5.38
558
559 **13. Modify sort.c file.**
560
561 Add a line of code ~-~-'#include "ui_water_leak.h"' as shown in image 5.39 line 16.
562
563 [[image:image-20241122173718-56.png||height="378" width="579"]]
564
565 image 5.39 sort.c (1)
566
567 There are still some changes need to be done in sort.c, and omit here for the moment.
568
569
Edwin Chen 2.1 570 = 6. FAQ =
571
Edwin Chen 7.1 572 == 6.1 ==
Edwin Chen 2.1 573
574
575 = 7. Order Info =
576
Edwin Chen 4.4 577 == 7.1  Part Number ==
Edwin Chen 2.1 578
Xiaoling 56.1 579
Edwin Chen 4.4 580 Part Number: (% style="color:#4472c4" %)LTS5
Edwin Chen 2.1 581
582
Edwin Chen 4.4 583 == 7.2  Packing Info ==
Edwin Chen 2.1 584
Xiaoling 56.1 585
Edwin Chen 4.4 586 **Package Includes**:
Edwin Chen 2.1 587
Edwin Chen 4.4 588 * LTS5 HMI Touch Screen
589 * 5V,2A DC Power Adapter.
590 * USB Type C Program Cable
Edwin Chen 2.1 591
592 = 8. Support =
593
Xiaoling 56.1 594
Edwin Chen 2.1 595 * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule.
596 * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]].
597
598 = 9.  Reference material =
599
Xiaoling 56.1 600
Edwin Chen 4.2 601 * Datasheet
602 * Source Code
Edwin Chen 4.3 603 * Mechinical
Edwin Chen 2.1 604
605 = 10. FCC Warning =
606
607
608 This device complies with part 15 of the FCC Rules.Operation is subject to the following two conditions:
609
610 (1) This device may not cause harmful interference;
611
612 (2) this device must accept any interference received,including interference that may cause undesired operation.
613
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