Changes for page LTS5 LoRa HMI Touch Screen
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... ... @@ -1,14 +1,9 @@ 1 - (%style="text-align:center"%)1 + 2 2 [[image:image-20240915231842-1.png]] 3 3 4 4 5 - 6 - 7 - 8 - 9 - 10 10 (% _mstvisible="1" %) 11 -(% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents :**6 +(% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents:** 12 12 13 13 {{toc/}} 14 14 ... ... @@ -23,7 +23,6 @@ 23 23 24 24 == 1.1 What is LTS5 LoRa HMI touch screen == 25 25 26 - 27 27 LTS5 is a (% style="color:blue" %)LoRa / LoRaWAN HMI Touch Screen(%%) designed for display purpose of IoT project. It have a 5.0" HMI touch screen, and support WiFi, Bluetooch, LoRa wireless protocol. 28 28 29 29 LTS5 is an Open Source software project. The MCU is ESP32 and Dragino LA66 LoRa module. There are lots of development source for ESP32 which can greatly reduce the development time. ... ... @@ -35,8 +35,7 @@ 35 35 36 36 == 1.2 Features == 37 37 38 -* ESP32-WROOM MCU: 8MB RAM & 16MB ROM 39 -* Dragino LA66 LoRa Module 32 +* ESP32-WROOM MCU + Dragino LA66 LoRa Module 40 40 * Support Private LoRa protocol or LoRaWAN protocol 41 41 * Support WiFi & BLE wireless protocol 42 42 * 5.0" HMI touch screen ... ... @@ -49,15 +49,8 @@ 49 49 50 50 == 1.3 Specification == 51 51 52 - 53 53 **LoRa**: 54 54 55 -* Frequency Range: 870 MHz ~~ 960 MHz 56 -* TCXO crystal to ensure RF performance on low temperature 57 -* Maximum Power +22 dBm constant RF output 58 -* High sensitivity: -148 dBm 59 -* LoRa Tx Current: <90 mA at +17 dBm, 108 mA at +22 dBm 60 -* LoRa Rx current: <9 mA 61 61 62 62 **WiFi:** 63 63 ... ... @@ -83,18 +83,15 @@ 83 83 84 84 == 1.4 Power Consumption == 85 85 86 - 87 87 * External 5V DC power adapter 88 88 89 89 == 1.5 Storage & Operation Temperature == 90 90 91 - 92 92 * Operation Temperature: -20 ~~ 70°C (No Dew) 93 93 * Storage Temperature: -30 ~~ 70°C (No Dew) 94 94 95 95 == 1.6 Applications == 96 96 97 - 98 98 * Smart Buildings & Home Automation 99 99 * Logistics and Supply Chain Management 100 100 * Smart Metering ... ... @@ -102,14 +102,12 @@ 102 102 * Smart Cities 103 103 * Smart Factory 104 104 105 -= 2. Getting Start edwith Hello World =88 += 2. Getting Start with Hello World = 106 106 107 107 == 2.1 About this demo == 108 108 92 +In this Getting Start Example, we will show how to design a simple Display UI and upload it to LTS5. This UI has a button , when user click the button. The Web UI will jump to a new page. 109 109 110 -In this Getting Started Example, we will show how to design a simple Display UI and upload it to LTS5. This UI has a button , when user click the button. The Web UI will jump to a new page. 111 - 112 - 113 113 == 2.2 Install Software Running Environment == 114 114 115 115 The ESP MCU can be developed using ESP-IDF, Arduino, or MicroPython. For this project, we utilize ESP-IDF for compilation and Visual Studio Code (VSCode) for editing. ... ... @@ -116,35 +116,31 @@ 116 116 117 117 === 2.2.1 Install VSCode and ESP-IDF extension === 118 118 119 - 120 120 Firstly, download and install VSCode for your computer's operating system from the official website: [[Download Visual Studio Code - Mac, Linux, Windows>>url:https://code.visualstudio.com/download]]. 121 121 122 122 Next, you need to install the ESP-IDF extension within VSCode. The detailed operation steps are illustrated in image 1. 123 123 124 -[[image: image-20240928110211-5.png||height="508" width="866"]]104 +[[image:1727229396732-319.png]] 125 125 126 126 image 1 ESP-IDF extension install 127 127 128 128 Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]] 129 129 130 - 131 131 === 2.2.2 Install SquareLine Studio === 132 132 133 - 134 134 The version we are utilizing for this software is 1.4.2. You can download it from the official link: [[SquareLine Studio - Download the current version of SquareLine Studio>>url:https://squareline.io/downloads#lastRelease]]. 135 135 136 136 Please note that this software necessitates the registration of a license prior to usage, and various licenses come with distinct limitations. For instance, the free version imposes restrictions such as a limit of 1 component, 150 widgets, and 10 screens. However, for first-time downloads, you are granted unrestricted access for a period of 30 days without the need for immediate registration. 137 137 138 - 139 139 == 2.3 Simple usage of SquareLine Studio and export UI code == 140 140 141 - 142 142 After launching and logging in to this software, create a project as shown in the following image 2. The version of LVGL is 8.3.11. 143 143 144 -[[image:image-20240928103357-2.png||height="680" width="708"]] 145 145 146 - create a SquareLineproject121 +[[image:1727233636007-933.png]] 147 147 123 + image 2 create a SquareLine project 124 + 148 148 Next, we need to make some settings for this project. By clicking in the specified order on image 3, we can see the page as shown in image 4. 149 149 150 150 [[image:1727229582471-566.png]] ... ... @@ -151,231 +151,95 @@ 151 151 152 152 image 3 project settings 153 153 154 -[[image: image-20240928105309-4.png||height="526" width="556"]]131 +[[image:1727229618724-758.png]] 155 155 156 156 image 4 modify project settings 157 157 158 -Now we can start to use this software. Herearesomeusageinformationforthis software.135 +Now we can start to use this software. The steps for creating this UI are shown in image 5-10. 159 159 160 - **~1. add widget**137 +[[image:1727229653254-680.png]] 161 161 162 - Toaddawidget,youshouldclickawidgetyouwanttoaddattheareaentitled“Widgets”.Inimage,demonstrateaaddprocessoflabel,button,andimage 5.139 + image 5 create a UI(1) 163 163 164 -[[image: image-20240928111412-6.png||height="526" width="864"]]141 +[[image:1727231038705-173.png]] 165 165 166 - image 5add widgets143 + image 6 create a UI(2) 167 167 168 - **2. modify widget**145 +[[image:1727229682537-381.png]] 169 169 170 - Theareaformodifyingwidgetsiscalled"Inspector".Therearefourpartsinthe"Inspector" tab. We use three of them more frequently, excluding "COMPONENT". The second part is aimedat adjustingthelayout,size, position, alignment, flags, and states, etc. of widgets. The name ofthesecond partindicates the type of widget it is representing, and in image 6, it is "BUTTON".147 + image 7 create a UI(3) 171 171 172 - [[image:1727485118799-984.png]]149 +We repeat the steps of screen1 in screen2. Then we get screen2 as shown in image 8. 173 173 174 - the buttonwidget's "Inspector" tab151 +[[image:1727229715361-392.png]] 175 175 176 - Secondpart:"Layout"meansaautoposition-managementforwidgetscontainedintheparentwidget."Transform"includessize,positionandalignmodification.153 + image 8 create a UI(4) 177 177 178 - [[image:1727485251053-655.png]]155 +Finally, we add click event for screen change to button1 in screen1(shown in image 9) and button2 in screen2. 179 179 180 -image the buttonwidget's "BUTTON" tab157 +[[image:1727229740592-843.png]] 181 181 182 - Thirdpart:Itisanareaofstylesetting.159 + image 9 create a UI(5) 183 183 184 - Fourthpart: It is an areafor addingevents.In image8, its addinga click event toa button. Ifthebuttonis clickedaftertheclick event is addedasshownin image 8, thecurrentscreen will fadeintoanother specified screen,andtheswitchingprocesswill last500ms.161 +The event settings of button1 are as image 10 shown. The event adding operation of button2 is similar to button1. 185 185 186 -[[image:1727 485480434-713.png||height="395" width="290"]]163 +[[image:1727229760857-521.png]] 187 187 188 - image 8addeventforbutton165 + image 10 create a UI(6) 189 189 190 -**3. change label widget content** 191 - 192 -Modify the content in text as shown in image 9, the text content of label widget will be changed accordingly. 193 - 194 -[[image:image-20240928090825-1.png||height="327" width="391"]] 195 - 196 - image 9 modify text content of label widget 197 - 198 -**4. Add image into project** 199 - 200 -To use the image widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file. One way is to move your image into the folder "…/squareline project/assets/", as shown in image 10. The other way is to click the "ADD FILE INTO ASSETS" button, then select an image from your computer to import. After adding, you can see the image in the "assets" area in SquareLine Studio, as demonstrated in image 11. 201 - 202 -[[image:image-20240928113424-9.png||height="355" width="505"]] 203 - 204 - image 10 add image file into SquareLine Studio project 205 - 206 -[[image:image-20240928114139-10.png||height="559" width="810"]] 207 - 208 - image 11 use image widget in SquareLine Studio 209 - 210 -**5. The relationship between widgets** 211 - 212 -There are two common relationships between widgets: one is parallel, the other is parent-child. The parallel relationship means that widgets' relative position is based on a collective object of reference. In parent-child relationship, the parts of the child object that are outside the boundaries of the parent object are not visible by default. Therefore, we need to adjust the position of the child object so that it falls within the range of the parent object, allowing it to be seen as illustrated in image 13. 213 - 214 -[[image:1727486567182-334.png||height="318" width="278"]] 215 - 216 -image 12 move label1 to make label1 widget be a child of button1 widget(1) 217 - 218 -[[image:image-20240928112001-8.png||height="431" width="796"]] 219 - 220 - image 13 move label1 to make label1 widget be a child of button1 widget(2) 221 - 222 -**6. Preview the final effect** 223 - 224 -An advantage of this kind of software is that you can edit the UI with quick previews. In other words, it provides a way of combining graphical programming with simulation immediately. 225 - 226 -[[image:1727487368023-281.png]] 227 - 228 - image 14 click on the triangle icon to start or end the simulation 229 - 230 -For more detailed usage, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]]. 231 - 232 - 233 233 == 2.4 Integrate UI Code to ESP-IDF Project == 234 234 235 - 236 236 To achieve the integrating, we first need to export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project. 237 237 238 238 [[image:1727229798126-306.png]] 239 239 240 - image 1 5export UI file173 + image 11 export UI file 241 241 242 -[[image:1727229821582-258.png ||height="333" width="662"]]175 +[[image:1727229821582-258.png]] 243 243 244 - image 1 6exported UI file177 + image 12 exported UI file 245 245 246 -Create a empty directory entitled "ui"in path"basic_prj/app_components/ui/", and then copy all UI code exported to this directory.179 +Create a empty directory entitled ‘ui’ in path “basic_prj/app_components/ui/”, and then copy all UI code exported to this directory. 247 247 248 -[[image: image-20240928144830-11.png]]181 +[[image:1727229845835-509.png]] 249 249 250 - image 1 7open CMakeLists.txt183 + image 13 open CMakeLists.txt 251 251 252 -[[image:1727229892636-154.png ||height="521" width="407"]]185 +[[image:1727229892636-154.png]] 253 253 254 - image 1 8modify CMakeLists.txt187 + image 14 modify CMakeLists.txt 255 255 256 256 The last step of integrating is adding two lines of code in main.c file. 257 257 258 258 [[image:1727229926561-300.png]] 259 259 260 - image 1 9add"ui.h"193 + image 15 add “ui.h” 261 261 262 262 [[image:1727229955611-607.png]] 263 263 264 - image 20add"ui_init()"197 + image 16 add “ui_init()” 265 265 199 +== 2.5 Test Result == 266 266 267 -== 2.5 Brief introduction of hello world project == 268 - 269 - 270 -The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen presents some information about this HMI screen product through an image and includes a button to return to the previous screen. 271 - 272 - 273 -== 2.6 Test Result == 274 - 275 - 276 276 By pressing the button lying bottom right, the screen can switch to another as expected. This indicates that the UI file has been successfully integrated into the project and is now effective. 277 277 278 -[[image:1727 488067077-684.png||height="402" width="574"]]203 +[[image:1727229990795-405.png]] 279 279 280 - image 21 screen1205 + image 17 screen1 281 281 282 -[[image:1727 488157579-949.png||height="397" width="572"]]207 +[[image:1727230012478-930.png]] 283 283 284 - image 22screen2209 + image 18 screen2 285 285 286 - 287 287 = 3. Example Project 1: LoRa Central Display = 288 288 289 289 [[image:image-20240916101737-1.png||height="468" width="683"]] 290 290 291 291 216 + 292 292 = 4. Example Project 2: LoRaWAN RS485 Alarm = 293 293 294 -(% class="wikigeneratedid" %) 295 -= 5. The way to add a new panel to project = 296 296 297 -~1. Design a panel in SquareLine Studio, using image 5.1 below as a reference. 298 - 299 -[[image:image-20241121113445-1.png||height="584" width="934"]] 300 - 301 - image 5.1 a panel about water_leak 302 - 303 -2. Export the ui file. You need to adjust the export path first, then click "Export->Export UI Files". This step had been introduced before. Then you can get the ui files as shown in image 5.2. 304 - 305 -[[image:image-20241121141120-4.png||height="383" width="795"]] 306 - 307 - image 5.2 ui files exported 308 - 309 -3. Delete or rename some file. Here are the steps: 310 - 311 - 3.1 Delete the 'components' directory. 312 - 3.2 Delete 'filelist.txt'. 313 - 3.3 Delete 'ui_helpers.c' and 'ui_helpers.h'. 314 - 3.4 Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'. 315 - 3.5 Rename the 'screens' directory to 'styles'. 316 - 317 -[[image:image-20241121151934-10.png||height="303" width="792"]] 318 - 319 - image 5.3 rest file 1 320 - 321 -[[image:image-20241121142925-7.png||height="141" width="793"]] 322 - 323 - image 5.4 rest file 2 324 - 325 -4. Open this project in vscode. 326 - 327 -5. Add file include path about water_leak in extra_lib/CMakeLists.txt as shown in image 5.5, 5.6, and its format is similar to the tem_hum or door. 328 - 329 -[[image:image-20241121181957-17.png||height="438" width="516"]] 330 - 331 - image 5.5 before add 332 - 333 -[[image:image-20241121182239-18.png||height="520" width="518"]] 334 - 335 - image 5.6 after add 336 - 337 -6. Modify header file include in fonts and images directory. Open the fonts/ui_font_Font12.c file, as shown in image 5.7, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.8 is the modified image. Other font file need to be modified in same way. 338 - 339 -[[image:image-20241121171629-11.png]] 340 - 341 - image 5.7 before-modified font file 342 - 343 -[[image:image-20241121171901-12.png]] 344 - 345 - image 5.8 modified font file 346 - 347 -Open the images/ui_img_battery_empty_png.c file, as shown in image 5.9, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.10 is the modified image. Other image file need to be modified in same way. 348 - 349 -[[image:image-20241121172714-13.png]] 350 - 351 - image 5.9 before-modified image file 352 - 353 -[[image:image-20241121172908-14.png]] 354 - 355 - image 5.10 modified image file 356 - 357 -7. Modify the ui_water_leak/CMakeLists.txt. Open this file, and modify it from image 5.11 to image 5.12. 358 - 359 -[[image:image-20241121180030-15.png]] 360 - 361 - image 5.11 before modification 362 - 363 -[[image:image-20241121180517-16.png]] 364 - 365 - image 5.12 after modification 366 - 367 -8. 368 - 369 - 370 - 371 - 372 - 373 - 374 - 375 - 376 - 377 - 378 - 379 379 = 6. FAQ = 380 380 381 381 == 6.1 == ... ... @@ -385,13 +385,11 @@ 385 385 386 386 == 7.1 Part Number == 387 387 388 - 389 389 Part Number: (% style="color:#4472c4" %)LTS5 390 390 391 391 392 392 == 7.2 Packing Info == 393 393 394 - 395 395 **Package Includes**: 396 396 397 397 * LTS5 HMI Touch Screen ... ... @@ -400,13 +400,11 @@ 400 400 401 401 = 8. Support = 402 402 403 - 404 404 * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule. 405 405 * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]]. 406 406 407 407 = 9. Reference material = 408 408 409 - 410 410 * Datasheet 411 411 * Source Code 412 412 * Mechinical
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