Changes for page LTS5 LoRa HMI Touch Screen
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... ... @@ -1,14 +1,9 @@ 1 - (%style="text-align:center"%)1 + 2 2 [[image:image-20240915231842-1.png]] 3 3 4 4 5 - 6 - 7 - 8 - 9 - 10 10 (% _mstvisible="1" %) 11 -(% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents :**6 +(% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents:** 12 12 13 13 {{toc/}} 14 14 ... ... @@ -23,7 +23,6 @@ 23 23 24 24 == 1.1 What is LTS5 LoRa HMI touch screen == 25 25 26 - 27 27 LTS5 is a (% style="color:blue" %)LoRa / LoRaWAN HMI Touch Screen(%%) designed for display purpose of IoT project. It have a 5.0" HMI touch screen, and support WiFi, Bluetooch, LoRa wireless protocol. 28 28 29 29 LTS5 is an Open Source software project. The MCU is ESP32 and Dragino LA66 LoRa module. There are lots of development source for ESP32 which can greatly reduce the development time. ... ... @@ -35,8 +35,7 @@ 35 35 36 36 == 1.2 Features == 37 37 38 -* ESP32-WROOM MCU: 8MB RAM & 16MB ROM 39 -* Dragino LA66 LoRa Module 32 +* ESP32-WROOM MCU + Dragino LA66 LoRa Module 40 40 * Support Private LoRa protocol or LoRaWAN protocol 41 41 * Support WiFi & BLE wireless protocol 42 42 * 5.0" HMI touch screen ... ... @@ -47,18 +47,10 @@ 47 47 * 5V DC power 48 48 * IP Rating: IP52 49 49 50 - 51 51 == 1.3 Specification == 52 52 53 - 54 54 **LoRa**: 55 55 56 -* Frequency Range: 870 MHz ~~ 960 MHz 57 -* TCXO crystal to ensure RF performance on low temperature 58 -* Maximum Power +22 dBm constant RF output 59 -* High sensitivity: -148 dBm 60 -* LoRa Tx Current: <90 mA at +17 dBm, 108 mA at +22 dBm 61 -* LoRa Rx current: <9 mA 62 62 63 63 **WiFi:** 64 64 ... ... @@ -84,20 +84,15 @@ 84 84 85 85 == 1.4 Power Consumption == 86 86 87 - 88 88 * External 5V DC power adapter 89 89 90 - 91 91 == 1.5 Storage & Operation Temperature == 92 92 93 - 94 94 * Operation Temperature: -20 ~~ 70°C (No Dew) 95 95 * Storage Temperature: -30 ~~ 70°C (No Dew) 96 96 97 - 98 98 == 1.6 Applications == 99 99 100 - 101 101 * Smart Buildings & Home Automation 102 102 * Logistics and Supply Chain Management 103 103 * Smart Metering ... ... @@ -105,15 +105,12 @@ 105 105 * Smart Cities 106 106 * Smart Factory 107 107 88 += 2. Getting Start with Hello World = 108 108 109 -= 2. Getting Started with Hello World = 110 - 111 111 == 2.1 About this demo == 112 112 92 +In this Getting Start Example, we will show how to design a simple Display UI and upload it to LTS5. This UI has a button , when user click the button. The Web UI will jump to a new page. 113 113 114 -In this Getting Started Example, we will show how to design a simple Display UI and upload it to LTS5. This UI has a button , when user click the button. The Web UI will jump to a new page. 115 - 116 - 117 117 == 2.2 Install Software Running Environment == 118 118 119 119 The ESP MCU can be developed using ESP-IDF, Arduino, or MicroPython. For this project, we utilize ESP-IDF for compilation and Visual Studio Code (VSCode) for editing. ... ... @@ -120,35 +120,31 @@ 120 120 121 121 === 2.2.1 Install VSCode and ESP-IDF extension === 122 122 123 - 124 124 Firstly, download and install VSCode for your computer's operating system from the official website: [[Download Visual Studio Code - Mac, Linux, Windows>>url:https://code.visualstudio.com/download]]. 125 125 126 126 Next, you need to install the ESP-IDF extension within VSCode. The detailed operation steps are illustrated in image 1. 127 127 128 -[[image: image-20240928110211-5.png||height="508" width="866"]]104 +[[image:1727229396732-319.png]] 129 129 130 130 image 1 ESP-IDF extension install 131 131 132 132 Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]] 133 133 134 - 135 135 === 2.2.2 Install SquareLine Studio === 136 136 137 - 138 138 The version we are utilizing for this software is 1.4.2. You can download it from the official link: [[SquareLine Studio - Download the current version of SquareLine Studio>>url:https://squareline.io/downloads#lastRelease]]. 139 139 140 140 Please note that this software necessitates the registration of a license prior to usage, and various licenses come with distinct limitations. For instance, the free version imposes restrictions such as a limit of 1 component, 150 widgets, and 10 screens. However, for first-time downloads, you are granted unrestricted access for a period of 30 days without the need for immediate registration. 141 141 142 - 143 143 == 2.3 Simple usage of SquareLine Studio and export UI code == 144 144 145 - 146 146 After launching and logging in to this software, create a project as shown in the following image 2. The version of LVGL is 8.3.11. 147 147 148 -[[image:image-20240928103357-2.png||height="680" width="708"]] 149 149 150 - create a SquareLineproject121 +[[image:1727233636007-933.png]] 151 151 123 + image 2 create a SquareLine project 124 + 152 152 Next, we need to make some settings for this project. By clicking in the specified order on image 3, we can see the page as shown in image 4. 153 153 154 154 [[image:1727229582471-566.png]] ... ... @@ -155,144 +155,92 @@ 155 155 156 156 image 3 project settings 157 157 158 -[[image: image-20240928105309-4.png||height="526" width="556"]]131 +[[image:1727229618724-758.png]] 159 159 160 160 image 4 modify project settings 161 161 162 -Now we can start to use this software. Herearesomeusageinformationforthis software.135 +Now we can start to use this software. The steps for creating this UI are shown in image 5-10. 163 163 164 - **~1. add widget**137 +[[image:1727229653254-680.png]] 165 165 166 - Toaddawidget,youshouldclickawidgetyouwanttoaddattheareaentitled“Widgets”.Inimage,demonstrateaaddprocessoflabel,button,andimage 5.139 + image 5 create a UI(1) 167 167 168 -[[image: image-20240928111412-6.png||height="526" width="864"]]141 +[[image:1727231038705-173.png]] 169 169 170 - image 5add widgets143 + image 6 create a UI(2) 171 171 172 - **2. modify widget**145 +[[image:1727229682537-381.png]] 173 173 174 - Theareaformodifyingwidgetsiscalled"Inspector".Therearefourpartsinthe"Inspector" tab. We use three of them more frequently, excluding "COMPONENT". The second part is aimedat adjustingthelayout,size, position, alignment, flags, and states, etc. of widgets. The name ofthesecond partindicates the type of widget it is representing, and in image 6, it is "BUTTON".147 + image 7 create a UI(3) 175 175 176 - [[image:1727485118799-984.png]]149 +We repeat the steps of screen1 in screen2. Then we get screen2 as shown in image 8. 177 177 178 - the buttonwidget's "Inspector" tab151 +[[image:1727229715361-392.png]] 179 179 180 - Secondpart:"Layout"meansaautoposition-managementforwidgetscontainedintheparentwidget."Transform"includessize,positionandalignmodification.153 + image 8 create a UI(4) 181 181 182 - [[image:1727485251053-655.png]]155 +Finally, we add click event for screen change to button1 in screen1(shown in image 9) and button2 in screen2. 183 183 184 -image the buttonwidget's "BUTTON" tab157 +[[image:1727229740592-843.png]] 185 185 186 - Thirdpart:Itisanareaofstylesetting.159 + image 9 create a UI(5) 187 187 188 - Fourthpart: It is an areafor addingevents.In image8, its addinga click event toa button. Ifthebuttonis clickedaftertheclick event is addedasshownin image 8, thecurrentscreen will fadeintoanother specified screen,andtheswitchingprocesswill last500ms.161 +The event settings of button1 are as image 10 shown. The event adding operation of button2 is similar to button1. 189 189 190 -[[image:1727 485480434-713.png||height="395" width="290"]]163 +[[image:1727229760857-521.png]] 191 191 192 - image 8addeventforbutton165 + image 10 create a UI(6) 193 193 194 -**3. change label widget content** 195 - 196 -Modify the content in text as shown in image 9, the text content of label widget will be changed accordingly. 197 - 198 -[[image:image-20240928090825-1.png||height="327" width="391"]] 199 - 200 - image 9 modify text content of label widget 201 - 202 -**4. Add image into project** 203 - 204 -To use the image widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file. One way is to move your image into the folder "…/squareline project/assets/", as shown in image 10. The other way is to click the "ADD FILE INTO ASSETS" button, then select an image from your computer to import. After adding, you can see the image in the "assets" area in SquareLine Studio, as demonstrated in image 11. 205 - 206 -[[image:image-20240928113424-9.png||height="355" width="505"]] 207 - 208 - image 10 add image file into SquareLine Studio project 209 - 210 -[[image:image-20240928114139-10.png||height="559" width="810"]] 211 - 212 - image 11 use image widget in SquareLine Studio 213 - 214 -**5. The relationship between widgets** 215 - 216 -There are two common relationships between widgets: one is parallel, the other is parent-child. The parallel relationship means that widgets' relative position is based on a collective object of reference. In parent-child relationship, the parts of the child object that are outside the boundaries of the parent object are not visible by default. Therefore, we need to adjust the position of the child object so that it falls within the range of the parent object, allowing it to be seen as illustrated in image 13. 217 - 218 -[[image:1727486567182-334.png||height="318" width="278"]] 219 - 220 -image 12 move label1 to make label1 widget be a child of button1 widget(1) 221 - 222 -[[image:image-20240928112001-8.png||height="431" width="796"]] 223 - 224 - image 13 move label1 to make label1 widget be a child of button1 widget(2) 225 - 226 -**6. Preview the final effect** 227 - 228 -An advantage of this kind of software is that you can edit the UI with quick previews. In other words, it provides a way of combining graphical programming with simulation immediately. 229 - 230 -[[image:1727487368023-281.png]] 231 - 232 - image 14 click on the triangle icon to start or end the simulation 233 - 234 -For more detailed usage, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]]. 235 - 236 - 237 237 == 2.4 Integrate UI Code to ESP-IDF Project == 238 238 239 - 240 240 To achieve the integrating, we first need to export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project. 241 241 242 242 [[image:1727229798126-306.png]] 243 243 244 - image 1 5export UI file173 + image 11 export UI file 245 245 246 -[[image:1727229821582-258.png ||height="333" width="662"]]175 +[[image:1727229821582-258.png]] 247 247 248 - image 1 6exported UI file177 + image 12 exported UI file 249 249 250 -Create a empty directory entitled "ui"in path"basic_prj/app_components/ui/", and then copy all UI code exported to this directory.179 +Create a empty directory entitled ‘ui’ in path “basic_prj/app_components/ui/”, and then copy all UI code exported to this directory. 251 251 252 -[[image: image-20240928144830-11.png]]181 +[[image:1727229845835-509.png]] 253 253 254 - image 1 7open CMakeLists.txt183 + image 13 open CMakeLists.txt 255 255 256 -[[image:1727229892636-154.png ||height="521" width="407"]]185 +[[image:1727229892636-154.png]] 257 257 258 - image 1 8modify CMakeLists.txt187 + image 14 modify CMakeLists.txt 259 259 260 260 The last step of integrating is adding two lines of code in main.c file. 261 261 262 262 [[image:1727229926561-300.png]] 263 263 264 - image 1 9add"ui.h"193 + image 15 add “ui.h” 265 265 266 266 [[image:1727229955611-607.png]] 267 267 268 - image 20add"ui_init()"197 + image 16 add “ui_init()” 269 269 199 +== 2.5 Test Result == 270 270 271 -== 2.5 Brief introduction of hello world project == 272 - 273 - 274 -The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen presents some information about this HMI screen product through an image and includes a button to return to the previous screen. 275 - 276 - 277 -== 2.6 Test Result == 278 - 279 - 280 280 By pressing the button lying bottom right, the screen can switch to another as expected. This indicates that the UI file has been successfully integrated into the project and is now effective. 281 281 282 -[[image:1727 488067077-684.png||height="402" width="574"]]203 +[[image:1727229990795-405.png]] 283 283 284 - image 21 screen1205 + image 17 screen1 285 285 286 -[[image:1727 488157579-949.png||height="397" width="572"]]207 +[[image:1727230012478-930.png]] 287 287 288 - image 22screen2209 + image 18 screen2 289 289 290 - 291 291 = 3. Example Project 1: LoRa Central Display = 292 292 293 293 [[image:image-20240916101737-1.png||height="468" width="683"]] 294 294 295 295 216 + 296 296 = 4. Example Project 2: LoRaWAN RS485 Alarm = 297 297 298 298 ... ... @@ -305,13 +305,11 @@ 305 305 306 306 == 7.1 Part Number == 307 307 308 - 309 309 Part Number: (% style="color:#4472c4" %)LTS5 310 310 311 311 312 312 == 7.2 Packing Info == 313 313 314 - 315 315 **Package Includes**: 316 316 317 317 * LTS5 HMI Touch Screen ... ... @@ -318,22 +318,17 @@ 318 318 * 5V,2A DC Power Adapter. 319 319 * USB Type C Program Cable 320 320 321 - 322 322 = 8. Support = 323 323 324 - 325 325 * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule. 326 326 * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]]. 327 327 328 - 329 329 = 9. Reference material = 330 330 331 - 332 332 * Datasheet 333 333 * Source Code 334 334 * Mechinical 335 335 336 - 337 337 = 10. FCC Warning = 338 338 339 339
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