<
From version < 56.1 >
edited by Xiaoling
on 2024/10/18 16:13
To version < 51.1 >
edited by BoYang Xie
on 2024/09/28 11:41
>
Change comment: Uploaded new attachment "image-20240928114139-10.png", version {1}

Summary

Details

Page properties
Author
... ... @@ -1,1 +1,1 @@
1 -XWiki.Xiaoling
1 +XWiki.xieby
Content
... ... @@ -1,14 +1,9 @@
1 -(% style="text-align:center" %)
1 +
2 2  [[image:image-20240915231842-1.png]]
3 3  
4 4  
5 -
6 -
7 -
8 -
9 -
10 10  (% _mstvisible="1" %)
11 -(% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents:**
6 +(% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents**
12 12  
13 13  {{toc/}}
14 14  
... ... @@ -23,7 +23,6 @@
23 23  
24 24  == 1.1  What is LTS5 LoRa HMI touch screen ==
25 25  
26 -
27 27  LTS5 is a (% style="color:blue" %)LoRa / LoRaWAN HMI Touch Screen(%%) designed for display purpose of IoT project. It have a 5.0" HMI touch screen, and support WiFi, Bluetooch, LoRa wireless protocol.
28 28  
29 29  LTS5 is an Open Source software project. The MCU is ESP32 and Dragino LA66 LoRa module. There are lots of development source for ESP32 which can greatly reduce the development time.
... ... @@ -35,8 +35,7 @@
35 35  
36 36  == 1.2  Features ==
37 37  
38 -* ESP32-WROOM MCU: 8MB RAM & 16MB ROM
39 -* Dragino LA66 LoRa Module
32 +* ESP32-WROOM MCU + Dragino LA66 LoRa Module
40 40  * Support Private LoRa protocol or LoRaWAN protocol
41 41  * Support WiFi & BLE wireless protocol
42 42  * 5.0" HMI touch screen
... ... @@ -47,18 +47,10 @@
47 47  * 5V DC power
48 48  * IP Rating: IP52
49 49  
50 -
51 51  == 1.3  Specification ==
52 52  
53 -
54 54  **LoRa**:
55 55  
56 -* Frequency Range: 870 MHz ~~ 960 MHz
57 -* TCXO crystal to ensure RF performance on low temperature
58 -* Maximum Power +22 dBm constant RF output
59 -* High sensitivity: -148 dBm
60 -* LoRa Tx Current: <90 mA at +17 dBm, 108 mA at +22 dBm
61 -* LoRa Rx current: <9 mA
62 62  
63 63  **WiFi:**
64 64  
... ... @@ -84,20 +84,15 @@
84 84  
85 85  == 1.4  Power Consumption ==
86 86  
87 -
88 88  * External 5V DC power adapter
89 89  
90 -
91 91  == 1.5  Storage & Operation Temperature ==
92 92  
93 -
94 94  * Operation Temperature: -20 ~~ 70°C  (No Dew)
95 95  * Storage Temperature: -30 ~~ 70°C  (No Dew)
96 96  
97 -
98 98  == 1.6  Applications ==
99 99  
100 -
101 101  * Smart Buildings & Home Automation
102 102  * Logistics and Supply Chain Management
103 103  * Smart Metering
... ... @@ -105,15 +105,12 @@
105 105  * Smart Cities
106 106  * Smart Factory
107 107  
88 += 2.  Getting Start with Hello World =
108 108  
109 -= 2.  Getting Started with Hello World =
110 -
111 111  == 2.1  About this demo ==
112 112  
92 +In this Getting Start Example, we will show how to design a simple Display UI and upload it to LTS5. This UI has  a button , when user click the button. The Web UI will jump to a new page.
113 113  
114 -In this Getting Started Example, we will show how to design a simple Display UI and upload it to LTS5. This UI has  a button , when user click the button. The Web UI will jump to a new page.
115 -
116 -
117 117  == 2.2  Install Software Running Environment ==
118 118  
119 119  The ESP MCU can be developed using ESP-IDF, Arduino, or MicroPython. For this project, we utilize ESP-IDF for compilation and Visual Studio Code (VSCode) for editing.
... ... @@ -120,35 +120,31 @@
120 120  
121 121  === 2.2.1 Install VSCode and ESP-IDF extension ===
122 122  
123 -
124 124  Firstly, download and install VSCode for your computer's operating system from the official website: [[Download Visual Studio Code - Mac, Linux, Windows>>url:https://code.visualstudio.com/download]].
125 125  
126 126  Next, you need to install the ESP-IDF extension within VSCode. The detailed operation steps are illustrated in image 1.
127 127  
128 -[[image:image-20240928110211-5.png||height="508" width="866"]]
104 +[[image:1727229396732-319.png]]
129 129  
130 130   image 1 ESP-IDF extension install
131 131  
132 132  Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]]
133 133  
134 -
135 135  === 2.2.2 Install SquareLine Studio ===
136 136  
137 -
138 138  The version we are utilizing for this software is 1.4.2. You can download it from the official link: [[SquareLine Studio - Download the current version of SquareLine Studio>>url:https://squareline.io/downloads#lastRelease]].
139 139  
140 140  Please note that this software necessitates the registration of a license prior to usage, and various licenses come with distinct limitations. For instance, the free version imposes restrictions such as a limit of 1 component, 150 widgets, and 10 screens. However, for first-time downloads, you are granted unrestricted access for a period of 30 days without the need for immediate registration.
141 141  
142 -
143 143  == 2.3 Simple usage of SquareLine Studio and export UI code ==
144 144  
145 -
146 146  After launching and logging in to this software, create a project as shown in the following image 2. The version of LVGL is 8.3.11.
147 147  
148 -[[image:image-20240928103357-2.png||height="680" width="708"]]
149 149  
150 - image 2 create a SquareLine project
121 +[[image:1727233636007-933.png]]
151 151  
123 + image 2 create a SquareLine project
124 +
152 152  Next, we need to make some settings for this project. By clicking in the specified order on image 3, we can see the page as shown in image 4.
153 153  
154 154  [[image:1727229582471-566.png]]
... ... @@ -155,144 +155,92 @@
155 155  
156 156   image 3 project settings
157 157  
158 -[[image:image-20240928105309-4.png||height="526" width="556"]]
131 +[[image:1727229618724-758.png]]
159 159  
160 160   image 4 modify project settings
161 161  
162 -Now we can start to use this software. Here are some usage information for this software.
135 +Now we can start to use this software. The steps for creating this UI are shown in image 5-10.
163 163  
164 -**~1. add widget**
137 +[[image:1727229653254-680.png]]
165 165  
166 -To add a widget, you should click a widget you want to add at the area entitled “Widgets”. In image , demonstrate a add process of label, button, and image 5.
139 + image 5 create a UI(1)
167 167  
168 -[[image:image-20240928111412-6.png||height="526" width="864"]]
141 +[[image:1727231038705-173.png]]
169 169  
170 - image 5 add widgets
143 + image 6 create a UI(2)
171 171  
172 -**2. modify widget**
145 +[[image:1727229682537-381.png]]
173 173  
174 -The area for modifying widgets is called "Inspector". There are four parts in the "Inspector" tab. We use three of them more frequently, excluding "COMPONENT". The second part is aimed at adjusting the layout, size, position, alignment, flags, and states, etc. of widgets. The name of the second part indicates the type of widget it is representing, and in image 6, it is "BUTTON".
147 + image 7 create a UI(3)
175 175  
176 -[[image:1727485118799-984.png]]
149 +We repeat the steps of screen1 in screen2. Then we get screen2 as shown in image 8.
177 177  
178 - image 6 the button widget's "Inspector" tab
151 +[[image:1727229715361-392.png]]
179 179  
180 -Second part: "Layout" means a auto position-management for widgets contained in the parent widget. "Transform" includes size, position and align modification.
153 + image 8 create a UI(4)
181 181  
182 -[[image:1727485251053-655.png]]
155 +Finally, we add click event for screen change to button1 in screen1(shown in image 9) and button2 in screen2.
183 183  
184 -image 7 the button widget's "BUTTON" tab
157 +[[image:1727229740592-843.png]]
185 185  
186 -Third part: It is an area of style setting.
159 + image 9 create a UI(5)
187 187  
188 -Fourth part: It is an area for adding events. In image 8, it is adding a click event to a button. If the button is clicked after the click event is added as shown in image 8, the current screen will fade into another specified screen, and the switching process will last 500ms.
161 +The event settings of button1 are as image 10 shown. The event adding operation of button2 is similar to button1.
189 189  
190 -[[image:1727485480434-713.png||height="395" width="290"]]
163 +[[image:1727229760857-521.png]]
191 191  
192 - image 8 add event for button
165 + image 10 create a UI(6)
193 193  
194 -**3. change label widget content**
195 -
196 -Modify the content in text as shown in image 9, the text content of label widget will be changed accordingly.
197 -
198 -[[image:image-20240928090825-1.png||height="327" width="391"]]
199 -
200 - image 9 modify text content of label widget
201 -
202 -**4. Add image into project**
203 -
204 -To use the image widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file. One way is to move your image into the folder "…/squareline project/assets/", as shown in image 10. The other way is to click the "ADD FILE INTO ASSETS" button, then select an image from your computer to import. After adding, you can see the image in the "assets" area in SquareLine Studio, as demonstrated in image 11.
205 -
206 -[[image:image-20240928113424-9.png||height="355" width="505"]]
207 -
208 - image 10 add image file into SquareLine Studio project
209 -
210 -[[image:image-20240928114139-10.png||height="559" width="810"]]
211 -
212 - image 11 use image widget in SquareLine Studio
213 -
214 -**5. The relationship between widgets**
215 -
216 -There are two common relationships between widgets: one is parallel, the other is parent-child. The parallel relationship means that widgets' relative position is based on a collective object of reference. In parent-child relationship, the parts of the child object that are outside the boundaries of the parent object are not visible by default. Therefore, we need to adjust the position of the child object so that it falls within the range of the parent object, allowing it to be seen as illustrated in image 13.
217 -
218 -[[image:1727486567182-334.png||height="318" width="278"]]
219 -
220 -image 12 move label1 to make label1 widget be a child of button1 widget(1)
221 -
222 -[[image:image-20240928112001-8.png||height="431" width="796"]]
223 -
224 - image 13 move label1 to make label1 widget be a child of button1 widget(2)
225 -
226 -**6. Preview the final effect**
227 -
228 -An advantage of this kind of software is that you can edit the UI with quick previews. In other words, it provides a way of combining graphical programming with simulation immediately.
229 -
230 -[[image:1727487368023-281.png]]
231 -
232 - image 14 click on the triangle icon to start or end the simulation
233 -
234 -For more detailed usage, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]].
235 -
236 -
237 237  == 2.4 Integrate UI Code to ESP-IDF Project ==
238 238  
239 -
240 240  To achieve the integrating, we first need to export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project.
241 241  
242 242  [[image:1727229798126-306.png]]
243 243  
244 - image 15 export UI file
173 + image 11 export UI file
245 245  
246 -[[image:1727229821582-258.png||height="333" width="662"]]
175 +[[image:1727229821582-258.png]]
247 247  
248 - image 16 exported UI file
177 + image 12 exported UI file
249 249  
250 -Create a empty directory entitled "ui" in path "basic_prj/app_components/ui/", and then copy all UI code exported to this directory.
179 +Create a empty directory entitled ui in path basic_prj/app_components/ui/, and then copy all UI code exported to this directory.
251 251  
252 -[[image:image-20240928144830-11.png]]
181 +[[image:1727229845835-509.png]]
253 253  
254 - image 17 open CMakeLists.txt
183 + image 13 open CMakeLists.txt
255 255  
256 -[[image:1727229892636-154.png||height="521" width="407"]]
185 +[[image:1727229892636-154.png]]
257 257  
258 - image 18 modify CMakeLists.txt
187 + image 14 modify CMakeLists.txt
259 259  
260 260  The last step of integrating is adding two lines of code in main.c file.
261 261  
262 262  [[image:1727229926561-300.png]]
263 263  
264 - image 19 add "ui.h"
193 + image 15 add ui.h
265 265  
266 266  [[image:1727229955611-607.png]]
267 267  
268 - image 20 add "ui_init()"
197 + image 16 add ui_init()
269 269  
199 +== 2.5 Test Result ==
270 270  
271 -== 2.5 Brief introduction of hello world project ==
272 -
273 -
274 -The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen presents some information about this HMI screen product through an image and includes a button to return to the previous screen.
275 -
276 -
277 -== 2.6 Test Result ==
278 -
279 -
280 280  By pressing the button lying bottom right, the screen can switch to another as expected. This indicates that the UI file has been successfully integrated into the project and is now effective.
281 281  
282 -[[image:1727488067077-684.png||height="402" width="574"]]
203 +[[image:1727229990795-405.png]]
283 283  
284 - image 21 screen1
205 + image 17 screen1
285 285  
286 -[[image:1727488157579-949.png||height="397" width="572"]]
207 +[[image:1727230012478-930.png]]
287 287  
288 - image 22 screen2
209 + image 18 screen2
289 289  
290 -
291 291  = 3. Example Project 1: LoRa Central Display =
292 292  
293 293  [[image:image-20240916101737-1.png||height="468" width="683"]]
294 294  
295 295  
216 +
296 296  = 4. Example Project 2: LoRaWAN RS485 Alarm =
297 297  
298 298  
... ... @@ -305,13 +305,11 @@
305 305  
306 306  == 7.1  Part Number ==
307 307  
308 -
309 309  Part Number: (% style="color:#4472c4" %)LTS5
310 310  
311 311  
312 312  == 7.2  Packing Info ==
313 313  
314 -
315 315  **Package Includes**:
316 316  
317 317  * LTS5 HMI Touch Screen
... ... @@ -318,22 +318,17 @@
318 318  * 5V,2A DC Power Adapter.
319 319  * USB Type C Program Cable
320 320  
321 -
322 322  = 8. Support =
323 323  
324 -
325 325  * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule.
326 326  * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]].
327 327  
328 -
329 329  = 9.  Reference material =
330 330  
331 -
332 332  * Datasheet
333 333  * Source Code
334 334  * Mechinical
335 335  
336 -
337 337  = 10. FCC Warning =
338 338  
339 339  
image-20240928144830-11.png
Author
... ... @@ -1,1 +1,0 @@
1 -XWiki.xieby
Size
... ... @@ -1,1 +1,0 @@
1 -25.5 KB
Content
Copyright ©2010-2024 Dragino Technology Co., LTD. All rights reserved
Dragino Wiki v2.0