<
From version < 55.1 >
edited by Edwin Chen
on 2024/10/09 10:25
To version < 51.1 >
edited by BoYang Xie
on 2024/09/28 11:41
>
Change comment: Uploaded new attachment "image-20240928114139-10.png", version {1}

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1 -XWiki.Edwin
1 +XWiki.xieby
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29 29  
30 30  == 1.2  Features ==
31 31  
32 -* ESP32-WROOM MCU: 8MB RAM & 16MB ROM
33 -* Dragino LA66 LoRa Module
32 +* ESP32-WROOM MCU + Dragino LA66 LoRa Module
34 34  * Support Private LoRa protocol or LoRaWAN protocol
35 35  * Support WiFi & BLE wireless protocol
36 36  * 5.0" HMI touch screen
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45 45  
46 46  **LoRa**:
47 47  
48 -* Frequency Range: 870 MHz ~~ 960 MHz
49 -* TCXO crystal to ensure RF performance on low temperature
50 -* Maximum Power +22 dBm constant RF output
51 -* High sensitivity: -148 dBm
52 -* LoRa Tx Current: <90 mA at +17 dBm, 108 mA at +22 dBm
53 -* LoRa Rx current: <9 mA
54 54  
55 55  **WiFi:**
56 56  
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92 92  * Smart Cities
93 93  * Smart Factory
94 94  
95 -= 2.  Getting Started with Hello World =
88 += 2.  Getting Start with Hello World =
96 96  
97 97  == 2.1  About this demo ==
98 98  
99 -In this Getting Started Example, we will show how to design a simple Display UI and upload it to LTS5. This UI has  a button , when user click the button. The Web UI will jump to a new page.
92 +In this Getting Start Example, we will show how to design a simple Display UI and upload it to LTS5. This UI has  a button , when user click the button. The Web UI will jump to a new page.
100 100  
101 101  == 2.2  Install Software Running Environment ==
102 102  
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108 108  
109 109  Next, you need to install the ESP-IDF extension within VSCode. The detailed operation steps are illustrated in image 1.
110 110  
111 -[[image:image-20240928110211-5.png||height="508" width="866"]]
104 +[[image:1727229396732-319.png]]
112 112  
113 113   image 1 ESP-IDF extension install
114 114  
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125 125  After launching and logging in to this software, create a project as shown in the following image 2. The version of LVGL is 8.3.11.
126 126  
127 127  
128 -[[image:image-20240928103357-2.png||height="680" width="708"]]
121 +[[image:1727233636007-933.png]]
129 129  
130 - image 2 create a SquareLine project
123 + image 2 create a SquareLine project
131 131  
132 132  Next, we need to make some settings for this project. By clicking in the specified order on image 3, we can see the page as shown in image 4.
133 133  
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135 135  
136 136   image 3 project settings
137 137  
138 -[[image:image-20240928105309-4.png||height="526" width="556"]]
131 +[[image:1727229618724-758.png]]
139 139  
140 140   image 4 modify project settings
141 141  
142 -Now we can start to use this software. Here are some usage information for this software.
135 +Now we can start to use this software. The steps for creating this UI are shown in image 5-10.
143 143  
144 -**1.add widget**
137 +[[image:1727229653254-680.png]]
145 145  
146 -To add a widget, you should click a widget you want to add at the area entitled “Widgets”. In image , demonstrate a add process of label, button, and image 5.
139 + image 5 create a UI(1)
147 147  
148 -[[image:image-20240928111412-6.png||height="526" width="864"]]
141 +[[image:1727231038705-173.png]]
149 149  
150 - image 5 add widgets
143 + image 6 create a UI(2)
151 151  
152 -**2.modify widget**
145 +[[image:1727229682537-381.png]]
153 153  
154 -The area for modifying widgets is called "Inspector". There are four parts in the "Inspector" tab. We use three of them more frequently, excluding "COMPONENT". The second part is aimed at adjusting the layout, size, position, alignment, flags, and states, etc. of widgets. The name of the second part indicates the type of widget it is representing, and in image 6, it is "BUTTON".
147 + image 7 create a UI(3)
155 155  
156 -[[image:1727485118799-984.png]]
149 +We repeat the steps of screen1 in screen2. Then we get screen2 as shown in image 8.
157 157  
158 - image 6 the button widget's "Inspector" tab
151 +[[image:1727229715361-392.png]]
159 159  
160 -Second part: "Layout" means a auto position-management for widgets contained in the parent widget. "Transform" includes size, position and align modification.
153 + image 8 create a UI(4)
161 161  
162 -[[image:1727485251053-655.png]]
155 +Finally, we add click event for screen change to button1 in screen1(shown in image 9) and button2 in screen2.
163 163  
164 -image 7 the button widget's "BUTTON" tab
157 +[[image:1727229740592-843.png]]
165 165  
166 -Third part: It is an area of style setting.
159 + image 9 create a UI(5)
167 167  
168 -Fourth part: It is an area for adding events. In image 8, it is adding a click event to a button. If the button is clicked after the click event is added as shown in image 8, the current screen will fade into another specified screen, and the switching process will last 500ms.
161 +The event settings of button1 are as image 10 shown. The event adding operation of button2 is similar to button1.
169 169  
170 -[[image:1727485480434-713.png||height="395" width="290"]]
163 +[[image:1727229760857-521.png]]
171 171  
172 - image 8 add event for button
165 + image 10 create a UI(6)
173 173  
174 -**3.change label widget content**
175 -
176 -Modify the content in text as shown in image 9, the text content of label widget will be changed accordingly.
177 -
178 -[[image:image-20240928090825-1.png||height="327" width="391"]]
179 -
180 - image 9 modify text content of label widget
181 -
182 -**4.Add image into project**
183 -
184 -To use the image widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file. One way is to move your image into the folder "…/squareline project/assets/", as shown in image 10. The other way is to click the "ADD FILE INTO ASSETS" button, then select an image from your computer to import. After adding, you can see the image in the "assets" area in SquareLine Studio, as demonstrated in image 11.
185 -
186 -[[image:image-20240928113424-9.png||height="355" width="505"]]
187 -
188 - image 10 add image file into SquareLine Studio project
189 -
190 -[[image:image-20240928114139-10.png||height="559" width="810"]]
191 -
192 - image 11 use image widget in SquareLine Studio
193 -
194 -**5.The relationship between widgets**
195 -
196 -There are two common relationships between widgets: one is parallel, the other is parent-child. The parallel relationship means that widgets' relative position is based on a collective object of reference. In parent-child relationship, the parts of the child object that are outside the boundaries of the parent object are not visible by default. Therefore, we need to adjust the position of the child object so that it falls within the range of the parent object, allowing it to be seen as illustrated in image 13.
197 -
198 -[[image:1727486567182-334.png||height="318" width="278"]]
199 -
200 -image 12 move label1 to make label1 widget be a child of button1 widget(1)
201 -
202 -[[image:image-20240928112001-8.png||height="431" width="796"]]
203 -
204 - image 13 move label1 to make label1 widget be a child of button1 widget(2)
205 -
206 -**6.Preview the final effect**
207 -
208 -An advantage of this kind of software is that you can edit the UI with quick previews. In other words, it provides a way of combining graphical programming with simulation immediately.
209 -
210 -[[image:1727487368023-281.png]]
211 -
212 - image 14 click on the triangle icon to start or end the simulation
213 -
214 -For more detailed usage, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]].
215 -
216 -
217 217  == 2.4 Integrate UI Code to ESP-IDF Project ==
218 218  
219 219  To achieve the integrating, we first need to export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project.
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220 220  
221 221  [[image:1727229798126-306.png]]
222 222  
223 - image 15 export UI file
173 + image 11 export UI file
224 224  
225 -[[image:1727229821582-258.png||height="333" width="662"]]
175 +[[image:1727229821582-258.png]]
226 226  
227 - image 16 exported UI file
177 + image 12 exported UI file
228 228  
229 -Create a empty directory entitled "ui" in path "basic_prj/app_components/ui/", and then copy all UI code exported to this directory.
179 +Create a empty directory entitled ui in path basic_prj/app_components/ui/, and then copy all UI code exported to this directory.
230 230  
231 -[[image:image-20240928144830-11.png]]
181 +[[image:1727229845835-509.png]]
232 232  
233 - image 17 open CMakeLists.txt
183 + image 13 open CMakeLists.txt
234 234  
235 -[[image:1727229892636-154.png||height="521" width="407"]]
185 +[[image:1727229892636-154.png]]
236 236  
237 - image 18 modify CMakeLists.txt
187 + image 14 modify CMakeLists.txt
238 238  
239 239  The last step of integrating is adding two lines of code in main.c file.
240 240  
241 241  [[image:1727229926561-300.png]]
242 242  
243 - image 19 add "ui.h"
193 + image 15 add ui.h
244 244  
245 245  [[image:1727229955611-607.png]]
246 246  
247 - image 20 add "ui_init()"
197 + image 16 add ui_init()
248 248  
249 -== 2.5 Brief introduction of hello world project ==
199 +== 2.5 Test Result ==
250 250  
251 -The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen presents some information about this HMI screen product through an image and includes a button to return to the previous screen.
252 -
253 -== 2.6 Test Result ==
254 -
255 255  By pressing the button lying bottom right, the screen can switch to another as expected. This indicates that the UI file has been successfully integrated into the project and is now effective.
256 256  
257 -[[image:1727488067077-684.png||height="402" width="574"]]
203 +[[image:1727229990795-405.png]]
258 258  
259 - image 21 screen1
205 + image 17 screen1
260 260  
261 -[[image:1727488157579-949.png||height="397" width="572"]]
207 +[[image:1727230012478-930.png]]
262 262  
263 - image 22 screen2
209 + image 18 screen2
264 264  
265 265  = 3. Example Project 1: LoRa Central Display =
266 266  
image-20240928144830-11.png
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