Last modified by BoYang Xie on 2025/07/17 15:54

From version 54.1
edited by BoYang Xie
on 2024/09/28 18:56
Change comment: There is no comment for this version
To version 6.1
edited by Edwin Chen
on 2024/09/16 10:17
Change comment: Uploaded new attachment "image-20240916101737-1.png", version {1}

Summary

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40 40  * 5V DC power
41 41  * IP Rating: IP52
42 42  
43 +
43 43  == 1.3  Specification ==
44 44  
45 45  **LoRa**:
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67 67  * RGB color.
68 68  * Display Area: 120.7*75.80 mm
69 69  
71 +
72 +
70 70  == 1.4  Power Consumption ==
71 71  
72 72  * External 5V DC power adapter
73 73  
77 +
74 74  == 1.5  Storage & Operation Temperature ==
75 75  
76 76  * Operation Temperature: -20 ~~ 70°C  (No Dew)
77 77  * Storage Temperature: -30 ~~ 70°C  (No Dew)
78 78  
83 +
79 79  == 1.6  Applications ==
80 80  
81 81  * Smart Buildings & Home Automation
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85 85  * Smart Cities
86 86  * Smart Factory
87 87  
88 -= 2.  Getting Started with Hello World =
89 89  
94 += 2.  Getting Start with Hello World =
95 +
90 90  == 2.1  About this demo ==
91 91  
92 -In this Getting Started Example, we will show how to design a simple Display UI and upload it to LTS5. This UI has  a button , when user click the button. The Web UI will jump to a new page.
98 +In this Getting Start Example, we will show how to desing a simple Display UI and upload it to LTS5. This UI has  a button , when user click the button. The Web UI will jump to a new page.
93 93  
100 +
94 94  == 2.2  Install Software Running Environment ==
95 95  
96 -The ESP MCU can be developed using ESP-IDF, Arduino, or MicroPython. For this project, we utilize ESP-IDF for compilation and Visual Studio Code (VSCode) for editing.
103 +=== 2.2.1 Install Arduino IDE tool ===
97 97  
98 -=== 2.2.1 Install VSCode and ESP-IDF extension ===
99 -
100 -Firstly, download and install VSCode for your computer's operating system from the official website: [[Download Visual Studio Code - Mac, Linux, Windows>>url:https://code.visualstudio.com/download]].
101 -
102 -Next, you need to install the ESP-IDF extension within VSCode. The detailed operation steps are illustrated in image 1.
103 -
104 -[[image:image-20240928110211-5.png||height="508" width="866"]]
105 -
106 - image 1 ESP-IDF extension install
107 -
108 -Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]]
109 -
110 110  === 2.2.2 Install SquareLine Studio ===
111 111  
112 -The version we are utilizing for this software is 1.4.2. You can download it from the official link: [[SquareLine Studio - Download the current version of SquareLine Studio>>url:https://squareline.io/downloads#lastRelease]].
113 113  
114 -Please note that this software necessitates the registration of a license prior to usage, and various licenses come with distinct limitations. For instance, the free version imposes restrictions such as a limit of 1 component, 150 widgets, and 10 screens. However, for first-time downloads, you are granted unrestricted access for a period of 30 days without the need for immediate registration.
108 +== 2.3 Program in SquareLine and convert it to ESP32 software ==
115 115  
116 -== 2.3 Simple usage of SquareLine Studio and export UI code ==
117 117  
118 -After launching and logging in to this software, create a project as shown in the following image 2. The version of LVGL is 8.3.11.
111 +== 2.4 Upload Firmware to ESP32 ==
119 119  
120 120  
121 -[[image:image-20240928103357-2.png||height="680" width="708"]]
114 +== 2.5 Test Result ==
122 122  
123 - image 2 create a SquareLine project
124 124  
125 -Next, we need to make some settings for this project. By clicking in the specified order on image 3, we can see the page as shown in image 4.
126 -
127 -[[image:1727229582471-566.png]]
128 -
129 - image 3 project settings
130 -
131 -[[image:image-20240928105309-4.png||height="526" width="556"]]
132 -
133 - image 4 modify project settings
134 -
135 -Now we can start to use this software. Here are some usage information for this software.
136 -
137 -**1.add widget**
138 -
139 -To add a widget, you should click a widget you want to add at the area entitled “Widgets”. In image , demonstrate a add process of label, button, and image 5.
140 -
141 -[[image:image-20240928111412-6.png||height="526" width="864"]]
142 -
143 - image 5 add widgets
144 -
145 -**2.modify widget**
146 -
147 -The area for modifying widgets is called "Inspector". There are four parts in the "Inspector" tab. We use three of them more frequently, excluding "COMPONENT". The second part is aimed at adjusting the layout, size, position, alignment, flags, and states, etc. of widgets. The name of the second part indicates the type of widget it is representing, and in image 6, it is "BUTTON".
148 -
149 -[[image:1727485118799-984.png]]
150 -
151 - image 6 the button widget's "Inspector" tab
152 -
153 -Second part: "Layout" means a auto position-management for widgets contained in the parent widget. "Transform" includes size, position and align modification.
154 -
155 -[[image:1727485251053-655.png]]
156 -
157 -image 7 the button widget's "BUTTON" tab
158 -
159 -Third part: It is an area of style setting.
160 -
161 -Fourth part: It is an area for adding events. In image 8, it is adding a click event to a button. If the button is clicked after the click event is added as shown in image 8, the current screen will fade into another specified screen, and the switching process will last 500ms.
162 -
163 -[[image:1727485480434-713.png||height="395" width="290"]]
164 -
165 - image 8 add event for button
166 -
167 -**3.change label widget content**
168 -
169 -Modify the content in text as shown in image 9, the text content of label widget will be changed accordingly.
170 -
171 -[[image:image-20240928090825-1.png||height="327" width="391"]]
172 -
173 - image 9 modify text content of label widget
174 -
175 -**4.Add image into project**
176 -
177 -To use the image widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file. One way is to move your image into the folder "…/squareline project/assets/", as shown in image 10. The other way is to click the "ADD FILE INTO ASSETS" button, then select an image from your computer to import. After adding, you can see the image in the "assets" area in SquareLine Studio, as demonstrated in image 11.
178 -
179 -[[image:image-20240928113424-9.png||height="355" width="505"]]
180 -
181 - image 10 add image file into SquareLine Studio project
182 -
183 -[[image:image-20240928114139-10.png||height="559" width="810"]]
184 -
185 - image 11 use image widget in SquareLine Studio
186 -
187 -**5.The relationship between widgets**
188 -
189 -There are two common relationships between widgets: one is parallel, the other is parent-child. The parallel relationship means that widgets' relative position is based on a collective object of reference. In parent-child relationship, the parts of the child object that are outside the boundaries of the parent object are not visible by default. Therefore, we need to adjust the position of the child object so that it falls within the range of the parent object, allowing it to be seen as illustrated in image 13.
190 -
191 -[[image:1727486567182-334.png||height="318" width="278"]]
192 -
193 -image 12 move label1 to make label1 widget be a child of button1 widget(1)
194 -
195 -[[image:image-20240928112001-8.png||height="431" width="796"]]
196 -
197 - image 13 move label1 to make label1 widget be a child of button1 widget(2)
198 -
199 -**6.Preview the final effect**
200 -
201 -An advantage of this kind of software is that you can edit the UI with quick previews. In other words, it provides a way of combining graphical programming with simulation immediately.
202 -
203 -[[image:1727487368023-281.png]]
204 -
205 - image 14 click on the triangle icon to start or end the simulation
206 -
207 -For more detailed usage, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]].
208 -
209 -
210 -== 2.4 Integrate UI Code to ESP-IDF Project ==
211 -
212 -To achieve the integrating, we first need to export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project.
213 -
214 -[[image:1727229798126-306.png]]
215 -
216 - image 15 export UI file
217 -
218 -[[image:1727229821582-258.png||height="333" width="662"]]
219 -
220 - image 16 exported UI file
221 -
222 -Create a empty directory entitled "ui" in path "basic_prj/app_components/ui/", and then copy all UI code exported to this directory.
223 -
224 -[[image:image-20240928144830-11.png]]
225 -
226 - image 17 open CMakeLists.txt
227 -
228 -[[image:1727229892636-154.png||height="521" width="407"]]
229 -
230 - image 18 modify CMakeLists.txt
231 -
232 -The last step of integrating is adding two lines of code in main.c file.
233 -
234 -[[image:1727229926561-300.png]]
235 -
236 - image 19 add "ui.h"
237 -
238 -[[image:1727229955611-607.png]]
239 -
240 - image 20 add "ui_init()"
241 -
242 -== 2.5 Brief introduction of hello world project ==
243 -
244 -The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen presents some information about this HMI screen product through an image and includes a button to return to the previous screen.
245 -
246 -== 2.6 Test Result ==
247 -
248 -By pressing the button lying bottom right, the screen can switch to another as expected. This indicates that the UI file has been successfully integrated into the project and is now effective.
249 -
250 -[[image:1727488067077-684.png||height="402" width="574"]]
251 -
252 - image 21 screen1
253 -
254 -[[image:1727488157579-949.png||height="397" width="572"]]
255 -
256 - image 22 screen2
257 -
258 258  = 3. Example Project 1: LoRa Central Display =
259 259  
260 -[[image:image-20240916101737-1.png||height="468" width="683"]]
261 261  
120 += 4. Example Project 2: LoRa to LoRaWAN RS485 Alarm =
262 262  
263 263  
264 -= 4. Example Project 2: LoRaWAN RS485 Alarm =
265 -
266 -
267 267  = 6. FAQ =
268 268  
269 -== 6.1 ==
125 +== 6.1 ==
270 270  
271 271  
272 272  = 7. Order Info =
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275 275  
276 276  Part Number: (% style="color:#4472c4" %)LTS5
277 277  
134 +
278 278  
279 279  == 7.2  Packing Info ==
280 280  
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284 284  * 5V,2A DC Power Adapter.
285 285  * USB Type C Program Cable
286 286  
144 +
287 287  = 8. Support =
288 288  
289 289  * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule.
290 290  * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]].
291 291  
150 +
292 292  = 9.  Reference material =
293 293  
294 294  * Datasheet
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295 295  * Source Code
296 296  * Mechinical
297 297  
157 +
298 298  = 10. FCC Warning =
299 299  
300 300  
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