Changes for page LTS5 LoRa HMI Touch Screen
Last modified by BoYang Xie on 2025/07/15 16:41
From version 51.2
edited by BoYang Xie
on 2024/09/28 12:15
on 2024/09/28 12:15
Change comment:
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To version 5.1
edited by Edwin Chen
on 2024/09/16 09:57
on 2024/09/16 09:57
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Summary
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... ... @@ -40,6 +40,7 @@ 40 40 * 5V DC power 41 41 * IP Rating: IP52 42 42 43 + 43 43 == 1.3 Specification == 44 44 45 45 **LoRa**: ... ... @@ -67,15 +67,19 @@ 67 67 * RGB color. 68 68 * Display Area: 120.7*75.80 mm 69 69 71 + 72 + 70 70 == 1.4 Power Consumption == 71 71 72 72 * External 5V DC power adapter 73 73 77 + 74 74 == 1.5 Storage & Operation Temperature == 75 75 76 76 * Operation Temperature: -20 ~~ 70°C (No Dew) 77 77 * Storage Temperature: -30 ~~ 70°C (No Dew) 78 78 83 + 79 79 == 1.6 Applications == 80 80 81 81 * Smart Buildings & Home Automation ... ... @@ -85,194 +85,39 @@ 85 85 * Smart Cities 86 86 * Smart Factory 87 87 88 -= 2. Getting Started with Hello World = 89 89 94 += 2. Getting Start with Hello World = 95 + 90 90 == 2.1 About this demo == 91 91 92 -In this Getting Start edExample, we will show how to design a simple Display UI and upload it to LTS5. This UI has a button , when user click the button. The Web UI will jump to a new page.98 +In this Getting Start Example, we will show how to desing a simple Display UI and upload it to LTS5. This UI has a button , when user click the button. The Web UI will jump to a new page. 93 93 100 + 94 94 == 2.2 Install Software Running Environment == 95 95 96 - TheESPMCU canbe developedusing ESP-IDF,Arduino,or MicroPython. For this project, we utilize ESP-IDFfor compilationand Visual Studio Code (VSCode) for editing.103 +=== 2.2.1 Install Arduino IDE tool === 97 97 98 -=== 2.2.1 Install VSCode and ESP-IDF extension === 99 - 100 -Firstly, download and install VSCode for your computer's operating system from the official website: [[Download Visual Studio Code - Mac, Linux, Windows>>url:https://code.visualstudio.com/download]]. 101 - 102 -Next, you need to install the ESP-IDF extension within VSCode. The detailed operation steps are illustrated in image 1. 103 - 104 - 105 -[[image:image-20240928110211-5.png||height="508" width="866"]] 106 - 107 - image 1 ESP-IDF extension install 108 - 109 -Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]] 110 - 111 111 === 2.2.2 Install SquareLine Studio === 112 112 113 -The version we are utilizing for this software is 1.4.2. You can download it from the official link: [[SquareLine Studio - Download the current version of SquareLine Studio>>url:https://squareline.io/downloads#lastRelease]]. 114 114 115 - Pleasenotethat this software necessitates the registrationof a licenseprior tousage, and various licenses come with distinct limitations. For instance,the free version imposes restrictions suchas a limit of 1 component, 150 widgets,and 10 screens. However, for first-timedownloads, you are granted unrestrictedaccess fora period of30dayswithout the needfor immediateregistration.108 +== 2.3 Program in SquareLine and convert it to ESP32 software == 116 116 117 -== 2.3 Simple usage of SquareLine Studio and export UI code == 118 118 119 - Afterlaunching andlogging in to this software,create a projectas shown in the following image2.The version of LVGL is 8.3.11.111 +== 2.4 Upload Firmware to ESP32 == 120 120 121 121 122 - [[image:image-20240928103357-2.png||height="680"width="708"]]114 +== 2.5 Test Result == 123 123 124 - image 2 create a SquareLine project 125 125 126 -Next, we need to make some settings for this project. By clicking in the specified order on image 3, we can see the page as shown in image 4. 127 - 128 -[[image:1727229582471-566.png]] 129 - 130 - image 3 project settings 131 - 132 - 133 -[[image:image-20240928105309-4.png||height="526" width="556"]] 134 - 135 - image 4 modify project settings 136 - 137 -Now we can start to use this software. Here are some usage information for this software. 138 - 139 -**1.add widget** 140 - 141 -To add a widget, you should click a widget you want to add at the area entitled “Widgets”. In image , demonstrate a add process of label, button, and image 5. 142 - 143 -[[image:image-20240928111412-6.png||height="526" width="864"]] 144 - 145 - 146 - image 5 add widgets 147 - 148 -**2.modify widget** 149 - 150 -The area for modifying widgets is called "Inspector". There are four parts in the "Inspector" tab. We use three of them more frequently, excluding "COMPONENT". The second part is aimed at adjusting the layout, size, position, alignment, flags, and states, etc. of widgets. The name of the second part indicates the type of widget it is representing, and in image 6, it is "BUTTON". 151 - 152 -[[image:1727485118799-984.png]] 153 - 154 - image 6 the button widget's "Inspector" tab 155 - 156 -Second part: "Layout" means a auto position-management for widgets contained in the parent widget. "Transform" includes size, position and align modification. 157 - 158 -[[image:1727485251053-655.png]] 159 - 160 -image 7 the button widget's "BUTTON" tab 161 - 162 -Third part: It is an area of style setting. 163 - 164 -Fourth part: It is an area for adding events. In image 8, it is adding a click event to a button. If the button is clicked after the click event is added, the current screen will fade into another specified screen, and the switching process will last 500ms. 165 - 166 -[[image:1727485480434-713.png||height="395" width="290"]] 167 - 168 - 169 - 170 - image 8 add event for button 171 - 172 -**3.change label widget content** 173 - 174 -Modify the content in text, the text content of label widget will be changed accordingly. 175 - 176 -[[image:image-20240928090825-1.png||height="327" width="391"]] 177 - 178 - image 9 modify text content of label widget 179 - 180 -**4.Add image into project** 181 - 182 -To use the image widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file. One way is to move your image into the folder "…/squareline project/assets/", as shown in image 10. The other way is to click the "ADD FILE INTO ASSETS" button, then select an image from your computer to import. After adding, you can see the image in the "assets" area in SquareLine Studio, as demonstrated in image 11. 183 - 184 -[[image:image-20240928113424-9.png||height="355" width="505"]] 185 - 186 - image 10 add image file into SquareLine Studio project 187 - 188 -[[image:image-20240928114139-10.png||height="559" width="810"]] 189 - 190 - image 11 use image widget in SquareLine Studio 191 - 192 -**5.The relationship between widgets** 193 - 194 -There are two common relationships between widgets: one is parallel, the other is parent-child. The parallel relationship means that widgets' relative position is based on a collective object of reference. In parent-child relationship, the parts of the child object that are outside the boundaries of the parent object are not visible by default. Therefore, we need to adjust the position of the child object so that it falls within the range of the parent object, allowing it to be seen as illustrated in image 13. 195 - 196 -[[image:1727486567182-334.png||height="318" width="278"]] 197 - 198 -image 12 move label1 to make label1 widget be a child of button1 widget(1) 199 - 200 -[[image:image-20240928112001-8.png||height="431" width="796"]] 201 - 202 - image 13 move label1 to make label1 widget be a child of button1 widget(2) 203 - 204 -**6.Preview the final effect** 205 - 206 -An advantage of this kind of software is that you can edit the UI with quick previews. In other words, it provides a way of combining graphical programming with simulation immediately. 207 - 208 -[[image:1727487368023-281.png]] 209 - 210 - image 14 click on the triangle icon to start or end the simulation 211 - 212 -For more detailed usage, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]]. 213 - 214 - 215 -== 2.4 Integrate UI Code to ESP-IDF Project == 216 - 217 -To achieve the integrating, we first need to export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project. 218 - 219 -[[image:1727229798126-306.png]] 220 - 221 - image 15 export UI file 222 - 223 -[[image:1727229821582-258.png||height="333" width="662"]] 224 - 225 - image 16 exported UI file 226 - 227 -Create a empty directory entitled "ui" in path "basic_prj/app_components/ui/", and then copy all UI code exported to this directory. 228 - 229 -[[image:1727229845835-509.png||height="165" width="582"]] 230 - 231 - image 17 open CMakeLists.txt 232 - 233 -[[image:1727229892636-154.png||height="521" width="407"]] 234 - 235 - image 18 modify CMakeLists.txt 236 - 237 -The last step of integrating is adding two lines of code in main.c file. 238 - 239 -[[image:1727229926561-300.png]] 240 - 241 - image 19 add "ui.h" 242 - 243 -[[image:1727229955611-607.png]] 244 - 245 - image 20 add "ui_init()" 246 - 247 -== 2.5 Brief introduction of hello world project == 248 - 249 -The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen presents some information about this HMI screen product through an image and includes a button to return to the previous screen. 250 - 251 -(% class="wikigeneratedid" %) 252 -== 2.6 Test Result == 253 - 254 -By pressing the button lying bottom right, the screen can switch to another as expected. This indicates that the UI file has been successfully integrated into the project and is now effective. 255 - 256 -[[image:1727488067077-684.png||height="402" width="574"]] 257 - 258 - image 21 screen1 259 - 260 -[[image:1727488157579-949.png||height="397" width="572"]] 261 - 262 - image 22 screen2 263 - 264 264 = 3. Example Project 1: LoRa Central Display = 265 265 266 -[[image:image-20240916101737-1.png||height="468" width="683"]] 267 267 120 += 4. Example Project 2: LoRa to LoRaWAN RS485 Alarm = 268 268 269 269 270 -= 4. Example Project 2: LoRaWAN RS485 Alarm = 271 - 272 - 273 273 = 6. FAQ = 274 274 275 -== 6.1 == 125 +== 6.1 == 276 276 277 277 278 278 = 7. Order Info = ... ... @@ -281,6 +281,7 @@ 281 281 282 282 Part Number: (% style="color:#4472c4" %)LTS5 283 283 134 + 284 284 285 285 == 7.2 Packing Info == 286 286 ... ... @@ -290,11 +290,13 @@ 290 290 * 5V,2A DC Power Adapter. 291 291 * USB Type C Program Cable 292 292 144 + 293 293 = 8. Support = 294 294 295 295 * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule. 296 296 * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]]. 297 297 150 + 298 298 = 9. Reference material = 299 299 300 300 * Datasheet ... ... @@ -301,6 +301,7 @@ 301 301 * Source Code 302 302 * Mechinical 303 303 157 + 304 304 = 10. FCC Warning = 305 305 306 306
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