Last modified by BoYang Xie on 2025/07/09 11:46

From version 188.1
edited by BoYang Xie
on 2025/05/05 12:26
Change comment: There is no comment for this version
To version 133.2
edited by Xiaoling
on 2024/12/26 14:00
Change comment: There is no comment for this version

Summary

Details

Page properties
Author
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1 -XWiki.xieby
1 +XWiki.Xiaoling
Content
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170 170  
171 171  In the **PROJECT SETTINGS** dialog box, configure/modify the project settings as shown in the image below.
172 172  
173 -* **UI Files Export Path**: Select a **folder** on your computer to store the **UI files**.
173 +* **UI Files Export Root**: Select a folder on your computer to store the UI files.
174 174  * **LVGL Include Path**: Set this to **lvgl.h**
175 175  * Click on the **APPLY CHANGES** button.
176 176  
... ... @@ -183,8 +183,6 @@
183 183  === **Add widgets** ===
184 184  
185 185  
186 -After creating a project, a **Screen** will be automatically added. Its name is **Screen1** by default.
187 -
188 188  To add a widget, navigate to the **Widgets** panel, and then click on the widget you want to add to the screen. You can reposition the widgets in the screen area by clicking and dragging them. Now add a **Label**, **Button**, and **Image** as shown in the image below. The added widgets are also displayed in the **Hierarchy **panel.
189 189  
190 190  [[image:image-20240928111412-6.png||height="526" width="864"]]
... ... @@ -294,65 +294,61 @@
294 294  For more information, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]].
295 295  
296 296  
297 -== 2.4 Integrate UI Code into an ESP-IDF Project ==
295 +== 2.4 Integrate UI Code to ESP-IDF Project ==
298 298  
299 299  
300 300  To integrate, first export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project.
301 301  
302 -On the  menubar, click **Export -> Export UI** Files as shown in the image below.
303 -
304 304  [[image:1727229798126-306.png]]
305 305  
302 + image 15 export UI file
306 306  
307 -The exported UI files can be found in your SquareLine project folder as shown in the image below.
308 -
309 -
310 310  [[image:1727229821582-258.png||height="333" width="662"]]
311 311  
306 + image 16 exported UI file
312 312  
313 -Create a new folder named "**ui**" at path "**basic_prj/app_components/ui/**", and copy all the exported UI code into it as shown in the image below.
308 +Create a empty directory entitled "ui" in path "basic_prj/app_components/ui/", and then copy all UI code exported to this directory.
314 314  
315 315  [[image:image-20240928144830-11.png]]
316 316  
312 + image 17 open CMakeLists.txt
317 317  
318 -Open the **CMakeLists.txt** file and edit it as ahown below.
319 -
320 320  [[image:1727229892636-154.png||height="521" width="407"]]
321 321  
316 + image 18 modify CMakeLists.txt
322 322  
323 -Open the main.c file and  add two lines of code as shown in the below images.
324 324  
325 -Add **#include "ui.h"**
319 +The last step of integrating is adding two lines of code in main.c file.
326 326  
327 327  [[image:1727229926561-300.png]]
328 328  
323 + image 19 add "ui.h"
329 329  
330 -Add **ui_init();**
331 -
332 332  [[image:1727229955611-607.png]]
333 333  
327 + image 20 add "ui_init()"
334 334  
335 -== 2.5 Brief introduction to the Hello World project ==
336 336  
330 +== 2.5 Brief introduction of hello world project ==
337 337  
338 -The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen provides information about the HMI screen product through an image and includes a button to return to the previous screen.
339 339  
333 +The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen presents some information about this HMI screen product through an image and includes a button to return to the previous screen.
340 340  
335 +
341 341  == 2.6 Test Result ==
342 342  
343 343  
344 -By pressing the button located at the bottom right, the screen switches to the next one as expected. This confirms that the UI file has been successfully integrated into the project and is functioning correctly.
339 +By pressing the button lying bottom right, the screen can switch to another as expected. This indicates that the UI file has been successfully integrated into the project and is now effective.
345 345  
346 -Screen 1:
347 -
348 348  [[image:1727488067077-684.png||height="402" width="574"]]
349 349  
343 + image 21 screen1
350 350  
351 -Screen 2:
352 -
353 353  [[image:1727488157579-949.png||height="397" width="572"]]
354 354  
347 + image 22 screen2
355 355  
349 +
356 356  = 3. Example Project 1: LoRa Central Display =
357 357  
358 358  [[image:image-20240916101737-1.png||height="468" width="683"]]
... ... @@ -360,348 +360,138 @@
360 360  
361 361  = 4. Example Project 2: LoRaWAN RS485 Alarm =
362 362  
363 -= 5. Example Project 3: P2P =
357 += 5. The way to add a new panel to project =
364 364  
365 -The project achieves the function of receiving LoRa P2P messages and displaying them on the screen. The workflow is as follows: A LA66, running a P2P program, sends a message in a particular format via an AT command. Then, the LTS5 receives the message and displays it on the screen.
366 366  
367 -The project can be found at [[this link>>url:https://github.com/dragino/LoRa-HMI-Touch-Screen/tree/main/Example/P2P]].
360 +**~1. Design a panel in SquareLine Studio, using image 5.1 below as a reference.**
368 368  
369 -== 5.1 Firmware Flashing ==
370 -
371 -
372 -The following software tools are required to flash firmware to the ESP32 and LA66.
373 -
374 -* Download the ESP32 firmware flash tool from [[this link>>https://docs.espressif.com/projects/esp-test-tools/en/latest/esp32/production_stage/tools/flash_download_tool.html]].
375 -* Download the LA66 firmware flash tool from [[this link>>https://www.dropbox.com/scl/fo/9kqeqf6wmet10o9hgxuwa/h?rlkey=4ikrg6kg5v0yjxwhp0i37wrv7&e=1&dl=0]].
376 -
377 -=== 5.1.1 Upload the Firmware to the ESP32 ===
378 -
379 -Open //**flash_download_tool.exe**// and follow the steps below.
380 -
381 -* **Chip Type**: ESP32-S3
382 -* **WorkMode**: Develop
383 -* **LoadMode**: UART
384 -* Click on the **OK** button.
385 -
386 -[[image:1738893226894-758.png||height="170" width="176"]]
387 -
388 -
389 -In the **SPIDownload** tab,
390 -
391 -* Select the checkboxes for ESP32_LoRaC-P2P_CommonFW_v1.0.0.bin.
392 -* SPI Flashing Config(default configuration):
393 -** **SPI SPEED**: 40MHz
394 -** **SPI MODE**: DIO
395 -** Check **DoNotChgBin** option.
396 -* **COM**: Select the correct COM port.
397 -* **BAUD**: 1152000
398 -* Click on the **START** button.
399 -
400 -
401 -[[image:image-20250505122103-4.png||height="551" width="705"]]
402 -
403 -The progress bar will indicate the firmware update progress and display a **FINISH** message once the update is complete.
404 -
405 -
406 -=== 5.1.2 Upload the Firmware to the LA66 ===
407 -
408 -Open **Dragino_Sensor_Manager_Utility.exe**, and then follow the steps below.
409 -
410 -* Click on the UART Update Firmware tab.
411 -* Select the correct COM port.
412 -* Click on the Upload_File button and select the LA66_P2P_FW_v1.0.0.bin file.
413 -* Click on the Start button.
414 -
415 -
416 -
417 -[[image:image-20250505121328-2.png]]
418 -
419 -
420 -[[image:image-20250505121531-3.png]]
421 -
422 -(% class="wikigeneratedid" %)
423 -The progress bar will indicate the firmware update progress.
424 -
425 -
426 -== 5.2 AT commands and LTS5 Panel Data Formats ==
427 -
428 -AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**01**A4CBBB0A8E085C02,0,3
429 -
430 -AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**02**A4CB00,0,3
431 -
432 -AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**03**A4CB00,0,3
433 -
434 -AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**04**A4CB00,0,3
435 -
436 -AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**05**A4CB00,0,3
437 -
438 -AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**06**A4CB00,0,3
439 -
440 -**LTS5 panel data format**:
441 -
442 -~1. AT+SEND=1,**01**  **4b69746368656e2d467269676531FFFF  A84041000181D4A8  01  A4CB  BB0A  8E08  5C02**,0,3
443 -
444 -**01:** encrypt. 1 Byte. 01 ~-~-> no encryption. This 1-byte information is now invalid; simply write 0x01 instead.
445 -
446 -**4b69746368656e2d467269676531FFFF: **Device Name. 16 Bytes. The Device Name for this piece of information is "Kitchen-Frige1," and the subsequent "FFFF" is intended to pad it up to 16 Bytes. The Device Name for this piece of information is 'Kitchen-Frige1,' and the subsequent 'FFFF' is intended to pad it up to 16 Bytes, but it is not necessary as the system can handle shorter names as well.
447 -
448 -**A84041000181D4A8:** Device EUI. 8 Bytes. The last three Bytes will be extracted by the ESP32-S3 and displayed on the screen.
449 -
450 -**01: **Panel Type. 1 Byte. 0x01~-~->Tem & Hum,
451 -
452 - 0x02~-~->Door,
453 -
454 - 0x03~-~->Water Leak,
455 -
456 - 0x04~-~->Occupied,
457 -
458 - 0x05~-~->Button,
459 -
460 - 0x06~-~->Alarm,
461 -
462 -**A4CB: **Battery level//. //2 Bytes. Battery Voltage =0xCBA4&0x3FFF=0x0BA4=2980mV
463 -
464 -**BB0A: **The temperature of the built-in sensor in LHT65N.// //2 Bytes. Temperature:  0x0ABB/100=27.47℃
465 -
466 -**8E08: **The temperature of the External temperature sensor.// //2 Bytes. Temperature:  0x088E/100=21.90℃
467 -
468 -**5C02:**The humidity of the built-in sensor in LHT65N. 2 Bytes. Humidity: 0x025C/10=60.4%
469 -
470 -2. AT+SEND=1,**01**  **4b69746368656e2d467269676531FFFF**  **A84041000181D4A8**  **02  A4CB  00**,0,3
471 -
472 -Specific sections of the data share the same function.
473 -
474 -**00: Status. **1 Byte//. //If Panel Type is 0x02, **Status: 00~-~->Open; 01~-~->Close.**
475 -
476 - If Panel Type is 0x03, **Status: 00~-~->Normal; 01~-~->Water Leaking.**
477 -
478 - If Panel Type is 0x04, **Status: 00~-~->Free; 01~-~->Occupied.**
479 -
480 - If Panel Type is 0x05, **Status: 00~-~->OFF; 01~-~->ON.**
481 -
482 - If Panel Type is 0x06, **Status: 00~-~->OFF; 01~-~->Alarm.**
483 -
484 -== 5.3 Usage ==
485 -
486 -After burning the firmware into LTS5, you can use an LA66 equipped with peer-to-peer firmware to send data to LTS5 via AT commands.
487 -
488 -5.3.1 Connect LA66 to the computer, open Serial Port Utility, and send the AT+CFG instruction to check whether the LA66 has downloaded correct program.
489 -
490 -[[image:image-20250207143131-11.png||height="527" width="547"]]
491 -
492 -5.3.2 Copy an AT instruction example, click "Send" button, then the led in LA66 will flash and the LTS5 will display the LoRa information.
493 -
494 -[[image:image-20250207144605-12.png||height="634" width="548"]]
495 -
496 -LTS5 receives this message and displays it on its screen as the image below shows.
497 -
498 -[[image:image-20250208181700-8.jpeg||height="528" width="704"]]
499 -
500 -= 6. Example Project 4: LoRaWAN_CLASS_C =
501 -
502 -
503 -The project achieves the function of receiving LoRaWAN Class C messages and displaying them on the screen. Note: The Things Network (TTN) needs to enable Class C support, and the LA66 within the LTS5 needs to operate in Class C mode.
504 -
505 -The downlink workflow proceeds as follows: The Things Network (TTN) sends a message in a specific format via downlink. Then, a LoRaWAN gateway relays this message to the LTS5. Finally, the LTS5 receives the message and displays it on its screen.
506 -
507 -The uplink workflow is as follows: The LA66 within the LTS5 sends a LoRaWAN message, for some reason, to a LoRaWAN gateway, which then forwards it to The Things Network (TTN).
508 -
509 -The project can be found at [[this link>>https://github.com/dragino/LoRa-HMI-Touch-Screen/tree/main/Example/LoRaWAN_CLASS_C]].
510 -
511 -== 6.1 firmware flashing approach ==
512 -
513 -The firmware flashing approach is the same as described in section 5.1.
514 -
515 -== 6.2 flowchart ==
516 -
517 -[[image:image-20250207164320-13.png||height="696" width="1344"]]
518 -
519 -== 6.3 Usage ==
520 -
521 -This section now describes a process involving TTN downlink panel data that is to be displayed on the LTS5 screen.
522 -
523 -6.3.1 Connect LA66 to the computer, open Serial Port Utility, and send the AT+CFG instruction to check whether the LA66 has downloaded correct program.
524 -
525 -[[image:image-20250207165702-14.png||height="830" width="563"]]
526 -
527 -6.3.2 Switch to Class C using "AT+CLASS=C", and check the class with "AT+CLASS=?".
528 -
529 -[[image:image-20250207173212-27.png]]
530 -
531 -[[image:image-20250207172246-20.png]]
532 -
533 -6.3.3 Verify LA66's join status (in LTS5) with "AT+NJS=?". If not joined, connect manually to LoRaWAN with "AT+JOIN".
534 -
535 -[[image:image-20250207172010-19.png]]
536 -
537 -[[image:image-20250207171650-17.png]]
538 -
539 -6.3.4 After joining, send a message to TTN, such as "AT+SENDB=01,02,8,05820802581ea0a5", to activate communication.
540 -
541 -[[image:image-20250207192107-28.png]]
542 -
543 -6.3.5 TTN distributes panel data in three phases: DEUI, Dev Name, and Sensor Data. The Dev Name, the last three bytes of the DEUI, and the panel type union together ensure the identification of a panel. Data about the same panel type will update the existing panel display, while data about a different panel type will create a new panel display on the LTS5 screen.
544 -
545 -There is an example for TTN downlink.
546 -
547 -1. downlink DEUI F1A84041000181D4A8
548 -1. downlink Dev Name F24B69746368656E2D467269676531FFFF
549 -1. downlink Sensor Data 5501A4CBBB0A8E085C02 or 5504A4CB01. Both of them are vaild formats for LTS5. Note: 0x55 as prefix and any other prefix except 0xF1, 0xF2, 0xF3 means downlink is Sensor Data.
550 -
551 -[[image:image-20250208175819-1.png||height="503" width="502"]]
552 -
553 -
554 -[[image:image-20250208175918-2.png||height="505" width="502"]]
555 -
556 -
557 -[[image:image-20250208180010-3.png||height="507" width="503"]]
558 -
559 -
560 -[[image:image-20250208181019-4.jpeg||height="592" width="790"]]
561 -
562 -
563 -[[image:image-20250208181328-7.png||height="505" width="504"]]
564 -
565 -
566 -[[image:image-20250208181139-5.jpeg||height="594" width="792"]]
567 -
568 -
569 -= 7. The method for adding a new type of panel to the project =
570 -
571 -If you don't have this need, then this part of the content can be ignored.
572 -
573 -1. Design a panel in SquareLine Studio, as shown in Image 7.1 below for reference.
574 -
575 575  [[image:image-20241121113445-1.png||height="584" width="934"]]
576 576  
577 - Image 7.1: a panel about water_leak
364 + image 5.1 a panel about water_leak
578 578  
579 579  
580 -2. **Export the UI file: **You need to adjust the export path first, then click '**Export -> Export UI Files**' on the menu bar. This step was introduced earlier. After that, you can get the UI files as shown in Image 7.2.
367 +**2. Export the ui file.** You need  to adjust the export path first, then click "Export->Export UI Files". This step had been introduced before. Then you can get the ui files as shown in image 5.2.
581 581  
582 582  [[image:image-20241121141120-4.png||height="383" width="795"]]
583 583  
584 - Image 7.2: Exported UI files
371 + image 5.2 ui files exported
585 585  
586 586  
587 -3. **Delete and rename some file.** Here are the steps:
374 +**3. Delete or rename some file.** Here are the steps:
588 588  
589 - Step 1: Delete the 'components' directory.
590 - Step 2: Delete 'filelist.txt'.
591 - Step 3: Delete 'ui_helpers.c' and 'ui_helpers.h'.
592 - Step 4: Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'.
593 - Step 5: Rename the 'screens' directory to 'styles'.
376 + Step1 Delete the 'components' directory.
377 + Step2 Delete 'filelist.txt'.
378 + Step3 Delete 'ui_helpers.c' and 'ui_helpers.h'.
379 + Step4 Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'.
380 + Step5 Rename the 'screens' directory to 'styles'.
594 594  
595 595  [[image:image-20241121151934-10.png||height="303" width="792"]]
596 596  
597 - image 7.3 rest file (1)
384 + image 5.3 rest file (1)
598 598  
599 599  [[image:image-20241121142925-7.png||height="141" width="793"]]
600 600  
601 - image 7.4 rest file (2)
388 + image 5.4 rest file (2)
602 602  
603 -4. Open the project in VS Code.
390 +**4. Open this project in vscode.**
604 604  
605 -5. Add the file include path for **water_leak** in **extra_lib/CMakeLists.txt**, as shown in Images 7.5 and 7.6. Its format is similar to that of **tem_hum** or **door**."
392 +5. Add file include path about water_leak in extra_lib/CMakeLists.txt as shown in image 5.5, 5.6, and its format is similar to the tem_hum or door.
606 606  
607 607  [[image:image-20241121181957-17.png||height="438" width="516"]]
608 608  
609 - image 7.5 extra_lib/CMakeLists.txt before adding
396 + image 5.5 extra_lib/CMakeLists.txt before add
610 610  
611 611  [[image:image-20241121182239-18.png||height="520" width="518"]]
612 612  
613 - image 7.6 extra_lib/CMakeLists.txt after adding
400 + image 5.6 extra_lib/CMakeLists.txt after add
614 614  
615 -6.  **Modify the header files included in the fonts and images directories**.
402 +**6. Modify header file include in fonts and images directory.** Open the fonts/ui_font_Font12.c file, as shown in image 5.7, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.8 is the modified image. Other font file need to be modified in same way.
616 616  
617 -Open the **fonts/ui_font_Font12.c** file, as shown in Image 7.7, and change **#include "../ui.h"** to **#include "../ui_water_leak.h"**. The modified file is shown in Image 7.8. Other font files need to be modified in the same way.
618 -
619 619  [[image:image-20241121171629-11.png]]
620 620  
621 - image 7.7 unmodified font file
406 + image 5.7 before-modified font file
622 622  
623 623  [[image:image-20241121171901-12.png]]
624 624  
625 - image 7.8 modified font file
410 + image 5.8 modified font file
626 626  
627 -Open the **images/ui_img_battery_empty_png.c** file, as shown in Image 7.9, and change **#include "../ui.h"** to **#include "../ui_water_leak.h"**. The modified file is shown in Image 7.10. Other image files need to be modified in the same way.
412 +Open the images/ui_img_battery_empty_png.c file, as shown in image 5.9, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.10 is the modified image. Other image file need to be modified in same way.
628 628  
629 629  [[image:image-20241121172714-13.png]]
630 630  
631 - image 7.9 unmodified image file
416 + image 5.9 before-modified image file
632 632  
633 633  [[image:image-20241121172908-14.png]]
634 634  
635 - image 7.10 modified image file
420 + image 5.10 modified image file
636 636  
637 -7. Modify the **ui_water_leak/CMakeLists.txt**. Open this file, and modify it as shown in image 7.11 (before) and image 7.12 (after).
422 +**7. Modify the ui_water_leak/CMakeLists.txt.** Open this file, and modify it from image 5.11 to image 5.12.
638 638  
639 639  [[image:image-20241121180030-15.png]]
640 640  
641 - image 7.11 ui_water_leak/CMakeLists.txt before modification
426 + image 5.11 ui_water_leak/CMakeLists.txt before modification
642 642  
643 643  [[image:image-20241121180517-16.png]]
644 644  
645 - image 7.12 ui_water_leak/CMakeLists.txt after modification
430 + image 5.12 ui_water_leak/CMakeLists.txt after modification
646 646  
432 +**8. Modify ui_water_leak.h file.** The image 5.13, 5.14 show the code before modification, and the image 5.15, 5.16 show the code after modification.
647 647  
648 -8. Modify the **ui_water_leak.h** file. Images 7.13 and 7.14 show the code before modification, while Images 7.15 and 7.16 show the code after modification.
649 -
650 650  [[image:image-20241122094200-23.png]]
651 651  
652 - image 7.13 ui_water_leak.h (1) before modification
436 + image 5.13 ui_water_leak.h (1) before modification
653 653  
654 654  [[image:image-20241122094320-24.png||height="852" width="554"]]
655 655  
656 - image 7.14 ui_water_leak.h (2) before modification
440 + image 5.14 ui_water_leak.h (2) before modification
657 657  
658 658  [[image:image-20241122094600-25.png||height="1078" width="554"]]
659 659  
660 - image 7.15 ui_water_leak.h (1) after modification
444 + image 5.15 ui_water_leak.h (1) after modification
661 661  
662 662  [[image:image-20241122094719-26.png||height="941" width="583"]]
663 663  
664 - image 7.16 ui_water_leak.h (2) before modification
448 + image 5.16 ui_water_leak.h (2) before modification
665 665  
666 -9. **Modify ui_water_leak.c file.** The image 7.17, 7.18, 7.19 show the code before modification, and the image 7.20, 7.21, 7.22 show the code after modification.
450 +**9. Modify ui_water_leak.c file.** The image 5.17, 5.18, 5.19 show the code before modification, and the image 5.20, 5.21, 5.22 show the code after modification.
667 667  
668 668  _ui_flag_modify( ((lv_obj_t *)(e->user_data)), LV_OBJ_FLAG_HIDDEN, _UI_MODIFY_FLAG_TOGGLE);  This code replaces 4 lines of code in ui_water_leak.c, so it is pasted here for convenience.
669 669  
670 670  [[image:image-20241122102929-27.png||height="619" width="426"]]
671 671  
672 - image 7.17 ui_water_leak.c (1) before modification
456 + image 5.17 ui_water_leak.c (1) before modification
673 673  
674 674  [[image:image-20241122112838-30.png||height="551" width="628"]]
675 675  
676 - image 7.18 ui_water_leak.c (2) before modification
460 + image 5.18 ui_water_leak.c (2) before modification
677 677  
678 678  [[image:image-20241122110815-29.png||height="725" width="712"]]
679 679  
680 - image 7.19 ui_water_leak.c (3) before modification
464 + image 5.19 ui_water_leak.c (3) before modification
681 681  
682 682  [[image:image-20241122113158-31.png||height="872" width="677"]]
683 683  
684 - image 7.20 ui_water_leak.c (1) after modification
468 + image 5.20 ui_water_leak.c (1) after modification
685 685  
686 686  [[image:image-20241122113259-33.png||height="874" width="724"]]
687 687  
688 - image 7.21 ui_water_leak.c (2) after modification
472 + image 5.21 ui_water_leak.c (2) after modification
689 689  
690 690  [[image:image-20241122113359-34.png||height="804" width="746"]]
691 691  
692 - image 7.22 ui_water_leak.c (3) after modification
476 + image 5.22 ui_water_leak.c (3) after modification
693 693  
694 -10. **Modify ui_water_leak_events.h file.** The image 7.23 show the code before modification, and the image 7.24 show the code after modification.
478 +**10. Modify ui_water_leak_events.h file.** The image 5.23 show the code before modification, and the image 5.24 show the code after modification.
695 695  
696 696  [[image:image-20241122134113-35.png||height="380" width="421"]]
697 697  
698 - image 7.23 ui_water_leak_events_.h before modification
482 + image 5.23 ui_water_leak_events_.h before modification
699 699  
700 700  [[image:image-20241122134420-37.png||height="201" width="283"]]
701 701  
702 -image 7.24 ui_water_leak_events_.h after modification
486 +image 5.24 ui_water_leak_events_.h after modification
703 703  
704 -11.** Modify ui_water_leak_events.c file.** The image 7.25 show the code before modification, and the image 7.26 show the code after modification.
488 +**11. Modify ui_water_leak_events.c file.** The image 5.25 show the code before modification, and the image 5.26 show the code after modification.
705 705  
706 706  Step1. '#include "ui.h"'~-~->'#include "ui_water_leak.h"'
707 707  
... ... @@ -715,14 +715,14 @@
715 715  
716 716  [[image:image-20241122135023-38.png||height="358" width="372"]]
717 717  
718 - image 7.25 ui_water_leak_events_.c before modification
502 + image 5.25 ui_water_leak_events_.c before modification
719 719  
720 720  [[image:image-20241122135258-39.png||height="403" width="559"]]
721 721  
722 - image 7.26 ui_water_leak_events_.c after modification
506 + image 5.26 ui_water_leak_events_.c after modification
723 723  
724 724  
725 -12. **Modify ui_water_leak_style.c file.**
509 +**12. Modify ui_water_leak_style.c file.**
726 726  
727 727  Step1. '#include "../ui.h"'~-~->#include '"../ui_water_leak.h"'
728 728  
... ... @@ -732,67 +732,66 @@
732 732  
733 733  [[image:image-20241122141536-41.png||height="361" width="612"]]
734 734  
735 - image 7.27 ui_water_leak_style.c (1) before modification
519 + image 5.27 ui_water_leak_style.c (1) before modification
736 736  
737 737  [[image:image-20241122142129-42.png||height="386" width="613"]]
738 738  
739 - image 7.28 ui_water_leak_style.c (1) after modification
523 + image 5.28 ui_water_leak_style.c (1) after modification
740 740  
741 741  
742 742  Step2. modify 'void ui_ScreenMain_screen_init(void)'~-~->'panel_with_type create_water_leak(uint8_t index)'
743 743  
744 - delete code as shown in image 7.29
528 + delete code as shown in image 5.29
745 745  
746 746  [[image:image-20241122145620-44.png||height="757" width="671"]]
747 747  
748 - image 7.29 ui_water_leak_style.c (2)
532 + image 5.29 ui_water_leak_style.c (2)
749 749  
750 750  
751 -Step3. The image 7.30, 7.31 show the change.
535 +Step3. The image 5.30, 5.31 show the change.
752 752  
753 753  [[image:image-20241122152026-45.png||height="277" width="828"]]
754 754  
755 - image 7.30 ui_water_leak_style.c (3) before modification
539 + image 5.30 ui_water_leak_style.c (3) before modification
756 756  
757 757  [[image:image-20241122152542-46.png||height="293" width="830"]]
758 758  
759 - image 7.31 ui_water_leak_style.c (3) after modification
543 + image 5.31 ui_water_leak_style.c (3) after modification
760 760  
761 761  
762 -Step4. Copy partly the code in ui_water_leak.c, paste at extra_lib/sort.h(The process is shown in image 7.32, 7.33).
546 +Step4. Copy partly the code in ui_water_leak.c, paste at extra_lib/sort.h(The process is shown in image 5.32, 5.33).
763 763  
764 764  [[image:image-20241122153958-47.png]]
765 765  
766 - image 7.32 ui_water_leak_style.c (4)
550 + image 5.32 ui_water_leak_style.c (4)
767 767  
768 -
769 769  [[image:image-20241122154755-49.png||height="864" width="513"]]
770 770  
771 - image 7.33 ui_water_leak_style.c (4)
554 + image 5.33 ui_water_leak_style.c (4)
772 772  
773 773  
774 -Step5. Delete event function in code which was just pasted in extra_lib/sort.h(The process is shown in image 7.34).
557 +Step5. Delete event function in code which was just pasted in extra_lib/sort.h(The process is shown in image 5.34).
775 775  
776 776  [[image:image-20241122155650-50.png||height="922" width="513"]]
777 777  
778 - image 7.34 ui_water_leak_style.c (5)
561 + image 5.34 ui_water_leak_style.c (5)
779 779  
780 780  
781 -Step6. Add some lines of code in extra_lib/sort.h as shown in image 7.35.
564 +Step6. Add some lines of code in extra_lib/sort.h as shown in image 5.35.
782 782  
783 783  [[image:image-20241122161934-51.png]]
784 784  
785 - image 7.35
568 + image 5.35
786 786  
787 787  
788 -Step7. Add a line of code in extra_lib/sort.h as shown in image 7.36.
571 +Step7. Add a line of code in extra_lib/sort.h as shown in image 5.36.
789 789  
790 790  [[image:image-20241122162852-53.png||height="330" width="529"]]
791 791  
792 - image 7.37
575 + image 5.37
793 793  
794 794  
795 -Step8. Add some code in ui_water_leak_style.c as shown in image 7.38 from line534 to line 576 in detail.
578 +Step8. Add some code in ui_water_leak_style.c as shown in image 5.38 from line534 to line 576 in detail.
796 796  
797 797  panel_with_type union_sensor;
798 798  
... ... @@ -806,45 +806,36 @@
806 806  
807 807  return union_sensor;
808 808  
809 -[[image:image-20250122173546-6.png||height="777" width="922"]]
592 +[[image:image-20241122171211-54.png||height="635" width="792"]]
810 810  
811 - image 7.38
594 + image 5.38
812 812  
813 813  
814 -13. Rest midification in sort.h file.
597 +**13. Modify sort.c file.**
815 815  
816 -In image 7.39 as below, we can see "WATER_LEAK_TYPE" at line 24 and water leak switch status definition at line 32,33, and these are what we need to add in sort.h.
599 +Add a line of code ~-~-'#include "ui_water_leak.h"' as shown in image 5.39 line 16.
817 817  
818 -[[image:image-20250122170230-1.png||height="580" width="513"]]
601 +[[image:image-20241122173718-56.png||height="378" width="579"]]
819 819  
820 - image 7.39 sort.h
603 + image 5.39 sort.c (1)
821 821  
822 -13. **Modify sort.c file.**
823 -
824 -Add a line of code ~-~-'#include "ui_water_leak.h"' as shown in image 5.39 line 26.
825 -
826 -[[image:image-20250122171910-5.png||height="524" width="510"]]
827 -
828 - image 7.40 sort.c (1)
829 -
830 830  There are still some changes need to be done in sort.c, and omit here for the moment.
831 831  
832 832  
608 += 6. FAQ =
833 833  
834 -= 8. FAQ =
610 +== 6.1 ==
835 835  
836 -== 8.1 ==
837 837  
613 += 7. Order Info =
838 838  
839 -= 9. Order Info =
615 +== 7. Part Number ==
840 840  
841 -== 9.1  Part Number ==
842 842  
843 -
844 844  Part Number: (% style="color:#4472c4" %)LTS5
845 845  
846 846  
847 -== 9.2  Packing Info ==
621 +== 7.2  Packing Info ==
848 848  
849 849  
850 850  **Package Includes**:
... ... @@ -853,21 +853,20 @@
853 853  * 5V,2A DC Power Adapter.
854 854  * USB Type C Program Cable
855 855  
856 -= 10. Support =
630 += 8. Support =
857 857  
858 858  
859 859  * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule.
860 860  * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]].
861 861  
862 -= 11.  Reference material =
636 += 9.  Reference material =
863 863  
864 864  
865 865  * Datasheet
866 -* schematic: [[LTS5-V1>>attach:LTS5-V1.pdf]]
867 -* Source Code: [[dragino/LoRa-HMI-Touch-Screen: Open Source LoRa / LoRaWAN HMI Touch Screen Project>>url:https://github.com/dragino/LoRa-HMI-Touch-Screen/tree/main]]
640 +* Source Code
868 868  * Mechinical
869 869  
870 -= 12. FCC Warning =
643 += 10. FCC Warning =
871 871  
872 872  
873 873  This device complies with part 15 of the FCC Rules.Operation is subject to the following two conditions:
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