Changes for page LTS5 LoRa HMI Touch Screen
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... ... @@ -21,20 +21,20 @@ 21 21 22 22 = 1. Introduction = 23 23 24 -== 1.1 What is theLTS5 LoRa HMITouchScreen?==24 +== 1.1 What is LTS5 LoRa HMI touch screen == 25 25 26 26 27 - TheLTS5 is a (% style="color:blue" %)**LoRa / LoRaWAN HMI Touch Screen**(%%) designed for displayinginformationinIoT projects. Itfeaturesa**5.0-inchHMI touch screen**and supports**Wi-Fi**,**Bluetooth**,and **LoRa**wireless protocols.27 +LTS5 is a (% style="color:blue" %)LoRa / LoRaWAN HMI Touch Screen(%%) designed for display purpose of IoT project. It have a 5.0" HMI touch screen, and support WiFi, Bluetooch, LoRa wireless protocol. 28 28 29 - TheLTS5 is anopen-source software projectpoweredbyan**ESP32MCU**anda **Dragino LA66 LoRa**module. The extensivedevelopmentresourcesavailablefor ESP32 cansignificantly reduce development time.29 +LTS5 is an Open Source software project. The MCU is ESP32 and Dragino LA66 LoRa module. There are lots of development source for ESP32 which can greatly reduce the development time. 30 30 31 -The LTS5'sHMI touch screen supports**drag-and-drop**design,allowing developerstouse SquareLine to easily customize the display UI forvariousapplications.31 +The HMI touch screen of LTS5 supports drap & drop design. Developer can use SquareLine to easily customize the display UI for different application. 32 32 33 -T he LA66 LoRa module can be programmedto supporteitherprivate LoRa protocolsortheLoRaWAN protocol.33 +LTS5 use LA66 LoRa module, this module can be program to support private LoRa protocol or LoRaWAN protocol. 34 34 35 + 35 35 == 1.2 Features == 36 36 37 - 38 38 * ESP32-WROOM MCU: 8MB RAM & 16MB ROM 39 39 * Dragino LA66 LoRa Module 40 40 * Support Private LoRa protocol or LoRaWAN protocol ... ... @@ -47,7 +47,7 @@ 47 47 * 5V DC power 48 48 * IP Rating: IP52 49 49 50 -== 1.3 Specification s==50 +== 1.3 Specification == 51 51 52 52 53 53 **LoRa**: ... ... @@ -107,32 +107,23 @@ 107 107 == 2.1 About this demo == 108 108 109 109 110 - Thisgettingstartedexampledemonstrateshow to design anddeploy asimpledisplay UIfortheLTS5device. The exampleincludes:110 +In this Getting Started Example, we will show how to design a simple Display UI and upload it to LTS5. This UI has a button , when user click the button. The Web UI will jump to a new page. 111 111 112 -* Creating a basic UI with a single button. 113 -* Implementing functionality to navigate the Web UI to a new page when the button is clicked. 114 -* Uploading the UI to the LTS5 device. 115 115 116 -By completing this demo, you will gain foundational knowledge for customizing the LTS5 interface and building more advanced IoT applications. 117 - 118 - 119 119 == 2.2 Install Software Running Environment == 120 120 115 +The ESP MCU can be developed using ESP-IDF, Arduino, or MicroPython. For this project, we utilize ESP-IDF for compilation and Visual Studio Code (VSCode) for editing. 121 121 122 - The**ESPMCU**supports developmentwith **ESP-IDF**, **Arduino**,or **MicroPython**.We use **ESP-IDF**for compilation and **Visual Studio Code(VS Code)** asthedevelopment environmentfor this project.117 +=== 2.2.1 Install VSCode and ESP-IDF extension === 123 123 124 124 125 - ===2.2.1Install VSESP-IDFextension===120 +Firstly, download and install VSCode for your computer's operating system from the official website: [[Download Visual Studio Code - Mac, Linux, Windows>>url:https://code.visualstudio.com/download]]. 126 126 122 +Next, you need to install the ESP-IDF extension within VSCode. The detailed operation steps are illustrated in image 1. 127 127 128 -First, download and install **VS Code** for your operating system from the Visual Studio Code website: [[Visual Studio Code - Mac, Linux, Windows>>https://code.visualstudio.com/download]]. 129 - 130 -Next, install the **ESP-IDF** extension within **VS Code**. Detailed steps for this process are shown in Image 1. 131 - 132 - 133 133 [[image:image-20240928110211-5.png||height="508" width="866"]] 134 134 135 - Image 1:ESP-IDF extension install126 + image 1 ESP-IDF extension install 136 136 137 137 Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]] 138 138 ... ... @@ -140,60 +140,32 @@ 140 140 === 2.2.2 Install SquareLine Studio === 141 141 142 142 143 - Downloadand installthe latest version of[[SquareLine Studio>>https://squareline.io/downloads#lastRelease]]on your computer.It supports Windows, Linux, and Mac OS. The software version we are using here is 1.4.2.134 +The version we are utilizing for this software is 1.4.2. You can download it from the official link: [[SquareLine Studio - Download the current version of SquareLine Studio>>url:https://squareline.io/downloads#lastRelease]]. 144 144 145 - [[image:squareline.io_downloads.png]]136 +Please note that this software necessitates the registration of a license prior to usage, and various licenses come with distinct limitations. For instance, the free version imposes restrictions such as a limit of 1 component, 150 widgets, and 10 screens. However, for first-time downloads, you are granted unrestricted access for a period of 30 days without the need for immediate registration. 146 146 147 147 148 - Afterinstallation,youcan use SquareLine Studiowitha**PERSONAL license plan**. Click **LOG IN** andcreate a free account using youremail address. Then activateyourPERSONAL license plan for free. Youdon’t needto provide any credit card information. However, the PERSONAL license plan has the following limitations:139 +== 2.3 Simple usage of SquareLine Studio and export UI code == 149 149 150 -* Max. 10 screens 151 -* Max. 150 widgets 152 -* Max. 5 global colors 153 -* Max. 2 themes 154 -* Max. 1 component 155 155 142 +After launching and logging in to this software, create a project as shown in the following image 2. The version of LVGL is 8.3.11. 156 156 157 -== 2.3 Simple usage of SquareLine Studio and exporting UI code == 158 - 159 - 160 -After launching and logging into the software, create a new project as shown in Image 2. 161 - 162 -* Select the major **LVGL** version as **8.3**. 163 -* Select the **Desktop** tab. 164 -* Select **Eclipse with SDL for development on PC**: 165 -* In the **PROJECT SETTINGS**, select **LVGL version** **8.3.11** 166 -* Select the **CREATE **button. 167 - 168 - 169 169 [[image:image-20240928103357-2.png||height="680" width="708"]] 170 170 171 - Image 2:CreatinganewSquareLine project146 + image 2 create a SquareLine project 172 172 148 +Next, we need to make some settings for this project. By clicking in the specified order on image 3, we can see the page as shown in image 4. 173 173 174 -Next, you need to configure some settings for this project. By clicking in the specified order shown in Image 3, you will be directed to the page displayed in Image 4. 175 - 176 -* Select File -> Project Settings 177 - 178 178 [[image:1727229582471-566.png]] 179 179 180 - Image 3accessingproject settings152 + image 3 project settings 181 181 182 - 183 -In the PROJECT SETTINGS dialog box, configure/modify the project settings: 184 - 185 -* **UI Files Export Root**: Select a folder on your computer to store the UI files. 186 -* **LVGL Include Path**: Set this to **lvgl.h** 187 -* **Click on the APPLY CHANGES button.** 188 - 189 189 [[image:image-20240928105309-4.png||height="526" width="556"]] 190 190 191 - Image 4Configure/modify project settings156 + image 4 modify project settings 192 192 158 +Now we can start to use this software. Here are some usage information for this software. 193 193 194 -Now you can start building the UI. Follow the steps below: 195 - 196 - 197 197 **~1. add widget** 198 198 199 199 To add a widget, you should click a widget you want to add at the area entitled “Widgets”. In image , demonstrate a add process of label, button, and image 5. ... ... @@ -328,53 +328,54 @@ 328 328 329 329 = 4. Example Project 2: LoRaWAN RS485 Alarm = 330 330 294 +(% class="wikigeneratedid" %) 331 331 = 5. The way to add a new panel to project = 332 332 333 - **~1. Design a panel in SquareLine Studio, using image 5.1 below as a reference.**297 +~1. Design a panel in SquareLine Studio, using image 5.1 below as a reference. 334 334 335 335 [[image:image-20241121113445-1.png||height="584" width="934"]] 336 336 337 337 image 5.1 a panel about water_leak 338 338 339 - **2. Export the ui file.**You need to adjust the export path first, then click "Export->Export UI Files". This step had been introduced before. Then you can get the ui files as shown in image 5.2.303 +2. Export the ui file. You need to adjust the export path first, then click "Export->Export UI Files". This step had been introduced before. Then you can get the ui files as shown in image 5.2. 340 340 341 341 [[image:image-20241121141120-4.png||height="383" width="795"]] 342 342 343 343 image 5.2 ui files exported 344 344 345 - **3. Delete or rename some file.**Here are the steps:309 +3. Delete or rename some file. Here are the steps: 346 346 347 - Step1 Delete the 'components' directory.348 - Step2 Delete 'filelist.txt'.349 - Step3 Delete 'ui_helpers.c' and 'ui_helpers.h'.350 - Step4 Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'.351 - Step5 Rename the 'screens' directory to 'styles'.311 + 3.1 Delete the 'components' directory. 312 + 3.2 Delete 'filelist.txt'. 313 + 3.3 Delete 'ui_helpers.c' and 'ui_helpers.h'. 314 + 3.4 Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'. 315 + 3.5 Rename the 'screens' directory to 'styles'. 352 352 353 353 [[image:image-20241121151934-10.png||height="303" width="792"]] 354 354 355 - image 5.3 rest file (1)319 + image 5.3 rest file 1 356 356 357 357 [[image:image-20241121142925-7.png||height="141" width="793"]] 358 358 359 - image 5.4 rest file (2)323 + image 5.4 rest file 2 360 360 361 - **4. Open this project in vscode.**325 +4. Open this project in vscode. 362 362 363 363 5. Add file include path about water_leak in extra_lib/CMakeLists.txt as shown in image 5.5, 5.6, and its format is similar to the tem_hum or door. 364 364 365 365 [[image:image-20241121181957-17.png||height="438" width="516"]] 366 366 367 - image 5.5 extra_lib/CMakeLists.txt before add331 + image 5.5 before add 368 368 369 369 [[image:image-20241121182239-18.png||height="520" width="518"]] 370 370 371 - image 5.6 extra_lib/CMakeLists.txt after add335 + image 5.6 after add 372 372 373 - **6. Modify header file include in fonts and images directory.**Open the fonts/ui_font_Font12.c file, as shown in image 5.7, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.8 is the modified image. Other font file need to be modified in same way.337 +6. Modify header file include in fonts and images directory. Open the fonts/ui_font_Font12.c file, as shown in image 5.7, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.8 is the modified image. Other font file need to be modified in same way. 374 374 375 375 [[image:image-20241121171629-11.png]] 376 376 377 - image 5.7 before-modified font file 341 + image 5.7 before-modified font file 378 378 379 379 [[image:image-20241121171901-12.png]] 380 380 ... ... @@ -390,183 +390,28 @@ 390 390 391 391 image 5.10 modified image file 392 392 393 - **7. Modify the ui_water_leak/CMakeLists.txt.**Open this file, and modify it from image 5.11 to image 5.12.357 +7. Modify the ui_water_leak/CMakeLists.txt. Open this file, and modify it from image 5.11 to image 5.12. 394 394 395 395 [[image:image-20241121180030-15.png]] 396 396 397 - image 5.11 ui_water_leak/CMakeLists.txtbefore modification361 + image 5.11 before modification 398 398 399 399 [[image:image-20241121180517-16.png]] 400 400 401 - image 5.12 ui_water_leak/CMakeLists.txt after modification365 + image 5.12 after modification 402 402 403 - **8.Modify ui_water_leak.h file.** The image 5.13, 5.14 show the code before modification, and the image 5.15, 5.16 show the code after modification.367 +8. 404 404 405 -[[image:image-20241122094200-23.png]] 406 406 407 - image 5.13 ui_water_leak.h (1) before modification 408 408 409 -[[image:image-20241122094320-24.png||height="852" width="554"]] 410 410 411 - image 5.14 ui_water_leak.h (2) before modification 412 412 413 -[[image:image-20241122094600-25.png||height="1078" width="554"]] 414 414 415 - image 5.15 ui_water_leak.h (1) after modification 416 416 417 -[[image:image-20241122094719-26.png||height="941" width="583"]] 418 418 419 - image 5.16 ui_water_leak.h (2) before modification 420 420 421 -**9. Modify ui_water_leak.c file.** The image 5.17, 5.18, 5.19 show the code before modification, and the image 5.20, 5.21, 5.22 show the code after modification. 422 422 423 -_ui_flag_modify( ((lv_obj_t *)(e->user_data)), LV_OBJ_FLAG_HIDDEN, _UI_MODIFY_FLAG_TOGGLE); This code replaces 4 lines of code in ui_water_leak.c, so it is pasted here for convenience. 424 424 425 -[[image:image-20241122102929-27.png||height="619" width="426"]] 426 - 427 - image 5.17 ui_water_leak.c (1) before modification 428 - 429 -[[image:image-20241122112838-30.png||height="551" width="628"]] 430 - 431 - image 5.18 ui_water_leak.c (2) before modification 432 - 433 -[[image:image-20241122110815-29.png||height="725" width="712"]] 434 - 435 - image 5.19 ui_water_leak.c (3) before modification 436 - 437 -[[image:image-20241122113158-31.png||height="872" width="677"]] 438 - 439 - image 5.20 ui_water_leak.c (1) after modification 440 - 441 -[[image:image-20241122113259-33.png||height="874" width="724"]] 442 - 443 - image 5.21 ui_water_leak.c (2) after modification 444 - 445 -[[image:image-20241122113359-34.png||height="804" width="746"]] 446 - 447 - image 5.22 ui_water_leak.c (3) after modification 448 - 449 -**10. Modify ui_water_leak_events.h file.** The image 5.23 show the code before modification, and the image 5.24 show the code after modification. 450 - 451 -[[image:image-20241122134113-35.png||height="380" width="421"]] 452 - 453 - image 5.23 ui_water_leak_events_.h before modification 454 - 455 -[[image:image-20241122134420-37.png||height="201" width="283"]] 456 - 457 -image 5.24 ui_water_leak_events_.h after modification 458 - 459 -**11. Modify ui_water_leak_events.c file.** The image 5.25 show the code before modification, and the image 5.26 show the code after modification. 460 - 461 -Step1. '#include "ui.h"'~-~->'#include "ui_water_leak.h"' 462 - 463 -Step2. add code below in delete_object() function definition. 464 - 465 - panel_all * panel = find_upper_by_SensorPanel(&arr,((lv_obj_t *)(e->user_data~)~)~); 466 - 467 - size_t index = panel->panel_obj_index; 468 - 469 - deleteElement(&arr, index); 470 - 471 -[[image:image-20241122135023-38.png||height="358" width="372"]] 472 - 473 - image 5.25 ui_water_leak_events_.c before modification 474 - 475 -[[image:image-20241122135258-39.png||height="403" width="559"]] 476 - 477 - image 5.26 ui_water_leak_events_.c after modification 478 - 479 -**12. Modify ui_water_leak_style.c file.** 480 - 481 -Step1. '#include "../ui.h"'~-~->#include '"../ui_water_leak.h"' 482 - 483 - add '#include "../../sort.h"' 484 - 485 - add '#include "ui.h"' 486 - 487 -[[image:image-20241122141536-41.png||height="361" width="612"]] 488 - 489 - image 5.27 ui_water_leak_style.c (1) before modification 490 - 491 -[[image:image-20241122142129-42.png||height="386" width="613"]] 492 - 493 - image 5.28 ui_water_leak_style.c (1) after modification 494 - 495 -Step2. modify 'void ui_ScreenMain_screen_init(void)'~-~->'panel_with_type create_water_leak(uint8_t index)' 496 - 497 - delete code as shown in image 5.29 498 - 499 -[[image:image-20241122145620-44.png||height="757" width="671"]] 500 - 501 - image 5.29 ui_water_leak_style.c (2) 502 - 503 -Step3. The image 5.30, 5.31 show the change. 504 - 505 -[[image:image-20241122152026-45.png||height="277" width="828"]] 506 - 507 - image 5.30 ui_water_leak_style.c (3) before modification 508 - 509 -[[image:image-20241122152542-46.png||height="293" width="830"]] 510 - 511 - image 5.31 ui_water_leak_style.c (3) after modification 512 - 513 -Step4. Copy partly the code in ui_water_leak.c, paste at extra_lib/sort.h(The process is shown in image 5.32, 5.33). 514 - 515 -[[image:image-20241122153958-47.png]] 516 - 517 - image 5.32 ui_water_leak_style.c (4) 518 - 519 -[[image:image-20241122154755-49.png||height="864" width="513"]] 520 - 521 - image 5.33 ui_water_leak_style.c (4) 522 - 523 -Step5. Delete event function in code which was just pasted in extra_lib/sort.h(The process is shown in image 5.34). 524 - 525 -[[image:image-20241122155650-50.png||height="922" width="513"]] 526 - 527 - image 5.34 ui_water_leak_style.c (5) 528 - 529 -Step6. Add some lines of code in extra_lib/sort.h as shown in image 5.35. 530 - 531 -[[image:image-20241122161934-51.png]] 532 - 533 - image 5.35 534 - 535 -Step7. Add a line of code in extra_lib/sort.h as shown in image 5.36. 536 - 537 -[[image:image-20241122162852-53.png||height="330" width="529"]] 538 - 539 - image 5.37 540 - 541 -Step8. Add some code in ui_water_leak_style.c as shown in image 5.38 from line534 to line 576 in detail. 542 - 543 -panel_with_type union_sensor; 544 - 545 -union_sensor.panel_type = WATER_LEAK_TYPE; 546 - 547 -...... 548 - 549 -lv_obj_set_x(union_sensor.panel_union.door.ui_PanelSensorDoor, x_by_index(index)); 550 - 551 -lv_obj_set_y(union_sensor.panel_union.door.ui_PanelSensorDoor, y_by_index(index)); 552 - 553 -return union_sensor; 554 - 555 -[[image:image-20241122171211-54.png||height="635" width="792"]] 556 - 557 - image 5.38 558 - 559 -**13. Modify sort.c file.** 560 - 561 -Add a line of code ~-~-'#include "ui_water_leak.h"' as shown in image 5.39 line 16. 562 - 563 -[[image:image-20241122173718-56.png||height="378" width="579"]] 564 - 565 - image 5.39 sort.c (1) 566 - 567 -There are still some changes need to be done in sort.c, and omit here for the moment. 568 - 569 - 570 570 = 6. FAQ = 571 571 572 572 == 6.1 ==
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