Wiki source code of LTS5 LoRa HMI Touch Screen

Version 194.1 by BoYang Xie on 2025/07/17 15:44

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Xiaoling 133.2 1
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Xiaoling 188.2 3 [[image:image-20241226135550-1.png||data-xwiki-image-style-alignment="center"]]
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Xiaoling 56.1 9 (% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents:**
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20 = 1.  Introduction =
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Dilisi S 116.1 22 == 1.1  What is the LTS5 LoRa HMI Touch Screen? ==
Edwin Chen 2.1 23
Xiaoling 56.1 24
Dilisi S 116.1 25 The LTS5 is a (% style="color:blue" %)**LoRa / LoRaWAN HMI Touch Screen**(%%) designed for displaying information in IoT projects. It features a **5.0-inch HMI touch screen** and supports **Wi-Fi**, **Bluetooth**, and **LoRa** wireless protocols.
Edwin Chen 2.1 26
Dilisi S 116.1 27 The LTS5 is an open-source software project powered by an **ESP32 MCU** and a **Dragino LA66 LoRa** module. The extensive development resources available for ESP32 can significantly reduce development time.
Edwin Chen 2.1 28
Dilisi S 116.1 29 The LTS5's HMI touch screen supports **drag-and-drop** design, allowing developers to use SquareLine to easily customize the display UI for various applications.
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Dilisi S 116.1 31 The LA66 LoRa module can be programmed to support either private LoRa protocols or the LoRaWAN protocol.
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BoYang Xie 189.2 33
BoYang Xie 189.3 34 **//Note: Due to the current incomplete functionality, it is not recommended to purchase at this time.//**
BoYang Xie 189.2 35
Edwin Chen 2.1 36 == 1.2  Features ==
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Xiaoling 115.1 38
Edwin Chen 55.1 39 * ESP32-WROOM MCU: 8MB RAM & 16MB ROM
40 * Dragino LA66 LoRa Module
Edwin Chen 4.2 41 * Support Private LoRa protocol or LoRaWAN protocol
42 * Support WiFi & BLE wireless protocol
43 * 5.0" HMI touch screen
Edwin Chen 4.6 44 * Support LVGL case. SquareLine program.
Edwin Chen 4.2 45 * Support RS485 Interface
46 * Open Source Project
Edwin Chen 2.1 47 * Wall Attachable.
Edwin Chen 4.2 48 * 5V DC power
Edwin Chen 2.1 49 * IP Rating: IP52
50
Dilisi S 116.1 51 == 1.3  Specifications ==
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Xiaoling 56.1 53
Edwin Chen 4.9 54 **LoRa**:
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Edwin Chen 55.1 56 * Frequency Range: 870 MHz ~~ 960 MHz
57 * TCXO crystal to ensure RF performance on low temperature
58 * Maximum Power +22 dBm constant RF output
59 * High sensitivity: -148 dBm
60 * LoRa Tx Current: <90 mA at +17 dBm, 108 mA at +22 dBm
61 * LoRa Rx current: <9 mA
Edwin Chen 4.9 62
Edwin Chen 4.7 63 **WiFi:**
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65 * 802.11b/g/n
66 * Up to 150 Mbps data rate in 802.11n mode
67 * Support A-MPDU and A-MSDU aggregation
68 * zero point four μ S protection interval
69 * Working channel center frequency range: 2412~~2484 MHz
70
71 **Bluetooth:**
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73 * Bluetooth V4.2 BR/EDR and Bluetooth LE standard
74 * Class-1, Class-2, and Class-3 transmitters.
75 * AFH
76 * CVSD and SBC
77
Edwin Chen 4.2 78 **Display:**
Edwin Chen 2.1 79
Edwin Chen 4.9 80 * 5.0 Inch , 800 x 480
81 * IPS Capacitive Touch SCreen
Edwin Chen 4.11 82 * RGB color.
83 * Display Area: 120.7*75.80 mm
Edwin Chen 2.1 84
85 == 1.4  Power Consumption ==
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Xiaoling 56.1 87
Edwin Chen 4.5 88 * External 5V DC power adapter
Edwin Chen 2.1 89
90 == 1.5  Storage & Operation Temperature ==
91
Xiaoling 56.1 92
Edwin Chen 4.10 93 * Operation Temperature: -20 ~~ 70°C  (No Dew)
94 * Storage Temperature: -30 ~~ 70°C  (No Dew)
Edwin Chen 2.1 95
96 == 1.6  Applications ==
97
Xiaoling 56.1 98
Edwin Chen 2.1 99 * Smart Buildings & Home Automation
100 * Logistics and Supply Chain Management
101 * Smart Metering
102 * Smart Agriculture
103 * Smart Cities
104 * Smart Factory
105
Dilisi S 122.1 106 = 2.  Getting Started with 'Hello World' =
Edwin Chen 2.1 107
Edwin Chen 5.1 108 == 2.1  About this demo ==
Edwin Chen 2.1 109
Xiaoling 56.1 110
Dilisi S 117.1 111 This getting started example demonstrates how to design and deploy a simple display UI for the LTS5 device. The example includes:
Edwin Chen 2.1 112
Dilisi S 117.1 113 * Creating a basic UI with a single button.
114 * Implementing functionality to navigate the Web UI to a new page when the button is clicked.
115 * Uploading the UI to the LTS5 device.
Xiaoling 56.1 116
Dilisi S 117.1 117 By completing this demo, you will gain foundational knowledge for customizing the LTS5 interface and building more advanced IoT applications.
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Edwin Chen 5.1 120 == 2.2  Install Software Running Environment ==
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Xiaoling 115.1 122
Dilisi S 120.1 123 The **ESP MCU** supports development with **ESP-IDF**, **Arduino**, or **MicroPython**. We use **ESP-IDF** for compilation and **Visual Studio Code (VS Code)** as the development environment for this project.
Edwin Chen 2.1 124
Xiaoling 115.1 125
Dilisi S 120.1 126 === 2.2.1 Install VS Code and ESP-IDF extension ===
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Xiaoling 56.1 128
Dilisi S 120.1 129 First, download and install **VS Code** for your operating system from the Visual Studio Code website: [[Visual Studio Code - Mac, Linux, Windows>>https://code.visualstudio.com/download]].
BoYang Xie 26.2 130
Dilisi S 120.1 131 Next, install the **ESP-IDF** extension within **VS Code**. Detailed steps for this process are shown in Image 1.
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Dilisi S 120.1 133
BoYang Xie 51.2 134 [[image:image-20240928110211-5.png||height="508" width="866"]]
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Dilisi S 120.1 136 Image 1: ESP-IDF extension install
BoYang Xie 26.2 137
138 Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]]
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Xiaoling 56.1 140
Edwin Chen 5.1 141 === 2.2.2 Install SquareLine Studio ===
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Xiaoling 56.1 143
Dilisi S 125.1 144 Download and install the latest version of [[SquareLine Studio>>https://squareline.io/downloads#lastRelease]] on your computer. It supports Windows, Linux, and Mac OS. The software version we are using here is 1.5.0. See the image below.
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Xiaoling 133.2 146 [[image:squareline.io_downloads.png||height="888" width="1294"]]
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Dilisi S 121.1 149 After installation, you can use SquareLine Studio with a **PERSONAL license plan**. Click **LOG IN** and create a free account using your email address. Then activate your PERSONAL license plan for free. You don’t need to provide any credit card information. However, the PERSONAL license plan has the following limitations:
Dilisi S 120.1 150
Dilisi S 121.1 151 * Max. 10 screens
152 * Max. 150 widgets
153 * Max. 5 global colors
154 * Max. 2 themes
155 * Max. 1 component
Dilisi S 120.1 156
Dilisi S 121.1 157 == 2.3 Simple usage of SquareLine Studio and exporting UI code ==
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Xiaoling 56.1 159
Dilisi S 131.1 160 Start the SquareLine Studio. The **launcher screen** appears as shown in the below image. You can create a new project by clicking **Create** in the top menu. Then select the **Desktop** tab. Select the development platform, **Eclipse with  SDL for development on PC**.
Edwin Chen 2.1 161
Dilisi S 125.1 162 * In the **PROJECT SETTINGS**, select **LVGL version **as **8.3.11** and **Resolution** as **800** x **480**.
163 * Select the **CREATE **button to create the new project with the selected settings.
Dilisi S 121.1 164
Xiaoling 133.2 165 [[image:squareline-studio-launcher-screen.png||height="752" width="1415"]]
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Dilisi S 131.1 168 Next, you need to configure some additional settings for this project. To do so, select** File  -> Project Settings** as shown in the image below.
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BoYang Xie 26.2 170 [[image:1727229582471-566.png]]
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Dilisi S 131.1 173 In the **PROJECT SETTINGS** dialog box, configure/modify the project settings as shown in the image below.
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Dilisi S 179.1 175 * **UI Files Export Path**: Select a **folder** on your computer to store the **UI files**.
Dilisi S 121.1 176 * **LVGL Include Path**: Set this to **lvgl.h**
Dilisi S 131.1 177 * Click on the **APPLY CHANGES** button.
Dilisi S 121.1 178
BoYang Xie 51.2 179 [[image:image-20240928105309-4.png||height="526" width="556"]]
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Dilisi S 131.1 182 Now you can start building the user interface. Follow the steps below:
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Dilisi S 121.1 184
Xiaoling 123.2 185 === **Add widgets** ===
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Dilisi S 180.1 188 After creating a project, a **Screen** will be automatically added. Its name is **Screen1** by default.
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Dilisi S 131.1 190 To add a widget, navigate to the **Widgets** panel, and then click on the widget you want to add to the screen. You can reposition the widgets in the screen area by clicking and dragging them. Now add a **Label**, **Button**, and **Image** as shown in the image below. The added widgets are also displayed in the **Hierarchy **panel.
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BoYang Xie 51.2 192 [[image:image-20240928111412-6.png||height="526" width="864"]]
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Dilisi S 131.1 195 Then click the **Screen **widget to add the second screen. After adding the second screen, it will appear in the Screens panel as **Screen2**.
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Dilisi S 131.1 197 [[image:Screenshot 2024-12-24 140459.png||height="278" width="290"]]
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Xiaoling 123.2 199 === **Modify widget properties** ===
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Dilisi S 131.1 202 The area for modifying widgets is called the **Inspector** panel. The Inspector panel consists of four sections: **COMPONENT**, **<WIDGET>**, **STYLE SETTINGS**, and **EVENTS**, as shown in the image below. The second section allows you to adjust a widget's layout, size, position, alignment, flags, states, and more. When you select a widget on the screen, the name of this section changes to match the name of the selected widget.
BoYang Xie 26.2 203
BoYang Xie 51.2 204 [[image:1727485118799-984.png]]
BoYang Xie 26.2 205
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Xiaoling 123.2 207 ==== **Changing the Button properties** ====
Dilisi S 122.1 208
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Dilisi S 131.1 210 Click the **Button **you have added to the screen. Under the **Layout** you can change the button's position and size. Use the following settings:
Dilisi S 122.1 211
Dilisi S 131.1 212 * **Flex Flow**: No Layout
213 * **Transform**:
214 ** **X**: 331 px
215 ** **Y**: 203 px
216 ** **Width**: 100 px
217 ** **Height**: 50 px
218 ** **Align**: CENTER
Dilisi S 122.1 219
BoYang Xie 51.2 220 [[image:1727485251053-655.png]]
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Dilisi S 123.1 223 Next, add a click event to the button. When the button is clicked, an event should trigger to change the current screen (Screen1) to a new screen (Screen2) with a fade effect and the transition from Screen1 to Screen2 should take 500ms.
BoYang Xie 26.2 224
Dilisi S 131.1 225 * Click **ADD EVENT** button. A new section will appear to configure this event.
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Dilisi S 131.1 227 [[image:Screenshot 2024-12-24 134937.png||height="80" width="290"]]
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229 * Select **CLICKED** from the dropdown under **Trigger**. Choose **CHANGE SCREEN** under **Action**, then click the **ADD** button. A new section will appear to configure the action.
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231 [[image:Screenshot 2024-12-24 134818.png||height="222" width="290"]]
232
233 * Select **Screen2** under **Screen to**. Select **FADE ON** from **Fade mode**. The default value **500** means the transition takes 500 milliseconds to appear the Screen2.
234 * Finally, click the **ADD** button.
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BoYang Xie 51.2 236 [[image:1727485480434-713.png||height="395" width="290"]]
BoYang Xie 26.2 237
Xiaoling 123.2 238 Image 8: Add an event for the button
BoYang Xie 51.2 239
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Xiaoling 123.2 241 ==== **Changing the label properties** ====
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Xiaoling 123.2 243
Dilisi S 131.1 244 Click the Label you have added to the screen. Under the **Label** section, type "**Click for Detail**" in the **Text** textbox.
Dilisi S 122.1 245
BoYang Xie 51.2 246 [[image:image-20240928090825-1.png||height="327" width="391"]]
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Dilisi S 131.1 249 Once you enter the text, it will immediately appear on the label.
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Dilisi S 131.1 251
Xiaoling 123.2 252 ==== **Changing image properties** ====
Dilisi S 122.1 253
Xiaoling 123.2 254
Dilisi S 131.1 255 To use the **Image **widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file.
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Dilisi S 131.1 257 One way is to move your image into the folder "…/squareline project/assets/", as shown in the image below.
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BoYang Xie 51.2 259 [[image:image-20240928113424-9.png||height="355" width="505"]]
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Dilisi S 131.1 262 The other way is to click the "**ADD FILE INTO ASSETS**" button, then select an image from your computer to import. After adding, you can see the image in the "**assets**" panel in SquareLine Studio, as shown in the image below.
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BoYang Xie 51.2 264 [[image:image-20240928114139-10.png||height="559" width="810"]]
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Xiaoling 123.2 267 ==== **The relationship between widgets** ====
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Dilisi S 123.1 270 Widgets commonly have two types of relationships: **parallel** and **parent-child**.
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272 * In a **parallel relationship**, widgets' positions are determined relative to a shared reference object.
Dilisi S 132.1 273 * In a **parent-child relationship**, any part of the child object outside the parent's boundaries is hidden by default. To make the child object fully visible, you must adjust its position to fit within the parent's range.
Dilisi S 123.1 274
BoYang Xie 51.2 275 [[image:1727486567182-334.png||height="318" width="278"]]
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Dilisi S 131.1 278 Move the label, **Label1** to make it a child of **Button1** as shown in the image below.
Dilisi S 123.1 279
BoYang Xie 51.2 280 [[image:image-20240928112001-8.png||height="431" width="796"]]
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Dilisi S 131.1 283 Then set the **X** and **Y** position of the label to **0** as shown in the image below. The label will appear on the button. If you move the button on the screen, the label will move along with it as part of the button.
BoYang Xie 51.2 284
Dilisi S 131.1 285 [[image:Screenshot 2024-12-24 144005.png||height="360" width="290"]]
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Xiaoling 123.2 288 ==== **Preview the screen** ====
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Xiaoling 123.2 290
Dilisi S 132.1 291 You can test the result by clicking on the **PLAY** button as shown in the image below. The screen will change into play mode.
Dilisi S 122.1 292
BoYang Xie 51.2 293 [[image:1727487368023-281.png]]
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Dilisi S 123.1 296 For more information, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]].
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Dilisi S 123.1 298
Dilisi S 181.1 299 == 2.4 Integrate UI Code into an ESP-IDF Project ==
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Xiaoling 56.1 301
Dilisi S 132.1 302 To integrate, first export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project.
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Dilisi S 135.1 304 On the  menubar, click **Export -> Export UI** Files as shown in the image below.
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BoYang Xie 26.2 306 [[image:1727229798126-306.png]]
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Dilisi S 135.1 309 The exported UI files can be found in your SquareLine project folder as shown in the image below.
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BoYang Xie 51.2 312 [[image:1727229821582-258.png||height="333" width="662"]]
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Dilisi S 135.1 315 Create a new folder named "**ui**" at path "**basic_prj/app_components/ui/**", and copy all the exported UI code into it as shown in the image below.
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BoYang Xie 54.1 317 [[image:image-20240928144830-11.png]]
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Dilisi S 135.1 320 Open the **CMakeLists.txt** file and edit it as ahown below.
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BoYang Xie 51.2 322 [[image:1727229892636-154.png||height="521" width="407"]]
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Dilisi S 135.1 325 Open the main.c file and  add two lines of code as shown in the below images.
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Dilisi S 135.1 327 Add **#include "ui.h"**
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329 [[image:1727229926561-300.png]]
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Dilisi S 135.1 332 Add **ui_init();**
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BoYang Xie 26.2 334 [[image:1727229955611-607.png]]
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Dilisi S 135.1 337 == 2.5 Brief introduction to the Hello World project ==
Xiaoling 56.1 338
Edwin Chen 2.1 339
Dilisi S 135.1 340 The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen provides information about the HMI screen product through an image and includes a button to return to the previous screen.
Xiaoling 56.1 341
BoYang Xie 51.2 342
343 == 2.6 Test Result ==
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Xiaoling 56.1 345
Dilisi S 135.1 346 By pressing the button located at the bottom right, the screen switches to the next one as expected. This confirms that the UI file has been successfully integrated into the project and is functioning correctly.
Edwin Chen 2.1 347
Dilisi S 135.1 348 Screen 1:
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BoYang Xie 51.2 350 [[image:1727488067077-684.png||height="402" width="574"]]
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Dilisi S 135.1 353 Screen 2:
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BoYang Xie 51.2 355 [[image:1727488157579-949.png||height="397" width="572"]]
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Edwin Chen 5.1 358 = 3. Example Project 1: LoRa Central Display =
Edwin Chen 2.1 359
Edwin Chen 7.1 360 [[image:image-20240916101737-1.png||height="468" width="683"]]
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Edwin Chen 8.1 363 = 4. Example Project 2: LoRaWAN RS485 Alarm =
Edwin Chen 2.1 364
BoYang Xie 165.2 365 = 5. Example Project 3: P2P =
BoYang Xie 164.2 366
367 The project achieves the function of receiving LoRa P2P messages and displaying them on the screen. The workflow is as follows: A LA66, running a P2P program, sends a message in a particular format via an AT command. Then, the LTS5 receives the message and displays it on the screen.
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369 The project can be found at [[this link>>url:https://github.com/dragino/LoRa-HMI-Touch-Screen/tree/main/Example/P2P]].
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Dilisi S 182.1 371 == 5.1 Firmware Flashing ==
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Dilisi S 182.1 374 The following software tools are required to flash firmware to the ESP32 and LA66.
BoYang Xie 164.2 375
Dilisi S 182.1 376 * Download the ESP32 firmware flash tool from [[this link>>https://docs.espressif.com/projects/esp-test-tools/en/latest/esp32/production_stage/tools/flash_download_tool.html]].
377 * Download the LA66 firmware flash tool from [[this link>>https://www.dropbox.com/scl/fo/9kqeqf6wmet10o9hgxuwa/h?rlkey=4ikrg6kg5v0yjxwhp0i37wrv7&e=1&dl=0]].
BoYang Xie 164.2 378
Dilisi S 182.1 379 === 5.1.1 Upload the Firmware to the ESP32 ===
BoYang Xie 164.2 380
Dilisi S 182.1 381 Open //**flash_download_tool.exe**// and follow the steps below.
382
383 * **Chip Type**: ESP32-S3
384 * **WorkMode**: Develop
385 * **LoadMode**: UART
386 * Click on the **OK** button.
387
BoYang Xie 164.2 388 [[image:1738893226894-758.png||height="170" width="176"]]
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Dilisi S 182.1 390
391 In the **SPIDownload** tab,
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BoYang Xie 188.1 393 * Select the checkboxes for ESP32_LoRaC-P2P_CommonFW_v1.0.0.bin.
394 * SPI Flashing Config(default configuration):
Dilisi S 182.1 395 ** **SPI SPEED**: 40MHz
396 ** **SPI MODE**: DIO
397 ** Check **DoNotChgBin** option.
398 * **COM**: Select the correct COM port.
399 * **BAUD**: 1152000
400 * Click on the **START** button.
401
BoYang Xie 188.1 402 [[image:image-20250505122103-4.png||height="551" width="705"]]
BoYang Xie 164.2 403
Dilisi S 182.1 404 The progress bar will indicate the firmware update progress and display a **FINISH** message once the update is complete.
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Dilisi S 182.1 406
BoYang Xie 191.2 407 If you want to compile your own ESP32 project and burn the firmware instead of using the pre-provided firmware in the Firmware folder, please use the following method.
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BoYang Xie 193.3 409 ~1. The first method is to use the IDF plugin in VSCode for flashing. Just click the button circled in red in the picture.
BoYang Xie 191.2 410
BoYang Xie 193.2 411 [[image:1752737375843-555.png]]
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BoYang Xie 193.4 413 2. The second method is to use the FLASH DOWNLOAD TOOL. Select the 4 bin files under the build folder in the project as shown in the following figure.
BoYang Xie 193.2 414
BoYang Xie 193.5 415 Click the "CombineBin" button in the figure below to combine the selected firmware. The combined firmware can be found in the "flash_download_tool_3.9.7/combine/" directory of this software.
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BoYang Xie 192.2 417 [[image:1752737128542-192.png||height="574" width="674"]]
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Dilisi S 182.1 420 === 5.1.2 Upload the Firmware to the LA66 ===
421
422 Open **Dragino_Sensor_Manager_Utility.exe**, and then follow the steps below.
423
424 * Click on the UART Update Firmware tab.
425 * Select the correct COM port.
BoYang Xie 188.1 426 * Click on the Upload_File button and select the LA66_P2P_FW_v1.0.0.bin file.
Dilisi S 182.1 427 * Click on the Start button.
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BoYang Xie 164.2 429
Dilisi S 182.1 430
BoYang Xie 188.1 431 [[image:image-20250505121328-2.png]]
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Dilisi S 182.1 433
BoYang Xie 188.1 434 [[image:image-20250505121531-3.png]]
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Dilisi S 182.1 436 (% class="wikigeneratedid" %)
437 The progress bar will indicate the firmware update progress.
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439
Dilisi S 183.1 440 == 5.2 AT commands and LTS5 Panel Data Formats ==
BoYang Xie 164.2 441
442 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**01**A4CBBB0A8E085C02,0,3
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444 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**02**A4CB00,0,3
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446 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**03**A4CB00,0,3
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448 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**04**A4CB00,0,3
449
450 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**05**A4CB00,0,3
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452 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**06**A4CB00,0,3
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BoYang Xie 178.1 454 **LTS5 panel data format**:
BoYang Xie 164.2 455
BoYang Xie 178.1 456 ~1. AT+SEND=1,**01**  **4b69746368656e2d467269676531FFFF  A84041000181D4A8  01  A4CB  BB0A  8E08  5C02**,0,3
BoYang Xie 164.2 457
458 **01:** encrypt. 1 Byte. 01 ~-~-> no encryption. This 1-byte information is now invalid; simply write 0x01 instead.
459
460 **4b69746368656e2d467269676531FFFF: **Device Name. 16 Bytes. The Device Name for this piece of information is "Kitchen-Frige1," and the subsequent "FFFF" is intended to pad it up to 16 Bytes. The Device Name for this piece of information is 'Kitchen-Frige1,' and the subsequent 'FFFF' is intended to pad it up to 16 Bytes, but it is not necessary as the system can handle shorter names as well.
461
462 **A84041000181D4A8:** Device EUI. 8 Bytes. The last three Bytes will be extracted by the ESP32-S3 and displayed on the screen.
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464 **01: **Panel Type. 1 Byte. 0x01~-~->Tem & Hum,
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466 0x02~-~->Door,
467
468 0x03~-~->Water Leak,
469
470 0x04~-~->Occupied,
471
472 0x05~-~->Button,
473
474 0x06~-~->Alarm,
475
476 **A4CB: **Battery level//. //2 Bytes. Battery Voltage =0xCBA4&0x3FFF=0x0BA4=2980mV
477
478 **BB0A: **The temperature of the built-in sensor in LHT65N.// //2 Bytes. Temperature:  0x0ABB/100=27.47℃
479
480 **8E08: **The temperature of the External temperature sensor.// //2 Bytes. Temperature:  0x088E/100=21.90℃
481
482 **5C02:**The humidity of the built-in sensor in LHT65N. 2 Bytes. Humidity: 0x025C/10=60.4%
483
484 2. AT+SEND=1,**01**  **4b69746368656e2d467269676531FFFF**  **A84041000181D4A8**  **02  A4CB  00**,0,3
485
486 Specific sections of the data share the same function.
487
488 **00: Status. **1 Byte//. //If Panel Type is 0x02, **Status: 00~-~->Open; 01~-~->Close.**
489
490 If Panel Type is 0x03, **Status: 00~-~->Normal; 01~-~->Water Leaking.**
491
492 If Panel Type is 0x04, **Status: 00~-~->Free; 01~-~->Occupied.**
493
494 If Panel Type is 0x05, **Status: 00~-~->OFF; 01~-~->ON.**
495
496 If Panel Type is 0x06, **Status: 00~-~->OFF; 01~-~->Alarm.**
497
498 == 5.3 Usage ==
499
500 After burning the firmware into LTS5, you can use an LA66 equipped with peer-to-peer firmware to send data to LTS5 via AT commands.
501
502 5.3.1 Connect LA66 to the computer, open Serial Port Utility, and send the AT+CFG instruction to check whether the LA66 has downloaded correct program.
503
504 [[image:image-20250207143131-11.png||height="527" width="547"]]
505
506 5.3.2 Copy an AT instruction example, click "Send" button, then the led in LA66 will flash and the LTS5 will display the LoRa information.
507
508 [[image:image-20250207144605-12.png||height="634" width="548"]]
509
BoYang Xie 178.1 510 LTS5 receives this message and displays it on its screen as the image below shows.
511
512 [[image:image-20250208181700-8.jpeg||height="528" width="704"]]
513
BoYang Xie 164.2 514 = 6. Example Project 4: LoRaWAN_CLASS_C =
515
516
517 The project achieves the function of receiving LoRaWAN Class C messages and displaying them on the screen. Note: The Things Network (TTN) needs to enable Class C support, and the LA66 within the LTS5 needs to operate in Class C mode.
518
519 The downlink workflow proceeds as follows: The Things Network (TTN) sends a message in a specific format via downlink. Then, a LoRaWAN gateway relays this message to the LTS5. Finally, the LTS5 receives the message and displays it on its screen.
520
521 The uplink workflow is as follows: The LA66 within the LTS5 sends a LoRaWAN message, for some reason, to a LoRaWAN gateway, which then forwards it to The Things Network (TTN).
522
523 The project can be found at [[this link>>https://github.com/dragino/LoRa-HMI-Touch-Screen/tree/main/Example/LoRaWAN_CLASS_C]].
524
525 == 6.1 firmware flashing approach ==
526
BoYang Xie 165.3 527 The firmware flashing approach is the same as described in section 5.1.
BoYang Xie 164.2 528
529 == 6.2 flowchart ==
530
531 [[image:image-20250207164320-13.png||height="696" width="1344"]]
532
533 == 6.3 Usage ==
534
BoYang Xie 165.3 535 This section now describes a process involving TTN downlink panel data that is to be displayed on the LTS5 screen.
BoYang Xie 164.2 536
537 6.3.1 Connect LA66 to the computer, open Serial Port Utility, and send the AT+CFG instruction to check whether the LA66 has downloaded correct program.
538
539 [[image:image-20250207165702-14.png||height="830" width="563"]]
540
541 6.3.2 Switch to Class C using "AT+CLASS=C", and check the class with "AT+CLASS=?".
542
543 [[image:image-20250207173212-27.png]]
544
545 [[image:image-20250207172246-20.png]]
546
547 6.3.3 Verify LA66's join status (in LTS5) with "AT+NJS=?". If not joined, connect manually to LoRaWAN with "AT+JOIN".
548
549 [[image:image-20250207172010-19.png]]
550
551 [[image:image-20250207171650-17.png]]
552
553 6.3.4 After joining, send a message to TTN, such as "AT+SENDB=01,02,8,05820802581ea0a5", to activate communication.
554
555 [[image:image-20250207192107-28.png]]
556
BoYang Xie 165.3 557 6.3.5 TTN distributes panel data in three phases: DEUI, Dev Name, and Sensor Data. The Dev Name, the last three bytes of the DEUI, and the panel type union together ensure the identification of a panel. Data about the same panel type will update the existing panel display, while data about a different panel type will create a new panel display on the LTS5 screen.
BoYang Xie 164.2 558
BoYang Xie 165.3 559 There is an example for TTN downlink.
BoYang Xie 165.2 560
BoYang Xie 164.2 561 1. downlink DEUI F1A84041000181D4A8
562 1. downlink Dev Name F24B69746368656E2D467269676531FFFF
BoYang Xie 165.2 563 1. downlink Sensor Data 5501A4CBBB0A8E085C02 or 5504A4CB01. Both of them are vaild formats for LTS5. Note: 0x55 as prefix and any other prefix except 0xF1, 0xF2, 0xF3 means downlink is Sensor Data.
BoYang Xie 164.2 564
BoYang Xie 178.1 565 [[image:image-20250208175819-1.png||height="503" width="502"]]
566
567
568 [[image:image-20250208175918-2.png||height="505" width="502"]]
569
570
571 [[image:image-20250208180010-3.png||height="507" width="503"]]
572
573
574 [[image:image-20250208181019-4.jpeg||height="592" width="790"]]
575
576
577 [[image:image-20250208181328-7.png||height="505" width="504"]]
578
579
580 [[image:image-20250208181139-5.jpeg||height="594" width="792"]]
581
582
BoYang Xie 165.3 583 = 7. The method for adding a new type of panel to the project =
Edwin Chen 2.1 584
BoYang Xie 141.2 585 If you don't have this need, then this part of the content can be ignored.
Xiaoling 123.2 586
BoYang Xie 165.3 587 1. Design a panel in SquareLine Studio, as shown in Image 7.1 below for reference.
BoYang Xie 75.1 588
589 [[image:image-20241121113445-1.png||height="584" width="934"]]
590
BoYang Xie 165.3 591 Image 7.1: a panel about water_leak
BoYang Xie 75.1 592
Xiaoling 123.2 593
BoYang Xie 190.11 594 2. **Export the UI file. **
BoYang Xie 75.1 595
BoYang Xie 190.12 596 You need to adjust the export path first, then click '**Export -> Export UI Files**' on the menu bar. The method for exporting UI files using the SquareLine software has already been described earlier.
BoYang Xie 190.11 597
BoYang Xie 190.3 598 Next, create a new folder named "ui_water_leak" under "app_components/extra_lib/", and then cut all the UI files you just exported into this newly created folder.
599
BoYang Xie 190.4 600 Image 7.2 shows the result of the operation.
BoYang Xie 190.3 601
BoYang Xie 75.1 602 [[image:image-20241121141120-4.png||height="383" width="795"]]
603
BoYang Xie 165.3 604 Image 7.2: Exported UI files
BoYang Xie 75.1 605
Xiaoling 123.2 606
BoYang Xie 141.2 607 3. **Delete and rename some file.** Here are the steps:
BoYang Xie 75.1 608
Dilisi S 135.1 609 Step 1: Delete the 'components' directory.
610 Step 2: Delete 'filelist.txt'.
611 Step 3: Delete 'ui_helpers.c' and 'ui_helpers.h'.
612 Step 4: Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'.
613 Step 5: Rename the 'screens' directory to 'styles'.
BoYang Xie 75.1 614
615 [[image:image-20241121151934-10.png||height="303" width="792"]]
616
BoYang Xie 165.3 617 image 7.3 rest file (1)
BoYang Xie 75.1 618
619 [[image:image-20241121142925-7.png||height="141" width="793"]]
620
BoYang Xie 165.3 621 image 7.4 rest file (2)
BoYang Xie 75.1 622
BoYang Xie 165.3 623 4. Open the project in VS Code.
BoYang Xie 75.1 624
BoYang Xie 165.3 625 5. Add the file include path for **water_leak** in **extra_lib/CMakeLists.txt**, as shown in Images 7.5 and 7.6. Its format is similar to that of **tem_hum** or **door**."
BoYang Xie 75.1 626
627 [[image:image-20241121181957-17.png||height="438" width="516"]]
628
BoYang Xie 165.3 629 image 7.5 extra_lib/CMakeLists.txt before adding
BoYang Xie 75.1 630
631 [[image:image-20241121182239-18.png||height="520" width="518"]]
632
BoYang Xie 165.3 633 image 7.6 extra_lib/CMakeLists.txt after adding
BoYang Xie 75.1 634
BoYang Xie 141.2 635 6.  **Modify the header files included in the fonts and images directories**.
BoYang Xie 75.1 636
BoYang Xie 165.3 637 Open the **fonts/ui_font_Font12.c** file, as shown in Image 7.7, and change **#include "../ui.h"** to **#include "../ui_water_leak.h"**. The modified file is shown in Image 7.8. Other font files need to be modified in the same way.
Dilisi S 135.1 638
BoYang Xie 75.1 639 [[image:image-20241121171629-11.png]]
640
BoYang Xie 165.3 641 image 7.7 unmodified font file
BoYang Xie 75.1 642
643 [[image:image-20241121171901-12.png]]
644
BoYang Xie 165.3 645 image 7.8 modified font file
BoYang Xie 75.1 646
BoYang Xie 165.3 647 Open the **images/ui_img_battery_empty_png.c** file, as shown in Image 7.9, and change **#include "../ui.h"** to **#include "../ui_water_leak.h"**. The modified file is shown in Image 7.10. Other image files need to be modified in the same way.
BoYang Xie 75.1 648
649 [[image:image-20241121172714-13.png]]
650
BoYang Xie 165.3 651 image 7.9 unmodified image file
BoYang Xie 75.1 652
653 [[image:image-20241121172908-14.png]]
654
BoYang Xie 165.3 655 image 7.10 modified image file
BoYang Xie 75.1 656
BoYang Xie 165.3 657 7. Modify the **ui_water_leak/CMakeLists.txt**. Open this file, and modify it as shown in image 7.11 (before) and image 7.12 (after).
BoYang Xie 75.1 658
659 [[image:image-20241121180030-15.png]]
660
BoYang Xie 165.3 661 image 7.11 ui_water_leak/CMakeLists.txt before modification
BoYang Xie 75.1 662
663 [[image:image-20241121180517-16.png]]
664
BoYang Xie 165.3 665 image 7.12 ui_water_leak/CMakeLists.txt after modification
BoYang Xie 75.1 666
667
BoYang Xie 165.3 668 8. Modify the **ui_water_leak.h** file. Images 7.13 and 7.14 show the code before modification, while Images 7.15 and 7.16 show the code after modification.
Dilisi S 135.1 669
BoYang Xie 113.2 670 [[image:image-20241122094200-23.png]]
BoYang Xie 75.1 671
BoYang Xie 165.3 672 image 7.13 ui_water_leak.h (1) before modification
BoYang Xie 75.1 673
BoYang Xie 113.2 674 [[image:image-20241122094320-24.png||height="852" width="554"]]
BoYang Xie 75.1 675
BoYang Xie 165.3 676 image 7.14 ui_water_leak.h (2) before modification
BoYang Xie 75.1 677
BoYang Xie 113.2 678 [[image:image-20241122094600-25.png||height="1078" width="554"]]
BoYang Xie 75.1 679
BoYang Xie 165.3 680 image 7.15 ui_water_leak.h (1) after modification
BoYang Xie 75.1 681
BoYang Xie 113.2 682 [[image:image-20241122094719-26.png||height="941" width="583"]]
BoYang Xie 75.1 683
BoYang Xie 165.3 684 image 7.16 ui_water_leak.h (2) before modification
BoYang Xie 75.1 685
BoYang Xie 165.3 686 9. **Modify ui_water_leak.c file.** The image 7.17, 7.18, 7.19 show the code before modification, and the image 7.20, 7.21, 7.22 show the code after modification.
BoYang Xie 75.1 687
BoYang Xie 113.2 688 _ui_flag_modify( ((lv_obj_t *)(e->user_data)), LV_OBJ_FLAG_HIDDEN, _UI_MODIFY_FLAG_TOGGLE);  This code replaces 4 lines of code in ui_water_leak.c, so it is pasted here for convenience.
BoYang Xie 75.1 689
BoYang Xie 113.2 690 [[image:image-20241122102929-27.png||height="619" width="426"]]
691
BoYang Xie 165.3 692 image 7.17 ui_water_leak.c (1) before modification
BoYang Xie 113.2 693
694 [[image:image-20241122112838-30.png||height="551" width="628"]]
695
BoYang Xie 165.3 696 image 7.18 ui_water_leak.c (2) before modification
BoYang Xie 113.2 697
698 [[image:image-20241122110815-29.png||height="725" width="712"]]
699
BoYang Xie 165.3 700 image 7.19 ui_water_leak.c (3) before modification
BoYang Xie 113.2 701
702 [[image:image-20241122113158-31.png||height="872" width="677"]]
703
BoYang Xie 165.3 704 image 7.20 ui_water_leak.c (1) after modification
BoYang Xie 113.2 705
706 [[image:image-20241122113259-33.png||height="874" width="724"]]
707
BoYang Xie 165.3 708 image 7.21 ui_water_leak.c (2) after modification
BoYang Xie 113.2 709
710 [[image:image-20241122113359-34.png||height="804" width="746"]]
711
BoYang Xie 165.3 712 image 7.22 ui_water_leak.c (3) after modification
BoYang Xie 113.2 713
BoYang Xie 165.3 714 10. **Modify ui_water_leak_events.h file.** The image 7.23 show the code before modification, and the image 7.24 show the code after modification.
BoYang Xie 113.2 715
716 [[image:image-20241122134113-35.png||height="380" width="421"]]
717
BoYang Xie 165.3 718 image 7.23 ui_water_leak_events_.h before modification
BoYang Xie 113.2 719
720 [[image:image-20241122134420-37.png||height="201" width="283"]]
721
BoYang Xie 165.3 722 image 7.24 ui_water_leak_events_.h after modification
BoYang Xie 113.2 723
BoYang Xie 165.3 724 11.** Modify ui_water_leak_events.c file.** The image 7.25 show the code before modification, and the image 7.26 show the code after modification.
BoYang Xie 113.2 725
726 Step1. '#include "ui.h"'~-~->'#include "ui_water_leak.h"'
727
728 Step2. add code  below in delete_object() function definition.
729
730 panel_all * panel = find_upper_by_SensorPanel(&arr,((lv_obj_t *)(e->user_data~)~)~);
731
732 size_t index = panel->panel_obj_index;
733
734 deleteElement(&arr, index);
735
736 [[image:image-20241122135023-38.png||height="358" width="372"]]
737
BoYang Xie 165.3 738 image 7.25 ui_water_leak_events_.c before modification
BoYang Xie 113.2 739
740 [[image:image-20241122135258-39.png||height="403" width="559"]]
741
BoYang Xie 165.3 742 image 7.26 ui_water_leak_events_.c after modification
BoYang Xie 113.2 743
Xiaoling 123.2 744
BoYang Xie 141.2 745 12. **Modify ui_water_leak_style.c file.**
BoYang Xie 113.2 746
747 Step1. '#include "../ui.h"'~-~->#include '"../ui_water_leak.h"'
748
749 add '#include "../../sort.h"'
750
751 add '#include "ui.h"'
752
753 [[image:image-20241122141536-41.png||height="361" width="612"]]
754
BoYang Xie 165.3 755 image 7.27 ui_water_leak_style.c (1) before modification
BoYang Xie 113.2 756
757 [[image:image-20241122142129-42.png||height="386" width="613"]]
758
BoYang Xie 165.3 759 image 7.28 ui_water_leak_style.c (1) after modification
BoYang Xie 113.2 760
Xiaoling 123.2 761
BoYang Xie 113.2 762 Step2. modify 'void ui_ScreenMain_screen_init(void)'~-~->'panel_with_type create_water_leak(uint8_t index)'
763
BoYang Xie 165.3 764 delete code as shown in image 7.29
BoYang Xie 113.2 765
766 [[image:image-20241122145620-44.png||height="757" width="671"]]
767
BoYang Xie 165.3 768 image 7.29 ui_water_leak_style.c (2)
BoYang Xie 113.2 769
Xiaoling 123.2 770
BoYang Xie 165.3 771 Step3. The image 7.30, 7.31 show the change.
BoYang Xie 113.2 772
773 [[image:image-20241122152026-45.png||height="277" width="828"]]
774
BoYang Xie 165.3 775 image 7.30 ui_water_leak_style.c (3) before modification
BoYang Xie 113.2 776
777 [[image:image-20241122152542-46.png||height="293" width="830"]]
778
BoYang Xie 165.3 779 image 7.31 ui_water_leak_style.c (3) after modification
BoYang Xie 113.2 780
Xiaoling 123.2 781
BoYang Xie 165.3 782 Step4. Copy partly the code in ui_water_leak.c, paste at extra_lib/sort.h(The process is shown in image 7.32, 7.33).
BoYang Xie 113.2 783
784 [[image:image-20241122153958-47.png]]
785
BoYang Xie 165.3 786 image 7.32 ui_water_leak_style.c (4)
BoYang Xie 113.2 787
BoYang Xie 141.2 788
BoYang Xie 113.2 789 [[image:image-20241122154755-49.png||height="864" width="513"]]
790
BoYang Xie 165.3 791 image 7.33 ui_water_leak_style.c (4)
BoYang Xie 113.2 792
Xiaoling 123.2 793
BoYang Xie 165.3 794 Step5. Delete event function in code which was just pasted in extra_lib/sort.h(The process is shown in image 7.34).
BoYang Xie 113.2 795
796 [[image:image-20241122155650-50.png||height="922" width="513"]]
797
BoYang Xie 165.3 798 image 7.34 ui_water_leak_style.c (5)
BoYang Xie 113.2 799
Xiaoling 123.2 800
BoYang Xie 165.3 801 Step6. Add some lines of code in extra_lib/sort.h as shown in image 7.35.
BoYang Xie 113.2 802
803 [[image:image-20241122161934-51.png]]
804
BoYang Xie 165.3 805 image 7.35
BoYang Xie 113.2 806
Xiaoling 123.2 807
BoYang Xie 165.3 808 Step7. Add a line of code in extra_lib/sort.h as shown in image 7.36.
BoYang Xie 113.2 809
810 [[image:image-20241122162852-53.png||height="330" width="529"]]
811
BoYang Xie 165.3 812 image 7.37
BoYang Xie 113.2 813
Xiaoling 123.2 814
BoYang Xie 165.3 815 Step8. Add some code in ui_water_leak_style.c as shown in image 7.38 from line534 to line 576 in detail.
BoYang Xie 113.2 816
817 panel_with_type union_sensor;
818
819 union_sensor.panel_type = WATER_LEAK_TYPE;
820
821 ......
822
823 lv_obj_set_x(union_sensor.panel_union.door.ui_PanelSensorDoor, x_by_index(index));
824
825 lv_obj_set_y(union_sensor.panel_union.door.ui_PanelSensorDoor, y_by_index(index));
826
827 return union_sensor;
828
BoYang Xie 141.2 829 [[image:image-20250122173546-6.png||height="777" width="922"]]
BoYang Xie 113.2 830
BoYang Xie 165.3 831 image 7.38
BoYang Xie 113.2 832
Xiaoling 123.2 833
BoYang Xie 141.2 834 13. Rest midification in sort.h file.
BoYang Xie 113.2 835
BoYang Xie 165.3 836 In image 7.39 as below, we can see "WATER_LEAK_TYPE" at line 24 and water leak switch status definition at line 32,33, and these are what we need to add in sort.h.
BoYang Xie 113.2 837
BoYang Xie 141.2 838 [[image:image-20250122170230-1.png||height="580" width="513"]]
BoYang Xie 113.2 839
BoYang Xie 165.3 840 image 7.39 sort.h
BoYang Xie 113.2 841
BoYang Xie 141.2 842 13. **Modify sort.c file.**
843
844 Add a line of code ~-~-'#include "ui_water_leak.h"' as shown in image 5.39 line 26.
845
846 [[image:image-20250122171910-5.png||height="524" width="510"]]
847
BoYang Xie 165.3 848 image 7.40 sort.c (1)
BoYang Xie 141.2 849
BoYang Xie 113.2 850 There are still some changes need to be done in sort.c, and omit here for the moment.
851
852
BoYang Xie 141.2 853
BoYang Xie 165.3 854 = 8. FAQ =
Edwin Chen 2.1 855
BoYang Xie 165.3 856 == 8.1 ==
Edwin Chen 2.1 857
858
BoYang Xie 165.3 859 = 9. Order Info =
Edwin Chen 2.1 860
BoYang Xie 165.3 861 == 9.1  Part Number ==
Edwin Chen 2.1 862
Xiaoling 56.1 863
Edwin Chen 4.4 864 Part Number: (% style="color:#4472c4" %)LTS5
Edwin Chen 2.1 865
866
BoYang Xie 165.3 867 == 9.2  Packing Info ==
Edwin Chen 2.1 868
Xiaoling 56.1 869
Edwin Chen 4.4 870 **Package Includes**:
Edwin Chen 2.1 871
Edwin Chen 4.4 872 * LTS5 HMI Touch Screen
873 * 5V,2A DC Power Adapter.
874 * USB Type C Program Cable
Edwin Chen 2.1 875
BoYang Xie 165.3 876 = 10. Support =
Edwin Chen 2.1 877
Xiaoling 56.1 878
Edwin Chen 2.1 879 * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule.
880 * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]].
881
BoYang Xie 165.3 882 = 11.  Reference material =
Edwin Chen 2.1 883
Xiaoling 56.1 884
Xiaoling 188.2 885 * Datasheet: [[https:~~/~~/www.dropbox.com/scl/fo/fr7wjsdfh9huchg59p7bv/APASCR0elWtp_EbUZ1W9K-A?rlkey=pcuptw3dtg5pw9vgt4ag6hs9z&st=ds6hdztg&dl=0>>https://www.dropbox.com/scl/fo/fr7wjsdfh9huchg59p7bv/APASCR0elWtp_EbUZ1W9K-A?rlkey=pcuptw3dtg5pw9vgt4ag6hs9z&st=ds6hdztg&dl=0]]
Xiaoling 188.3 886 * schematic: [[LTS5-V1>>https://www.dropbox.com/scl/fo/grwr5b4x1tk2omyjwg06y/ACleSdi5f7p5zRB2mfPH7CE?rlkey=vhcs83jrj9tkmw8wa9m9wo5rx&st=hkhe3bbj&dl=0]]
BoYang Xie 141.2 887 * Source Code: [[dragino/LoRa-HMI-Touch-Screen: Open Source LoRa / LoRaWAN HMI Touch Screen Project>>url:https://github.com/dragino/LoRa-HMI-Touch-Screen/tree/main]]
Edwin Chen 4.3 888 * Mechinical
Edwin Chen 2.1 889
BoYang Xie 165.3 890 = 12. FCC Warning =
Edwin Chen 2.1 891
892
893 This device complies with part 15 of the FCC Rules.Operation is subject to the following two conditions:
894
895 (1) This device may not cause harmful interference;
896
897 (2) this device must accept any interference received,including interference that may cause undesired operation.
898