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Xiaoling 133.2 4 [[image:image-20241226135550-1.png]]
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Xiaoling 56.1 10 (% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents:**
Edwin Chen 2.1 11
12 {{toc/}}
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20
21 = 1.  Introduction =
22
Dilisi S 116.1 23 == 1.1  What is the LTS5 LoRa HMI Touch Screen? ==
Edwin Chen 2.1 24
Xiaoling 56.1 25
Dilisi S 116.1 26 The LTS5 is a (% style="color:blue" %)**LoRa / LoRaWAN HMI Touch Screen**(%%) designed for displaying information in IoT projects. It features a **5.0-inch HMI touch screen** and supports **Wi-Fi**, **Bluetooth**, and **LoRa** wireless protocols.
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Dilisi S 116.1 28 The LTS5 is an open-source software project powered by an **ESP32 MCU** and a **Dragino LA66 LoRa** module. The extensive development resources available for ESP32 can significantly reduce development time.
Edwin Chen 2.1 29
Dilisi S 116.1 30 The LTS5's HMI touch screen supports **drag-and-drop** design, allowing developers to use SquareLine to easily customize the display UI for various applications.
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Dilisi S 116.1 32 The LA66 LoRa module can be programmed to support either private LoRa protocols or the LoRaWAN protocol.
Edwin Chen 2.1 33
34 == 1.2  Features ==
35
Xiaoling 115.1 36
Edwin Chen 55.1 37 * ESP32-WROOM MCU: 8MB RAM & 16MB ROM
38 * Dragino LA66 LoRa Module
Edwin Chen 4.2 39 * Support Private LoRa protocol or LoRaWAN protocol
40 * Support WiFi & BLE wireless protocol
41 * 5.0" HMI touch screen
Edwin Chen 4.6 42 * Support LVGL case. SquareLine program.
Edwin Chen 4.2 43 * Support RS485 Interface
44 * Open Source Project
Edwin Chen 2.1 45 * Wall Attachable.
Edwin Chen 4.2 46 * 5V DC power
Edwin Chen 2.1 47 * IP Rating: IP52
48
Dilisi S 116.1 49 == 1.3  Specifications ==
Edwin Chen 2.1 50
Xiaoling 56.1 51
Edwin Chen 4.9 52 **LoRa**:
53
Edwin Chen 55.1 54 * Frequency Range: 870 MHz ~~ 960 MHz
55 * TCXO crystal to ensure RF performance on low temperature
56 * Maximum Power +22 dBm constant RF output
57 * High sensitivity: -148 dBm
58 * LoRa Tx Current: <90 mA at +17 dBm, 108 mA at +22 dBm
59 * LoRa Rx current: <9 mA
Edwin Chen 4.9 60
Edwin Chen 4.7 61 **WiFi:**
62
63 * 802.11b/g/n
64 * Up to 150 Mbps data rate in 802.11n mode
65 * Support A-MPDU and A-MSDU aggregation
66 * zero point four μ S protection interval
67 * Working channel center frequency range: 2412~~2484 MHz
68
69 **Bluetooth:**
70
71 * Bluetooth V4.2 BR/EDR and Bluetooth LE standard
72 * Class-1, Class-2, and Class-3 transmitters.
73 * AFH
74 * CVSD and SBC
75
Edwin Chen 4.2 76 **Display:**
Edwin Chen 2.1 77
Edwin Chen 4.9 78 * 5.0 Inch , 800 x 480
79 * IPS Capacitive Touch SCreen
Edwin Chen 4.11 80 * RGB color.
81 * Display Area: 120.7*75.80 mm
Edwin Chen 2.1 82
83 == 1.4  Power Consumption ==
84
Xiaoling 56.1 85
Edwin Chen 4.5 86 * External 5V DC power adapter
Edwin Chen 2.1 87
88 == 1.5  Storage & Operation Temperature ==
89
Xiaoling 56.1 90
Edwin Chen 4.10 91 * Operation Temperature: -20 ~~ 70°C  (No Dew)
92 * Storage Temperature: -30 ~~ 70°C  (No Dew)
Edwin Chen 2.1 93
94 == 1.6  Applications ==
95
Xiaoling 56.1 96
Edwin Chen 2.1 97 * Smart Buildings & Home Automation
98 * Logistics and Supply Chain Management
99 * Smart Metering
100 * Smart Agriculture
101 * Smart Cities
102 * Smart Factory
103
Dilisi S 122.1 104 = 2.  Getting Started with 'Hello World' =
Edwin Chen 2.1 105
Edwin Chen 5.1 106 == 2.1  About this demo ==
Edwin Chen 2.1 107
Xiaoling 56.1 108
Dilisi S 117.1 109 This getting started example demonstrates how to design and deploy a simple display UI for the LTS5 device. The example includes:
Edwin Chen 2.1 110
Dilisi S 117.1 111 * Creating a basic UI with a single button.
112 * Implementing functionality to navigate the Web UI to a new page when the button is clicked.
113 * Uploading the UI to the LTS5 device.
Xiaoling 56.1 114
Dilisi S 117.1 115 By completing this demo, you will gain foundational knowledge for customizing the LTS5 interface and building more advanced IoT applications.
116
117
Edwin Chen 5.1 118 == 2.2  Install Software Running Environment ==
Edwin Chen 2.1 119
Xiaoling 115.1 120
Dilisi S 120.1 121 The **ESP MCU** supports development with **ESP-IDF**, **Arduino**, or **MicroPython**. We use **ESP-IDF** for compilation and **Visual Studio Code (VS Code)** as the development environment for this project.
Edwin Chen 2.1 122
Xiaoling 115.1 123
Dilisi S 120.1 124 === 2.2.1 Install VS Code and ESP-IDF extension ===
BoYang Xie 26.2 125
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Dilisi S 120.1 127 First, download and install **VS Code** for your operating system from the Visual Studio Code website: [[Visual Studio Code - Mac, Linux, Windows>>https://code.visualstudio.com/download]].
BoYang Xie 26.2 128
Dilisi S 120.1 129 Next, install the **ESP-IDF** extension within **VS Code**. Detailed steps for this process are shown in Image 1.
BoYang Xie 26.2 130
Dilisi S 120.1 131
BoYang Xie 51.2 132 [[image:image-20240928110211-5.png||height="508" width="866"]]
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Dilisi S 120.1 134 Image 1: ESP-IDF extension install
BoYang Xie 26.2 135
136 Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]]
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Xiaoling 56.1 138
Edwin Chen 5.1 139 === 2.2.2 Install SquareLine Studio ===
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Dilisi S 125.1 142 Download and install the latest version of [[SquareLine Studio>>https://squareline.io/downloads#lastRelease]] on your computer. It supports Windows, Linux, and Mac OS. The software version we are using here is 1.5.0. See the image below.
Edwin Chen 2.1 143
Xiaoling 133.2 144 [[image:squareline.io_downloads.png||height="888" width="1294"]]
Edwin Chen 2.1 145
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Dilisi S 121.1 147 After installation, you can use SquareLine Studio with a **PERSONAL license plan**. Click **LOG IN** and create a free account using your email address. Then activate your PERSONAL license plan for free. You don’t need to provide any credit card information. However, the PERSONAL license plan has the following limitations:
Dilisi S 120.1 148
Dilisi S 121.1 149 * Max. 10 screens
150 * Max. 150 widgets
151 * Max. 5 global colors
152 * Max. 2 themes
153 * Max. 1 component
Dilisi S 120.1 154
Dilisi S 121.1 155 == 2.3 Simple usage of SquareLine Studio and exporting UI code ==
Edwin Chen 2.1 156
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Dilisi S 131.1 158 Start the SquareLine Studio. The **launcher screen** appears as shown in the below image. You can create a new project by clicking **Create** in the top menu. Then select the **Desktop** tab. Select the development platform, **Eclipse with  SDL for development on PC**.
Edwin Chen 2.1 159
Dilisi S 125.1 160 * In the **PROJECT SETTINGS**, select **LVGL version **as **8.3.11** and **Resolution** as **800** x **480**.
161 * Select the **CREATE **button to create the new project with the selected settings.
Dilisi S 121.1 162
Xiaoling 133.2 163 [[image:squareline-studio-launcher-screen.png||height="752" width="1415"]]
BoYang Xie 26.2 164
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Dilisi S 131.1 166 Next, you need to configure some additional settings for this project. To do so, select** File  -> Project Settings** as shown in the image below.
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BoYang Xie 26.2 168 [[image:1727229582471-566.png]]
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Dilisi S 131.1 171 In the **PROJECT SETTINGS** dialog box, configure/modify the project settings as shown in the image below.
Dilisi S 121.1 172
173 * **UI Files Export Root**: Select a folder on your computer to store the UI files.
174 * **LVGL Include Path**: Set this to **lvgl.h**
Dilisi S 131.1 175 * Click on the **APPLY CHANGES** button.
Dilisi S 121.1 176
BoYang Xie 51.2 177 [[image:image-20240928105309-4.png||height="526" width="556"]]
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Dilisi S 131.1 180 Now you can start building the user interface. Follow the steps below:
BoYang Xie 26.2 181
Dilisi S 121.1 182
Xiaoling 123.2 183 === **Add widgets** ===
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Dilisi S 131.1 186 To add a widget, navigate to the **Widgets** panel, and then click on the widget you want to add to the screen. You can reposition the widgets in the screen area by clicking and dragging them. Now add a **Label**, **Button**, and **Image** as shown in the image below. The added widgets are also displayed in the **Hierarchy **panel.
BoYang Xie 26.2 187
BoYang Xie 51.2 188 [[image:image-20240928111412-6.png||height="526" width="864"]]
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Dilisi S 131.1 191 Then click the **Screen **widget to add the second screen. After adding the second screen, it will appear in the Screens panel as **Screen2**.
BoYang Xie 26.2 192
Dilisi S 131.1 193 [[image:Screenshot 2024-12-24 140459.png||height="278" width="290"]]
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Xiaoling 123.2 195 === **Modify widget properties** ===
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Dilisi S 131.1 198 The area for modifying widgets is called the **Inspector** panel. The Inspector panel consists of four sections: **COMPONENT**, **<WIDGET>**, **STYLE SETTINGS**, and **EVENTS**, as shown in the image below. The second section allows you to adjust a widget's layout, size, position, alignment, flags, states, and more. When you select a widget on the screen, the name of this section changes to match the name of the selected widget.
BoYang Xie 26.2 199
BoYang Xie 51.2 200 [[image:1727485118799-984.png]]
BoYang Xie 26.2 201
202
Xiaoling 123.2 203 ==== **Changing the Button properties** ====
Dilisi S 122.1 204
Xiaoling 123.2 205
Dilisi S 131.1 206 Click the **Button **you have added to the screen. Under the **Layout** you can change the button's position and size. Use the following settings:
Dilisi S 122.1 207
Dilisi S 131.1 208 * **Flex Flow**: No Layout
209 * **Transform**:
210 ** **X**: 331 px
211 ** **Y**: 203 px
212 ** **Width**: 100 px
213 ** **Height**: 50 px
214 ** **Align**: CENTER
Dilisi S 122.1 215
BoYang Xie 51.2 216 [[image:1727485251053-655.png]]
BoYang Xie 26.2 217
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Dilisi S 123.1 219 Next, add a click event to the button. When the button is clicked, an event should trigger to change the current screen (Screen1) to a new screen (Screen2) with a fade effect and the transition from Screen1 to Screen2 should take 500ms.
BoYang Xie 26.2 220
Dilisi S 131.1 221 * Click **ADD EVENT** button. A new section will appear to configure this event.
BoYang Xie 26.2 222
Dilisi S 131.1 223 [[image:Screenshot 2024-12-24 134937.png||height="80" width="290"]]
224
225 * Select **CLICKED** from the dropdown under **Trigger**. Choose **CHANGE SCREEN** under **Action**, then click the **ADD** button. A new section will appear to configure the action.
226
227 [[image:Screenshot 2024-12-24 134818.png||height="222" width="290"]]
228
229 * Select **Screen2** under **Screen to**. Select **FADE ON** from **Fade mode**. The default value **500** means the transition takes 500 milliseconds to appear the Screen2.
230 * Finally, click the **ADD** button.
231
BoYang Xie 51.2 232 [[image:1727485480434-713.png||height="395" width="290"]]
BoYang Xie 26.2 233
Xiaoling 123.2 234 Image 8: Add an event for the button
BoYang Xie 51.2 235
236
Xiaoling 123.2 237 ==== **Changing the label properties** ====
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Xiaoling 123.2 239
Dilisi S 131.1 240 Click the Label you have added to the screen. Under the **Label** section, type "**Click for Detail**" in the **Text** textbox.
Dilisi S 122.1 241
BoYang Xie 51.2 242 [[image:image-20240928090825-1.png||height="327" width="391"]]
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Dilisi S 131.1 245 Once you enter the text, it will immediately appear on the label.
BoYang Xie 51.2 246
Dilisi S 131.1 247
Xiaoling 123.2 248 ==== **Changing image properties** ====
Dilisi S 122.1 249
Xiaoling 123.2 250
Dilisi S 131.1 251 To use the **Image **widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file.
BoYang Xie 51.2 252
Dilisi S 131.1 253 One way is to move your image into the folder "…/squareline project/assets/", as shown in the image below.
254
BoYang Xie 51.2 255 [[image:image-20240928113424-9.png||height="355" width="505"]]
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Dilisi S 131.1 258 The other way is to click the "**ADD FILE INTO ASSETS**" button, then select an image from your computer to import. After adding, you can see the image in the "**assets**" panel in SquareLine Studio, as shown in the image below.
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BoYang Xie 51.2 260 [[image:image-20240928114139-10.png||height="559" width="810"]]
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262
Xiaoling 123.2 263 ==== **The relationship between widgets** ====
BoYang Xie 51.2 264
Xiaoling 123.2 265
Dilisi S 123.1 266 Widgets commonly have two types of relationships: **parallel** and **parent-child**.
267
268 * In a **parallel relationship**, widgets' positions are determined relative to a shared reference object.
Dilisi S 132.1 269 * In a **parent-child relationship**, any part of the child object outside the parent's boundaries is hidden by default. To make the child object fully visible, you must adjust its position to fit within the parent's range.
Dilisi S 123.1 270
BoYang Xie 51.2 271 [[image:1727486567182-334.png||height="318" width="278"]]
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Dilisi S 131.1 274 Move the label, **Label1** to make it a child of **Button1** as shown in the image below.
Dilisi S 123.1 275
BoYang Xie 51.2 276 [[image:image-20240928112001-8.png||height="431" width="796"]]
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Dilisi S 131.1 279 Then set the **X** and **Y** position of the label to **0** as shown in the image below. The label will appear on the button. If you move the button on the screen, the label will move along with it as part of the button.
BoYang Xie 51.2 280
Dilisi S 131.1 281 [[image:Screenshot 2024-12-24 144005.png||height="360" width="290"]]
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Xiaoling 123.2 284 ==== **Preview the screen** ====
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Dilisi S 132.1 287 You can test the result by clicking on the **PLAY** button as shown in the image below. The screen will change into play mode.
Dilisi S 122.1 288
BoYang Xie 51.2 289 [[image:1727487368023-281.png]]
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Dilisi S 123.1 292 For more information, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]].
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Dilisi S 123.1 294
BoYang Xie 26.2 295 == 2.4 Integrate UI Code to ESP-IDF Project ==
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Xiaoling 56.1 297
Dilisi S 132.1 298 To integrate, first export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project.
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Dilisi S 135.1 300 On the  menubar, click **Export -> Export UI** Files as shown in the image below.
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BoYang Xie 26.2 302 [[image:1727229798126-306.png]]
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Dilisi S 135.1 305 The exported UI files can be found in your SquareLine project folder as shown in the image below.
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BoYang Xie 51.2 308 [[image:1727229821582-258.png||height="333" width="662"]]
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Dilisi S 135.1 311 Create a new folder named "**ui**" at path "**basic_prj/app_components/ui/**", and copy all the exported UI code into it as shown in the image below.
BoYang Xie 26.2 312
BoYang Xie 54.1 313 [[image:image-20240928144830-11.png]]
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Dilisi S 135.1 316 Open the **CMakeLists.txt** file and edit it as ahown below.
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BoYang Xie 51.2 318 [[image:1727229892636-154.png||height="521" width="407"]]
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Dilisi S 135.1 321 Open the main.c file and  add two lines of code as shown in the below images.
Dilisi S 132.1 322
Dilisi S 135.1 323 Add **#include "ui.h"**
BoYang Xie 26.2 324
325 [[image:1727229926561-300.png]]
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Dilisi S 135.1 328 Add **ui_init();**
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BoYang Xie 26.2 330 [[image:1727229955611-607.png]]
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Dilisi S 135.1 333 == 2.5 Brief introduction to the Hello World project ==
Xiaoling 56.1 334
Edwin Chen 2.1 335
Dilisi S 135.1 336 The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen provides information about the HMI screen product through an image and includes a button to return to the previous screen.
Xiaoling 56.1 337
BoYang Xie 51.2 338
339 == 2.6 Test Result ==
340
Xiaoling 56.1 341
Dilisi S 135.1 342 By pressing the button located at the bottom right, the screen switches to the next one as expected. This confirms that the UI file has been successfully integrated into the project and is functioning correctly.
Edwin Chen 2.1 343
Dilisi S 135.1 344 Screen 1:
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BoYang Xie 51.2 346 [[image:1727488067077-684.png||height="402" width="574"]]
BoYang Xie 26.2 347
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Dilisi S 135.1 349 Screen 2:
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BoYang Xie 51.2 351 [[image:1727488157579-949.png||height="397" width="572"]]
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353
Edwin Chen 5.1 354 = 3. Example Project 1: LoRa Central Display =
Edwin Chen 2.1 355
Edwin Chen 7.1 356 [[image:image-20240916101737-1.png||height="468" width="683"]]
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Edwin Chen 7.1 358
Edwin Chen 8.1 359 = 4. Example Project 2: LoRaWAN RS485 Alarm =
Edwin Chen 2.1 360
BoYang Xie 165.2 361 = 5. Example Project 3: P2P =
BoYang Xie 164.2 362
363 The project achieves the function of receiving LoRa P2P messages and displaying them on the screen. The workflow is as follows: A LA66, running a P2P program, sends a message in a particular format via an AT command. Then, the LTS5 receives the message and displays it on the screen.
364
365 The project can be found at [[this link>>url:https://github.com/dragino/LoRa-HMI-Touch-Screen/tree/main/Example/P2P]].
366
367 == 5.1 firmware flashing approach. ==
368
369 5.1.1 Download this project
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371 5.1.2 Download esp32 firmware flash tool in [[this link>>https://docs.espressif.com/projects/esp-test-tools/en/latest/esp32/production_stage/tools/flash_download_tool.html]].
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373 5.1.3 Download la66 firmware flash tool in [[this link>>https://www.dropbox.com/scl/fo/9kqeqf6wmet10o9hgxuwa/h?rlkey=4ikrg6kg5v0yjxwhp0i37wrv7&e=1&dl=0]].
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375 5.1.4 Upload firmware to esp32
376
377 Open flash_download_tool.exe, and then follow the steps below.
378
379 [[image:1738893226894-758.png||height="170" width="176"]]
380
381 [[image:image-20250207100150-7.png||height="476" width="538"]]
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383 5.1.5 Upload firmware to la66
384
385 Open Dragino_Sensor_Manager_Utility.exe, and then follow the steps below.
386
387 [[image:image-20250207101415-8.png||height="522" width="618"]]
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389 [[image:image-20250207101515-9.png||height="522" width="618"]]
390
BoYang Xie 178.1 391 == 5.2 AT command and LTS5 panel data format ==
BoYang Xie 164.2 392
393 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**01**A4CBBB0A8E085C02,0,3
394
395 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**02**A4CB00,0,3
396
397 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**03**A4CB00,0,3
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399 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**04**A4CB00,0,3
400
401 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**05**A4CB00,0,3
402
403 AT+SEND=1,014b69746368656e2d467269676531FFFFA84041000181D4A8**06**A4CB00,0,3
404
BoYang Xie 178.1 405 **LTS5 panel data format**:
BoYang Xie 164.2 406
BoYang Xie 178.1 407 ~1. AT+SEND=1,**01**  **4b69746368656e2d467269676531FFFF  A84041000181D4A8  01  A4CB  BB0A  8E08  5C02**,0,3
BoYang Xie 164.2 408
409 **01:** encrypt. 1 Byte. 01 ~-~-> no encryption. This 1-byte information is now invalid; simply write 0x01 instead.
410
411 **4b69746368656e2d467269676531FFFF: **Device Name. 16 Bytes. The Device Name for this piece of information is "Kitchen-Frige1," and the subsequent "FFFF" is intended to pad it up to 16 Bytes. The Device Name for this piece of information is 'Kitchen-Frige1,' and the subsequent 'FFFF' is intended to pad it up to 16 Bytes, but it is not necessary as the system can handle shorter names as well.
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413 **A84041000181D4A8:** Device EUI. 8 Bytes. The last three Bytes will be extracted by the ESP32-S3 and displayed on the screen.
414
415 **01: **Panel Type. 1 Byte. 0x01~-~->Tem & Hum,
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417 0x02~-~->Door,
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419 0x03~-~->Water Leak,
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421 0x04~-~->Occupied,
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423 0x05~-~->Button,
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425 0x06~-~->Alarm,
426
427 **A4CB: **Battery level//. //2 Bytes. Battery Voltage =0xCBA4&0x3FFF=0x0BA4=2980mV
428
429 **BB0A: **The temperature of the built-in sensor in LHT65N.// //2 Bytes. Temperature:  0x0ABB/100=27.47℃
430
431 **8E08: **The temperature of the External temperature sensor.// //2 Bytes. Temperature:  0x088E/100=21.90℃
432
433 **5C02:**The humidity of the built-in sensor in LHT65N. 2 Bytes. Humidity: 0x025C/10=60.4%
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435 2. AT+SEND=1,**01**  **4b69746368656e2d467269676531FFFF**  **A84041000181D4A8**  **02  A4CB  00**,0,3
436
437 Specific sections of the data share the same function.
438
439 **00: Status. **1 Byte//. //If Panel Type is 0x02, **Status: 00~-~->Open; 01~-~->Close.**
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441 If Panel Type is 0x03, **Status: 00~-~->Normal; 01~-~->Water Leaking.**
442
443 If Panel Type is 0x04, **Status: 00~-~->Free; 01~-~->Occupied.**
444
445 If Panel Type is 0x05, **Status: 00~-~->OFF; 01~-~->ON.**
446
447 If Panel Type is 0x06, **Status: 00~-~->OFF; 01~-~->Alarm.**
448
449 == 5.3 Usage ==
450
451 After burning the firmware into LTS5, you can use an LA66 equipped with peer-to-peer firmware to send data to LTS5 via AT commands.
452
453 5.3.1 Connect LA66 to the computer, open Serial Port Utility, and send the AT+CFG instruction to check whether the LA66 has downloaded correct program.
454
455 [[image:image-20250207143131-11.png||height="527" width="547"]]
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457 5.3.2 Copy an AT instruction example, click "Send" button, then the led in LA66 will flash and the LTS5 will display the LoRa information.
458
459 [[image:image-20250207144605-12.png||height="634" width="548"]]
460
BoYang Xie 178.1 461 LTS5 receives this message and displays it on its screen as the image below shows.
462
463 [[image:image-20250208181700-8.jpeg||height="528" width="704"]]
464
BoYang Xie 164.2 465 = 6. Example Project 4: LoRaWAN_CLASS_C =
466
467
468 The project achieves the function of receiving LoRaWAN Class C messages and displaying them on the screen. Note: The Things Network (TTN) needs to enable Class C support, and the LA66 within the LTS5 needs to operate in Class C mode.
469
470 The downlink workflow proceeds as follows: The Things Network (TTN) sends a message in a specific format via downlink. Then, a LoRaWAN gateway relays this message to the LTS5. Finally, the LTS5 receives the message and displays it on its screen.
471
472 The uplink workflow is as follows: The LA66 within the LTS5 sends a LoRaWAN message, for some reason, to a LoRaWAN gateway, which then forwards it to The Things Network (TTN).
473
474 The project can be found at [[this link>>https://github.com/dragino/LoRa-HMI-Touch-Screen/tree/main/Example/LoRaWAN_CLASS_C]].
475
476 == 6.1 firmware flashing approach ==
477
BoYang Xie 165.3 478 The firmware flashing approach is the same as described in section 5.1.
BoYang Xie 164.2 479
480 == 6.2 flowchart ==
481
482 [[image:image-20250207164320-13.png||height="696" width="1344"]]
483
484 == 6.3 Usage ==
485
BoYang Xie 165.3 486 This section now describes a process involving TTN downlink panel data that is to be displayed on the LTS5 screen.
BoYang Xie 164.2 487
488 6.3.1 Connect LA66 to the computer, open Serial Port Utility, and send the AT+CFG instruction to check whether the LA66 has downloaded correct program.
489
490 [[image:image-20250207165702-14.png||height="830" width="563"]]
491
492 6.3.2 Switch to Class C using "AT+CLASS=C", and check the class with "AT+CLASS=?".
493
494 [[image:image-20250207173212-27.png]]
495
496 [[image:image-20250207172246-20.png]]
497
498 6.3.3 Verify LA66's join status (in LTS5) with "AT+NJS=?". If not joined, connect manually to LoRaWAN with "AT+JOIN".
499
500 [[image:image-20250207172010-19.png]]
501
502 [[image:image-20250207171650-17.png]]
503
504 6.3.4 After joining, send a message to TTN, such as "AT+SENDB=01,02,8,05820802581ea0a5", to activate communication.
505
506 [[image:image-20250207192107-28.png]]
507
BoYang Xie 165.3 508 6.3.5 TTN distributes panel data in three phases: DEUI, Dev Name, and Sensor Data. The Dev Name, the last three bytes of the DEUI, and the panel type union together ensure the identification of a panel. Data about the same panel type will update the existing panel display, while data about a different panel type will create a new panel display on the LTS5 screen.
BoYang Xie 164.2 509
BoYang Xie 165.3 510 There is an example for TTN downlink.
BoYang Xie 165.2 511
BoYang Xie 164.2 512 1. downlink DEUI F1A84041000181D4A8
513 1. downlink Dev Name F24B69746368656E2D467269676531FFFF
BoYang Xie 165.2 514 1. downlink Sensor Data 5501A4CBBB0A8E085C02 or 5504A4CB01. Both of them are vaild formats for LTS5. Note: 0x55 as prefix and any other prefix except 0xF1, 0xF2, 0xF3 means downlink is Sensor Data.
BoYang Xie 164.2 515
BoYang Xie 178.1 516 [[image:image-20250208175819-1.png||height="503" width="502"]]
517
518
519 [[image:image-20250208175918-2.png||height="505" width="502"]]
520
521
522 [[image:image-20250208180010-3.png||height="507" width="503"]]
523
524
525 [[image:image-20250208181019-4.jpeg||height="592" width="790"]]
526
527
528 [[image:image-20250208181328-7.png||height="505" width="504"]]
529
530
531 [[image:image-20250208181139-5.jpeg||height="594" width="792"]]
532
533
BoYang Xie 165.3 534 = 7. The method for adding a new type of panel to the project =
Edwin Chen 2.1 535
BoYang Xie 141.2 536 If you don't have this need, then this part of the content can be ignored.
Xiaoling 123.2 537
BoYang Xie 165.3 538 1. Design a panel in SquareLine Studio, as shown in Image 7.1 below for reference.
BoYang Xie 75.1 539
540 [[image:image-20241121113445-1.png||height="584" width="934"]]
541
BoYang Xie 165.3 542 Image 7.1: a panel about water_leak
BoYang Xie 75.1 543
Xiaoling 123.2 544
BoYang Xie 165.3 545 2. **Export the UI file: **You need to adjust the export path first, then click '**Export -> Export UI Files**' on the menu bar. This step was introduced earlier. After that, you can get the UI files as shown in Image 7.2.
BoYang Xie 75.1 546
547 [[image:image-20241121141120-4.png||height="383" width="795"]]
548
BoYang Xie 165.3 549 Image 7.2: Exported UI files
BoYang Xie 75.1 550
Xiaoling 123.2 551
BoYang Xie 141.2 552 3. **Delete and rename some file.** Here are the steps:
BoYang Xie 75.1 553
Dilisi S 135.1 554 Step 1: Delete the 'components' directory.
555 Step 2: Delete 'filelist.txt'.
556 Step 3: Delete 'ui_helpers.c' and 'ui_helpers.h'.
557 Step 4: Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'.
558 Step 5: Rename the 'screens' directory to 'styles'.
BoYang Xie 75.1 559
560 [[image:image-20241121151934-10.png||height="303" width="792"]]
561
BoYang Xie 165.3 562 image 7.3 rest file (1)
BoYang Xie 75.1 563
564 [[image:image-20241121142925-7.png||height="141" width="793"]]
565
BoYang Xie 165.3 566 image 7.4 rest file (2)
BoYang Xie 75.1 567
BoYang Xie 165.3 568 4. Open the project in VS Code.
BoYang Xie 75.1 569
BoYang Xie 165.3 570 5. Add the file include path for **water_leak** in **extra_lib/CMakeLists.txt**, as shown in Images 7.5 and 7.6. Its format is similar to that of **tem_hum** or **door**."
BoYang Xie 75.1 571
572 [[image:image-20241121181957-17.png||height="438" width="516"]]
573
BoYang Xie 165.3 574 image 7.5 extra_lib/CMakeLists.txt before adding
BoYang Xie 75.1 575
576 [[image:image-20241121182239-18.png||height="520" width="518"]]
577
BoYang Xie 165.3 578 image 7.6 extra_lib/CMakeLists.txt after adding
BoYang Xie 75.1 579
BoYang Xie 141.2 580 6.  **Modify the header files included in the fonts and images directories**.
BoYang Xie 75.1 581
BoYang Xie 165.3 582 Open the **fonts/ui_font_Font12.c** file, as shown in Image 7.7, and change **#include "../ui.h"** to **#include "../ui_water_leak.h"**. The modified file is shown in Image 7.8. Other font files need to be modified in the same way.
Dilisi S 135.1 583
BoYang Xie 75.1 584 [[image:image-20241121171629-11.png]]
585
BoYang Xie 165.3 586 image 7.7 unmodified font file
BoYang Xie 75.1 587
588 [[image:image-20241121171901-12.png]]
589
BoYang Xie 165.3 590 image 7.8 modified font file
BoYang Xie 75.1 591
BoYang Xie 165.3 592 Open the **images/ui_img_battery_empty_png.c** file, as shown in Image 7.9, and change **#include "../ui.h"** to **#include "../ui_water_leak.h"**. The modified file is shown in Image 7.10. Other image files need to be modified in the same way.
BoYang Xie 75.1 593
594 [[image:image-20241121172714-13.png]]
595
BoYang Xie 165.3 596 image 7.9 unmodified image file
BoYang Xie 75.1 597
598 [[image:image-20241121172908-14.png]]
599
BoYang Xie 165.3 600 image 7.10 modified image file
BoYang Xie 75.1 601
BoYang Xie 165.3 602 7. Modify the **ui_water_leak/CMakeLists.txt**. Open this file, and modify it as shown in image 7.11 (before) and image 7.12 (after).
BoYang Xie 75.1 603
604 [[image:image-20241121180030-15.png]]
605
BoYang Xie 165.3 606 image 7.11 ui_water_leak/CMakeLists.txt before modification
BoYang Xie 75.1 607
608 [[image:image-20241121180517-16.png]]
609
BoYang Xie 165.3 610 image 7.12 ui_water_leak/CMakeLists.txt after modification
BoYang Xie 75.1 611
612
BoYang Xie 165.3 613 8. Modify the **ui_water_leak.h** file. Images 7.13 and 7.14 show the code before modification, while Images 7.15 and 7.16 show the code after modification.
Dilisi S 135.1 614
BoYang Xie 113.2 615 [[image:image-20241122094200-23.png]]
BoYang Xie 75.1 616
BoYang Xie 165.3 617 image 7.13 ui_water_leak.h (1) before modification
BoYang Xie 75.1 618
BoYang Xie 113.2 619 [[image:image-20241122094320-24.png||height="852" width="554"]]
BoYang Xie 75.1 620
BoYang Xie 165.3 621 image 7.14 ui_water_leak.h (2) before modification
BoYang Xie 75.1 622
BoYang Xie 113.2 623 [[image:image-20241122094600-25.png||height="1078" width="554"]]
BoYang Xie 75.1 624
BoYang Xie 165.3 625 image 7.15 ui_water_leak.h (1) after modification
BoYang Xie 75.1 626
BoYang Xie 113.2 627 [[image:image-20241122094719-26.png||height="941" width="583"]]
BoYang Xie 75.1 628
BoYang Xie 165.3 629 image 7.16 ui_water_leak.h (2) before modification
BoYang Xie 75.1 630
BoYang Xie 165.3 631 9. **Modify ui_water_leak.c file.** The image 7.17, 7.18, 7.19 show the code before modification, and the image 7.20, 7.21, 7.22 show the code after modification.
BoYang Xie 75.1 632
BoYang Xie 113.2 633 _ui_flag_modify( ((lv_obj_t *)(e->user_data)), LV_OBJ_FLAG_HIDDEN, _UI_MODIFY_FLAG_TOGGLE);  This code replaces 4 lines of code in ui_water_leak.c, so it is pasted here for convenience.
BoYang Xie 75.1 634
BoYang Xie 113.2 635 [[image:image-20241122102929-27.png||height="619" width="426"]]
636
BoYang Xie 165.3 637 image 7.17 ui_water_leak.c (1) before modification
BoYang Xie 113.2 638
639 [[image:image-20241122112838-30.png||height="551" width="628"]]
640
BoYang Xie 165.3 641 image 7.18 ui_water_leak.c (2) before modification
BoYang Xie 113.2 642
643 [[image:image-20241122110815-29.png||height="725" width="712"]]
644
BoYang Xie 165.3 645 image 7.19 ui_water_leak.c (3) before modification
BoYang Xie 113.2 646
647 [[image:image-20241122113158-31.png||height="872" width="677"]]
648
BoYang Xie 165.3 649 image 7.20 ui_water_leak.c (1) after modification
BoYang Xie 113.2 650
651 [[image:image-20241122113259-33.png||height="874" width="724"]]
652
BoYang Xie 165.3 653 image 7.21 ui_water_leak.c (2) after modification
BoYang Xie 113.2 654
655 [[image:image-20241122113359-34.png||height="804" width="746"]]
656
BoYang Xie 165.3 657 image 7.22 ui_water_leak.c (3) after modification
BoYang Xie 113.2 658
BoYang Xie 165.3 659 10. **Modify ui_water_leak_events.h file.** The image 7.23 show the code before modification, and the image 7.24 show the code after modification.
BoYang Xie 113.2 660
661 [[image:image-20241122134113-35.png||height="380" width="421"]]
662
BoYang Xie 165.3 663 image 7.23 ui_water_leak_events_.h before modification
BoYang Xie 113.2 664
665 [[image:image-20241122134420-37.png||height="201" width="283"]]
666
BoYang Xie 165.3 667 image 7.24 ui_water_leak_events_.h after modification
BoYang Xie 113.2 668
BoYang Xie 165.3 669 11.** Modify ui_water_leak_events.c file.** The image 7.25 show the code before modification, and the image 7.26 show the code after modification.
BoYang Xie 113.2 670
671 Step1. '#include "ui.h"'~-~->'#include "ui_water_leak.h"'
672
673 Step2. add code  below in delete_object() function definition.
674
675 panel_all * panel = find_upper_by_SensorPanel(&arr,((lv_obj_t *)(e->user_data~)~)~);
676
677 size_t index = panel->panel_obj_index;
678
679 deleteElement(&arr, index);
680
681 [[image:image-20241122135023-38.png||height="358" width="372"]]
682
BoYang Xie 165.3 683 image 7.25 ui_water_leak_events_.c before modification
BoYang Xie 113.2 684
685 [[image:image-20241122135258-39.png||height="403" width="559"]]
686
BoYang Xie 165.3 687 image 7.26 ui_water_leak_events_.c after modification
BoYang Xie 113.2 688
Xiaoling 123.2 689
BoYang Xie 141.2 690 12. **Modify ui_water_leak_style.c file.**
BoYang Xie 113.2 691
692 Step1. '#include "../ui.h"'~-~->#include '"../ui_water_leak.h"'
693
694 add '#include "../../sort.h"'
695
696 add '#include "ui.h"'
697
698 [[image:image-20241122141536-41.png||height="361" width="612"]]
699
BoYang Xie 165.3 700 image 7.27 ui_water_leak_style.c (1) before modification
BoYang Xie 113.2 701
702 [[image:image-20241122142129-42.png||height="386" width="613"]]
703
BoYang Xie 165.3 704 image 7.28 ui_water_leak_style.c (1) after modification
BoYang Xie 113.2 705
Xiaoling 123.2 706
BoYang Xie 113.2 707 Step2. modify 'void ui_ScreenMain_screen_init(void)'~-~->'panel_with_type create_water_leak(uint8_t index)'
708
BoYang Xie 165.3 709 delete code as shown in image 7.29
BoYang Xie 113.2 710
711 [[image:image-20241122145620-44.png||height="757" width="671"]]
712
BoYang Xie 165.3 713 image 7.29 ui_water_leak_style.c (2)
BoYang Xie 113.2 714
Xiaoling 123.2 715
BoYang Xie 165.3 716 Step3. The image 7.30, 7.31 show the change.
BoYang Xie 113.2 717
718 [[image:image-20241122152026-45.png||height="277" width="828"]]
719
BoYang Xie 165.3 720 image 7.30 ui_water_leak_style.c (3) before modification
BoYang Xie 113.2 721
722 [[image:image-20241122152542-46.png||height="293" width="830"]]
723
BoYang Xie 165.3 724 image 7.31 ui_water_leak_style.c (3) after modification
BoYang Xie 113.2 725
Xiaoling 123.2 726
BoYang Xie 165.3 727 Step4. Copy partly the code in ui_water_leak.c, paste at extra_lib/sort.h(The process is shown in image 7.32, 7.33).
BoYang Xie 113.2 728
729 [[image:image-20241122153958-47.png]]
730
BoYang Xie 165.3 731 image 7.32 ui_water_leak_style.c (4)
BoYang Xie 113.2 732
BoYang Xie 141.2 733
BoYang Xie 113.2 734 [[image:image-20241122154755-49.png||height="864" width="513"]]
735
BoYang Xie 165.3 736 image 7.33 ui_water_leak_style.c (4)
BoYang Xie 113.2 737
Xiaoling 123.2 738
BoYang Xie 165.3 739 Step5. Delete event function in code which was just pasted in extra_lib/sort.h(The process is shown in image 7.34).
BoYang Xie 113.2 740
741 [[image:image-20241122155650-50.png||height="922" width="513"]]
742
BoYang Xie 165.3 743 image 7.34 ui_water_leak_style.c (5)
BoYang Xie 113.2 744
Xiaoling 123.2 745
BoYang Xie 165.3 746 Step6. Add some lines of code in extra_lib/sort.h as shown in image 7.35.
BoYang Xie 113.2 747
748 [[image:image-20241122161934-51.png]]
749
BoYang Xie 165.3 750 image 7.35
BoYang Xie 113.2 751
Xiaoling 123.2 752
BoYang Xie 165.3 753 Step7. Add a line of code in extra_lib/sort.h as shown in image 7.36.
BoYang Xie 113.2 754
755 [[image:image-20241122162852-53.png||height="330" width="529"]]
756
BoYang Xie 165.3 757 image 7.37
BoYang Xie 113.2 758
Xiaoling 123.2 759
BoYang Xie 165.3 760 Step8. Add some code in ui_water_leak_style.c as shown in image 7.38 from line534 to line 576 in detail.
BoYang Xie 113.2 761
762 panel_with_type union_sensor;
763
764 union_sensor.panel_type = WATER_LEAK_TYPE;
765
766 ......
767
768 lv_obj_set_x(union_sensor.panel_union.door.ui_PanelSensorDoor, x_by_index(index));
769
770 lv_obj_set_y(union_sensor.panel_union.door.ui_PanelSensorDoor, y_by_index(index));
771
772 return union_sensor;
773
BoYang Xie 141.2 774 [[image:image-20250122173546-6.png||height="777" width="922"]]
BoYang Xie 113.2 775
BoYang Xie 165.3 776 image 7.38
BoYang Xie 113.2 777
Xiaoling 123.2 778
BoYang Xie 141.2 779 13. Rest midification in sort.h file.
BoYang Xie 113.2 780
BoYang Xie 165.3 781 In image 7.39 as below, we can see "WATER_LEAK_TYPE" at line 24 and water leak switch status definition at line 32,33, and these are what we need to add in sort.h.
BoYang Xie 113.2 782
BoYang Xie 141.2 783 [[image:image-20250122170230-1.png||height="580" width="513"]]
BoYang Xie 113.2 784
BoYang Xie 165.3 785 image 7.39 sort.h
BoYang Xie 113.2 786
BoYang Xie 141.2 787 13. **Modify sort.c file.**
788
789 Add a line of code ~-~-'#include "ui_water_leak.h"' as shown in image 5.39 line 26.
790
791 [[image:image-20250122171910-5.png||height="524" width="510"]]
792
BoYang Xie 165.3 793 image 7.40 sort.c (1)
BoYang Xie 141.2 794
BoYang Xie 113.2 795 There are still some changes need to be done in sort.c, and omit here for the moment.
796
797
BoYang Xie 141.2 798
BoYang Xie 165.3 799 = 8. FAQ =
Edwin Chen 2.1 800
BoYang Xie 165.3 801 == 8.1 ==
Edwin Chen 2.1 802
803
BoYang Xie 165.3 804 = 9. Order Info =
Edwin Chen 2.1 805
BoYang Xie 165.3 806 == 9.1  Part Number ==
Edwin Chen 2.1 807
Xiaoling 56.1 808
Edwin Chen 4.4 809 Part Number: (% style="color:#4472c4" %)LTS5
Edwin Chen 2.1 810
811
BoYang Xie 165.3 812 == 9.2  Packing Info ==
Edwin Chen 2.1 813
Xiaoling 56.1 814
Edwin Chen 4.4 815 **Package Includes**:
Edwin Chen 2.1 816
Edwin Chen 4.4 817 * LTS5 HMI Touch Screen
818 * 5V,2A DC Power Adapter.
819 * USB Type C Program Cable
Edwin Chen 2.1 820
BoYang Xie 165.3 821 = 10. Support =
Edwin Chen 2.1 822
Xiaoling 56.1 823
Edwin Chen 2.1 824 * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule.
825 * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]].
826
BoYang Xie 165.3 827 = 11.  Reference material =
Edwin Chen 2.1 828
Xiaoling 56.1 829
Edwin Chen 4.2 830 * Datasheet
BoYang Xie 178.1 831 * schematic: [[LTS5-V1>>attach:LTS5-V1.pdf]]
BoYang Xie 141.2 832 * Source Code: [[dragino/LoRa-HMI-Touch-Screen: Open Source LoRa / LoRaWAN HMI Touch Screen Project>>url:https://github.com/dragino/LoRa-HMI-Touch-Screen/tree/main]]
Edwin Chen 4.3 833 * Mechinical
Edwin Chen 2.1 834
BoYang Xie 165.3 835 = 12. FCC Warning =
Edwin Chen 2.1 836
837
838 This device complies with part 15 of the FCC Rules.Operation is subject to the following two conditions:
839
840 (1) This device may not cause harmful interference;
841
842 (2) this device must accept any interference received,including interference that may cause undesired operation.
843
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