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Xiaoling 133.2 4 [[image:image-20241226135550-1.png]]
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Xiaoling 56.1 10 (% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents:**
Edwin Chen 2.1 11
12 {{toc/}}
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21 = 1.  Introduction =
22
Dilisi S 116.1 23 == 1.1  What is the LTS5 LoRa HMI Touch Screen? ==
Edwin Chen 2.1 24
Xiaoling 56.1 25
Dilisi S 116.1 26 The LTS5 is a (% style="color:blue" %)**LoRa / LoRaWAN HMI Touch Screen**(%%) designed for displaying information in IoT projects. It features a **5.0-inch HMI touch screen** and supports **Wi-Fi**, **Bluetooth**, and **LoRa** wireless protocols.
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Dilisi S 116.1 28 The LTS5 is an open-source software project powered by an **ESP32 MCU** and a **Dragino LA66 LoRa** module. The extensive development resources available for ESP32 can significantly reduce development time.
Edwin Chen 2.1 29
Dilisi S 116.1 30 The LTS5's HMI touch screen supports **drag-and-drop** design, allowing developers to use SquareLine to easily customize the display UI for various applications.
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Dilisi S 116.1 32 The LA66 LoRa module can be programmed to support either private LoRa protocols or the LoRaWAN protocol.
Edwin Chen 2.1 33
34 == 1.2  Features ==
35
Xiaoling 115.1 36
Edwin Chen 55.1 37 * ESP32-WROOM MCU: 8MB RAM & 16MB ROM
38 * Dragino LA66 LoRa Module
Edwin Chen 4.2 39 * Support Private LoRa protocol or LoRaWAN protocol
40 * Support WiFi & BLE wireless protocol
41 * 5.0" HMI touch screen
Edwin Chen 4.6 42 * Support LVGL case. SquareLine program.
Edwin Chen 4.2 43 * Support RS485 Interface
44 * Open Source Project
Edwin Chen 2.1 45 * Wall Attachable.
Edwin Chen 4.2 46 * 5V DC power
Edwin Chen 2.1 47 * IP Rating: IP52
48
Dilisi S 116.1 49 == 1.3  Specifications ==
Edwin Chen 2.1 50
Xiaoling 56.1 51
Edwin Chen 4.9 52 **LoRa**:
53
Edwin Chen 55.1 54 * Frequency Range: 870 MHz ~~ 960 MHz
55 * TCXO crystal to ensure RF performance on low temperature
56 * Maximum Power +22 dBm constant RF output
57 * High sensitivity: -148 dBm
58 * LoRa Tx Current: <90 mA at +17 dBm, 108 mA at +22 dBm
59 * LoRa Rx current: <9 mA
Edwin Chen 4.9 60
Edwin Chen 4.7 61 **WiFi:**
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63 * 802.11b/g/n
64 * Up to 150 Mbps data rate in 802.11n mode
65 * Support A-MPDU and A-MSDU aggregation
66 * zero point four μ S protection interval
67 * Working channel center frequency range: 2412~~2484 MHz
68
69 **Bluetooth:**
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71 * Bluetooth V4.2 BR/EDR and Bluetooth LE standard
72 * Class-1, Class-2, and Class-3 transmitters.
73 * AFH
74 * CVSD and SBC
75
Edwin Chen 4.2 76 **Display:**
Edwin Chen 2.1 77
Edwin Chen 4.9 78 * 5.0 Inch , 800 x 480
79 * IPS Capacitive Touch SCreen
Edwin Chen 4.11 80 * RGB color.
81 * Display Area: 120.7*75.80 mm
Edwin Chen 2.1 82
83 == 1.4  Power Consumption ==
84
Xiaoling 56.1 85
Edwin Chen 4.5 86 * External 5V DC power adapter
Edwin Chen 2.1 87
88 == 1.5  Storage & Operation Temperature ==
89
Xiaoling 56.1 90
Edwin Chen 4.10 91 * Operation Temperature: -20 ~~ 70°C  (No Dew)
92 * Storage Temperature: -30 ~~ 70°C  (No Dew)
Edwin Chen 2.1 93
94 == 1.6  Applications ==
95
Xiaoling 56.1 96
Edwin Chen 2.1 97 * Smart Buildings & Home Automation
98 * Logistics and Supply Chain Management
99 * Smart Metering
100 * Smart Agriculture
101 * Smart Cities
102 * Smart Factory
103
Dilisi S 122.1 104 = 2.  Getting Started with 'Hello World' =
Edwin Chen 2.1 105
Edwin Chen 5.1 106 == 2.1  About this demo ==
Edwin Chen 2.1 107
Xiaoling 56.1 108
Dilisi S 117.1 109 This getting started example demonstrates how to design and deploy a simple display UI for the LTS5 device. The example includes:
Edwin Chen 2.1 110
Dilisi S 117.1 111 * Creating a basic UI with a single button.
112 * Implementing functionality to navigate the Web UI to a new page when the button is clicked.
113 * Uploading the UI to the LTS5 device.
Xiaoling 56.1 114
Dilisi S 117.1 115 By completing this demo, you will gain foundational knowledge for customizing the LTS5 interface and building more advanced IoT applications.
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Edwin Chen 5.1 118 == 2.2  Install Software Running Environment ==
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Xiaoling 115.1 120
Dilisi S 120.1 121 The **ESP MCU** supports development with **ESP-IDF**, **Arduino**, or **MicroPython**. We use **ESP-IDF** for compilation and **Visual Studio Code (VS Code)** as the development environment for this project.
Edwin Chen 2.1 122
Xiaoling 115.1 123
Dilisi S 120.1 124 === 2.2.1 Install VS Code and ESP-IDF extension ===
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Xiaoling 56.1 126
Dilisi S 120.1 127 First, download and install **VS Code** for your operating system from the Visual Studio Code website: [[Visual Studio Code - Mac, Linux, Windows>>https://code.visualstudio.com/download]].
BoYang Xie 26.2 128
Dilisi S 120.1 129 Next, install the **ESP-IDF** extension within **VS Code**. Detailed steps for this process are shown in Image 1.
BoYang Xie 26.2 130
Dilisi S 120.1 131
BoYang Xie 51.2 132 [[image:image-20240928110211-5.png||height="508" width="866"]]
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Dilisi S 120.1 134 Image 1: ESP-IDF extension install
BoYang Xie 26.2 135
136 Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]]
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Xiaoling 56.1 138
Edwin Chen 5.1 139 === 2.2.2 Install SquareLine Studio ===
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Xiaoling 56.1 141
Dilisi S 125.1 142 Download and install the latest version of [[SquareLine Studio>>https://squareline.io/downloads#lastRelease]] on your computer. It supports Windows, Linux, and Mac OS. The software version we are using here is 1.5.0. See the image below.
Edwin Chen 2.1 143
Xiaoling 133.2 144 [[image:squareline.io_downloads.png||height="888" width="1294"]]
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Dilisi S 121.1 147 After installation, you can use SquareLine Studio with a **PERSONAL license plan**. Click **LOG IN** and create a free account using your email address. Then activate your PERSONAL license plan for free. You don’t need to provide any credit card information. However, the PERSONAL license plan has the following limitations:
Dilisi S 120.1 148
Dilisi S 121.1 149 * Max. 10 screens
150 * Max. 150 widgets
151 * Max. 5 global colors
152 * Max. 2 themes
153 * Max. 1 component
Dilisi S 120.1 154
Dilisi S 121.1 155 == 2.3 Simple usage of SquareLine Studio and exporting UI code ==
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Xiaoling 56.1 157
Dilisi S 131.1 158 Start the SquareLine Studio. The **launcher screen** appears as shown in the below image. You can create a new project by clicking **Create** in the top menu. Then select the **Desktop** tab. Select the development platform, **Eclipse with  SDL for development on PC**.
Edwin Chen 2.1 159
Dilisi S 125.1 160 * In the **PROJECT SETTINGS**, select **LVGL version **as **8.3.11** and **Resolution** as **800** x **480**.
161 * Select the **CREATE **button to create the new project with the selected settings.
Dilisi S 121.1 162
Xiaoling 133.2 163 [[image:squareline-studio-launcher-screen.png||height="752" width="1415"]]
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Dilisi S 131.1 166 Next, you need to configure some additional settings for this project. To do so, select** File  -> Project Settings** as shown in the image below.
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BoYang Xie 26.2 168 [[image:1727229582471-566.png]]
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Dilisi S 131.1 171 In the **PROJECT SETTINGS** dialog box, configure/modify the project settings as shown in the image below.
Dilisi S 121.1 172
173 * **UI Files Export Root**: Select a folder on your computer to store the UI files.
174 * **LVGL Include Path**: Set this to **lvgl.h**
Dilisi S 131.1 175 * Click on the **APPLY CHANGES** button.
Dilisi S 121.1 176
BoYang Xie 51.2 177 [[image:image-20240928105309-4.png||height="526" width="556"]]
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Dilisi S 131.1 180 Now you can start building the user interface. Follow the steps below:
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Dilisi S 121.1 182
Xiaoling 123.2 183 === **Add widgets** ===
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Dilisi S 131.1 186 To add a widget, navigate to the **Widgets** panel, and then click on the widget you want to add to the screen. You can reposition the widgets in the screen area by clicking and dragging them. Now add a **Label**, **Button**, and **Image** as shown in the image below. The added widgets are also displayed in the **Hierarchy **panel.
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BoYang Xie 51.2 188 [[image:image-20240928111412-6.png||height="526" width="864"]]
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Dilisi S 131.1 191 Then click the **Screen **widget to add the second screen. After adding the second screen, it will appear in the Screens panel as **Screen2**.
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Dilisi S 131.1 193 [[image:Screenshot 2024-12-24 140459.png||height="278" width="290"]]
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Xiaoling 123.2 195 === **Modify widget properties** ===
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Dilisi S 131.1 198 The area for modifying widgets is called the **Inspector** panel. The Inspector panel consists of four sections: **COMPONENT**, **<WIDGET>**, **STYLE SETTINGS**, and **EVENTS**, as shown in the image below. The second section allows you to adjust a widget's layout, size, position, alignment, flags, states, and more. When you select a widget on the screen, the name of this section changes to match the name of the selected widget.
BoYang Xie 26.2 199
BoYang Xie 51.2 200 [[image:1727485118799-984.png]]
BoYang Xie 26.2 201
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Xiaoling 123.2 203 ==== **Changing the Button properties** ====
Dilisi S 122.1 204
Xiaoling 123.2 205
Dilisi S 131.1 206 Click the **Button **you have added to the screen. Under the **Layout** you can change the button's position and size. Use the following settings:
Dilisi S 122.1 207
Dilisi S 131.1 208 * **Flex Flow**: No Layout
209 * **Transform**:
210 ** **X**: 331 px
211 ** **Y**: 203 px
212 ** **Width**: 100 px
213 ** **Height**: 50 px
214 ** **Align**: CENTER
Dilisi S 122.1 215
BoYang Xie 51.2 216 [[image:1727485251053-655.png]]
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Dilisi S 123.1 219 Next, add a click event to the button. When the button is clicked, an event should trigger to change the current screen (Screen1) to a new screen (Screen2) with a fade effect and the transition from Screen1 to Screen2 should take 500ms.
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Dilisi S 131.1 221 * Click **ADD EVENT** button. A new section will appear to configure this event.
BoYang Xie 26.2 222
Dilisi S 131.1 223 [[image:Screenshot 2024-12-24 134937.png||height="80" width="290"]]
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225 * Select **CLICKED** from the dropdown under **Trigger**. Choose **CHANGE SCREEN** under **Action**, then click the **ADD** button. A new section will appear to configure the action.
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227 [[image:Screenshot 2024-12-24 134818.png||height="222" width="290"]]
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229 * Select **Screen2** under **Screen to**. Select **FADE ON** from **Fade mode**. The default value **500** means the transition takes 500 milliseconds to appear the Screen2.
230 * Finally, click the **ADD** button.
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BoYang Xie 51.2 232 [[image:1727485480434-713.png||height="395" width="290"]]
BoYang Xie 26.2 233
Xiaoling 123.2 234 Image 8: Add an event for the button
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Xiaoling 123.2 237 ==== **Changing the label properties** ====
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Dilisi S 131.1 240 Click the Label you have added to the screen. Under the **Label** section, type "**Click for Detail**" in the **Text** textbox.
Dilisi S 122.1 241
BoYang Xie 51.2 242 [[image:image-20240928090825-1.png||height="327" width="391"]]
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Dilisi S 131.1 245 Once you enter the text, it will immediately appear on the label.
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Dilisi S 131.1 247
Xiaoling 123.2 248 ==== **Changing image properties** ====
Dilisi S 122.1 249
Xiaoling 123.2 250
Dilisi S 131.1 251 To use the **Image **widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file.
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Dilisi S 131.1 253 One way is to move your image into the folder "…/squareline project/assets/", as shown in the image below.
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BoYang Xie 51.2 255 [[image:image-20240928113424-9.png||height="355" width="505"]]
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Dilisi S 131.1 258 The other way is to click the "**ADD FILE INTO ASSETS**" button, then select an image from your computer to import. After adding, you can see the image in the "**assets**" panel in SquareLine Studio, as shown in the image below.
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BoYang Xie 51.2 260 [[image:image-20240928114139-10.png||height="559" width="810"]]
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Xiaoling 123.2 263 ==== **The relationship between widgets** ====
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Dilisi S 123.1 266 Widgets commonly have two types of relationships: **parallel** and **parent-child**.
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268 * In a **parallel relationship**, widgets' positions are determined relative to a shared reference object.
Dilisi S 132.1 269 * In a **parent-child relationship**, any part of the child object outside the parent's boundaries is hidden by default. To make the child object fully visible, you must adjust its position to fit within the parent's range.
Dilisi S 123.1 270
BoYang Xie 51.2 271 [[image:1727486567182-334.png||height="318" width="278"]]
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Dilisi S 131.1 274 Move the label, **Label1** to make it a child of **Button1** as shown in the image below.
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BoYang Xie 51.2 276 [[image:image-20240928112001-8.png||height="431" width="796"]]
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Dilisi S 131.1 279 Then set the **X** and **Y** position of the label to **0** as shown in the image below. The label will appear on the button. If you move the button on the screen, the label will move along with it as part of the button.
BoYang Xie 51.2 280
Dilisi S 131.1 281 [[image:Screenshot 2024-12-24 144005.png||height="360" width="290"]]
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Xiaoling 123.2 284 ==== **Preview the screen** ====
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Dilisi S 132.1 287 You can test the result by clicking on the **PLAY** button as shown in the image below. The screen will change into play mode.
Dilisi S 122.1 288
BoYang Xie 51.2 289 [[image:1727487368023-281.png]]
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Dilisi S 123.1 292 For more information, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]].
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Dilisi S 123.1 294
BoYang Xie 26.2 295 == 2.4 Integrate UI Code to ESP-IDF Project ==
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Dilisi S 132.1 298 To integrate, first export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project.
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Dilisi S 135.1 300 On the  menubar, click **Export -> Export UI** Files as shown in the image below.
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BoYang Xie 26.2 302 [[image:1727229798126-306.png]]
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Dilisi S 135.1 305 The exported UI files can be found in your SquareLine project folder as shown in the image below.
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BoYang Xie 51.2 308 [[image:1727229821582-258.png||height="333" width="662"]]
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Dilisi S 135.1 311 Create a new folder named "**ui**" at path "**basic_prj/app_components/ui/**", and copy all the exported UI code into it as shown in the image below.
BoYang Xie 26.2 312
BoYang Xie 54.1 313 [[image:image-20240928144830-11.png]]
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Dilisi S 135.1 316 Open the **CMakeLists.txt** file and edit it as ahown below.
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BoYang Xie 51.2 318 [[image:1727229892636-154.png||height="521" width="407"]]
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Dilisi S 135.1 321 Open the main.c file and  add two lines of code as shown in the below images.
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Dilisi S 135.1 323 Add **#include "ui.h"**
BoYang Xie 26.2 324
325 [[image:1727229926561-300.png]]
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Dilisi S 135.1 328 Add **ui_init();**
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BoYang Xie 26.2 330 [[image:1727229955611-607.png]]
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Dilisi S 135.1 333 == 2.5 Brief introduction to the Hello World project ==
Xiaoling 56.1 334
Edwin Chen 2.1 335
Dilisi S 135.1 336 The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen provides information about the HMI screen product through an image and includes a button to return to the previous screen.
Xiaoling 56.1 337
BoYang Xie 51.2 338
339 == 2.6 Test Result ==
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Xiaoling 56.1 341
Dilisi S 135.1 342 By pressing the button located at the bottom right, the screen switches to the next one as expected. This confirms that the UI file has been successfully integrated into the project and is functioning correctly.
Edwin Chen 2.1 343
Dilisi S 135.1 344 Screen 1:
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BoYang Xie 51.2 346 [[image:1727488067077-684.png||height="402" width="574"]]
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Dilisi S 135.1 349 Screen 2:
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BoYang Xie 51.2 351 [[image:1727488157579-949.png||height="397" width="572"]]
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Edwin Chen 5.1 354 = 3. Example Project 1: LoRa Central Display =
Edwin Chen 2.1 355
Edwin Chen 7.1 356 [[image:image-20240916101737-1.png||height="468" width="683"]]
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Edwin Chen 8.1 359 = 4. Example Project 2: LoRaWAN RS485 Alarm =
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Dilisi S 135.1 361 = 5. Adding new panel to the project =
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Xiaoling 123.2 363
Dilisi S 135.1 364 **~1. **Design a panel in SquareLine Studio, as shown in Image 5.1 below for reference.
BoYang Xie 75.1 365
366 [[image:image-20241121113445-1.png||height="584" width="934"]]
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Dilisi S 135.1 368 Image 5.1: a panel about water_leak
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Xiaoling 123.2 370
Dilisi S 135.1 371 **2. Export the UI file: **You need to adjust the export path first, then click '**Export -> Export UI Files**' on the menu bar. This step was introduced earlier. After that, you can get the UI files as shown in Image 5.2.
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373 [[image:image-20241121141120-4.png||height="383" width="795"]]
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Dilisi S 135.1 375 Image 5.2: Exported UI files
BoYang Xie 75.1 376
Xiaoling 123.2 377
Dilisi S 135.1 378 **3. Delete and rename some file.** Here are the steps:
BoYang Xie 75.1 379
Dilisi S 135.1 380 Step 1: Delete the 'components' directory.
381 Step 2: Delete 'filelist.txt'.
382 Step 3: Delete 'ui_helpers.c' and 'ui_helpers.h'.
383 Step 4: Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'.
384 Step 5: Rename the 'screens' directory to 'styles'.
BoYang Xie 75.1 385
386 [[image:image-20241121151934-10.png||height="303" width="792"]]
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BoYang Xie 113.2 388 image 5.3 rest file (1)
BoYang Xie 75.1 389
390 [[image:image-20241121142925-7.png||height="141" width="793"]]
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BoYang Xie 113.2 392 image 5.4 rest file (2)
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Dilisi S 135.1 394 4. Open the project in **VS Code**.
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Dilisi S 135.1 396 5. Add the file include path for **water_leak** in **extra_lib/CMakeLists.txt**, as shown in Images 5.5 and 5.6. Its format is similar to that of **tem_hum** or **door**."
BoYang Xie 75.1 397
398 [[image:image-20241121181957-17.png||height="438" width="516"]]
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BoYang Xie 113.2 400 image 5.5 extra_lib/CMakeLists.txt before add
BoYang Xie 75.1 401
402 [[image:image-20241121182239-18.png||height="520" width="518"]]
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BoYang Xie 113.2 404 image 5.6 extra_lib/CMakeLists.txt after add
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Dilisi S 135.1 406 **6. ** **Modify the header files included in the fonts and images directories**.
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Dilisi S 135.1 408 Open the **fonts/ui_font_Font12.c** file, as shown in Image 5.7, and change **#include "../ui.h"** to **#include "../ui_water_leak.h"**. The modified file is shown in Image 5.8. Other font files need to be modified in the same way.
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BoYang Xie 75.1 410 [[image:image-20241121171629-11.png]]
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BoYang Xie 113.2 412 image 5.7 before-modified font file
BoYang Xie 75.1 413
414 [[image:image-20241121171901-12.png]]
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416 image 5.8 modified font file
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Dilisi S 135.1 418 Open the **images/ui_img_battery_empty_png.c** file, as shown in Image 5.9, and change **#include "../ui.h"** to **#include "../ui_water_leak.h"**. The modified file is shown in Image 5.10. Other image files need to be modified in the same way.
BoYang Xie 75.1 419
420 [[image:image-20241121172714-13.png]]
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422 image 5.9 before-modified image file
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424 [[image:image-20241121172908-14.png]]
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426 image 5.10 modified image file
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Dilisi S 135.1 428 7. Modify the **ui_water_leak/CMakeLists.txt**. Open this file, and modify it as shown in image 5.11 (before) and image 5.12 (after).
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430 [[image:image-20241121180030-15.png]]
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BoYang Xie 113.2 432 image 5.11 ui_water_leak/CMakeLists.txt before modification
BoYang Xie 75.1 433
434 [[image:image-20241121180517-16.png]]
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BoYang Xie 113.2 436 image 5.12 ui_water_leak/CMakeLists.txt after modification
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Dilisi S 135.1 439 **8. **Modify the **ui_water_leak.h** file. Images 5.13 and 5.14 show the code before modification, while Images 5.15 and 5.16 show the code after modification.
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BoYang Xie 113.2 441 [[image:image-20241122094200-23.png]]
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BoYang Xie 113.2 443 image 5.13 ui_water_leak.h (1) before modification
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BoYang Xie 113.2 445 [[image:image-20241122094320-24.png||height="852" width="554"]]
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BoYang Xie 113.2 447 image 5.14 ui_water_leak.h (2) before modification
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BoYang Xie 113.2 449 [[image:image-20241122094600-25.png||height="1078" width="554"]]
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BoYang Xie 113.2 451 image 5.15 ui_water_leak.h (1) after modification
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BoYang Xie 113.2 453 [[image:image-20241122094719-26.png||height="941" width="583"]]
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BoYang Xie 113.2 455 image 5.16 ui_water_leak.h (2) before modification
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BoYang Xie 113.2 457 **9. Modify ui_water_leak.c file.** The image 5.17, 5.18, 5.19 show the code before modification, and the image 5.20, 5.21, 5.22 show the code after modification.
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BoYang Xie 113.2 459 _ui_flag_modify( ((lv_obj_t *)(e->user_data)), LV_OBJ_FLAG_HIDDEN, _UI_MODIFY_FLAG_TOGGLE);  This code replaces 4 lines of code in ui_water_leak.c, so it is pasted here for convenience.
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BoYang Xie 113.2 461 [[image:image-20241122102929-27.png||height="619" width="426"]]
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463 image 5.17 ui_water_leak.c (1) before modification
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465 [[image:image-20241122112838-30.png||height="551" width="628"]]
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467 image 5.18 ui_water_leak.c (2) before modification
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469 [[image:image-20241122110815-29.png||height="725" width="712"]]
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471 image 5.19 ui_water_leak.c (3) before modification
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473 [[image:image-20241122113158-31.png||height="872" width="677"]]
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475 image 5.20 ui_water_leak.c (1) after modification
476
477 [[image:image-20241122113259-33.png||height="874" width="724"]]
478
479 image 5.21 ui_water_leak.c (2) after modification
480
481 [[image:image-20241122113359-34.png||height="804" width="746"]]
482
483 image 5.22 ui_water_leak.c (3) after modification
484
485 **10. Modify ui_water_leak_events.h file.** The image 5.23 show the code before modification, and the image 5.24 show the code after modification.
486
487 [[image:image-20241122134113-35.png||height="380" width="421"]]
488
489 image 5.23 ui_water_leak_events_.h before modification
490
491 [[image:image-20241122134420-37.png||height="201" width="283"]]
492
493 image 5.24 ui_water_leak_events_.h after modification
494
495 **11. Modify ui_water_leak_events.c file.** The image 5.25 show the code before modification, and the image 5.26 show the code after modification.
496
497 Step1. '#include "ui.h"'~-~->'#include "ui_water_leak.h"'
498
499 Step2. add code  below in delete_object() function definition.
500
501 panel_all * panel = find_upper_by_SensorPanel(&arr,((lv_obj_t *)(e->user_data~)~)~);
502
503 size_t index = panel->panel_obj_index;
504
505 deleteElement(&arr, index);
506
507 [[image:image-20241122135023-38.png||height="358" width="372"]]
508
509 image 5.25 ui_water_leak_events_.c before modification
510
511 [[image:image-20241122135258-39.png||height="403" width="559"]]
512
513 image 5.26 ui_water_leak_events_.c after modification
514
Xiaoling 123.2 515
BoYang Xie 113.2 516 **12. Modify ui_water_leak_style.c file.**
517
518 Step1. '#include "../ui.h"'~-~->#include '"../ui_water_leak.h"'
519
520 add '#include "../../sort.h"'
521
522 add '#include "ui.h"'
523
524 [[image:image-20241122141536-41.png||height="361" width="612"]]
525
526 image 5.27 ui_water_leak_style.c (1) before modification
527
528 [[image:image-20241122142129-42.png||height="386" width="613"]]
529
530 image 5.28 ui_water_leak_style.c (1) after modification
531
Xiaoling 123.2 532
BoYang Xie 113.2 533 Step2. modify 'void ui_ScreenMain_screen_init(void)'~-~->'panel_with_type create_water_leak(uint8_t index)'
534
535 delete code as shown in image 5.29
536
537 [[image:image-20241122145620-44.png||height="757" width="671"]]
538
539 image 5.29 ui_water_leak_style.c (2)
540
Xiaoling 123.2 541
BoYang Xie 113.2 542 Step3. The image 5.30, 5.31 show the change.
543
544 [[image:image-20241122152026-45.png||height="277" width="828"]]
545
546 image 5.30 ui_water_leak_style.c (3) before modification
547
548 [[image:image-20241122152542-46.png||height="293" width="830"]]
549
550 image 5.31 ui_water_leak_style.c (3) after modification
551
Xiaoling 123.2 552
BoYang Xie 113.2 553 Step4. Copy partly the code in ui_water_leak.c, paste at extra_lib/sort.h(The process is shown in image 5.32, 5.33).
554
555 [[image:image-20241122153958-47.png]]
556
557 image 5.32 ui_water_leak_style.c (4)
558
559 [[image:image-20241122154755-49.png||height="864" width="513"]]
560
561 image 5.33 ui_water_leak_style.c (4)
562
Xiaoling 123.2 563
BoYang Xie 113.2 564 Step5. Delete event function in code which was just pasted in extra_lib/sort.h(The process is shown in image 5.34).
565
566 [[image:image-20241122155650-50.png||height="922" width="513"]]
567
568 image 5.34 ui_water_leak_style.c (5)
569
Xiaoling 123.2 570
BoYang Xie 113.2 571 Step6. Add some lines of code in extra_lib/sort.h as shown in image 5.35.
572
573 [[image:image-20241122161934-51.png]]
574
575 image 5.35
576
Xiaoling 123.2 577
BoYang Xie 113.2 578 Step7. Add a line of code in extra_lib/sort.h as shown in image 5.36.
579
580 [[image:image-20241122162852-53.png||height="330" width="529"]]
581
582 image 5.37
583
Xiaoling 123.2 584
BoYang Xie 113.2 585 Step8. Add some code in ui_water_leak_style.c as shown in image 5.38 from line534 to line 576 in detail.
586
587 panel_with_type union_sensor;
588
589 union_sensor.panel_type = WATER_LEAK_TYPE;
590
591 ......
592
593 lv_obj_set_x(union_sensor.panel_union.door.ui_PanelSensorDoor, x_by_index(index));
594
595 lv_obj_set_y(union_sensor.panel_union.door.ui_PanelSensorDoor, y_by_index(index));
596
597 return union_sensor;
598
599 [[image:image-20241122171211-54.png||height="635" width="792"]]
600
601 image 5.38
602
Xiaoling 123.2 603
BoYang Xie 113.2 604 **13. Modify sort.c file.**
605
606 Add a line of code ~-~-'#include "ui_water_leak.h"' as shown in image 5.39 line 16.
607
608 [[image:image-20241122173718-56.png||height="378" width="579"]]
609
610 image 5.39 sort.c (1)
611
612 There are still some changes need to be done in sort.c, and omit here for the moment.
613
614
Edwin Chen 2.1 615 = 6. FAQ =
616
Edwin Chen 7.1 617 == 6.1 ==
Edwin Chen 2.1 618
619
620 = 7. Order Info =
621
Edwin Chen 4.4 622 == 7.1  Part Number ==
Edwin Chen 2.1 623
Xiaoling 56.1 624
Edwin Chen 4.4 625 Part Number: (% style="color:#4472c4" %)LTS5
Edwin Chen 2.1 626
627
Edwin Chen 4.4 628 == 7.2  Packing Info ==
Edwin Chen 2.1 629
Xiaoling 56.1 630
Edwin Chen 4.4 631 **Package Includes**:
Edwin Chen 2.1 632
Edwin Chen 4.4 633 * LTS5 HMI Touch Screen
634 * 5V,2A DC Power Adapter.
635 * USB Type C Program Cable
Edwin Chen 2.1 636
637 = 8. Support =
638
Xiaoling 56.1 639
Edwin Chen 2.1 640 * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule.
641 * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]].
642
643 = 9.  Reference material =
644
Xiaoling 56.1 645
Edwin Chen 4.2 646 * Datasheet
647 * Source Code
Edwin Chen 4.3 648 * Mechinical
Edwin Chen 2.1 649
650 = 10. FCC Warning =
651
652
653 This device complies with part 15 of the FCC Rules.Operation is subject to the following two conditions:
654
655 (1) This device may not cause harmful interference;
656
657 (2) this device must accept any interference received,including interference that may cause undesired operation.
658
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