Hide last authors
Xiaoling 56.1 1 (% style="text-align:center" %)
Edwin Chen 4.1 2 [[image:image-20240915231842-1.png]]
Edwin Chen 2.1 3
4
Xiaoling 56.1 5
6
7
8
9
Edwin Chen 2.1 10 (% _mstvisible="1" %)
Xiaoling 56.1 11 (% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents:**
Edwin Chen 2.1 12
13 {{toc/}}
14
15
16
17
18
19
20
21
22 = 1.  Introduction =
23
Dilisi S 116.1 24 == 1.1  What is the LTS5 LoRa HMI Touch Screen? ==
Edwin Chen 2.1 25
Xiaoling 56.1 26
Dilisi S 116.1 27 The LTS5 is a (% style="color:blue" %)**LoRa / LoRaWAN HMI Touch Screen**(%%) designed for displaying information in IoT projects. It features a **5.0-inch HMI touch screen** and supports **Wi-Fi**, **Bluetooth**, and **LoRa** wireless protocols.
Edwin Chen 2.1 28
Dilisi S 116.1 29 The LTS5 is an open-source software project powered by an **ESP32 MCU** and a **Dragino LA66 LoRa** module. The extensive development resources available for ESP32 can significantly reduce development time.
Edwin Chen 2.1 30
Dilisi S 116.1 31 The LTS5's HMI touch screen supports **drag-and-drop** design, allowing developers to use SquareLine to easily customize the display UI for various applications.
Edwin Chen 2.1 32
Dilisi S 116.1 33 The LA66 LoRa module can be programmed to support either private LoRa protocols or the LoRaWAN protocol.
Edwin Chen 2.1 34
35 == 1.2  Features ==
36
Xiaoling 115.1 37
Edwin Chen 55.1 38 * ESP32-WROOM MCU: 8MB RAM & 16MB ROM
39 * Dragino LA66 LoRa Module
Edwin Chen 4.2 40 * Support Private LoRa protocol or LoRaWAN protocol
41 * Support WiFi & BLE wireless protocol
42 * 5.0" HMI touch screen
Edwin Chen 4.6 43 * Support LVGL case. SquareLine program.
Edwin Chen 4.2 44 * Support RS485 Interface
45 * Open Source Project
Edwin Chen 2.1 46 * Wall Attachable.
Edwin Chen 4.2 47 * 5V DC power
Edwin Chen 2.1 48 * IP Rating: IP52
49
Dilisi S 116.1 50 == 1.3  Specifications ==
Edwin Chen 2.1 51
Xiaoling 56.1 52
Edwin Chen 4.9 53 **LoRa**:
54
Edwin Chen 55.1 55 * Frequency Range: 870 MHz ~~ 960 MHz
56 * TCXO crystal to ensure RF performance on low temperature
57 * Maximum Power +22 dBm constant RF output
58 * High sensitivity: -148 dBm
59 * LoRa Tx Current: <90 mA at +17 dBm, 108 mA at +22 dBm
60 * LoRa Rx current: <9 mA
Edwin Chen 4.9 61
Edwin Chen 4.7 62 **WiFi:**
63
64 * 802.11b/g/n
65 * Up to 150 Mbps data rate in 802.11n mode
66 * Support A-MPDU and A-MSDU aggregation
67 * zero point four μ S protection interval
68 * Working channel center frequency range: 2412~~2484 MHz
69
70 **Bluetooth:**
71
72 * Bluetooth V4.2 BR/EDR and Bluetooth LE standard
73 * Class-1, Class-2, and Class-3 transmitters.
74 * AFH
75 * CVSD and SBC
76
Edwin Chen 4.2 77 **Display:**
Edwin Chen 2.1 78
Edwin Chen 4.9 79 * 5.0 Inch , 800 x 480
80 * IPS Capacitive Touch SCreen
Edwin Chen 4.11 81 * RGB color.
82 * Display Area: 120.7*75.80 mm
Edwin Chen 2.1 83
84 == 1.4  Power Consumption ==
85
Xiaoling 56.1 86
Edwin Chen 4.5 87 * External 5V DC power adapter
Edwin Chen 2.1 88
89 == 1.5  Storage & Operation Temperature ==
90
Xiaoling 56.1 91
Edwin Chen 4.10 92 * Operation Temperature: -20 ~~ 70°C  (No Dew)
93 * Storage Temperature: -30 ~~ 70°C  (No Dew)
Edwin Chen 2.1 94
95 == 1.6  Applications ==
96
Xiaoling 56.1 97
Edwin Chen 2.1 98 * Smart Buildings & Home Automation
99 * Logistics and Supply Chain Management
100 * Smart Metering
101 * Smart Agriculture
102 * Smart Cities
103 * Smart Factory
104
Dilisi S 122.1 105 = 2.  Getting Started with 'Hello World' =
Edwin Chen 2.1 106
Edwin Chen 5.1 107 == 2.1  About this demo ==
Edwin Chen 2.1 108
Xiaoling 56.1 109
Dilisi S 117.1 110 This getting started example demonstrates how to design and deploy a simple display UI for the LTS5 device. The example includes:
Edwin Chen 2.1 111
Dilisi S 117.1 112 * Creating a basic UI with a single button.
113 * Implementing functionality to navigate the Web UI to a new page when the button is clicked.
114 * Uploading the UI to the LTS5 device.
Xiaoling 56.1 115
Dilisi S 117.1 116 By completing this demo, you will gain foundational knowledge for customizing the LTS5 interface and building more advanced IoT applications.
117
118
Edwin Chen 5.1 119 == 2.2  Install Software Running Environment ==
Edwin Chen 2.1 120
Xiaoling 115.1 121
Dilisi S 120.1 122 The **ESP MCU** supports development with **ESP-IDF**, **Arduino**, or **MicroPython**. We use **ESP-IDF** for compilation and **Visual Studio Code (VS Code)** as the development environment for this project.
Edwin Chen 2.1 123
Xiaoling 115.1 124
Dilisi S 120.1 125 === 2.2.1 Install VS Code and ESP-IDF extension ===
BoYang Xie 26.2 126
Xiaoling 56.1 127
Dilisi S 120.1 128 First, download and install **VS Code** for your operating system from the Visual Studio Code website: [[Visual Studio Code - Mac, Linux, Windows>>https://code.visualstudio.com/download]].
BoYang Xie 26.2 129
Dilisi S 120.1 130 Next, install the **ESP-IDF** extension within **VS Code**. Detailed steps for this process are shown in Image 1.
BoYang Xie 26.2 131
Dilisi S 120.1 132
BoYang Xie 51.2 133 [[image:image-20240928110211-5.png||height="508" width="866"]]
134
Dilisi S 120.1 135 Image 1: ESP-IDF extension install
BoYang Xie 26.2 136
137 Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]]
138
Xiaoling 56.1 139
Edwin Chen 5.1 140 === 2.2.2 Install SquareLine Studio ===
Edwin Chen 2.1 141
Xiaoling 56.1 142
Dilisi S 125.1 143 Download and install the latest version of [[SquareLine Studio>>https://squareline.io/downloads#lastRelease]] on your computer. It supports Windows, Linux, and Mac OS. The software version we are using here is 1.5.0. See the image below.
Edwin Chen 2.1 144
Dilisi S 120.1 145 [[image:squareline.io_downloads.png]]
Edwin Chen 2.1 146
Xiaoling 56.1 147
Dilisi S 121.1 148 After installation, you can use SquareLine Studio with a **PERSONAL license plan**. Click **LOG IN** and create a free account using your email address. Then activate your PERSONAL license plan for free. You don’t need to provide any credit card information. However, the PERSONAL license plan has the following limitations:
Dilisi S 120.1 149
Dilisi S 121.1 150 * Max. 10 screens
151 * Max. 150 widgets
152 * Max. 5 global colors
153 * Max. 2 themes
154 * Max. 1 component
Dilisi S 120.1 155
Dilisi S 121.1 156 == 2.3 Simple usage of SquareLine Studio and exporting UI code ==
Edwin Chen 2.1 157
Xiaoling 56.1 158
Dilisi S 131.1 159 Start the SquareLine Studio. The **launcher screen** appears as shown in the below image. You can create a new project by clicking **Create** in the top menu. Then select the **Desktop** tab. Select the development platform, **Eclipse with  SDL for development on PC**.
Edwin Chen 2.1 160
Dilisi S 125.1 161 * In the **PROJECT SETTINGS**, select **LVGL version **as **8.3.11** and **Resolution** as **800** x **480**.
162 * Select the **CREATE **button to create the new project with the selected settings.
Dilisi S 121.1 163
Dilisi S 131.1 164 [[image:squareline-studio-launcher-screen.png]]
BoYang Xie 26.2 165
166
Dilisi S 131.1 167
168 Next, you need to configure some additional settings for this project. To do so, select** File  -> Project Settings** as shown in the image below.
169
BoYang Xie 26.2 170 [[image:1727229582471-566.png]]
171
172
Dilisi S 131.1 173 In the **PROJECT SETTINGS** dialog box, configure/modify the project settings as shown in the image below.
Dilisi S 121.1 174
175 * **UI Files Export Root**: Select a folder on your computer to store the UI files.
176 * **LVGL Include Path**: Set this to **lvgl.h**
Dilisi S 131.1 177 * Click on the **APPLY CHANGES** button.
Dilisi S 121.1 178
BoYang Xie 51.2 179 [[image:image-20240928105309-4.png||height="526" width="556"]]
180
BoYang Xie 26.2 181
Dilisi S 131.1 182 Now you can start building the user interface. Follow the steps below:
BoYang Xie 26.2 183
Dilisi S 121.1 184
Xiaoling 123.2 185 === **Add widgets** ===
BoYang Xie 26.2 186
Xiaoling 123.2 187
Dilisi S 131.1 188 To add a widget, navigate to the **Widgets** panel, and then click on the widget you want to add to the screen. You can reposition the widgets in the screen area by clicking and dragging them. Now add a **Label**, **Button**, and **Image** as shown in the image below. The added widgets are also displayed in the **Hierarchy **panel.
BoYang Xie 26.2 189
BoYang Xie 51.2 190 [[image:image-20240928111412-6.png||height="526" width="864"]]
BoYang Xie 26.2 191
192
Dilisi S 131.1 193 Then click the **Screen **widget to add the second screen. After adding the second screen, it will appear in the Screens panel as **Screen2**.
BoYang Xie 26.2 194
Dilisi S 131.1 195 [[image:Screenshot 2024-12-24 140459.png||height="278" width="290"]]
196
Xiaoling 123.2 197 === **Modify widget properties** ===
198
199
Dilisi S 131.1 200 The area for modifying widgets is called the **Inspector** panel. The Inspector panel consists of four sections: **COMPONENT**, **<WIDGET>**, **STYLE SETTINGS**, and **EVENTS**, as shown in the image below. The second section allows you to adjust a widget's layout, size, position, alignment, flags, states, and more. When you select a widget on the screen, the name of this section changes to match the name of the selected widget.
BoYang Xie 26.2 201
BoYang Xie 51.2 202 [[image:1727485118799-984.png]]
BoYang Xie 26.2 203
204
Xiaoling 123.2 205 ==== **Changing the Button properties** ====
Dilisi S 122.1 206
Xiaoling 123.2 207
Dilisi S 131.1 208 Click the **Button **you have added to the screen. Under the **Layout** you can change the button's position and size. Use the following settings:
Dilisi S 122.1 209
Dilisi S 131.1 210 * **Flex Flow**: No Layout
211 * **Transform**:
212 ** **X**: 331 px
213 ** **Y**: 203 px
214 ** **Width**: 100 px
215 ** **Height**: 50 px
216 ** **Align**: CENTER
Dilisi S 122.1 217
BoYang Xie 51.2 218 [[image:1727485251053-655.png]]
BoYang Xie 26.2 219
220
Dilisi S 123.1 221 Next, add a click event to the button. When the button is clicked, an event should trigger to change the current screen (Screen1) to a new screen (Screen2) with a fade effect and the transition from Screen1 to Screen2 should take 500ms.
BoYang Xie 26.2 222
Dilisi S 131.1 223 * Click **ADD EVENT** button. A new section will appear to configure this event.
BoYang Xie 26.2 224
Dilisi S 131.1 225 [[image:Screenshot 2024-12-24 134937.png||height="80" width="290"]]
226
227 * Select **CLICKED** from the dropdown under **Trigger**. Choose **CHANGE SCREEN** under **Action**, then click the **ADD** button. A new section will appear to configure the action.
228
229 [[image:Screenshot 2024-12-24 134818.png||height="222" width="290"]]
230
231 * Select **Screen2** under **Screen to**. Select **FADE ON** from **Fade mode**. The default value **500** means the transition takes 500 milliseconds to appear the Screen2.
232 * Finally, click the **ADD** button.
233
BoYang Xie 51.2 234 [[image:1727485480434-713.png||height="395" width="290"]]
BoYang Xie 26.2 235
Xiaoling 123.2 236 Image 8: Add an event for the button
BoYang Xie 51.2 237
238
Xiaoling 123.2 239 ==== **Changing the label properties** ====
BoYang Xie 51.2 240
Xiaoling 123.2 241
Dilisi S 131.1 242 Click the Label you have added to the screen. Under the **Label** section, type "**Click for Detail**" in the **Text** textbox.
Dilisi S 122.1 243
BoYang Xie 51.2 244 [[image:image-20240928090825-1.png||height="327" width="391"]]
245
246
Dilisi S 131.1 247 Once you enter the text, it will immediately appear on the label.
BoYang Xie 51.2 248
Dilisi S 131.1 249
Xiaoling 123.2 250 ==== **Changing image properties** ====
Dilisi S 122.1 251
Xiaoling 123.2 252
Dilisi S 131.1 253 To use the **Image **widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file.
BoYang Xie 51.2 254
Dilisi S 131.1 255 One way is to move your image into the folder "…/squareline project/assets/", as shown in the image below.
256
BoYang Xie 51.2 257 [[image:image-20240928113424-9.png||height="355" width="505"]]
258
259
Dilisi S 131.1 260 The other way is to click the "**ADD FILE INTO ASSETS**" button, then select an image from your computer to import. After adding, you can see the image in the "**assets**" panel in SquareLine Studio, as shown in the image below.
261
BoYang Xie 51.2 262 [[image:image-20240928114139-10.png||height="559" width="810"]]
263
264
Xiaoling 123.2 265 ==== **The relationship between widgets** ====
BoYang Xie 51.2 266
Xiaoling 123.2 267
Dilisi S 123.1 268 Widgets commonly have two types of relationships: **parallel** and **parent-child**.
269
270 * In a **parallel relationship**, widgets' positions are determined relative to a shared reference object.
Dilisi S 132.1 271 * In a **parent-child relationship**, any part of the child object outside the parent's boundaries is hidden by default. To make the child object fully visible, you must adjust its position to fit within the parent's range.
Dilisi S 123.1 272
BoYang Xie 51.2 273 [[image:1727486567182-334.png||height="318" width="278"]]
274
275
Dilisi S 131.1 276 Move the label, **Label1** to make it a child of **Button1** as shown in the image below.
Dilisi S 123.1 277
BoYang Xie 51.2 278 [[image:image-20240928112001-8.png||height="431" width="796"]]
279
280
Dilisi S 131.1 281 Then set the **X** and **Y** position of the label to **0** as shown in the image below. The label will appear on the button. If you move the button on the screen, the label will move along with it as part of the button.
BoYang Xie 51.2 282
Dilisi S 131.1 283 [[image:Screenshot 2024-12-24 144005.png||height="360" width="290"]]
284
285
Xiaoling 123.2 286 ==== **Preview the screen** ====
BoYang Xie 51.2 287
Xiaoling 123.2 288
Dilisi S 132.1 289 You can test the result by clicking on the **PLAY** button as shown in the image below. The screen will change into play mode.
Dilisi S 122.1 290
BoYang Xie 51.2 291 [[image:1727487368023-281.png]]
292
293
Dilisi S 123.1 294 For more information, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]].
BoYang Xie 51.2 295
Dilisi S 123.1 296
BoYang Xie 26.2 297 == 2.4 Integrate UI Code to ESP-IDF Project ==
298
Xiaoling 56.1 299
Dilisi S 132.1 300 To integrate, first export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project.
BoYang Xie 26.2 301
302 [[image:1727229798126-306.png]]
303
BoYang Xie 51.2 304 image 15 export UI file
BoYang Xie 26.2 305
BoYang Xie 51.2 306 [[image:1727229821582-258.png||height="333" width="662"]]
BoYang Xie 26.2 307
BoYang Xie 51.2 308 image 16 exported UI file
BoYang Xie 26.2 309
BoYang Xie 51.2 310 Create a empty directory entitled "ui" in path "basic_prj/app_components/ui/", and then copy all UI code exported to this directory.
BoYang Xie 26.2 311
BoYang Xie 54.1 312 [[image:image-20240928144830-11.png]]
BoYang Xie 26.2 313
BoYang Xie 51.2 314 image 17 open CMakeLists.txt
BoYang Xie 26.2 315
BoYang Xie 51.2 316 [[image:1727229892636-154.png||height="521" width="407"]]
BoYang Xie 26.2 317
BoYang Xie 51.2 318 image 18 modify CMakeLists.txt
BoYang Xie 26.2 319
Dilisi S 132.1 320
BoYang Xie 26.2 321 The last step of integrating is adding two lines of code in main.c file.
322
323 [[image:1727229926561-300.png]]
324
BoYang Xie 51.2 325 image 19 add "ui.h"
BoYang Xie 26.2 326
327 [[image:1727229955611-607.png]]
328
BoYang Xie 51.2 329 image 20 add "ui_init()"
BoYang Xie 26.2 330
Xiaoling 56.1 331
BoYang Xie 51.2 332 == 2.5 Brief introduction of hello world project ==
Edwin Chen 2.1 333
Xiaoling 56.1 334
BoYang Xie 51.2 335 The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen presents some information about this HMI screen product through an image and includes a button to return to the previous screen.
336
Xiaoling 56.1 337
BoYang Xie 51.2 338 == 2.6 Test Result ==
339
Xiaoling 56.1 340
BoYang Xie 26.2 341 By pressing the button lying bottom right, the screen can switch to another as expected. This indicates that the UI file has been successfully integrated into the project and is now effective.
Edwin Chen 2.1 342
BoYang Xie 51.2 343 [[image:1727488067077-684.png||height="402" width="574"]]
BoYang Xie 26.2 344
BoYang Xie 51.2 345 image 21 screen1
BoYang Xie 26.2 346
BoYang Xie 51.2 347 [[image:1727488157579-949.png||height="397" width="572"]]
BoYang Xie 26.2 348
BoYang Xie 51.2 349 image 22 screen2
BoYang Xie 26.2 350
Xiaoling 56.1 351
Edwin Chen 5.1 352 = 3. Example Project 1: LoRa Central Display =
Edwin Chen 2.1 353
Edwin Chen 7.1 354 [[image:image-20240916101737-1.png||height="468" width="683"]]
Edwin Chen 2.1 355
Edwin Chen 7.1 356
Edwin Chen 8.1 357 = 4. Example Project 2: LoRaWAN RS485 Alarm =
Edwin Chen 2.1 358
Xiaoling 123.2 359 = 5. The way to add a new panel to project =
Edwin Chen 2.1 360
Xiaoling 123.2 361
BoYang Xie 113.2 362 **~1. Design a panel in SquareLine Studio, using image 5.1 below as a reference.**
BoYang Xie 75.1 363
364 [[image:image-20241121113445-1.png||height="584" width="934"]]
365
366 image 5.1 a panel about water_leak
367
Xiaoling 123.2 368
BoYang Xie 113.2 369 **2. Export the ui file.** You need  to adjust the export path first, then click "Export->Export UI Files". This step had been introduced before. Then you can get the ui files as shown in image 5.2.
BoYang Xie 75.1 370
371 [[image:image-20241121141120-4.png||height="383" width="795"]]
372
373 image 5.2 ui files exported
374
Xiaoling 123.2 375
BoYang Xie 113.2 376 **3. Delete or rename some file.** Here are the steps:
BoYang Xie 75.1 377
BoYang Xie 113.2 378 Step1 Delete the 'components' directory.
379 Step2 Delete 'filelist.txt'.
380 Step3 Delete 'ui_helpers.c' and 'ui_helpers.h'.
381 Step4 Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'.
382 Step5 Rename the 'screens' directory to 'styles'.
BoYang Xie 75.1 383
384 [[image:image-20241121151934-10.png||height="303" width="792"]]
385
BoYang Xie 113.2 386 image 5.3 rest file (1)
BoYang Xie 75.1 387
388 [[image:image-20241121142925-7.png||height="141" width="793"]]
389
BoYang Xie 113.2 390 image 5.4 rest file (2)
BoYang Xie 75.1 391
BoYang Xie 113.2 392 **4. Open this project in vscode.**
BoYang Xie 75.1 393
394 5. Add file include path about water_leak in extra_lib/CMakeLists.txt as shown in image 5.5, 5.6, and its format is similar to the tem_hum or door.
395
396 [[image:image-20241121181957-17.png||height="438" width="516"]]
397
BoYang Xie 113.2 398 image 5.5 extra_lib/CMakeLists.txt before add
BoYang Xie 75.1 399
400 [[image:image-20241121182239-18.png||height="520" width="518"]]
401
BoYang Xie 113.2 402 image 5.6 extra_lib/CMakeLists.txt after add
BoYang Xie 75.1 403
BoYang Xie 113.2 404 **6. Modify header file include in fonts and images directory.** Open the fonts/ui_font_Font12.c file, as shown in image 5.7, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.8 is the modified image. Other font file need to be modified in same way.
BoYang Xie 75.1 405
406 [[image:image-20241121171629-11.png]]
407
BoYang Xie 113.2 408 image 5.7 before-modified font file
BoYang Xie 75.1 409
410 [[image:image-20241121171901-12.png]]
411
412 image 5.8 modified font file
413
414 Open the images/ui_img_battery_empty_png.c file, as shown in image 5.9, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.10 is the modified image. Other image file need to be modified in same way.
415
416 [[image:image-20241121172714-13.png]]
417
418 image 5.9 before-modified image file
419
420 [[image:image-20241121172908-14.png]]
421
422 image 5.10 modified image file
423
BoYang Xie 113.2 424 **7. Modify the ui_water_leak/CMakeLists.txt.** Open this file, and modify it from image 5.11 to image 5.12.
BoYang Xie 75.1 425
426 [[image:image-20241121180030-15.png]]
427
BoYang Xie 113.2 428 image 5.11 ui_water_leak/CMakeLists.txt before modification
BoYang Xie 75.1 429
430 [[image:image-20241121180517-16.png]]
431
BoYang Xie 113.2 432 image 5.12 ui_water_leak/CMakeLists.txt after modification
BoYang Xie 75.1 433
BoYang Xie 113.2 434 **8. Modify ui_water_leak.h file.** The image 5.13, 5.14 show the code before modification, and the image 5.15, 5.16 show the code after modification.
BoYang Xie 75.1 435
BoYang Xie 113.2 436 [[image:image-20241122094200-23.png]]
BoYang Xie 75.1 437
BoYang Xie 113.2 438 image 5.13 ui_water_leak.h (1) before modification
BoYang Xie 75.1 439
BoYang Xie 113.2 440 [[image:image-20241122094320-24.png||height="852" width="554"]]
BoYang Xie 75.1 441
BoYang Xie 113.2 442 image 5.14 ui_water_leak.h (2) before modification
BoYang Xie 75.1 443
BoYang Xie 113.2 444 [[image:image-20241122094600-25.png||height="1078" width="554"]]
BoYang Xie 75.1 445
BoYang Xie 113.2 446 image 5.15 ui_water_leak.h (1) after modification
BoYang Xie 75.1 447
BoYang Xie 113.2 448 [[image:image-20241122094719-26.png||height="941" width="583"]]
BoYang Xie 75.1 449
BoYang Xie 113.2 450 image 5.16 ui_water_leak.h (2) before modification
BoYang Xie 75.1 451
BoYang Xie 113.2 452 **9. Modify ui_water_leak.c file.** The image 5.17, 5.18, 5.19 show the code before modification, and the image 5.20, 5.21, 5.22 show the code after modification.
BoYang Xie 75.1 453
BoYang Xie 113.2 454 _ui_flag_modify( ((lv_obj_t *)(e->user_data)), LV_OBJ_FLAG_HIDDEN, _UI_MODIFY_FLAG_TOGGLE);  This code replaces 4 lines of code in ui_water_leak.c, so it is pasted here for convenience.
BoYang Xie 75.1 455
BoYang Xie 113.2 456 [[image:image-20241122102929-27.png||height="619" width="426"]]
457
458 image 5.17 ui_water_leak.c (1) before modification
459
460 [[image:image-20241122112838-30.png||height="551" width="628"]]
461
462 image 5.18 ui_water_leak.c (2) before modification
463
464 [[image:image-20241122110815-29.png||height="725" width="712"]]
465
466 image 5.19 ui_water_leak.c (3) before modification
467
468 [[image:image-20241122113158-31.png||height="872" width="677"]]
469
470 image 5.20 ui_water_leak.c (1) after modification
471
472 [[image:image-20241122113259-33.png||height="874" width="724"]]
473
474 image 5.21 ui_water_leak.c (2) after modification
475
476 [[image:image-20241122113359-34.png||height="804" width="746"]]
477
478 image 5.22 ui_water_leak.c (3) after modification
479
480 **10. Modify ui_water_leak_events.h file.** The image 5.23 show the code before modification, and the image 5.24 show the code after modification.
481
482 [[image:image-20241122134113-35.png||height="380" width="421"]]
483
484 image 5.23 ui_water_leak_events_.h before modification
485
486 [[image:image-20241122134420-37.png||height="201" width="283"]]
487
488 image 5.24 ui_water_leak_events_.h after modification
489
490 **11. Modify ui_water_leak_events.c file.** The image 5.25 show the code before modification, and the image 5.26 show the code after modification.
491
492 Step1. '#include "ui.h"'~-~->'#include "ui_water_leak.h"'
493
494 Step2. add code  below in delete_object() function definition.
495
496 panel_all * panel = find_upper_by_SensorPanel(&arr,((lv_obj_t *)(e->user_data~)~)~);
497
498 size_t index = panel->panel_obj_index;
499
500 deleteElement(&arr, index);
501
502 [[image:image-20241122135023-38.png||height="358" width="372"]]
503
504 image 5.25 ui_water_leak_events_.c before modification
505
506 [[image:image-20241122135258-39.png||height="403" width="559"]]
507
508 image 5.26 ui_water_leak_events_.c after modification
509
Xiaoling 123.2 510
BoYang Xie 113.2 511 **12. Modify ui_water_leak_style.c file.**
512
513 Step1. '#include "../ui.h"'~-~->#include '"../ui_water_leak.h"'
514
515 add '#include "../../sort.h"'
516
517 add '#include "ui.h"'
518
519 [[image:image-20241122141536-41.png||height="361" width="612"]]
520
521 image 5.27 ui_water_leak_style.c (1) before modification
522
523 [[image:image-20241122142129-42.png||height="386" width="613"]]
524
525 image 5.28 ui_water_leak_style.c (1) after modification
526
Xiaoling 123.2 527
BoYang Xie 113.2 528 Step2. modify 'void ui_ScreenMain_screen_init(void)'~-~->'panel_with_type create_water_leak(uint8_t index)'
529
530 delete code as shown in image 5.29
531
532 [[image:image-20241122145620-44.png||height="757" width="671"]]
533
534 image 5.29 ui_water_leak_style.c (2)
535
Xiaoling 123.2 536
BoYang Xie 113.2 537 Step3. The image 5.30, 5.31 show the change.
538
539 [[image:image-20241122152026-45.png||height="277" width="828"]]
540
541 image 5.30 ui_water_leak_style.c (3) before modification
542
543 [[image:image-20241122152542-46.png||height="293" width="830"]]
544
545 image 5.31 ui_water_leak_style.c (3) after modification
546
Xiaoling 123.2 547
BoYang Xie 113.2 548 Step4. Copy partly the code in ui_water_leak.c, paste at extra_lib/sort.h(The process is shown in image 5.32, 5.33).
549
550 [[image:image-20241122153958-47.png]]
551
552 image 5.32 ui_water_leak_style.c (4)
553
554 [[image:image-20241122154755-49.png||height="864" width="513"]]
555
556 image 5.33 ui_water_leak_style.c (4)
557
Xiaoling 123.2 558
BoYang Xie 113.2 559 Step5. Delete event function in code which was just pasted in extra_lib/sort.h(The process is shown in image 5.34).
560
561 [[image:image-20241122155650-50.png||height="922" width="513"]]
562
563 image 5.34 ui_water_leak_style.c (5)
564
Xiaoling 123.2 565
BoYang Xie 113.2 566 Step6. Add some lines of code in extra_lib/sort.h as shown in image 5.35.
567
568 [[image:image-20241122161934-51.png]]
569
570 image 5.35
571
Xiaoling 123.2 572
BoYang Xie 113.2 573 Step7. Add a line of code in extra_lib/sort.h as shown in image 5.36.
574
575 [[image:image-20241122162852-53.png||height="330" width="529"]]
576
577 image 5.37
578
Xiaoling 123.2 579
BoYang Xie 113.2 580 Step8. Add some code in ui_water_leak_style.c as shown in image 5.38 from line534 to line 576 in detail.
581
582 panel_with_type union_sensor;
583
584 union_sensor.panel_type = WATER_LEAK_TYPE;
585
586 ......
587
588 lv_obj_set_x(union_sensor.panel_union.door.ui_PanelSensorDoor, x_by_index(index));
589
590 lv_obj_set_y(union_sensor.panel_union.door.ui_PanelSensorDoor, y_by_index(index));
591
592 return union_sensor;
593
594 [[image:image-20241122171211-54.png||height="635" width="792"]]
595
596 image 5.38
597
Xiaoling 123.2 598
BoYang Xie 113.2 599 **13. Modify sort.c file.**
600
601 Add a line of code ~-~-'#include "ui_water_leak.h"' as shown in image 5.39 line 16.
602
603 [[image:image-20241122173718-56.png||height="378" width="579"]]
604
605 image 5.39 sort.c (1)
606
607 There are still some changes need to be done in sort.c, and omit here for the moment.
608
609
Edwin Chen 2.1 610 = 6. FAQ =
611
Edwin Chen 7.1 612 == 6.1 ==
Edwin Chen 2.1 613
614
615 = 7. Order Info =
616
Edwin Chen 4.4 617 == 7.1  Part Number ==
Edwin Chen 2.1 618
Xiaoling 56.1 619
Edwin Chen 4.4 620 Part Number: (% style="color:#4472c4" %)LTS5
Edwin Chen 2.1 621
622
Edwin Chen 4.4 623 == 7.2  Packing Info ==
Edwin Chen 2.1 624
Xiaoling 56.1 625
Edwin Chen 4.4 626 **Package Includes**:
Edwin Chen 2.1 627
Edwin Chen 4.4 628 * LTS5 HMI Touch Screen
629 * 5V,2A DC Power Adapter.
630 * USB Type C Program Cable
Edwin Chen 2.1 631
632 = 8. Support =
633
Xiaoling 56.1 634
Edwin Chen 2.1 635 * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule.
636 * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]].
637
638 = 9.  Reference material =
639
Xiaoling 56.1 640
Edwin Chen 4.2 641 * Datasheet
642 * Source Code
Edwin Chen 4.3 643 * Mechinical
Edwin Chen 2.1 644
645 = 10. FCC Warning =
646
647
648 This device complies with part 15 of the FCC Rules.Operation is subject to the following two conditions:
649
650 (1) This device may not cause harmful interference;
651
652 (2) this device must accept any interference received,including interference that may cause undesired operation.
653
Copyright ©2010-2024 Dragino Technology Co., LTD. All rights reserved
Dragino Wiki v2.0