Wiki source code of LTS5 LoRa HMI Touch Screen

Version 115.1 by Xiaoling on 2024/12/17 17:47

Hide last authors
Xiaoling 56.1 1 (% style="text-align:center" %)
Edwin Chen 4.1 2 [[image:image-20240915231842-1.png]]
Edwin Chen 2.1 3
4
Xiaoling 56.1 5
6
7
8
9
Edwin Chen 2.1 10 (% _mstvisible="1" %)
Xiaoling 56.1 11 (% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents:**
Edwin Chen 2.1 12
13 {{toc/}}
14
15
16
17
18
19
20
21
22 = 1.  Introduction =
23
Edwin Chen 4.1 24 == 1.1  What is LTS5 LoRa HMI touch screen ==
Edwin Chen 2.1 25
Xiaoling 56.1 26
Xiaoling 115.1 27 LTS5 is a (% style="color:blue" %)**LoRa / LoRaWAN HMI Touch Screen**(%%) designed for display purpose of IoT project. It have a **5.0" HMI touch screen**, and **support WiFi, Bluetooch, LoRa wireless protocol**.
Edwin Chen 2.1 28
Edwin Chen 4.1 29 LTS5 is an Open Source software project. The MCU is ESP32 and Dragino LA66 LoRa module. There are lots of development source for ESP32 which can greatly reduce the development time.
Edwin Chen 2.1 30
Xiaoling 115.1 31 The HMI touch screen of LTS5 **supports drap & drop design**. Developer can use SquareLine to easily customize the display UI for different application.
Edwin Chen 2.1 32
Edwin Chen 4.2 33 LTS5 use LA66 LoRa module, this module can be program to support private LoRa protocol or LoRaWAN protocol.
Edwin Chen 2.1 34
Edwin Chen 4.2 35
Edwin Chen 2.1 36 == 1.2  Features ==
37
Xiaoling 115.1 38
Edwin Chen 55.1 39 * ESP32-WROOM MCU: 8MB RAM & 16MB ROM
40 * Dragino LA66 LoRa Module
Edwin Chen 4.2 41 * Support Private LoRa protocol or LoRaWAN protocol
42 * Support WiFi & BLE wireless protocol
43 * 5.0" HMI touch screen
Edwin Chen 4.6 44 * Support LVGL case. SquareLine program.
Edwin Chen 4.2 45 * Support RS485 Interface
46 * Open Source Project
Edwin Chen 2.1 47 * Wall Attachable.
Edwin Chen 4.2 48 * 5V DC power
Edwin Chen 2.1 49 * IP Rating: IP52
50
51 == 1.3  Specification ==
52
Xiaoling 56.1 53
Edwin Chen 4.9 54 **LoRa**:
55
Edwin Chen 55.1 56 * Frequency Range: 870 MHz ~~ 960 MHz
57 * TCXO crystal to ensure RF performance on low temperature
58 * Maximum Power +22 dBm constant RF output
59 * High sensitivity: -148 dBm
60 * LoRa Tx Current: <90 mA at +17 dBm, 108 mA at +22 dBm
61 * LoRa Rx current: <9 mA
Edwin Chen 4.9 62
Edwin Chen 4.7 63 **WiFi:**
64
65 * 802.11b/g/n
66 * Up to 150 Mbps data rate in 802.11n mode
67 * Support A-MPDU and A-MSDU aggregation
68 * zero point four μ S protection interval
69 * Working channel center frequency range: 2412~~2484 MHz
70
71 **Bluetooth:**
72
73 * Bluetooth V4.2 BR/EDR and Bluetooth LE standard
74 * Class-1, Class-2, and Class-3 transmitters.
75 * AFH
76 * CVSD and SBC
77
Edwin Chen 4.2 78 **Display:**
Edwin Chen 2.1 79
Edwin Chen 4.9 80 * 5.0 Inch , 800 x 480
81 * IPS Capacitive Touch SCreen
Edwin Chen 4.11 82 * RGB color.
83 * Display Area: 120.7*75.80 mm
Edwin Chen 2.1 84
85 == 1.4  Power Consumption ==
86
Xiaoling 56.1 87
Edwin Chen 4.5 88 * External 5V DC power adapter
Edwin Chen 2.1 89
Xiaoling 115.1 90
Edwin Chen 2.1 91 == 1.5  Storage & Operation Temperature ==
92
Xiaoling 56.1 93
Edwin Chen 4.10 94 * Operation Temperature: -20 ~~ 70°C  (No Dew)
95 * Storage Temperature: -30 ~~ 70°C  (No Dew)
Edwin Chen 2.1 96
Xiaoling 115.1 97
Edwin Chen 2.1 98 == 1.6  Applications ==
99
Xiaoling 56.1 100
Edwin Chen 2.1 101 * Smart Buildings & Home Automation
102 * Logistics and Supply Chain Management
103 * Smart Metering
104 * Smart Agriculture
105 * Smart Cities
106 * Smart Factory
107
Xiaoling 115.1 108
BoYang Xie 51.2 109 = 2.  Getting Started with Hello World =
Edwin Chen 2.1 110
Edwin Chen 5.1 111 == 2.1  About this demo ==
Edwin Chen 2.1 112
Xiaoling 56.1 113
BoYang Xie 51.2 114 In this Getting Started Example, we will show how to design a simple Display UI and upload it to LTS5. This UI has  a button , when user click the button. The Web UI will jump to a new page.
Edwin Chen 2.1 115
Xiaoling 56.1 116
Edwin Chen 5.1 117 == 2.2  Install Software Running Environment ==
Edwin Chen 2.1 118
Xiaoling 115.1 119
BoYang Xie 26.2 120 The ESP MCU can be developed using ESP-IDF, Arduino, or MicroPython. For this project, we utilize ESP-IDF for compilation and Visual Studio Code (VSCode) for editing.
Edwin Chen 2.1 121
Xiaoling 115.1 122
BoYang Xie 26.2 123 === 2.2.1 Install VSCode and ESP-IDF extension ===
124
Xiaoling 56.1 125
BoYang Xie 26.2 126 Firstly, download and install VSCode for your computer's operating system from the official website: [[Download Visual Studio Code - Mac, Linux, Windows>>url:https://code.visualstudio.com/download]].
127
128 Next, you need to install the ESP-IDF extension within VSCode. The detailed operation steps are illustrated in image 1.
129
BoYang Xie 51.2 130 [[image:image-20240928110211-5.png||height="508" width="866"]]
131
BoYang Xie 26.2 132 image 1 ESP-IDF extension install
133
134 Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]]
135
Xiaoling 56.1 136
Edwin Chen 5.1 137 === 2.2.2 Install SquareLine Studio ===
Edwin Chen 2.1 138
Xiaoling 56.1 139
BoYang Xie 26.2 140 The version we are utilizing for this software is 1.4.2. You can download it from the official link: [[SquareLine Studio - Download the current version of SquareLine Studio>>url:https://squareline.io/downloads#lastRelease]].
Edwin Chen 2.1 141
BoYang Xie 26.2 142 Please note that this software necessitates the registration of a license prior to usage, and various licenses come with distinct limitations. For instance, the free version imposes restrictions such as a limit of 1 component, 150 widgets, and 10 screens. However, for first-time downloads, you are granted unrestricted access for a period of 30 days without the need for immediate registration.
Edwin Chen 2.1 143
Xiaoling 56.1 144
BoYang Xie 26.2 145 == 2.3 Simple usage of SquareLine Studio and export UI code ==
Edwin Chen 2.1 146
Xiaoling 56.1 147
BoYang Xie 26.2 148 After launching and logging in to this software, create a project as shown in the following image 2. The version of LVGL is 8.3.11.
Edwin Chen 2.1 149
BoYang Xie 51.2 150 [[image:image-20240928103357-2.png||height="680" width="708"]]
BoYang Xie 28.2 151
BoYang Xie 51.2 152 image 2 create a SquareLine project
BoYang Xie 26.2 153
154 Next, we need to make some settings for this project. By clicking in the specified order on image 3, we can see the page as shown in image 4.
155
156 [[image:1727229582471-566.png]]
157
158 image 3 project settings
159
BoYang Xie 51.2 160 [[image:image-20240928105309-4.png||height="526" width="556"]]
161
BoYang Xie 26.2 162 image 4 modify project settings
163
BoYang Xie 51.2 164 Now we can start to use this software. Here are some usage information for this software.
BoYang Xie 26.2 165
Xiaoling 56.1 166 **~1. add widget**
BoYang Xie 26.2 167
BoYang Xie 51.2 168 To add a widget, you should click a widget you want to add at the area entitled “Widgets”. In image , demonstrate a add process of label, button, and image 5.
BoYang Xie 26.2 169
BoYang Xie 51.2 170 [[image:image-20240928111412-6.png||height="526" width="864"]]
BoYang Xie 26.2 171
BoYang Xie 51.2 172 image 5 add widgets
BoYang Xie 26.2 173
Xiaoling 56.1 174 **2. modify widget**
BoYang Xie 26.2 175
BoYang Xie 51.2 176 The area for modifying widgets is called "Inspector". There are four parts in the "Inspector" tab. We use three of them more frequently, excluding "COMPONENT". The second part is aimed at adjusting the layout, size, position, alignment, flags, and states, etc. of widgets. The name of the second part indicates the type of widget it is representing, and in image 6, it is "BUTTON".
BoYang Xie 26.2 177
BoYang Xie 51.2 178 [[image:1727485118799-984.png]]
BoYang Xie 26.2 179
BoYang Xie 51.2 180 image 6 the button widget's "Inspector" tab
BoYang Xie 26.2 181
BoYang Xie 51.2 182 Second part: "Layout" means a auto position-management for widgets contained in the parent widget. "Transform" includes size, position and align modification.
BoYang Xie 26.2 183
BoYang Xie 51.2 184 [[image:1727485251053-655.png]]
BoYang Xie 26.2 185
BoYang Xie 51.2 186 image 7 the button widget's "BUTTON" tab
BoYang Xie 26.2 187
BoYang Xie 51.2 188 Third part: It is an area of style setting.
BoYang Xie 26.2 189
BoYang Xie 54.1 190 Fourth part: It is an area for adding events. In image 8, it is adding a click event to a button. If the button is clicked after the click event is added as shown in image 8, the current screen will fade into another specified screen, and the switching process will last 500ms.
BoYang Xie 26.2 191
BoYang Xie 51.2 192 [[image:1727485480434-713.png||height="395" width="290"]]
BoYang Xie 26.2 193
BoYang Xie 51.2 194 image 8 add event for button
195
Xiaoling 56.1 196 **3. change label widget content**
BoYang Xie 51.2 197
BoYang Xie 54.1 198 Modify the content in text as shown in image 9, the text content of label widget will be changed accordingly.
BoYang Xie 51.2 199
200 [[image:image-20240928090825-1.png||height="327" width="391"]]
201
202 image 9 modify text content of label widget
203
Xiaoling 56.1 204 **4. Add image into project**
BoYang Xie 51.2 205
206 To use the image widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file. One way is to move your image into the folder "…/squareline project/assets/", as shown in image 10. The other way is to click the "ADD FILE INTO ASSETS" button, then select an image from your computer to import. After adding, you can see the image in the "assets" area in SquareLine Studio, as demonstrated in image 11.
207
208 [[image:image-20240928113424-9.png||height="355" width="505"]]
209
210 image 10 add image file into SquareLine Studio project
211
212 [[image:image-20240928114139-10.png||height="559" width="810"]]
213
214 image 11 use image widget in SquareLine Studio
215
Xiaoling 56.1 216 **5. The relationship between widgets**
BoYang Xie 51.2 217
218 There are two common relationships between widgets: one is parallel, the other is parent-child. The parallel relationship means that widgets' relative position is based on a collective object of reference. In parent-child relationship, the parts of the child object that are outside the boundaries of the parent object are not visible by default. Therefore, we need to adjust the position of the child object so that it falls within the range of the parent object, allowing it to be seen as illustrated in image 13.
219
220 [[image:1727486567182-334.png||height="318" width="278"]]
221
222 image 12 move label1 to make label1 widget be a child of button1 widget(1)
223
224 [[image:image-20240928112001-8.png||height="431" width="796"]]
225
226 image 13 move label1 to make label1 widget be a child of button1 widget(2)
227
Xiaoling 56.1 228 **6. Preview the final effect**
BoYang Xie 51.2 229
230 An advantage of this kind of software is that you can edit the UI with quick previews. In other words, it provides a way of combining graphical programming with simulation immediately.
231
232 [[image:1727487368023-281.png]]
233
234 image 14 click on the triangle icon to start or end the simulation
235
236 For more detailed usage, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]].
237
238
BoYang Xie 26.2 239 == 2.4 Integrate UI Code to ESP-IDF Project ==
240
Xiaoling 56.1 241
BoYang Xie 26.2 242 To achieve the integrating, we first need to export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project.
243
244 [[image:1727229798126-306.png]]
245
BoYang Xie 51.2 246 image 15 export UI file
BoYang Xie 26.2 247
BoYang Xie 51.2 248 [[image:1727229821582-258.png||height="333" width="662"]]
BoYang Xie 26.2 249
BoYang Xie 51.2 250 image 16 exported UI file
BoYang Xie 26.2 251
BoYang Xie 51.2 252 Create a empty directory entitled "ui" in path "basic_prj/app_components/ui/", and then copy all UI code exported to this directory.
BoYang Xie 26.2 253
BoYang Xie 54.1 254 [[image:image-20240928144830-11.png]]
BoYang Xie 26.2 255
BoYang Xie 51.2 256 image 17 open CMakeLists.txt
BoYang Xie 26.2 257
BoYang Xie 51.2 258 [[image:1727229892636-154.png||height="521" width="407"]]
BoYang Xie 26.2 259
BoYang Xie 51.2 260 image 18 modify CMakeLists.txt
BoYang Xie 26.2 261
262 The last step of integrating is adding two lines of code in main.c file.
263
264 [[image:1727229926561-300.png]]
265
BoYang Xie 51.2 266 image 19 add "ui.h"
BoYang Xie 26.2 267
268 [[image:1727229955611-607.png]]
269
BoYang Xie 51.2 270 image 20 add "ui_init()"
BoYang Xie 26.2 271
Xiaoling 56.1 272
BoYang Xie 51.2 273 == 2.5 Brief introduction of hello world project ==
Edwin Chen 2.1 274
Xiaoling 56.1 275
BoYang Xie 51.2 276 The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen presents some information about this HMI screen product through an image and includes a button to return to the previous screen.
277
Xiaoling 56.1 278
BoYang Xie 51.2 279 == 2.6 Test Result ==
280
Xiaoling 56.1 281
BoYang Xie 26.2 282 By pressing the button lying bottom right, the screen can switch to another as expected. This indicates that the UI file has been successfully integrated into the project and is now effective.
Edwin Chen 2.1 283
BoYang Xie 51.2 284 [[image:1727488067077-684.png||height="402" width="574"]]
BoYang Xie 26.2 285
BoYang Xie 51.2 286 image 21 screen1
BoYang Xie 26.2 287
BoYang Xie 51.2 288 [[image:1727488157579-949.png||height="397" width="572"]]
BoYang Xie 26.2 289
BoYang Xie 51.2 290 image 22 screen2
BoYang Xie 26.2 291
Xiaoling 56.1 292
Edwin Chen 5.1 293 = 3. Example Project 1: LoRa Central Display =
Edwin Chen 2.1 294
Edwin Chen 7.1 295 [[image:image-20240916101737-1.png||height="468" width="683"]]
Edwin Chen 2.1 296
Edwin Chen 7.1 297
Edwin Chen 8.1 298 = 4. Example Project 2: LoRaWAN RS485 Alarm =
Edwin Chen 2.1 299
BoYang Xie 75.1 300 = 5.  The way to add a new panel to project =
Edwin Chen 2.1 301
BoYang Xie 113.2 302 **~1. Design a panel in SquareLine Studio, using image 5.1 below as a reference.**
BoYang Xie 75.1 303
304 [[image:image-20241121113445-1.png||height="584" width="934"]]
305
306 image 5.1 a panel about water_leak
307
BoYang Xie 113.2 308 **2. Export the ui file.** You need  to adjust the export path first, then click "Export->Export UI Files". This step had been introduced before. Then you can get the ui files as shown in image 5.2.
BoYang Xie 75.1 309
310 [[image:image-20241121141120-4.png||height="383" width="795"]]
311
312 image 5.2 ui files exported
313
BoYang Xie 113.2 314 **3. Delete or rename some file.** Here are the steps:
BoYang Xie 75.1 315
BoYang Xie 113.2 316 Step1 Delete the 'components' directory.
317 Step2 Delete 'filelist.txt'.
318 Step3 Delete 'ui_helpers.c' and 'ui_helpers.h'.
319 Step4 Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'.
320 Step5 Rename the 'screens' directory to 'styles'.
BoYang Xie 75.1 321
322 [[image:image-20241121151934-10.png||height="303" width="792"]]
323
BoYang Xie 113.2 324 image 5.3 rest file (1)
BoYang Xie 75.1 325
326 [[image:image-20241121142925-7.png||height="141" width="793"]]
327
BoYang Xie 113.2 328 image 5.4 rest file (2)
BoYang Xie 75.1 329
BoYang Xie 113.2 330 **4. Open this project in vscode.**
BoYang Xie 75.1 331
332 5. Add file include path about water_leak in extra_lib/CMakeLists.txt as shown in image 5.5, 5.6, and its format is similar to the tem_hum or door.
333
334 [[image:image-20241121181957-17.png||height="438" width="516"]]
335
BoYang Xie 113.2 336 image 5.5 extra_lib/CMakeLists.txt before add
BoYang Xie 75.1 337
338 [[image:image-20241121182239-18.png||height="520" width="518"]]
339
BoYang Xie 113.2 340 image 5.6 extra_lib/CMakeLists.txt after add
BoYang Xie 75.1 341
BoYang Xie 113.2 342 **6. Modify header file include in fonts and images directory.** Open the fonts/ui_font_Font12.c file, as shown in image 5.7, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.8 is the modified image. Other font file need to be modified in same way.
BoYang Xie 75.1 343
344 [[image:image-20241121171629-11.png]]
345
BoYang Xie 113.2 346 image 5.7 before-modified font file
BoYang Xie 75.1 347
348 [[image:image-20241121171901-12.png]]
349
350 image 5.8 modified font file
351
352 Open the images/ui_img_battery_empty_png.c file, as shown in image 5.9, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.10 is the modified image. Other image file need to be modified in same way.
353
354 [[image:image-20241121172714-13.png]]
355
356 image 5.9 before-modified image file
357
358 [[image:image-20241121172908-14.png]]
359
360 image 5.10 modified image file
361
BoYang Xie 113.2 362 **7. Modify the ui_water_leak/CMakeLists.txt.** Open this file, and modify it from image 5.11 to image 5.12.
BoYang Xie 75.1 363
364 [[image:image-20241121180030-15.png]]
365
BoYang Xie 113.2 366 image 5.11 ui_water_leak/CMakeLists.txt before modification
BoYang Xie 75.1 367
368 [[image:image-20241121180517-16.png]]
369
BoYang Xie 113.2 370 image 5.12 ui_water_leak/CMakeLists.txt after modification
BoYang Xie 75.1 371
BoYang Xie 113.2 372 **8. Modify ui_water_leak.h file.** The image 5.13, 5.14 show the code before modification, and the image 5.15, 5.16 show the code after modification.
BoYang Xie 75.1 373
BoYang Xie 113.2 374 [[image:image-20241122094200-23.png]]
BoYang Xie 75.1 375
BoYang Xie 113.2 376 image 5.13 ui_water_leak.h (1) before modification
BoYang Xie 75.1 377
BoYang Xie 113.2 378 [[image:image-20241122094320-24.png||height="852" width="554"]]
BoYang Xie 75.1 379
BoYang Xie 113.2 380 image 5.14 ui_water_leak.h (2) before modification
BoYang Xie 75.1 381
BoYang Xie 113.2 382 [[image:image-20241122094600-25.png||height="1078" width="554"]]
BoYang Xie 75.1 383
BoYang Xie 113.2 384 image 5.15 ui_water_leak.h (1) after modification
BoYang Xie 75.1 385
BoYang Xie 113.2 386 [[image:image-20241122094719-26.png||height="941" width="583"]]
BoYang Xie 75.1 387
BoYang Xie 113.2 388 image 5.16 ui_water_leak.h (2) before modification
BoYang Xie 75.1 389
BoYang Xie 113.2 390 **9. Modify ui_water_leak.c file.** The image 5.17, 5.18, 5.19 show the code before modification, and the image 5.20, 5.21, 5.22 show the code after modification.
BoYang Xie 75.1 391
BoYang Xie 113.2 392 _ui_flag_modify( ((lv_obj_t *)(e->user_data)), LV_OBJ_FLAG_HIDDEN, _UI_MODIFY_FLAG_TOGGLE);  This code replaces 4 lines of code in ui_water_leak.c, so it is pasted here for convenience.
BoYang Xie 75.1 393
BoYang Xie 113.2 394 [[image:image-20241122102929-27.png||height="619" width="426"]]
395
396 image 5.17 ui_water_leak.c (1) before modification
397
398 [[image:image-20241122112838-30.png||height="551" width="628"]]
399
400 image 5.18 ui_water_leak.c (2) before modification
401
402 [[image:image-20241122110815-29.png||height="725" width="712"]]
403
404 image 5.19 ui_water_leak.c (3) before modification
405
406 [[image:image-20241122113158-31.png||height="872" width="677"]]
407
408 image 5.20 ui_water_leak.c (1) after modification
409
410 [[image:image-20241122113259-33.png||height="874" width="724"]]
411
412 image 5.21 ui_water_leak.c (2) after modification
413
414 [[image:image-20241122113359-34.png||height="804" width="746"]]
415
416 image 5.22 ui_water_leak.c (3) after modification
417
418 **10. Modify ui_water_leak_events.h file.** The image 5.23 show the code before modification, and the image 5.24 show the code after modification.
419
420 [[image:image-20241122134113-35.png||height="380" width="421"]]
421
422 image 5.23 ui_water_leak_events_.h before modification
423
424 [[image:image-20241122134420-37.png||height="201" width="283"]]
425
426 image 5.24 ui_water_leak_events_.h after modification
427
428 **11. Modify ui_water_leak_events.c file.** The image 5.25 show the code before modification, and the image 5.26 show the code after modification.
429
430 Step1. '#include "ui.h"'~-~->'#include "ui_water_leak.h"'
431
432 Step2. add code  below in delete_object() function definition.
433
434 panel_all * panel = find_upper_by_SensorPanel(&arr,((lv_obj_t *)(e->user_data~)~)~);
435
436 size_t index = panel->panel_obj_index;
437
438 deleteElement(&arr, index);
439
440 [[image:image-20241122135023-38.png||height="358" width="372"]]
441
442 image 5.25 ui_water_leak_events_.c before modification
443
444 [[image:image-20241122135258-39.png||height="403" width="559"]]
445
446 image 5.26 ui_water_leak_events_.c after modification
447
448 **12. Modify ui_water_leak_style.c file.**
449
450 Step1. '#include "../ui.h"'~-~->#include '"../ui_water_leak.h"'
451
452 add '#include "../../sort.h"'
453
454 add '#include "ui.h"'
455
456 [[image:image-20241122141536-41.png||height="361" width="612"]]
457
458 image 5.27 ui_water_leak_style.c (1) before modification
459
460 [[image:image-20241122142129-42.png||height="386" width="613"]]
461
462 image 5.28 ui_water_leak_style.c (1) after modification
463
464 Step2. modify 'void ui_ScreenMain_screen_init(void)'~-~->'panel_with_type create_water_leak(uint8_t index)'
465
466 delete code as shown in image 5.29
467
468 [[image:image-20241122145620-44.png||height="757" width="671"]]
469
470 image 5.29 ui_water_leak_style.c (2)
471
472 Step3. The image 5.30, 5.31 show the change.
473
474 [[image:image-20241122152026-45.png||height="277" width="828"]]
475
476 image 5.30 ui_water_leak_style.c (3) before modification
477
478 [[image:image-20241122152542-46.png||height="293" width="830"]]
479
480 image 5.31 ui_water_leak_style.c (3) after modification
481
482 Step4. Copy partly the code in ui_water_leak.c, paste at extra_lib/sort.h(The process is shown in image 5.32, 5.33).
483
484 [[image:image-20241122153958-47.png]]
485
486 image 5.32 ui_water_leak_style.c (4)
487
488 [[image:image-20241122154755-49.png||height="864" width="513"]]
489
490 image 5.33 ui_water_leak_style.c (4)
491
492 Step5. Delete event function in code which was just pasted in extra_lib/sort.h(The process is shown in image 5.34).
493
494 [[image:image-20241122155650-50.png||height="922" width="513"]]
495
496 image 5.34 ui_water_leak_style.c (5)
497
498 Step6. Add some lines of code in extra_lib/sort.h as shown in image 5.35.
499
500 [[image:image-20241122161934-51.png]]
501
502 image 5.35
503
504 Step7. Add a line of code in extra_lib/sort.h as shown in image 5.36.
505
506 [[image:image-20241122162852-53.png||height="330" width="529"]]
507
508 image 5.37
509
510 Step8. Add some code in ui_water_leak_style.c as shown in image 5.38 from line534 to line 576 in detail.
511
512 panel_with_type union_sensor;
513
514 union_sensor.panel_type = WATER_LEAK_TYPE;
515
516 ......
517
518 lv_obj_set_x(union_sensor.panel_union.door.ui_PanelSensorDoor, x_by_index(index));
519
520 lv_obj_set_y(union_sensor.panel_union.door.ui_PanelSensorDoor, y_by_index(index));
521
522 return union_sensor;
523
524 [[image:image-20241122171211-54.png||height="635" width="792"]]
525
526 image 5.38
527
528 **13. Modify sort.c file.**
529
530 Add a line of code ~-~-'#include "ui_water_leak.h"' as shown in image 5.39 line 16.
531
532 [[image:image-20241122173718-56.png||height="378" width="579"]]
533
534 image 5.39 sort.c (1)
535
536 There are still some changes need to be done in sort.c, and omit here for the moment.
537
538
Edwin Chen 2.1 539 = 6. FAQ =
540
Edwin Chen 7.1 541 == 6.1 ==
Edwin Chen 2.1 542
543
544 = 7. Order Info =
545
Edwin Chen 4.4 546 == 7.1  Part Number ==
Edwin Chen 2.1 547
Xiaoling 56.1 548
Edwin Chen 4.4 549 Part Number: (% style="color:#4472c4" %)LTS5
Edwin Chen 2.1 550
551
Edwin Chen 4.4 552 == 7.2  Packing Info ==
Edwin Chen 2.1 553
Xiaoling 56.1 554
Edwin Chen 4.4 555 **Package Includes**:
Edwin Chen 2.1 556
Edwin Chen 4.4 557 * LTS5 HMI Touch Screen
558 * 5V,2A DC Power Adapter.
559 * USB Type C Program Cable
Edwin Chen 2.1 560
561 = 8. Support =
562
Xiaoling 56.1 563
Edwin Chen 2.1 564 * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule.
565 * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]].
566
567 = 9.  Reference material =
568
Xiaoling 56.1 569
Edwin Chen 4.2 570 * Datasheet
571 * Source Code
Edwin Chen 4.3 572 * Mechinical
Edwin Chen 2.1 573
574 = 10. FCC Warning =
575
576
577 This device complies with part 15 of the FCC Rules.Operation is subject to the following two conditions:
578
579 (1) This device may not cause harmful interference;
580
581 (2) this device must accept any interference received,including interference that may cause undesired operation.
582