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Xiaoling 56.1 1 (% style="text-align:center" %)
Edwin Chen 4.1 2 [[image:image-20240915231842-1.png]]
Edwin Chen 2.1 3
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Xiaoling 56.1 11 (% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents:**
Edwin Chen 2.1 12
13 {{toc/}}
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21
22 = 1.  Introduction =
23
Edwin Chen 4.1 24 == 1.1  What is LTS5 LoRa HMI touch screen ==
Edwin Chen 2.1 25
Xiaoling 56.1 26
Edwin Chen 4.1 27 LTS5 is a (% style="color:blue" %)LoRa / LoRaWAN HMI Touch Screen(%%) designed for display purpose of IoT project. It have a 5.0" HMI touch screen, and support WiFi, Bluetooch, LoRa wireless protocol.
Edwin Chen 2.1 28
Edwin Chen 4.1 29 LTS5 is an Open Source software project. The MCU is ESP32 and Dragino LA66 LoRa module. There are lots of development source for ESP32 which can greatly reduce the development time.
Edwin Chen 2.1 30
Edwin Chen 4.2 31 The HMI touch screen of LTS5 supports drap & drop design. Developer can use SquareLine to easily customize the display UI for different application.
Edwin Chen 2.1 32
Edwin Chen 4.2 33 LTS5 use LA66 LoRa module, this module can be program to support private LoRa protocol or LoRaWAN protocol.
Edwin Chen 2.1 34
Edwin Chen 4.2 35
Edwin Chen 2.1 36 == 1.2  Features ==
37
Edwin Chen 55.1 38 * ESP32-WROOM MCU: 8MB RAM & 16MB ROM
39 * Dragino LA66 LoRa Module
Edwin Chen 4.2 40 * Support Private LoRa protocol or LoRaWAN protocol
41 * Support WiFi & BLE wireless protocol
42 * 5.0" HMI touch screen
Edwin Chen 4.6 43 * Support LVGL case. SquareLine program.
Edwin Chen 4.2 44 * Support RS485 Interface
45 * Open Source Project
Edwin Chen 2.1 46 * Wall Attachable.
Edwin Chen 4.2 47 * 5V DC power
Edwin Chen 2.1 48 * IP Rating: IP52
49
50 == 1.3  Specification ==
51
Xiaoling 56.1 52
Edwin Chen 4.9 53 **LoRa**:
54
Edwin Chen 55.1 55 * Frequency Range: 870 MHz ~~ 960 MHz
56 * TCXO crystal to ensure RF performance on low temperature
57 * Maximum Power +22 dBm constant RF output
58 * High sensitivity: -148 dBm
59 * LoRa Tx Current: <90 mA at +17 dBm, 108 mA at +22 dBm
60 * LoRa Rx current: <9 mA
Edwin Chen 4.9 61
Edwin Chen 4.7 62 **WiFi:**
63
64 * 802.11b/g/n
65 * Up to 150 Mbps data rate in 802.11n mode
66 * Support A-MPDU and A-MSDU aggregation
67 * zero point four μ S protection interval
68 * Working channel center frequency range: 2412~~2484 MHz
69
70 **Bluetooth:**
71
72 * Bluetooth V4.2 BR/EDR and Bluetooth LE standard
73 * Class-1, Class-2, and Class-3 transmitters.
74 * AFH
75 * CVSD and SBC
76
Edwin Chen 4.2 77 **Display:**
Edwin Chen 2.1 78
Edwin Chen 4.9 79 * 5.0 Inch , 800 x 480
80 * IPS Capacitive Touch SCreen
Edwin Chen 4.11 81 * RGB color.
82 * Display Area: 120.7*75.80 mm
Edwin Chen 2.1 83
84 == 1.4  Power Consumption ==
85
Xiaoling 56.1 86
Edwin Chen 4.5 87 * External 5V DC power adapter
Edwin Chen 2.1 88
89 == 1.5  Storage & Operation Temperature ==
90
Xiaoling 56.1 91
Edwin Chen 4.10 92 * Operation Temperature: -20 ~~ 70°C  (No Dew)
93 * Storage Temperature: -30 ~~ 70°C  (No Dew)
Edwin Chen 2.1 94
95 == 1.6  Applications ==
96
Xiaoling 56.1 97
Edwin Chen 2.1 98 * Smart Buildings & Home Automation
99 * Logistics and Supply Chain Management
100 * Smart Metering
101 * Smart Agriculture
102 * Smart Cities
103 * Smart Factory
104
BoYang Xie 51.2 105 = 2.  Getting Started with Hello World =
Edwin Chen 2.1 106
Edwin Chen 5.1 107 == 2.1  About this demo ==
Edwin Chen 2.1 108
Xiaoling 56.1 109
BoYang Xie 51.2 110 In this Getting Started Example, we will show how to design a simple Display UI and upload it to LTS5. This UI has  a button , when user click the button. The Web UI will jump to a new page.
Edwin Chen 2.1 111
Xiaoling 56.1 112
Edwin Chen 5.1 113 == 2.2  Install Software Running Environment ==
Edwin Chen 2.1 114
BoYang Xie 26.2 115 The ESP MCU can be developed using ESP-IDF, Arduino, or MicroPython. For this project, we utilize ESP-IDF for compilation and Visual Studio Code (VSCode) for editing.
Edwin Chen 2.1 116
BoYang Xie 26.2 117 === 2.2.1 Install VSCode and ESP-IDF extension ===
118
Xiaoling 56.1 119
BoYang Xie 26.2 120 Firstly, download and install VSCode for your computer's operating system from the official website: [[Download Visual Studio Code - Mac, Linux, Windows>>url:https://code.visualstudio.com/download]].
121
122 Next, you need to install the ESP-IDF extension within VSCode. The detailed operation steps are illustrated in image 1.
123
BoYang Xie 51.2 124 [[image:image-20240928110211-5.png||height="508" width="866"]]
125
BoYang Xie 26.2 126 image 1 ESP-IDF extension install
127
128 Links for reference: [[Install ESP32 ESP-IDF on Windows and Integrate with VS code (esp32tutorials.com)>>url:https://esp32tutorials.com/install-esp32-esp-idf-windows-integrate-vs-code/#:~~:text=In%20this%20tutorial,%20we%20will%20show%20you%20how%20to%20install]]
129
Xiaoling 56.1 130
Edwin Chen 5.1 131 === 2.2.2 Install SquareLine Studio ===
Edwin Chen 2.1 132
Xiaoling 56.1 133
BoYang Xie 26.2 134 The version we are utilizing for this software is 1.4.2. You can download it from the official link: [[SquareLine Studio - Download the current version of SquareLine Studio>>url:https://squareline.io/downloads#lastRelease]].
Edwin Chen 2.1 135
BoYang Xie 26.2 136 Please note that this software necessitates the registration of a license prior to usage, and various licenses come with distinct limitations. For instance, the free version imposes restrictions such as a limit of 1 component, 150 widgets, and 10 screens. However, for first-time downloads, you are granted unrestricted access for a period of 30 days without the need for immediate registration.
Edwin Chen 2.1 137
Xiaoling 56.1 138
BoYang Xie 26.2 139 == 2.3 Simple usage of SquareLine Studio and export UI code ==
Edwin Chen 2.1 140
Xiaoling 56.1 141
BoYang Xie 26.2 142 After launching and logging in to this software, create a project as shown in the following image 2. The version of LVGL is 8.3.11.
Edwin Chen 2.1 143
BoYang Xie 51.2 144 [[image:image-20240928103357-2.png||height="680" width="708"]]
BoYang Xie 28.2 145
BoYang Xie 51.2 146 image 2 create a SquareLine project
BoYang Xie 26.2 147
148 Next, we need to make some settings for this project. By clicking in the specified order on image 3, we can see the page as shown in image 4.
149
150 [[image:1727229582471-566.png]]
151
152 image 3 project settings
153
BoYang Xie 51.2 154 [[image:image-20240928105309-4.png||height="526" width="556"]]
155
BoYang Xie 26.2 156 image 4 modify project settings
157
BoYang Xie 51.2 158 Now we can start to use this software. Here are some usage information for this software.
BoYang Xie 26.2 159
Xiaoling 56.1 160 **~1. add widget**
BoYang Xie 26.2 161
BoYang Xie 51.2 162 To add a widget, you should click a widget you want to add at the area entitled “Widgets”. In image , demonstrate a add process of label, button, and image 5.
BoYang Xie 26.2 163
BoYang Xie 51.2 164 [[image:image-20240928111412-6.png||height="526" width="864"]]
BoYang Xie 26.2 165
BoYang Xie 51.2 166 image 5 add widgets
BoYang Xie 26.2 167
Xiaoling 56.1 168 **2. modify widget**
BoYang Xie 26.2 169
BoYang Xie 51.2 170 The area for modifying widgets is called "Inspector". There are four parts in the "Inspector" tab. We use three of them more frequently, excluding "COMPONENT". The second part is aimed at adjusting the layout, size, position, alignment, flags, and states, etc. of widgets. The name of the second part indicates the type of widget it is representing, and in image 6, it is "BUTTON".
BoYang Xie 26.2 171
BoYang Xie 51.2 172 [[image:1727485118799-984.png]]
BoYang Xie 26.2 173
BoYang Xie 51.2 174 image 6 the button widget's "Inspector" tab
BoYang Xie 26.2 175
BoYang Xie 51.2 176 Second part: "Layout" means a auto position-management for widgets contained in the parent widget. "Transform" includes size, position and align modification.
BoYang Xie 26.2 177
BoYang Xie 51.2 178 [[image:1727485251053-655.png]]
BoYang Xie 26.2 179
BoYang Xie 51.2 180 image 7 the button widget's "BUTTON" tab
BoYang Xie 26.2 181
BoYang Xie 51.2 182 Third part: It is an area of style setting.
BoYang Xie 26.2 183
BoYang Xie 54.1 184 Fourth part: It is an area for adding events. In image 8, it is adding a click event to a button. If the button is clicked after the click event is added as shown in image 8, the current screen will fade into another specified screen, and the switching process will last 500ms.
BoYang Xie 26.2 185
BoYang Xie 51.2 186 [[image:1727485480434-713.png||height="395" width="290"]]
BoYang Xie 26.2 187
BoYang Xie 51.2 188 image 8 add event for button
189
Xiaoling 56.1 190 **3. change label widget content**
BoYang Xie 51.2 191
BoYang Xie 54.1 192 Modify the content in text as shown in image 9, the text content of label widget will be changed accordingly.
BoYang Xie 51.2 193
194 [[image:image-20240928090825-1.png||height="327" width="391"]]
195
196 image 9 modify text content of label widget
197
Xiaoling 56.1 198 **4. Add image into project**
BoYang Xie 51.2 199
200 To use the image widget, you should first add an image to your project. The image format must be PNG, and its resolution should not exceed 800x480 pixels. There are two ways to add an image file. One way is to move your image into the folder "…/squareline project/assets/", as shown in image 10. The other way is to click the "ADD FILE INTO ASSETS" button, then select an image from your computer to import. After adding, you can see the image in the "assets" area in SquareLine Studio, as demonstrated in image 11.
201
202 [[image:image-20240928113424-9.png||height="355" width="505"]]
203
204 image 10 add image file into SquareLine Studio project
205
206 [[image:image-20240928114139-10.png||height="559" width="810"]]
207
208 image 11 use image widget in SquareLine Studio
209
Xiaoling 56.1 210 **5. The relationship between widgets**
BoYang Xie 51.2 211
212 There are two common relationships between widgets: one is parallel, the other is parent-child. The parallel relationship means that widgets' relative position is based on a collective object of reference. In parent-child relationship, the parts of the child object that are outside the boundaries of the parent object are not visible by default. Therefore, we need to adjust the position of the child object so that it falls within the range of the parent object, allowing it to be seen as illustrated in image 13.
213
214 [[image:1727486567182-334.png||height="318" width="278"]]
215
216 image 12 move label1 to make label1 widget be a child of button1 widget(1)
217
218 [[image:image-20240928112001-8.png||height="431" width="796"]]
219
220 image 13 move label1 to make label1 widget be a child of button1 widget(2)
221
Xiaoling 56.1 222 **6. Preview the final effect**
BoYang Xie 51.2 223
224 An advantage of this kind of software is that you can edit the UI with quick previews. In other words, it provides a way of combining graphical programming with simulation immediately.
225
226 [[image:1727487368023-281.png]]
227
228 image 14 click on the triangle icon to start or end the simulation
229
230 For more detailed usage, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]].
231
232
BoYang Xie 26.2 233 == 2.4 Integrate UI Code to ESP-IDF Project ==
234
Xiaoling 56.1 235
BoYang Xie 26.2 236 To achieve the integrating, we first need to export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project.
237
238 [[image:1727229798126-306.png]]
239
BoYang Xie 51.2 240 image 15 export UI file
BoYang Xie 26.2 241
BoYang Xie 51.2 242 [[image:1727229821582-258.png||height="333" width="662"]]
BoYang Xie 26.2 243
BoYang Xie 51.2 244 image 16 exported UI file
BoYang Xie 26.2 245
BoYang Xie 51.2 246 Create a empty directory entitled "ui" in path "basic_prj/app_components/ui/", and then copy all UI code exported to this directory.
BoYang Xie 26.2 247
BoYang Xie 54.1 248 [[image:image-20240928144830-11.png]]
BoYang Xie 26.2 249
BoYang Xie 51.2 250 image 17 open CMakeLists.txt
BoYang Xie 26.2 251
BoYang Xie 51.2 252 [[image:1727229892636-154.png||height="521" width="407"]]
BoYang Xie 26.2 253
BoYang Xie 51.2 254 image 18 modify CMakeLists.txt
BoYang Xie 26.2 255
256 The last step of integrating is adding two lines of code in main.c file.
257
258 [[image:1727229926561-300.png]]
259
BoYang Xie 51.2 260 image 19 add "ui.h"
BoYang Xie 26.2 261
262 [[image:1727229955611-607.png]]
263
BoYang Xie 51.2 264 image 20 add "ui_init()"
BoYang Xie 26.2 265
Xiaoling 56.1 266
BoYang Xie 51.2 267 == 2.5 Brief introduction of hello world project ==
Edwin Chen 2.1 268
Xiaoling 56.1 269
BoYang Xie 51.2 270 The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen presents some information about this HMI screen product through an image and includes a button to return to the previous screen.
271
Xiaoling 56.1 272
BoYang Xie 51.2 273 == 2.6 Test Result ==
274
Xiaoling 56.1 275
BoYang Xie 26.2 276 By pressing the button lying bottom right, the screen can switch to another as expected. This indicates that the UI file has been successfully integrated into the project and is now effective.
Edwin Chen 2.1 277
BoYang Xie 51.2 278 [[image:1727488067077-684.png||height="402" width="574"]]
BoYang Xie 26.2 279
BoYang Xie 51.2 280 image 21 screen1
BoYang Xie 26.2 281
BoYang Xie 51.2 282 [[image:1727488157579-949.png||height="397" width="572"]]
BoYang Xie 26.2 283
BoYang Xie 51.2 284 image 22 screen2
BoYang Xie 26.2 285
Xiaoling 56.1 286
Edwin Chen 5.1 287 = 3. Example Project 1: LoRa Central Display =
Edwin Chen 2.1 288
Edwin Chen 7.1 289 [[image:image-20240916101737-1.png||height="468" width="683"]]
Edwin Chen 2.1 290
Edwin Chen 7.1 291
Edwin Chen 8.1 292 = 4. Example Project 2: LoRaWAN RS485 Alarm =
Edwin Chen 2.1 293
BoYang Xie 75.1 294 = 5.  The way to add a new panel to project =
Edwin Chen 2.1 295
BoYang Xie 113.2 296 **~1. Design a panel in SquareLine Studio, using image 5.1 below as a reference.**
BoYang Xie 75.1 297
298 [[image:image-20241121113445-1.png||height="584" width="934"]]
299
300 image 5.1 a panel about water_leak
301
BoYang Xie 113.2 302 **2. Export the ui file.** You need  to adjust the export path first, then click "Export->Export UI Files". This step had been introduced before. Then you can get the ui files as shown in image 5.2.
BoYang Xie 75.1 303
304 [[image:image-20241121141120-4.png||height="383" width="795"]]
305
306 image 5.2 ui files exported
307
BoYang Xie 113.2 308 **3. Delete or rename some file.** Here are the steps:
BoYang Xie 75.1 309
BoYang Xie 113.2 310 Step1 Delete the 'components' directory.
311 Step2 Delete 'filelist.txt'.
312 Step3 Delete 'ui_helpers.c' and 'ui_helpers.h'.
313 Step4 Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'.
314 Step5 Rename the 'screens' directory to 'styles'.
BoYang Xie 75.1 315
316 [[image:image-20241121151934-10.png||height="303" width="792"]]
317
BoYang Xie 113.2 318 image 5.3 rest file (1)
BoYang Xie 75.1 319
320 [[image:image-20241121142925-7.png||height="141" width="793"]]
321
BoYang Xie 113.2 322 image 5.4 rest file (2)
BoYang Xie 75.1 323
BoYang Xie 113.2 324 **4. Open this project in vscode.**
BoYang Xie 75.1 325
326 5. Add file include path about water_leak in extra_lib/CMakeLists.txt as shown in image 5.5, 5.6, and its format is similar to the tem_hum or door.
327
328 [[image:image-20241121181957-17.png||height="438" width="516"]]
329
BoYang Xie 113.2 330 image 5.5 extra_lib/CMakeLists.txt before add
BoYang Xie 75.1 331
332 [[image:image-20241121182239-18.png||height="520" width="518"]]
333
BoYang Xie 113.2 334 image 5.6 extra_lib/CMakeLists.txt after add
BoYang Xie 75.1 335
BoYang Xie 113.2 336 **6. Modify header file include in fonts and images directory.** Open the fonts/ui_font_Font12.c file, as shown in image 5.7, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.8 is the modified image. Other font file need to be modified in same way.
BoYang Xie 75.1 337
338 [[image:image-20241121171629-11.png]]
339
BoYang Xie 113.2 340 image 5.7 before-modified font file
BoYang Xie 75.1 341
342 [[image:image-20241121171901-12.png]]
343
344 image 5.8 modified font file
345
346 Open the images/ui_img_battery_empty_png.c file, as shown in image 5.9, then modify the '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image 5.10 is the modified image. Other image file need to be modified in same way.
347
348 [[image:image-20241121172714-13.png]]
349
350 image 5.9 before-modified image file
351
352 [[image:image-20241121172908-14.png]]
353
354 image 5.10 modified image file
355
BoYang Xie 113.2 356 **7. Modify the ui_water_leak/CMakeLists.txt.** Open this file, and modify it from image 5.11 to image 5.12.
BoYang Xie 75.1 357
358 [[image:image-20241121180030-15.png]]
359
BoYang Xie 113.2 360 image 5.11 ui_water_leak/CMakeLists.txt before modification
BoYang Xie 75.1 361
362 [[image:image-20241121180517-16.png]]
363
BoYang Xie 113.2 364 image 5.12 ui_water_leak/CMakeLists.txt after modification
BoYang Xie 75.1 365
BoYang Xie 113.2 366 **8. Modify ui_water_leak.h file.** The image 5.13, 5.14 show the code before modification, and the image 5.15, 5.16 show the code after modification.
BoYang Xie 75.1 367
BoYang Xie 113.2 368 [[image:image-20241122094200-23.png]]
BoYang Xie 75.1 369
BoYang Xie 113.2 370 image 5.13 ui_water_leak.h (1) before modification
BoYang Xie 75.1 371
BoYang Xie 113.2 372 [[image:image-20241122094320-24.png||height="852" width="554"]]
BoYang Xie 75.1 373
BoYang Xie 113.2 374 image 5.14 ui_water_leak.h (2) before modification
BoYang Xie 75.1 375
BoYang Xie 113.2 376 [[image:image-20241122094600-25.png||height="1078" width="554"]]
BoYang Xie 75.1 377
BoYang Xie 113.2 378 image 5.15 ui_water_leak.h (1) after modification
BoYang Xie 75.1 379
BoYang Xie 113.2 380 [[image:image-20241122094719-26.png||height="941" width="583"]]
BoYang Xie 75.1 381
BoYang Xie 113.2 382 image 5.16 ui_water_leak.h (2) before modification
BoYang Xie 75.1 383
BoYang Xie 113.2 384 **9. Modify ui_water_leak.c file.** The image 5.17, 5.18, 5.19 show the code before modification, and the image 5.20, 5.21, 5.22 show the code after modification.
BoYang Xie 75.1 385
BoYang Xie 113.2 386 _ui_flag_modify( ((lv_obj_t *)(e->user_data)), LV_OBJ_FLAG_HIDDEN, _UI_MODIFY_FLAG_TOGGLE);  This code replaces 4 lines of code in ui_water_leak.c, so it is pasted here for convenience.
BoYang Xie 75.1 387
BoYang Xie 113.2 388 [[image:image-20241122102929-27.png||height="619" width="426"]]
389
390 image 5.17 ui_water_leak.c (1) before modification
391
392 [[image:image-20241122112838-30.png||height="551" width="628"]]
393
394 image 5.18 ui_water_leak.c (2) before modification
395
396 [[image:image-20241122110815-29.png||height="725" width="712"]]
397
398 image 5.19 ui_water_leak.c (3) before modification
399
400 [[image:image-20241122113158-31.png||height="872" width="677"]]
401
402 image 5.20 ui_water_leak.c (1) after modification
403
404 [[image:image-20241122113259-33.png||height="874" width="724"]]
405
406 image 5.21 ui_water_leak.c (2) after modification
407
408 [[image:image-20241122113359-34.png||height="804" width="746"]]
409
410 image 5.22 ui_water_leak.c (3) after modification
411
412 **10. Modify ui_water_leak_events.h file.** The image 5.23 show the code before modification, and the image 5.24 show the code after modification.
413
414 [[image:image-20241122134113-35.png||height="380" width="421"]]
415
416 image 5.23 ui_water_leak_events_.h before modification
417
418 [[image:image-20241122134420-37.png||height="201" width="283"]]
419
420 image 5.24 ui_water_leak_events_.h after modification
421
422 **11. Modify ui_water_leak_events.c file.** The image 5.25 show the code before modification, and the image 5.26 show the code after modification.
423
424 Step1. '#include "ui.h"'~-~->'#include "ui_water_leak.h"'
425
426 Step2. add code  below in delete_object() function definition.
427
428 panel_all * panel = find_upper_by_SensorPanel(&arr,((lv_obj_t *)(e->user_data~)~)~);
429
430 size_t index = panel->panel_obj_index;
431
432 deleteElement(&arr, index);
433
434 [[image:image-20241122135023-38.png||height="358" width="372"]]
435
436 image 5.25 ui_water_leak_events_.c before modification
437
438 [[image:image-20241122135258-39.png||height="403" width="559"]]
439
440 image 5.26 ui_water_leak_events_.c after modification
441
442 **12. Modify ui_water_leak_style.c file.**
443
444 Step1. '#include "../ui.h"'~-~->#include '"../ui_water_leak.h"'
445
446 add '#include "../../sort.h"'
447
448 add '#include "ui.h"'
449
450 [[image:image-20241122141536-41.png||height="361" width="612"]]
451
452 image 5.27 ui_water_leak_style.c (1) before modification
453
454 [[image:image-20241122142129-42.png||height="386" width="613"]]
455
456 image 5.28 ui_water_leak_style.c (1) after modification
457
458 Step2. modify 'void ui_ScreenMain_screen_init(void)'~-~->'panel_with_type create_water_leak(uint8_t index)'
459
460 delete code as shown in image 5.29
461
462 [[image:image-20241122145620-44.png||height="757" width="671"]]
463
464 image 5.29 ui_water_leak_style.c (2)
465
466 Step3. The image 5.30, 5.31 show the change.
467
468 [[image:image-20241122152026-45.png||height="277" width="828"]]
469
470 image 5.30 ui_water_leak_style.c (3) before modification
471
472 [[image:image-20241122152542-46.png||height="293" width="830"]]
473
474 image 5.31 ui_water_leak_style.c (3) after modification
475
476 Step4. Copy partly the code in ui_water_leak.c, paste at extra_lib/sort.h(The process is shown in image 5.32, 5.33).
477
478 [[image:image-20241122153958-47.png]]
479
480 image 5.32 ui_water_leak_style.c (4)
481
482 [[image:image-20241122154755-49.png||height="864" width="513"]]
483
484 image 5.33 ui_water_leak_style.c (4)
485
486 Step5. Delete event function in code which was just pasted in extra_lib/sort.h(The process is shown in image 5.34).
487
488 [[image:image-20241122155650-50.png||height="922" width="513"]]
489
490 image 5.34 ui_water_leak_style.c (5)
491
492 Step6. Add some lines of code in extra_lib/sort.h as shown in image 5.35.
493
494 [[image:image-20241122161934-51.png]]
495
496 image 5.35
497
498 Step7. Add a line of code in extra_lib/sort.h as shown in image 5.36.
499
500 [[image:image-20241122162852-53.png||height="330" width="529"]]
501
502 image 5.37
503
504 Step8. Add some code in ui_water_leak_style.c as shown in image 5.38 from line534 to line 576 in detail.
505
506 panel_with_type union_sensor;
507
508 union_sensor.panel_type = WATER_LEAK_TYPE;
509
510 ......
511
512 lv_obj_set_x(union_sensor.panel_union.door.ui_PanelSensorDoor, x_by_index(index));
513
514 lv_obj_set_y(union_sensor.panel_union.door.ui_PanelSensorDoor, y_by_index(index));
515
516 return union_sensor;
517
518 [[image:image-20241122171211-54.png||height="635" width="792"]]
519
520 image 5.38
521
522 **13. Modify sort.c file.**
523
524 Add a line of code ~-~-'#include "ui_water_leak.h"' as shown in image 5.39 line 16.
525
526 [[image:image-20241122173718-56.png||height="378" width="579"]]
527
528 image 5.39 sort.c (1)
529
530 There are still some changes need to be done in sort.c, and omit here for the moment.
531
532
533
534
535
Edwin Chen 2.1 536 = 6. FAQ =
537
Edwin Chen 7.1 538 == 6.1 ==
Edwin Chen 2.1 539
540
541 = 7. Order Info =
542
Edwin Chen 4.4 543 == 7.1  Part Number ==
Edwin Chen 2.1 544
Xiaoling 56.1 545
Edwin Chen 4.4 546 Part Number: (% style="color:#4472c4" %)LTS5
Edwin Chen 2.1 547
548
Edwin Chen 4.4 549 == 7.2  Packing Info ==
Edwin Chen 2.1 550
Xiaoling 56.1 551
Edwin Chen 4.4 552 **Package Includes**:
Edwin Chen 2.1 553
Edwin Chen 4.4 554 * LTS5 HMI Touch Screen
555 * 5V,2A DC Power Adapter.
556 * USB Type C Program Cable
Edwin Chen 2.1 557
558 = 8. Support =
559
Xiaoling 56.1 560
Edwin Chen 2.1 561 * Support is provided Monday to Friday, from 09:00 to 18:00 GMT+8. Due to different timezones we cannot offer live support. However, your questions will be answered as soon as possible in the before-mentioned schedule.
562 * Provide as much information as possible regarding your enquiry (product models, accurately describe your problem and steps to replicate it etc) and send a mail to [[support@dragino.com>>url:file:///D:/市场资料/说明书/LoRa/LT系列/support@dragino.com]].
563
564 = 9.  Reference material =
565
Xiaoling 56.1 566
Edwin Chen 4.2 567 * Datasheet
568 * Source Code
Edwin Chen 4.3 569 * Mechinical
Edwin Chen 2.1 570
571 = 10. FCC Warning =
572
573
574 This device complies with part 15 of the FCC Rules.Operation is subject to the following two conditions:
575
576 (1) This device may not cause harmful interference;
577
578 (2) this device must accept any interference received,including interference that may cause undesired operation.
579
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