Changes for page LTS5 LoRa HMI Touch Screen
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... ... @@ -1,12 +1,11 @@ 1 + 2 + 1 1 (% style="text-align:center" %) 2 -[[image:image-2024 0915231842-1.png]]4 +[[image:image-20241226135550-1.png]] 3 3 4 4 5 5 6 6 7 - 8 - 9 - 10 10 (% _mstvisible="1" %) 11 11 (% _msthash="315238" _msttexthash="18964465" _mstvisible="3" %)**Table of Contents:** 12 12 ... ... @@ -142,7 +142,7 @@ 142 142 143 143 Download and install the latest version of [[SquareLine Studio>>https://squareline.io/downloads#lastRelease]] on your computer. It supports Windows, Linux, and Mac OS. The software version we are using here is 1.5.0. See the image below. 144 144 145 -[[image:squareline.io_downloads.png]] 144 +[[image:squareline.io_downloads.png||height="888" width="1294"]] 146 146 147 147 148 148 After installation, you can use SquareLine Studio with a **PERSONAL license plan**. Click **LOG IN** and create a free account using your email address. Then activate your PERSONAL license plan for free. You don’t need to provide any credit card information. However, the PERSONAL license plan has the following limitations: ... ... @@ -161,11 +161,9 @@ 161 161 * In the **PROJECT SETTINGS**, select **LVGL version **as **8.3.11** and **Resolution** as **800** x **480**. 162 162 * Select the **CREATE **button to create the new project with the selected settings. 163 163 163 +[[image:squareline-studio-launcher-screen.png||height="752" width="1415"]] 164 164 165 -[[image:squareline-studio-launcher-screen.png]] 166 166 167 - 168 - 169 169 Next, you need to configure some additional settings for this project. To do so, select** File -> Project Settings** as shown in the image below. 170 170 171 171 [[image:1727229582471-566.png]] ... ... @@ -269,7 +269,7 @@ 269 269 Widgets commonly have two types of relationships: **parallel** and **parent-child**. 270 270 271 271 * In a **parallel relationship**, widgets' positions are determined relative to a shared reference object. 272 -* In a **parent-child relationship**, any part of the child object outside the parent's boundaries is hidden by default. To make the child object fully visible, you must adjust its position to fit within the parent's range , as shown in Image 13.269 +* In a **parent-child relationship**, any part of the child object outside the parent's boundaries is hidden by default. To make the child object fully visible, you must adjust its position to fit within the parent's range. 273 273 274 274 [[image:1727486567182-334.png||height="318" width="278"]] 275 275 ... ... @@ -287,13 +287,11 @@ 287 287 ==== **Preview the screen** ==== 288 288 289 289 290 -You can test the result by clicking on the **PLAY** button. The screen will change into play mode. See Image 14.287 +You can test the result by clicking on the **PLAY** button as shown in the image below. The screen will change into play mode. 291 291 292 292 [[image:1727487368023-281.png]] 293 293 294 - Image 14: Simulating the project 295 295 296 - 297 297 For more information, please visit the official link: [[SquareLine Studio 1.4.2 Documentation ~| SquareLine Studio>>url:https://docs.squareline.io/docs/squareline/]]. 298 298 299 299 ... ... @@ -300,57 +300,62 @@ 300 300 == 2.4 Integrate UI Code to ESP-IDF Project == 301 301 302 302 303 -To achieve the integrating,wefirstneed to export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project.298 +To integrate, first export the UI code, then make some modifications, and finally relocate the UI code to a specific position within the project. 304 304 300 +On the menubar, click **Export -> Export UI** Files as shown in the image below. 301 + 305 305 [[image:1727229798126-306.png]] 306 306 307 - image 15 export UI file 308 308 305 +The exported UI files can be found in your SquareLine project folder as shown in the image below. 306 + 307 + 309 309 [[image:1727229821582-258.png||height="333" width="662"]] 310 310 311 - image 16 exported UI file 312 312 313 -Create a e mptydirectoryentitled "ui"inpath "basic_prj/app_components/ui/",thencopy allUI code exported to thisdirectory.311 +Create a new folder named "**ui**" at path "**basic_prj/app_components/ui/**", and copy all the exported UI code into it as shown in the image below. 314 314 315 315 [[image:image-20240928144830-11.png]] 316 316 317 - image 17 open CMakeLists.txt 318 318 316 +Open the **CMakeLists.txt** file and edit it as ahown below. 317 + 319 319 [[image:1727229892636-154.png||height="521" width="407"]] 320 320 321 - image 18 modify CMakeLists.txt 322 322 323 - Thelaststepof integratingisaddingtwo lines of codeinmain.cfile.321 +Open the main.c file and add two lines of code as shown in the below images. 324 324 323 +Add **#include "ui.h"** 324 + 325 325 [[image:1727229926561-300.png]] 326 326 327 - image 19 add "ui.h" 328 328 328 +Add **ui_init();** 329 + 329 329 [[image:1727229955611-607.png]] 330 330 331 - image 20 add "ui_init()" 332 332 333 +== 2.5 Brief introduction to the Hello World project == 333 333 334 -== 2.5 Brief introduction of hello world project == 335 335 336 +The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen provides information about the HMI screen product through an image and includes a button to return to the previous screen. 336 336 337 -The project consists of two screens. The first screen displays the company's logo, the project name, and a button to navigate to the next screen. The second screen presents some information about this HMI screen product through an image and includes a button to return to the previous screen. 338 338 339 - 340 340 == 2.6 Test Result == 341 341 342 342 343 -By pressing the button l yingbottom right, the screencanswitch toanotheras expected. Thisindicates that the UI file has been successfully integrated into the project and is noweffective.342 +By pressing the button located at the bottom right, the screen switches to the next one as expected. This confirms that the UI file has been successfully integrated into the project and is functioning correctly. 344 344 344 +Screen 1: 345 + 345 345 [[image:1727488067077-684.png||height="402" width="574"]] 346 346 347 - image 21 screen1 348 348 349 +Screen 2: 350 + 349 349 [[image:1727488157579-949.png||height="397" width="572"]] 350 350 351 - image 22 screen2 352 352 353 - 354 354 = 3. Example Project 1: LoRa Central Display = 355 355 356 356 [[image:image-20240916101737-1.png||height="468" width="683"]] ... ... @@ -358,30 +358,31 @@ 358 358 359 359 = 4. Example Project 2: LoRaWAN RS485 Alarm = 360 360 361 -= 5. The wayto add a new panel to project =361 += 5. The method for adding a new type of panel to the project = 362 362 363 +If you don't have this need, then this part of the content can be ignored. 363 363 364 - **~1.usingimage 5.1 belowasareference.**365 +1. Design a panel in SquareLine Studio, as shown in Image 5.1 below for reference. 365 365 366 366 [[image:image-20241121113445-1.png||height="584" width="934"]] 367 367 368 - image 5.1 a panel about water_leak369 + Image 5.1: a panel about water_leak 369 369 370 370 371 - **2. Export theuifile.**"Export->Export UI Files". This stephadbeenintroducedbefore.Thenyou can get theuifiles as shown inimage 5.2.372 +2. **Export the UI file: **You need to adjust the export path first, then click '**Export -> Export UI Files**' on the menu bar. This step was introduced earlier. After that, you can get the UI files as shown in Image 5.2. 372 372 373 373 [[image:image-20241121141120-4.png||height="383" width="795"]] 374 374 375 - image 5.2ui files exported376 + Image 5.2: Exported UI files 376 376 377 377 378 - **3. Deleteorrename some file.** Here are the steps:379 +3. **Delete and rename some file.** Here are the steps: 379 379 380 - Step1 Delete the 'components' directory. 381 - Step2 Delete 'filelist.txt'. 382 - Step3 Delete 'ui_helpers.c' and 'ui_helpers.h'. 383 - Step4 Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'. 384 - Step5 Rename the 'screens' directory to 'styles'. 381 + Step 1: Delete the 'components' directory. 382 + Step 2: Delete 'filelist.txt'. 383 + Step 3: Delete 'ui_helpers.c' and 'ui_helpers.h'. 384 + Step 4: Rename 'ui_ScreenMain.c' in the 'screens' directory to 'ui_water_leak_style.c'. 385 + Step 5: Rename the 'screens' directory to 'styles'. 385 385 386 386 [[image:image-20241121151934-10.png||height="303" width="792"]] 387 387 ... ... @@ -391,9 +391,9 @@ 391 391 392 392 image 5.4 rest file (2) 393 393 394 - **4. Open thisproject invscode.**395 +4. Open the project in **VS Code**. 395 395 396 -5. aboutwater_leak in extra_lib/CMakeLists.txt as shown inimage 5.5,5.6,andits format is similar to thetem_hum or door.397 +5. Add the file include path for **water_leak** in **extra_lib/CMakeLists.txt**, as shown in Images 5.5 and 5.6. Its format is similar to that of **tem_hum** or **door**." 397 397 398 398 [[image:image-20241121181957-17.png||height="438" width="516"]] 399 399 ... ... @@ -403,8 +403,10 @@ 403 403 404 404 image 5.6 extra_lib/CMakeLists.txt after add 405 405 406 - **6. Modify header file includein fonts and images directory.** Open the fonts/ui_font_Font12.cfile,as shownin image 5.7, then modifythe '#include "../ui.h"' to '#include "../ui_water_leak.h"', the image5.8 isthe modified image. Otherfont fileneedtobe modified insame way.407 +6. **Modify the header files included in the fonts and images directories**. 407 407 409 +Open the **fonts/ui_font_Font12.c** file, as shown in Image 5.7, and change **#include "../ui.h"** to **#include "../ui_water_leak.h"**. The modified file is shown in Image 5.8. Other font files need to be modified in the same way. 410 + 408 408 [[image:image-20241121171629-11.png]] 409 409 410 410 image 5.7 before-modified font file ... ... @@ -413,7 +413,7 @@ 413 413 414 414 image 5.8 modified font file 415 415 416 -Open the images/ui_img_battery_empty_png.c file, image 5.9,thenmodifythe'#include "../ui.h"'to'#include "../ui_water_leak.h"', the image 5.10is the modified image.419 +Open the **images/ui_img_battery_empty_png.c** file, as shown in Image 5.9, and change **#include "../ui.h"** to **#include "../ui_water_leak.h"**. The modified file is shown in Image 5.10. Other image files need to be modified in the same way. 417 417 418 418 [[image:image-20241121172714-13.png]] 419 419 ... ... @@ -423,7 +423,7 @@ 423 423 424 424 image 5.10 modified image file 425 425 426 - **7. Modify the ui_water_leak/CMakeLists.txt.** Open this file, and modify itfromimage 5.11to image 5.12.429 +7. Modify the **ui_water_leak/CMakeLists.txt**. Open this file, and modify it as shown in image 5.11 (before) and image 5.12 (after). 427 427 428 428 [[image:image-20241121180030-15.png]] 429 429 ... ... @@ -433,8 +433,9 @@ 433 433 434 434 image 5.12 ui_water_leak/CMakeLists.txt after modification 435 435 436 -**8. Modify ui_water_leak.h file.** The image 5.13, 5.14 show the code before modification, and the image 5.15, 5.16 show the code after modification. 437 437 440 +8. Modify the **ui_water_leak.h** file. Images 5.13 and 5.14 show the code before modification, while Images 5.15 and 5.16 show the code after modification. 441 + 438 438 [[image:image-20241122094200-23.png]] 439 439 440 440 image 5.13 ui_water_leak.h (1) before modification ... ... @@ -451,7 +451,7 @@ 451 451 452 452 image 5.16 ui_water_leak.h (2) before modification 453 453 454 - **9. Modify ui_water_leak.c file.** The image 5.17, 5.18, 5.19 show the code before modification, and the image 5.20, 5.21, 5.22 show the code after modification.458 +9. **Modify ui_water_leak.c file.** The image 5.17, 5.18, 5.19 show the code before modification, and the image 5.20, 5.21, 5.22 show the code after modification. 455 455 456 456 _ui_flag_modify( ((lv_obj_t *)(e->user_data)), LV_OBJ_FLAG_HIDDEN, _UI_MODIFY_FLAG_TOGGLE); This code replaces 4 lines of code in ui_water_leak.c, so it is pasted here for convenience. 457 457 ... ... @@ -479,7 +479,7 @@ 479 479 480 480 image 5.22 ui_water_leak.c (3) after modification 481 481 482 - **10. Modify ui_water_leak_events.h file.** The image 5.23 show the code before modification, and the image 5.24 show the code after modification.486 +10. **Modify ui_water_leak_events.h file.** The image 5.23 show the code before modification, and the image 5.24 show the code after modification. 483 483 484 484 [[image:image-20241122134113-35.png||height="380" width="421"]] 485 485 ... ... @@ -489,7 +489,7 @@ 489 489 490 490 image 5.24 ui_water_leak_events_.h after modification 491 491 492 - **11. Modify ui_water_leak_events.c file.** The image 5.25 show the code before modification, and the image 5.26 show the code after modification.496 +11.** Modify ui_water_leak_events.c file.** The image 5.25 show the code before modification, and the image 5.26 show the code after modification. 493 493 494 494 Step1. '#include "ui.h"'~-~->'#include "ui_water_leak.h"' 495 495 ... ... @@ -510,7 +510,7 @@ 510 510 image 5.26 ui_water_leak_events_.c after modification 511 511 512 512 513 - **12. Modify ui_water_leak_style.c file.**517 +12. **Modify ui_water_leak_style.c file.** 514 514 515 515 Step1. '#include "../ui.h"'~-~->#include '"../ui_water_leak.h"' 516 516 ... ... @@ -553,6 +553,7 @@ 553 553 554 554 image 5.32 ui_water_leak_style.c (4) 555 555 560 + 556 556 [[image:image-20241122154755-49.png||height="864" width="513"]] 557 557 558 558 image 5.33 ui_water_leak_style.c (4) ... ... @@ -593,22 +593,31 @@ 593 593 594 594 return union_sensor; 595 595 596 -[[image:image-202 41122171211-54.png||height="635" width="792"]]601 +[[image:image-20250122173546-6.png||height="777" width="922"]] 597 597 598 598 image 5.38 599 599 600 600 601 - **13.Modifysort.cfile.**606 +13. Rest midification in sort.h file. 602 602 603 - Adda lineofcode~-~-'#include "ui_water_leak.h"'asshown inimage5.39line16.608 +In image 5.39 as below, we can see "WATER_LEAK_TYPE" at line 24 and water leak switch status definition at line 32,33, and these are what we need to add in sort. 604 604 605 -[[image:image-202 41122173718-56.png||height="378" width="579"]]610 +[[image:image-20250122170230-1.png||height="580" width="513"]] 606 606 607 - c (1)612 + image 5.39 sort.h 608 608 614 +13. **Modify sort.c file.** 615 + 616 +Add a line of code ~-~-'#include "ui_water_leak.h"' as shown in image 5.39 line 26. 617 + 618 +[[image:image-20250122171910-5.png||height="524" width="510"]] 619 + 620 + image 5.40 sort.c (1) 621 + 609 609 There are still some changes need to be done in sort.c, and omit here for the moment. 610 610 611 611 625 + 612 612 = 6. FAQ = 613 613 614 614 == 6.1 == ... ... @@ -641,7 +641,7 @@ 641 641 642 642 643 643 * Datasheet 644 -* Source Code 658 +* Source Code: [[dragino/LoRa-HMI-Touch-Screen: Open Source LoRa / LoRaWAN HMI Touch Screen Project>>url:https://github.com/dragino/LoRa-HMI-Touch-Screen/tree/main]] 645 645 * Mechinical 646 646 647 647 = 10. FCC Warning =
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